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authorJoost Peters2009-03-06 00:41:46 +0000
committerJoost Peters2009-03-06 00:41:46 +0000
commit0c681f85a4035d44948e53584cc4d5c8ca324ba9 (patch)
tree6184c3b7aa3d310eda3f1acb13f3f0a8d1a3b33f /engines/sky/intro.cpp
parent188d8f4414dc3451620ac8adacc3be2a23997b1e (diff)
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cleanup
svn-id: r39147
Diffstat (limited to 'engines/sky/intro.cpp')
-rw-r--r--engines/sky/intro.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/engines/sky/intro.cpp b/engines/sky/intro.cpp
index 7be8932bf9..7bf4e85921 100644
--- a/engines/sky/intro.cpp
+++ b/engines/sky/intro.cpp
@@ -732,7 +732,7 @@ bool Intro::nextPart(uint16 *&data) {
// HACK: Fill the header with silence. We should
// probably use _skySound instead of calling playRaw()
// directly, but this will have to do for now.
- memset(vData, 127, sizeof(struct dataFileHeader));
+ memset(vData, 127, sizeof(DataFileHeader));
_mixer->playRaw(Audio::Mixer::kSpeechSoundType, &_voice, vData, _skyDisk->_lastLoadedFileSize, 11025,
Audio::Mixer::FLAG_AUTOFREE | Audio::Mixer::FLAG_UNSIGNED, SOUND_VOICE);
return true;
@@ -821,8 +821,8 @@ bool Intro::commandFlirt(uint16 *&data) {
_skyText->displayText(*data++, _textBuf, true, INTRO_TEXT_WIDTH, 255);
break;
case IC_SHOW_TEXT:
- ((dataFileHeader*)_textBuf)->s_x = *data++;
- ((dataFileHeader*)_textBuf)->s_y = *data++;
+ ((DataFileHeader*)_textBuf)->s_x = *data++;
+ ((DataFileHeader*)_textBuf)->s_y = *data++;
showTextBuf();
break;
case IC_REMOVE_TEXT:
@@ -849,14 +849,14 @@ bool Intro::commandFlirt(uint16 *&data) {
}
void Intro::showTextBuf(void) {
- uint16 x = ((dataFileHeader*)_textBuf)->s_x;
- uint16 y = ((dataFileHeader*)_textBuf)->s_y;
- uint16 width = ((dataFileHeader*)_textBuf)->s_width;
- uint16 height = ((dataFileHeader*)_textBuf)->s_height;
+ uint16 x = ((DataFileHeader*)_textBuf)->s_x;
+ uint16 y = ((DataFileHeader*)_textBuf)->s_y;
+ uint16 width = ((DataFileHeader*)_textBuf)->s_width;
+ uint16 height = ((DataFileHeader*)_textBuf)->s_height;
uint8 *screenBuf = _skyScreen->giveCurrent() + y * GAME_SCREEN_WIDTH + x;
- memcpy(_saveBuf, _textBuf, sizeof(dataFileHeader));
- uint8 *saveBuf = _saveBuf + sizeof(dataFileHeader);
- uint8 *textBuf = _textBuf + sizeof(dataFileHeader);
+ memcpy(_saveBuf, _textBuf, sizeof(DataFileHeader));
+ uint8 *saveBuf = _saveBuf + sizeof(DataFileHeader);
+ uint8 *textBuf = _textBuf + sizeof(DataFileHeader);
for (uint16 cnty = 0; cnty < height; cnty++) {
memcpy(saveBuf, screenBuf, width);
for (uint16 cntx = 0; cntx < width; cntx++)
@@ -871,18 +871,18 @@ void Intro::showTextBuf(void) {
}
void Intro::restoreScreen(void) {
- uint16 x = ((dataFileHeader*)_saveBuf)->s_x;
- uint16 y = ((dataFileHeader*)_saveBuf)->s_y;
- uint16 width = ((dataFileHeader*)_saveBuf)->s_width;
- uint16 height = ((dataFileHeader*)_saveBuf)->s_height;
+ uint16 x = ((DataFileHeader*)_saveBuf)->s_x;
+ uint16 y = ((DataFileHeader*)_saveBuf)->s_y;
+ uint16 width = ((DataFileHeader*)_saveBuf)->s_width;
+ uint16 height = ((DataFileHeader*)_saveBuf)->s_height;
uint8 *screenBuf = _skyScreen->giveCurrent() + y * GAME_SCREEN_WIDTH + x;
- uint8 *saveBuf = _saveBuf + sizeof(dataFileHeader);
+ uint8 *saveBuf = _saveBuf + sizeof(DataFileHeader);
for (uint16 cnt = 0; cnt < height; cnt++) {
memcpy(screenBuf, saveBuf, width);
screenBuf += GAME_SCREEN_WIDTH;
saveBuf += width;
}
- _system->copyRectToScreen(_saveBuf + sizeof(dataFileHeader), width, x, y, width, height);
+ _system->copyRectToScreen(_saveBuf + sizeof(DataFileHeader), width, x, y, width, height);
}
bool Intro::escDelay(uint32 msecs) {