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author | Max Horn | 2007-02-17 18:55:51 +0000 |
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committer | Max Horn | 2007-02-17 18:55:51 +0000 |
commit | b8aeefaffb2ecdc9da5594a49cfba87a84e55d4e (patch) | |
tree | 4115d12166111ec170729e268f9161dd5b6b2009 /engines/sky | |
parent | 7d5d6c2f91287a286a65fe652c62462dce9b2e62 (diff) | |
download | scummvm-rg350-b8aeefaffb2ecdc9da5594a49cfba87a84e55d4e.tar.gz scummvm-rg350-b8aeefaffb2ecdc9da5594a49cfba87a84e55d4e.tar.bz2 scummvm-rg350-b8aeefaffb2ecdc9da5594a49cfba87a84e55d4e.zip |
Added finalize() method to Common::OutSaveFile (which by default just flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing)
svn-id: r25660
Diffstat (limited to 'engines/sky')
-rw-r--r-- | engines/sky/control.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sky/control.cpp b/engines/sky/control.cpp index 172891643b..e4b60629d0 100644 --- a/engines/sky/control.cpp +++ b/engines/sky/control.cpp @@ -1138,7 +1138,7 @@ void Control::saveDescriptions(uint8 *srcBuf) { bool ioFailed = true; if (outf) { outf->write(tmpBuf, tmpPos - tmpBuf); - outf->flush(); + outf->finalize(); if (!outf->ioFailed()) ioFailed = false; delete outf; @@ -1165,7 +1165,7 @@ void Control::doAutoSave(void) { uint32 fSize = prepareSaveData(saveData); outf->write(saveData, fSize); - outf->flush(); + outf->finalize(); if (outf->ioFailed()) displayMessage(0, "Unable to write autosave file '%s' in directory '%s'. Disk full?", fName, _saveFileMan->getSavePath()); @@ -1187,7 +1187,7 @@ uint16 Control::saveGameToFile(void) { uint32 fSize = prepareSaveData(saveData); uint32 writeRes = outf->write(saveData, fSize); - outf->flush(); + outf->finalize(); if (outf->ioFailed()) writeRes = 0; free(saveData); |