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author | Willem Jan Palenstijn | 2015-07-22 22:37:40 +0200 |
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committer | Willem Jan Palenstijn | 2015-07-22 22:43:42 +0200 |
commit | 6ec9c81b575f13b2c4b30aeac592ebf2557b5890 (patch) | |
tree | 503d50902bad2d800165593039d08d5ccf0c98ab /engines/sherlock/tattoo/tattoo_map.h | |
parent | 5ec05f6b647c5ea41418be7ed19ad381f97cabd8 (diff) | |
parent | 4e5c8d35f7e133e2e72a846fdbd54900c91eeb73 (diff) | |
download | scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.gz scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.bz2 scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.zip |
Merge branch 'master' into mm
Conflicts:
engines/access/access.cpp
engines/access/asurface.h
engines/access/bubble_box.cpp
engines/access/bubble_box.h
engines/access/martian/martian_game.cpp
engines/access/player.cpp
engines/access/player.h
engines/access/resources.cpp
engines/access/screen.cpp
engines/access/screen.h
engines/access/sound.cpp
engines/access/sound.h
Diffstat (limited to 'engines/sherlock/tattoo/tattoo_map.h')
-rw-r--r-- | engines/sherlock/tattoo/tattoo_map.h | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/tattoo_map.h b/engines/sherlock/tattoo/tattoo_map.h new file mode 100644 index 0000000000..1c7173bdb0 --- /dev/null +++ b/engines/sherlock/tattoo/tattoo_map.h @@ -0,0 +1,93 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef SHERLOCK_TATTOO_MAP_H +#define SHERLOCK_TATTOO_MAP_H + +#include "common/scummsys.h" +#include "sherlock/map.h" +#include "sherlock/resources.h" +#include "sherlock/surface.h" +#include "sherlock/tattoo/widget_tooltip.h" + +namespace Sherlock { + +class SherlockEngine; + +namespace Tattoo { + +struct MapEntry : Common::Point { + int _iconNum; + Common::String _description; + + MapEntry() : Common::Point(), _iconNum(-1) {} + MapEntry(int posX, int posY, int iconNum) : Common::Point(posX, posY), _iconNum(iconNum) {} + void clear(); +}; + +class TattooMap : public Map { +private: + Common::Array<MapEntry> _data; + ImageFile *_iconImages; + int _bgFound, _oldBgFound; + WidgetMapTooltip _mapTooltip; + Common::Point _targetScroll; + + /** + * Load data needed for the map + */ + void loadData(); + + /** + * Draws all available location icons onto the back buffer + */ + void drawMapIcons(); + + /** + * Draws the location names of whatever the mouse moves over on the map + */ + void checkMapNames(bool slamIt); + + /** + * Restores an area of the map background + */ + void restoreArea(const Common::Rect &bounds); + + /** + * This will load a specified close up and zoom it up to the middle of the screen + */ + void showCloseUp(int closeUpNum); +public: + TattooMap(SherlockEngine *vm); + virtual ~TattooMap() {} + + /** + * Show the map + */ + virtual int show(); +}; + +} // End of namespace Tattoo + +} // End of namespace Sherlock + +#endif |