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author | Matthew Stewart | 2018-02-25 02:01:02 -0500 |
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committer | Eugene Sandulenko | 2018-08-09 08:37:30 +0200 |
commit | a69f025818224c9bfeb52be11f31a2b6387bb76f (patch) | |
tree | d398acfc0660500df8f03fb8e836b87b58d40fee /engines/startrek/common.h | |
parent | 7c62092367d00418d930411ff4a080f6ad2d0417 (diff) | |
download | scummvm-rg350-a69f025818224c9bfeb52be11f31a2b6387bb76f.tar.gz scummvm-rg350-a69f025818224c9bfeb52be11f31a2b6387bb76f.tar.bz2 scummvm-rg350-a69f025818224c9bfeb52be11f31a2b6387bb76f.zip |
STARTREK: Implement drawAllSprites properly.
Still need to do the part which calculates sprite priorities.
Diffstat (limited to 'engines/startrek/common.h')
-rw-r--r-- | engines/startrek/common.h | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/engines/startrek/common.h b/engines/startrek/common.h new file mode 100644 index 0000000000..4598085a27 --- /dev/null +++ b/engines/startrek/common.h @@ -0,0 +1,39 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#ifndef STARTREK_COMMON_H +#define STARTREK_COMMON_H + +#include "common/rect.h" + +namespace StarTrek { + +template<class T> +T min(T a, T b) { return a < b ? a : b; } + +template<class T> +T max(T a, T b) { return a > b ? a : b; } + +Common::Rect getRectEncompassing(Common::Rect r1, Common::Rect r2); + +} + +#endif |