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authorPaul Gilbert2015-06-18 19:21:04 -0400
committerPaul Gilbert2015-06-18 19:21:04 -0400
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SHERLOCK: RT: Implement font _yOffsets table
Since this table must only be set up for RT when changing fonts, I needed to put an engine reference in the Fonts base class. Because of this, I've been able to simplify the creation of the various surfaces, since you no longer need to pass in the platform
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