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authorJoost Peters2009-03-06 00:41:46 +0000
committerJoost Peters2009-03-06 00:41:46 +0000
commit0c681f85a4035d44948e53584cc4d5c8ca324ba9 (patch)
tree6184c3b7aa3d310eda3f1acb13f3f0a8d1a3b33f /engines/sky/control.cpp
parent188d8f4414dc3451620ac8adacc3be2a23997b1e (diff)
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cleanup
svn-id: r39147
Diffstat (limited to 'engines/sky/control.cpp')
-rw-r--r--engines/sky/control.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/engines/sky/control.cpp b/engines/sky/control.cpp
index f91b41b6f6..dde437f268 100644
--- a/engines/sky/control.cpp
+++ b/engines/sky/control.cpp
@@ -50,7 +50,7 @@
namespace Sky {
ConResource::ConResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen) {
- _spriteData = (dataFileHeader *)pSpData;
+ _spriteData = (DataFileHeader *)pSpData;
_numSprites = pNSprites;
_curSprite = pCurSprite;
_x = pX;
@@ -74,7 +74,7 @@ void ConResource::drawToScreen(bool doMask) {
if (!_spriteData)
return;
- uint8 *spriteData = ((uint8 *)_spriteData) + sizeof(dataFileHeader);
+ uint8 *spriteData = ((uint8 *)_spriteData) + sizeof(DataFileHeader);
spriteData += _spriteData->s_sp_size * _curSprite;
if (doMask) {
for (uint16 cnty = 0; cnty < _spriteData->s_height; cnty++) {
@@ -144,7 +144,7 @@ void TextResource::drawToScreen(bool doMask) {
uint8 *screenPos = _screen + _y * GAME_SCREEN_WIDTH + _x;
uint8 *copyDest = _oldScreen;
- uint8 *copySrc = ((uint8 *)_spriteData) + sizeof(dataFileHeader);
+ uint8 *copySrc = ((uint8 *)_spriteData) + sizeof(DataFileHeader);
for (cnty = 0; cnty < cpHeight; cnty++) {
memcpy(copyDest, screenPos, cpWidth);
for (cntx = 0; cntx < cpWidth; cntx++)
@@ -177,8 +177,8 @@ void ControlStatus::setToText(const char *newText) {
_statusText->flushForRedraw();
free(_textData);
}
- displayText_t disText = _skyText->displayText(tmpLine, NULL, true, STATUS_WIDTH, 255);
- _textData = (dataFileHeader *)disText.textData;
+ DisplayedText disText = _skyText->displayText(tmpLine, NULL, true, STATUS_WIDTH, 255);
+ _textData = (DataFileHeader *)disText.textData;
_statusText->setSprite(_textData);
_statusText->drawToScreen(WITH_MASK);
}
@@ -186,8 +186,8 @@ void ControlStatus::setToText(const char *newText) {
void ControlStatus::setToText(uint16 textNum) {
if (_textData)
free(_textData);
- displayText_t disText = _skyText->displayText(textNum, NULL, true, STATUS_WIDTH, 255);
- _textData = (dataFileHeader *)disText.textData;
+ DisplayedText disText = _skyText->displayText(textNum, NULL, true, STATUS_WIDTH, 255);
+ _textData = (DataFileHeader *)disText.textData;
_statusText->setSprite(_textData);
_statusText->drawToScreen(WITH_MASK);
}
@@ -343,12 +343,12 @@ void Control::buttonControl(ConResource *pButton) {
_textSprite = NULL;
_curButtonText = pButton->_text;
if (pButton->_text) {
- displayText_t textRes;
+ DisplayedText textRes;
if (pButton->_text == 0xFFFF) // text for autosave button
textRes = _skyText->displayText(autoSave, NULL, false, PAN_LINE_WIDTH, 255);
else
textRes = _skyText->displayText(pButton->_text, NULL, false, PAN_LINE_WIDTH, 255);
- _textSprite = (dataFileHeader *)textRes.textData;
+ _textSprite = (DataFileHeader *)textRes.textData;
_text->setSprite(_textSprite);
} else
_text->setSprite(NULL);
@@ -605,13 +605,13 @@ bool Control::getYesNo(char *text) {
bool quitPanel = false;
uint8 mouseType = MOUSE_NORMAL;
uint8 wantMouse = MOUSE_NORMAL;
- dataFileHeader *dlgTextDat;
+ DataFileHeader *dlgTextDat;
uint16 textY = MPNL_Y;
_yesNo->drawToScreen(WITH_MASK);
if (text) {
- displayText_t dlgLtm = _skyText->displayText(text, NULL, true, _yesNo->_spriteData->s_width - 8, 37);
