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authorPaul Gilbert2015-07-25 10:27:49 -0400
committerPaul Gilbert2015-07-25 10:27:49 -0400
commite77f9f1779adc885f85299840b4ab58a8dcb6c13 (patch)
tree2c02f5bc94eaabd14b2ac1ad23ffc9f73ea812ad /engines/sherlock/tattoo/widget_quit.cpp
parentfc0cf31fdea7dc2d796b7d2109324d2d613d2e0b (diff)
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SHERLOCK: RT: Hook up ScummVM save/load dialogs in-game
Diffstat (limited to 'engines/sherlock/tattoo/widget_quit.cpp')
-rw-r--r--engines/sherlock/tattoo/widget_quit.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/engines/sherlock/tattoo/widget_quit.cpp b/engines/sherlock/tattoo/widget_quit.cpp
index dc80a3dc47..f853e7f47f 100644
--- a/engines/sherlock/tattoo/widget_quit.cpp
+++ b/engines/sherlock/tattoo/widget_quit.cpp
@@ -23,7 +23,6 @@
#include "sherlock/tattoo/widget_quit.h"
#include "sherlock/tattoo/tattoo.h"
#include "sherlock/tattoo/tattoo_fixed_text.h"
-#include "sherlock/tattoo/tattoo_scene.h"
#include "sherlock/tattoo/tattoo_user_interface.h"
namespace Sherlock {
@@ -151,14 +150,6 @@ void WidgetQuit::handleEvents() {
}
}
-void WidgetQuit::close() {
- TattooScene &scene = *(TattooScene *)_vm->_scene;
- TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
-
- banishWindow();
- ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE;
-}
-
} // End of namespace Tattoo
} // End of namespace Sherlock