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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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sludge
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main_loop.cpp
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Commit message (
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Author
2018-05-29
SLUDGE: Split runSludge() to runAllFunctions() and handleSaveLoad()
Simei Yin
2018-05-29
SLUDGE: Split out function.h/cpp for upcoming refactoring
Simei Yin
2018-04-29
SLUDGE: Remove unused global variable dialogValue
Simei Yin
2018-04-29
SLUDGE: Remove global variable fadeMode and move transition functions to Grap...
Simei Yin
2018-04-15
SLUDGE: Objectify PeopleManager
Simei Yin
2017-12-19
SLUDGE: Objectify speech manager
Simei Yin
2017-08-22
SLUDGE: Reset engine when launching a new game data file
Simei Yin
2017-08-21
SLUDGE: Some code cleaning
Simei Yin
2017-08-21
SLUDGE: Add support for some windows-only games
Simei Yin
2017-07-21
SLUDGE: Remove unused files
Simei Yin
2017-07-21
SLUDGE: Objectify sound manager
Simei Yin
2017-07-20
SLUDGE: Objectify input and event handler
Simei Yin
2017-07-20
SLUDGE: Change all structure names to Uppercase
Simei Yin
2017-07-20
SLUDGE: Objectify graphic classes
Simei Yin
2017-07-20
SLUDGE: Objectify object manager
Simei Yin
2017-07-18
SLUDGE: Objectify resource manager
Simei Yin
2017-07-18
SLUDGE: Remove special settings
Simei Yin
2017-07-18
SLUDGE: Objectify Timing
Simei Yin
2017-07-15
SLUDGE: Clean unused extern variables
Simei Yin
2017-07-15
SLUDGE: Clean useless #if 0's
Simei Yin
2017-07-15
SLUDGE: Remove gl-related graphics.h
Simei Yin
2017-07-13
SLUDGE: Fix more warnings
Eugene Sandulenko
2017-07-13
SLUDGE: remove CommonCode directory to have a flat structure
yinsimei
2017-07-13
SLUDGE: change global Common::String to public var of SludgeEngine
yinsimei
2017-07-13
SLUDGE: replace char *by Common::String
yinsimei
2017-07-13
SLUDGE: use Common/debug instead of sludge debug
yinsimei
2017-07-13
SLUDGE: remove an unused .h
yinsimei
2017-07-13
SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics
yinsimei
2017-07-13
SLUDGE: add game timing
yinsimei
2017-07-13
SLUDGE: set sludge game to 1xScale by default
yinsimei
2017-07-13
SLUDGE: move initGraphics after sludge init
yinsimei
2017-07-13
SLUDGE: get input work by replacing sdl event by scummvm event
yinsimei
2017-07-13
SLUDGE: set to right delay time
yinsimei
2017-07-13
SLUDGE: add sound loop for wav and ogg
yinsimei
2017-07-13
SLUDGE: get loop sound work for wav and ogg
yinsimei
2017-07-13
SLUDGE: add game file name getter in detection
yinsimei
2017-07-13
SLUDGE: remove platform dependent defines
yinsimei
2017-07-13
SLUDGE: header formatting
yinsimei
2017-07-13
SLUDGE: fix sprite flickering by using a full screen surface
yinsimei
2017-07-13
SLUDGE: move backdrop display code to backdrop.cpp
yinsimei
2017-07-13
SLUDGE: Refactor image loading function and apply in backdrop
yinsimei
2017-07-13
SLUDGE: Add the slusge specific image decoder
yinsimei
2017-07-13
SLUDGE: Fix png displaying
yinsimei
2017-07-13
SLUDGE: code formatting
yinsimei
2017-07-13
SLUDGE: Use PNGDecoder to read backdrop
yinsimei
2017-07-13
SLUDGE: Replace standard file reading functions by Common functions
yinsimei
2017-07-13
SLUDGE: Add namespace
yinsimei
2017-07-13
SLUDGE: Add sludge files and make it compile
yinsimei