- dlgTextDat = (dataFileHeader *)dlgLtm.textData;
+ DisplayedText dlgLtm = _skyText->displayText(text, NULL, true, _yesNo->_spriteData->s_width - 8, 37);
+ dlgTextDat = (DataFileHeader *)dlgLtm.textData;
textY = MPNL_Y + 44 + (28 - dlgTextDat->s_height) / 2;
} else
dlgTextDat = NULL;
@@ -844,7 +844,7 @@ uint16 Control::saveRestorePanel(bool allowSave) {
bool withAutoSave = (lookListLen == 7);
Common::StringList saveGameTexts;
- dataFileHeader *textSprites[MAX_ON_SCREEN + 1];
+ DataFileHeader *textSprites[MAX_ON_SCREEN + 1];
for (cnt = 0; cnt < MAX_ON_SCREEN + 1; cnt++)
textSprites[cnt] = NULL;
_firstText = 0;
@@ -987,12 +987,12 @@ void Control::handleKeyPress(Common::KeyState kbd, Common::String &textBuf) {
}
}
-void Control::setUpGameSprites(const Common::StringList &saveGameNames, dataFileHeader **nameSprites, uint16 firstNum, uint16 selectedGame) {
+void Control::setUpGameSprites(const Common::StringList &saveGameNames, DataFileHeader **nameSprites, uint16 firstNum, uint16 selectedGame) {
char cursorChar[2] = "-";
- displayText_t textSpr;
+ DisplayedText textSpr;
if (!nameSprites[MAX_ON_SCREEN]) {
textSpr = _skyText->displayText(cursorChar, NULL, false, 15, 0);
- nameSprites[MAX_ON_SCREEN] = (dataFileHeader *)textSpr.textData;
+ nameSprites[MAX_ON_SCREEN] = (DataFileHeader *)textSpr.textData;
}
for (uint16 cnt = 0; cnt < MAX_ON_SCREEN; cnt++) {
char nameBuf[MAX_TEXT_LEN + 10];
@@ -1002,7 +1002,7 @@ void Control::setUpGameSprites(const Common::StringList &saveGameNames, dataFile
textSpr = _skyText->displayText(nameBuf, NULL, false, PAN_LINE_WIDTH, 0);
else
textSpr = _skyText->displayText(nameBuf, NULL, false, PAN_LINE_WIDTH, 37);
- nameSprites[cnt] = (dataFileHeader *)textSpr.textData;
+ nameSprites[cnt] = (DataFileHeader *)textSpr.textData;
if (firstNum + cnt == selectedGame) {
nameSprites[cnt]->flag = 1;
_enteredTextWidth = (uint16)textSpr.textWidth;
@@ -1011,7 +1011,7 @@ void Control::setUpGameSprites(const Common::StringList &saveGameNames, dataFile
}
}
-void Control::showSprites(dataFileHeader **nameSprites, bool allowSave) {
+void Control::showSprites(DataFileHeader **nameSprites, bool allowSave) {
ConResource *drawResource = new ConResource(NULL, 1, 0, 0, 0, 0, 0, _system, _screenBuf);
for (uint16 cnt = 0; cnt < MAX_ON_SCREEN; cnt++) {
drawResource->setSprite(nameSprites[cnt]);
@@ -1539,8 +1539,8 @@ void Control::delay(unsigned int amount) {
void Control::showGameQuitMsg(void) {
_skyText->fnSetFont(0);
- uint8 *textBuf1 = (uint8 *)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader));
- uint8 *textBuf2 = (uint8 *)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader));
+ uint8 *textBuf1 = (uint8 *)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(DataFileHeader));
+ uint8 *textBuf2 = (uint8 *)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(DataFileHeader));
uint8 *screenData;
if (_skyScreen->sequenceRunning())
_skyScreen->stopSequence();
@@ -1549,8 +1549,8 @@ void Control::showGameQuitMsg(void) {
_skyText->displayText(_quitTexts[SkyEngine::_systemVars.language * 2 + 0], textBuf1, true, 320, 255);
_skyText->displayText(_quitTexts[SkyEngine::_systemVars.language * 2 + 1], textBuf2, true, 320, 255);
- uint8 *curLine1 = textBuf1 + sizeof(dataFileHeader);
- uint8 *curLine2 = textBuf2 + sizeof(dataFileHeader);
+ uint8 *curLine1 = textBuf1 + sizeof(DataFileHeader);
+ uint8 *curLine2 = textBuf2 + sizeof(DataFileHeader);
uint8 *targetLine = screenData + GAME_SCREEN_WIDTH * 80;
for (uint8 cnty = 0; cnty < PAN_CHAR_HEIGHT; cnty++) {
for (uint16 cntx = 0; cntx < GAME_SCREEN_WIDTH; cntx++) {