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| author | Max Horn | 2011-04-14 14:12:27 +0200 |
|---|---|---|
| committer | Max Horn | 2011-04-14 14:12:35 +0200 |
| commit | 84184aabc00251374a181fe296487619afa779ed (patch) | |
| tree | 6e635dcaf2300d979e6ad1be9a5e9e0ec653df4a /engines/sky | |
| parent | 64c4e65201ca3097cc25b295359683eafaf25b07 (diff) | |
| download | scummvm-rg350-84184aabc00251374a181fe296487619afa779ed.tar.gz scummvm-rg350-84184aabc00251374a181fe296487619afa779ed.tar.bz2 scummvm-rg350-84184aabc00251374a181fe296487619afa779ed.zip | |
ALL: colour -> color
Diffstat (limited to 'engines/sky')
| -rw-r--r-- | engines/sky/compact.cpp | 2 | ||||
| -rw-r--r-- | engines/sky/control.cpp | 2 | ||||
| -rw-r--r-- | engines/sky/logic.cpp | 4 | ||||
| -rw-r--r-- | engines/sky/screen.cpp | 46 | ||||
| -rw-r--r-- | engines/sky/screen.h | 8 | ||||
| -rw-r--r-- | engines/sky/skydefs.h | 4 | ||||
| -rw-r--r-- | engines/sky/struc.h | 6 | ||||
| -rw-r--r-- | engines/sky/text.cpp | 2 | ||||
| -rw-r--r-- | engines/sky/text.h | 2 |
9 files changed, 38 insertions, 38 deletions
diff --git a/engines/sky/compact.cpp b/engines/sky/compact.cpp index 78884e96dc..08184adcdb 100644 --- a/engines/sky/compact.cpp +++ b/engines/sky/compact.cpp @@ -85,7 +85,7 @@ static const uint32 compactOffsets[] = { MK16(Compact, alt), MK16(Compact, request), MK16(Compact, spWidth_xx), - MK16(Compact, spColour), + MK16(Compact, spColor), MK16(Compact, spTextId), MK16(Compact, spTime), MK16(Compact, arAnimIndex), diff --git a/engines/sky/control.cpp b/engines/sky/control.cpp index 55ba6039c3..8a5409a488 100644 --- a/engines/sky/control.cpp +++ b/engines/sky/control.cpp @@ -1275,7 +1275,7 @@ void Control::importOldCompact(Compact* destCpt, uint8 **srcPos, uint16 numElems LODSW(*srcPos, destCpt->alt); LODSW(*srcPos, destCpt->request); LODSW(*srcPos, destCpt->spWidth_xx); - LODSW(*srcPos, destCpt->spColour); + LODSW(*srcPos, destCpt->spColor); LODSW(*srcPos, destCpt->spTextId); LODSW(*srcPos, destCpt->spTime); LODSW(*srcPos, destCpt->arAnimIndex); diff --git a/engines/sky/logic.cpp b/engines/sky/logic.cpp index 1c1e2c9682..b52e908455 100644 --- a/engines/sky/logic.cpp +++ b/engines/sky/logic.cpp @@ -1823,7 +1823,7 @@ bool Logic::fnHighlight(uint32 itemNo, uint32 pen, uint32 c) { pen += 241; Compact *textCompact = _skyCompact->fetchCpt(itemNo); uint8 *sprData = (uint8 *)SkyEngine::fetchItem(textCompact->flag); - _skyText->changeTextSpriteColour(sprData, (uint8)pen); + _skyText->changeTextSpriteColor(sprData, (uint8)pen); return true; } @@ -2547,7 +2547,7 @@ void Logic::stdSpeak(Compact *target, uint32 textNum, uint32 animNum, uint32 bas // form the text sprite, if player wants subtitles or // if we couldn't find the speech file DisplayedText textInfo; - textInfo = _skyText->lowTextManager(textNum, FIXED_TEXT_WIDTH, 0, (uint8)target->spColour, true); + textInfo = _skyText->lowTextManager(textNum, FIXED_TEXT_WIDTH, 