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authoryinsimei2017-07-10 01:06:58 +0200
committerEugene Sandulenko2017-07-13 18:27:45 +0200
commit07e4982027f042c0c8fb27e28bd410cb70d51b27 (patch)
tree6525783e14b01c2bc1f789b602fcbe264e55cb9b /engines/sludge/main_loop.cpp
parent1e261d6cd3e40e67249d9036ae78cdb7e9d9e275 (diff)
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SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics
Diffstat (limited to 'engines/sludge/main_loop.cpp')
-rw-r--r--engines/sludge/main_loop.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/engines/sludge/main_loop.cpp b/engines/sludge/main_loop.cpp
index d530555a47..636deeb09c 100644
--- a/engines/sludge/main_loop.cpp
+++ b/engines/sludge/main_loop.cpp
@@ -337,10 +337,6 @@ int main_loop(const char *filename)
killSoundStuff();
-#if defined(HAVE_GLES2)
- EGL_Close();
-#endif
-
#if 0
/* Clean up the SDL library */
SDL_Quit();