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author | Paul Gilbert | 2015-05-01 18:21:13 -1000 |
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committer | Paul Gilbert | 2015-05-01 18:21:13 -1000 |
commit | 12d3976c380e00f22c6f7a930ff56c215a7bd9ab (patch) | |
tree | d300e63c6088ae024460565162acfc95f9b4ea72 /engines/sherlock/sherlock.h | |
parent | d9a42a80ffeb9eaee957bbc858f714e5cf362946 (diff) | |
download | scummvm-rg350-12d3976c380e00f22c6f7a930ff56c215a7bd9ab.tar.gz scummvm-rg350-12d3976c380e00f22c6f7a930ff56c215a7bd9ab.tar.bz2 scummvm-rg350-12d3976c380e00f22c6f7a930ff56c215a7bd9ab.zip |
SHERLOCK: Implement configuration settings save/load
Diffstat (limited to 'engines/sherlock/sherlock.h')
-rw-r--r-- | engines/sherlock/sherlock.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/sherlock/sherlock.h b/engines/sherlock/sherlock.h index 3f0779421c..02e2e99229 100644 --- a/engines/sherlock/sherlock.h +++ b/engines/sherlock/sherlock.h @@ -74,6 +74,8 @@ private: void sceneLoop(); void handleInput(); + + void loadConfig(); protected: virtual void initialize(); @@ -117,6 +119,7 @@ public: virtual bool canSaveGameStateCurrently(); virtual Common::Error loadGameState(int slot); virtual Common::Error saveGameState(int slot, const Common::String &desc); + virtual void syncSoundSettings(); int getGameType() const; uint32 getGameID() const; |