0, (uint8)target->spColor, true); Compact *textCompact = _skyCompact->fetchCpt(textInfo.compactNum); target->spTextId = textInfo.compactNum; //So we know what text to kill byte *textGfx = textInfo.textData; diff --git a/engines/sky/screen.cpp b/engines/sky/screen.cpp index a77017de38..1b815b9c38 100644 --- a/engines/sky/screen.cpp +++ b/engines/sky/screen.cpp @@ -38,7 +38,7 @@ namespace Sky { -uint8 Screen::_top16Colours[16*3] = { +uint8 Screen::_top16Colors[16*3] = { 0, 0, 0, 38, 38, 38, 63, 63, 63, @@ -63,7 +63,7 @@ Screen::Screen(OSystem *pSystem, Disk *pDisk, SkyCompact *skyCompact) { _skyCompact = skyCompact; int i; - uint8 tmpPal[VGA_COLOURS * 3]; + uint8 tmpPal[VGA_COLORS * 3]; _gameGrid = (uint8 *)malloc(GRID_X * GRID_Y * 2); forceRefresh(); @@ -72,17 +72,17 @@ Screen::Screen(OSystem *pSystem, Disk *pDisk, SkyCompact *skyCompact) { _scrollScreen = NULL; //blank the first 240 colors of the palette - memset(tmpPal, 0, GAME_COLOURS * 3); + memset(tmpPal, 0, GAME_COLORS * 3); //set the remaining colors - for (i = 0; i < (VGA_COLOURS-GAME_COLOURS); i++) { - tmpPal[3 * GAME_COLOURS + i * 3 + 0] = (_top16Colours[i * 3 + 0] << 2) + (_top16Colours[i * 3 + 0] >> 4); - tmpPal[3 * GAME_COLOURS + i * 3 + 1] = (_top16Colours[i * 3 + 1] << 2) + (_top16Colours[i * 3 + 1] >> 4); - tmpPal[3 * GAME_COLOURS + i * 3 + 2] = (_top16Colours[i * 3 + 2] << 2) + (_top16Colours[i * 3 + 2] >> 4); + for (i = 0; i < (VGA_COLORS-GAME_COLORS); i++) { + tmpPal[3 * GAME_COLORS + i * 3 + 0] = (_top16Colors[i * 3 + 0] << 2) + (_top16Colors[i * 3 + 0] >> 4); + tmpPal[3 * GAME_COLORS + i * 3 + 1] = (_top16Colors[i * 3 + 1] << 2) + (_top16Colors[i * 3 + 1] >> 4); + tmpPal[3 * GAME_COLORS + i * 3 + 2] = (_top16Colors[i * 3 + 2] << 2) + (_top16Colors[i * 3 + 2] >> 4); } //set the palette - _system->getPaletteManager()->setPalette(tmpPal, 0, VGA_COLOURS); + _system->getPaletteManager()->setPalette(tmpPal, 0, VGA_COLORS); _currentPalette = 0; _seqInfo.nextFrame = _seqInfo.framesLeft = 0; @@ -109,32 +109,32 @@ void Screen::setFocusRectangle(const Common::Rect& rect) { //set a new palette, pal is a pointer to dos vga rgb components 0..63 void Screen::setPalette(uint8 *pal) { convertPalette(pal, _palette); - _system->getPaletteManager()->setPalette(_palette, 0, GAME_COLOURS); + _system->getPaletteManager()->setPalette(_palette, 0, GAME_COLORS); _system->updateScreen(); } void Screen::setPaletteEndian(uint8 *pal) { #ifdef SCUMM_BIG_ENDIAN - uint8 endPalette[VGA_COLOURS * 3]; - for (uint16 cnt = 0; cnt < VGA_COLOURS * 3; cnt++) + uint8 endPalette[VGA_COLORS * 3]; + for (uint16 cnt = 0; cnt < VGA_COLORS * 3; cnt++) endPalette[cnt] = pal[cnt ^ 1]; convertPalette(endPalette, _palette); #else convertPalette(pal, _palette); #endif - _system->getPaletteManager()->setPalette(_palette, 0, GAME_COLOURS); + _system->getPaletteManager()->setPalette(_palette, 0, GAME_COLORS); _system->updateScreen(); } void