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authorMatthew Stewart2018-07-23 22:53:10 -0400
committerEugene Sandulenko2018-08-09 08:37:30 +0200
commitfe98dbb69d1f8222eeb391111f59670658b0daad (patch)
treefdd8c33cb65529082f698e08e9d1a86d7cdc05e8 /engines/startrek/rooms/feather1.cpp
parentaa68655742c94026c701dafc1ef6efb032774434 (diff)
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STARTREK: Reformat with artistic style
Diffstat (limited to 'engines/startrek/rooms/feather1.cpp')
-rw-r--r--engines/startrek/rooms/feather1.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/startrek/rooms/feather1.cpp b/engines/startrek/rooms/feather1.cpp
index c5f7307c74..667608a7ff 100644
--- a/engines/startrek/rooms/feather1.cpp
+++ b/engines/startrek/rooms/feather1.cpp
@@ -475,10 +475,10 @@ void Room::feather1CrewmanClimbVine() {
_vm->_awayMission.disableInput = true;
if (_roomVar.feather.crewEscaped[_roomVar.feather.crewmanClimbingVine])
walkCrewmanC(_roomVar.feather.crewmanClimbingVine, VINE_TOP_X, VINE_TOP_Y,
- &Room::feather1ReachedVineToClimbDown);
+ &Room::feather1ReachedVineToClimbDown);
else
walkCrewmanC(_roomVar.feather.crewmanClimbingVine, VINE_BOT_X, VINE_BOT_Y,
- &Room::feather1ReachedVineToClimbUp);
+ &Room::feather1ReachedVineToClimbUp);
}
void Room::feather1ReachedVineToClimbUp() {