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authorPaul Gilbert2015-06-19 21:25:16 -0400
committerPaul Gilbert2015-06-19 21:25:16 -0400
commit77f256011a239110d3e57d970c14f6b84b964b01 (patch)
tree4f881610c03fc39a3d25d88f9fc5af92296b6638 /engines/sherlock/tattoo/widget_inventory.h
parent4ce4431c61092ed58e072f3f01f785cad796ab87 (diff)
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SHERLOCK: RT: Added remaining rendering code for inventory widget
Diffstat (limited to 'engines/sherlock/tattoo/widget_inventory.h')
-rw-r--r--engines/sherlock/tattoo/widget_inventory.h15
1 files changed, 14 insertions, 1 deletions
diff --git a/engines/sherlock/tattoo/widget_inventory.h b/engines/sherlock/tattoo/widget_inventory.h
index b2096f63e3..34e25eeaa0 100644
--- a/engines/sherlock/tattoo/widget_inventory.h
+++ b/engines/sherlock/tattoo/widget_inventory.h
@@ -39,7 +39,15 @@ private:
int _selector, _oldSelector;
int _dialogTimer;
- void loadInv();
+ /**
+ * Draw the scrollbar for the dialog
+ */
+ void drawScrollBar();
+
+ /**
+ * Draws all the dialog rectangles for any items that need them
+ */
+ void drawDialogRect(const Common::Rect &r, bool raised);
public:
int _invMode;
public:
@@ -47,6 +55,11 @@ public:
virtual ~WidgetInventory() {}
void load(int mode);
+
+ /**
+ * Draw the inventory on the surface
+ */
+ void drawInventory();
};
} // End of namespace Tattoo