Screen::halvePalette() { - uint8 halfPalette[VGA_COLOURS * 3]; + uint8 halfPalette[VGA_COLORS * 3]; - for (uint8 cnt = 0; cnt < GAME_COLOURS; cnt++) { + for (uint8 cnt = 0; cnt < GAME_COLORS; cnt++) { halfPalette[cnt * 3 + 0] = _palette[cnt * 3 + 0] >> 1; halfPalette[cnt * 3 + 1] = _palette[cnt * 3 + 1] >> 1; halfPalette[cnt * 3 + 2] = _palette[cnt * 3 + 2] >> 1; } - _system->getPaletteManager()->setPalette(halfPalette, 0, GAME_COLOURS); + _system->getPaletteManager()->setPalette(halfPalette, 0, GAME_COLORS); } void Screen::setPalette(uint16 fileNum) { @@ -168,7 +168,7 @@ void Screen::showScreen(uint8 *pScreen) { void Screen::convertPalette(uint8 *inPal, uint8* outPal) { int i; - for (i = 0; i < VGA_COLOURS; i++) { + for (i = 0; i < VGA_COLORS; i++) { outPal[3 * i + 0] = (inPal[3 * i + 0] << 2) + (inPal[3 * i + 0] >> 4); outPal[3 * i + 1] = (inPal[3 * i + 1] << 2) + (inPal[3 * i + 1] >> 4); outPal[3 * i + 2] = (inPal[3 * i + 2] << 2) + (inPal[3 * i + 2] >> 4); @@ -247,8 +247,8 @@ void Screen::fnFadeDown(uint32 scroll) { uint32 delayTime = _system->getMillis(); for (uint8 cnt = 0; cnt < 32; cnt++) { delayTime += 20; - palette_fadedown_helper(_palette, GAME_COLOURS); - _system->getPaletteManager()->setPalette(_palette, 0, GAME_COLOURS); + palette_fadedown_helper(_palette, GAME_COLORS); + _system->getPaletteManager()->setPalette(_palette, 0, GAME_COLORS); _system->updateScreen(); int32 waitTime = (int32)delayTime - _system->getMillis(); if (waitTime < 0) @@ -296,7 +296,7 @@ void Screen::paletteFadeUp(uint16 fileNr) { } void Screen::paletteFadeUp(uint8 *pal) { - byte tmpPal[VGA_COLOURS * 3]; + byte tmpPal[VGA_COLORS * 3]; convertPalette(pal, tmpPal); @@ -304,13 +304,13 @@ void Screen::paletteFadeUp(uint8 *pal) { for (uint8 cnt = 1; cnt <= 32; cnt++) { delayTime += 20; - for (uint8 colCnt = 0; colCnt < GAME_COLOURS; colCnt++) { + for (uint8 colCnt = 0; colCnt < GAME_COLORS; colCnt++) { _palette[colCnt * 3 + 0] = (tmpPal[colCnt * 3 + 0] * cnt) >> 5; _palette[colCnt * 3 + 1] = (tmpPal[colCnt * 3 + 1] * cnt) >> 5; _palette[colCnt * 3 + 2] = (tmpPal[colCnt * 3 + 2] * cnt) >> 5; } - _system->getPaletteManager()->setPalette(_palette, 0, GAME_COLOURS); + _system->getPaletteManager()->setPalette(_palette, 0, GAME_COLORS); _system->updateScreen(); int32 waitTime = (int32)delayTime - _system->getMillis(); @@ -331,8 +331,8 @@ void Screen::fnFadeUp(uint32 palNum, uint32 scroll) { if (palette == NULL) error("Screen::fnFadeUp: can't fetch compact %X", palNum); #ifdef SCUMM_BIG_ENDIAN - byte tmpPal[VGA_COLOURS * 3]; - for (uint16 cnt = 0; cnt < VGA_COLOURS * 3; cnt++) + byte tmpPal[VGA_COLORS * 3]; + for (uint16 cnt = 0; cnt < VGA_COLORS * 3; cnt++) tmpPal[cnt] = palette[cnt ^ 1]; paletteFadeUp(tmpPal); #else diff --git a/engines/sky/screen.h b/engines/sky/screen.h index 69a9a2fc8f..2c870ebd89 100644 --- a/engines/sky/screen.h +++ b/engines/sky/screen.h @@ -44,8 +44,8 @@ struct