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authorPaul Gilbert2015-05-01 18:21:13 -1000
committerPaul Gilbert2015-05-01 18:21:13 -1000
commit12d3976c380e00f22c6f7a930ff56c215a7bd9ab (patch)
treed300e63c6088ae024460565162acfc95f9b4ea72 /engines/sherlock/sherlock.h
parentd9a42a80ffeb9eaee957bbc858f714e5cf362946 (diff)
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SHERLOCK: Implement configuration settings save/load
Diffstat (limited to 'engines/sherlock/sherlock.h')
-rw-r--r--engines/sherlock/sherlock.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/sherlock/sherlock.h b/engines/sherlock/sherlock.h
index 3f0779421c..02e2e99229 100644
--- a/engines/sherlock/sherlock.h
+++ b/engines/sherlock/sherlock.h
@@ -74,6 +74,8 @@ private:
void sceneLoop();
void handleInput();
+
+ void loadConfig();
protected:
virtual void initialize();
@@ -117,6 +119,7 @@ public:
virtual bool canSaveGameStateCurrently();
virtual Common::Error loadGameState(int slot);
virtual Common::Error saveGameState(int slot, const Common::String &desc);
+ virtual void syncSoundSettings();
int getGameType() const;
uint32 getGameID() const;