Compact; struct DataFileHeader; #define SCROLL_JUMP 16 -#define VGA_COLOURS 256 -#define GAME_COLOURS 240 +#define VGA_COLORS 256 +#define GAME_COLORS 240 #define FORE 1 #define BACK 0 @@ -100,8 +100,8 @@ private: OSystem *_system; Disk *_skyDisk; SkyCompact *_skyCompact; - static uint8 _top16Colours[16 * 3]; - uint8 _palette[VGA_COLOURS * 3]; + static uint8 _top16Colors[16 * 3]; + uint8 _palette[VGA_COLORS * 3]; uint32 _currentPalette; uint8 _seqGrid[20 * 12]; diff --git a/engines/sky/skydefs.h b/engines/sky/skydefs.h index f68c0f826b..e3f3f3101f 100644 --- a/engines/sky/skydefs.h +++ b/engines/sky/skydefs.h @@ -92,7 +92,7 @@ namespace Sky { #define C_BASE_MODE 0 #define C_BASE_MODE56 56 #define C_ACTION_MODE 4 -#define C_SP_COLOUR 90 +#define C_SP_COLOR 90 #define C_MEGA_SET 112 #define C_GRID_WIDTH 114 #define C_ANIM_UP 122 @@ -141,7 +141,7 @@ namespace Sky { #define L_WAIT_SYNC 15 #define L_SIMPLE_MOD 16 -// characters with own colour set +// characters with own color set #define SP_COL_FOSTER 194 #define SP_COL_JOEY 216 #define SP_COL_JOBS 209 diff --git a/engines/sky/struc.h b/engines/sky/struc.h index 295e31d9b0..987f074ed1 100644 --- a/engines/sky/struc.h +++ b/engines/sky/struc.h @@ -37,9 +37,9 @@ struct DisplayedText { #include "common/pack-start.h" // START STRUCT PACKING struct DataFileHeader { - uint16 flag; // bit 0: set for colour data, clear for not + uint16 flag; // bit 0: set for color data, clear for not // bit 1: set for compressed, clear for uncompressed - // bit 2: set for 32 colours, clear for 16 colours + // bit 2: set for 32 colors, clear for 16 colors uint16 s_x; uint16 s_y; uint16 s_width; @@ -139,7 +139,7 @@ struct Compact { uint16 request; // 42 uint16 spWidth_xx; // 43 - uint16 spColour; // 44 + uint16 spColor; // 44 uint16 spTextId; // 45 uint16 spTime; // 46 diff --git a/engines/sky/text.cpp b/engines/sky/text.cpp index 73c376dbbe..7abece594a 100644 --- a/engines/sky/text.cpp +++ b/engines/sky/text.cpp @@ -405,7 +405,7 @@ DisplayedText Text::lowTextManager(uint32 textNum, uint16 width, uint16 logicNum return textInfo; } -void Text::changeTextSpriteColour(uint8 *sprData, uint8 newCol) { +void Text::changeTextSpriteColor(uint8 *sprData, uint8 newCol) { DataFileHeader *header = (DataFileHeader *)sprData; sprData += sizeof(DataFileHeader); for (uint16 cnt = 0; cnt < header->s_sp_size; cnt++) diff --git a/engines/sky/text.h b/engines/sky/text.h index 890cfb2e47..c48d92d24b 100644 --- a/engines/sky/text.h +++ b/engines/sky/text.h @@ -59,7 +59,7 @@ public: void fnTextModule(uint32 textInfoId, uint32 textNo); void fnPointerText(uint32 pointedId, uint16 mouseX, uint16 mouseY); void logicCursor(Compact *textCompact, uint16 mouseX, uint16 mouseY); - void changeTextSpriteColour(uint8 *sprData, uint8 newCol); + void changeTextSpriteColor(uint8 *sprData, uint8 newCol); uint32 giveCurrentCharSet(); uint32 _numLetters; //no of chars in message |
