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authorMatthew Stewart2018-07-23 22:53:10 -0400
committerEugene Sandulenko2018-08-09 08:37:30 +0200
commitfe98dbb69d1f8222eeb391111f59670658b0daad (patch)
treefdd8c33cb65529082f698e08e9d1a86d7cdc05e8 /engines
parentaa68655742c94026c701dafc1ef6efb032774434 (diff)
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STARTREK: Reformat with artistic style
Diffstat (limited to 'engines')
-rw-r--r--engines/startrek/action.h8
-rw-r--r--engines/startrek/awaymission.cpp6
-rw-r--r--engines/startrek/bitmap.cpp2
-rw-r--r--engines/startrek/common.cpp2
-rw-r--r--engines/startrek/common.h8
-rw-r--r--engines/startrek/detection.cpp32
-rw-r--r--engines/startrek/events.cpp2
-rw-r--r--engines/startrek/filestream.cpp2
-rw-r--r--engines/startrek/font.h8
-rw-r--r--engines/startrek/graphics.cpp41
-rw-r--r--engines/startrek/graphics.h16
-rw-r--r--engines/startrek/iwfile.h4
-rw-r--r--engines/startrek/lzss.cpp2
-rw-r--r--engines/startrek/lzss.h30
-rw-r--r--engines/startrek/menu.cpp55
-rw-r--r--engines/startrek/object.h13
-rw-r--r--engines/startrek/room.cpp23
-rw-r--r--engines/startrek/room.h40
-rw-r--r--engines/startrek/rooms/demon0.cpp3
-rw-r--r--engines/startrek/rooms/demon1.cpp33
-rw-r--r--engines/startrek/rooms/demon3.cpp42
-rw-r--r--engines/startrek/rooms/demon4.cpp12
-rw-r--r--engines/startrek/rooms/demon5.cpp30
-rw-r--r--engines/startrek/rooms/demon6.cpp18
-rw-r--r--engines/startrek/rooms/feather1.cpp4
-rw-r--r--engines/startrek/rooms/feather3.cpp4
-rw-r--r--engines/startrek/rooms/feather4.cpp4
-rw-r--r--engines/startrek/rooms/feather5.cpp2
-rw-r--r--engines/startrek/rooms/feather6.cpp10
-rw-r--r--engines/startrek/rooms/love1.cpp6
-rw-r--r--engines/startrek/rooms/love3.cpp15
-rw-r--r--engines/startrek/rooms/love4.cpp3
-rw-r--r--engines/startrek/rooms/love5.cpp14
-rw-r--r--engines/startrek/rooms/lovea.cpp18
-rw-r--r--engines/startrek/rooms/mudd0.cpp11
-rw-r--r--engines/startrek/rooms/mudd1.cpp2
-rw-r--r--engines/startrek/rooms/mudd2.cpp3
-rw-r--r--engines/startrek/rooms/mudd4.cpp18
-rw-r--r--engines/startrek/rooms/mudda.cpp12
-rw-r--r--engines/startrek/rooms/trial5.cpp2
-rw-r--r--engines/startrek/rooms/tug2.cpp21
-rw-r--r--engines/startrek/rooms/tug3.cpp42
-rw-r--r--engines/startrek/saveload.cpp12
-rw-r--r--engines/startrek/sound.cpp55
-rw-r--r--engines/startrek/sound.h14
-rw-r--r--engines/startrek/space.cpp2
-rw-r--r--engines/startrek/sprite.cpp2
-rw-r--r--engines/startrek/sprite.h2
-rw-r--r--engines/startrek/startrek.cpp144
-rw-r--r--engines/startrek/startrek.h46
-rw-r--r--engines/startrek/text.cpp90
-rw-r--r--engines/startrek/text.h2
52 files changed, 446 insertions, 546 deletions
diff --git a/engines/startrek/action.h b/engines/startrek/action.h
index 3ae507e836..4b8409e718 100644
--- a/engines/startrek/action.h
+++ b/engines/startrek/action.h
@@ -60,8 +60,12 @@ struct Action {
byte b3;
// ACTION_USE, ACTION_GET, ACTION_LOOK, ACTION_TALK
- byte activeObject() const { return b1; }
- byte passiveObject() const { return b2; }
+ byte activeObject() const {
+ return b1;
+ }
+ byte passiveObject() const {
+ return b2;
+ }
bool operator==(const Action &a) const {
return type == a.type && b1 == a.b1 && b2 == a.b2 && b3 == a.b3;
diff --git a/engines/startrek/awaymission.cpp b/engines/startrek/awaymission.cpp
index 63a0458ed4..41533d7bb7 100644
--- a/engines/startrek/awaymission.cpp
+++ b/engines/startrek/awaymission.cpp
@@ -404,7 +404,7 @@ void StarTrekEngine::awayMissionUseObject(int16 clickedObject) {
tryWalkToHotspot = true;
else if (_awayMission.activeObject == OBJECT_MCCOY && _room->actionHasCode(ACTION_USE, OBJECT_IMEDKIT, _awayMission.passiveObject, 0))
tryWalkToHotspot = true;
- else if (_awayMission.activeObject == OBJECT_SPOCK &&_room->actionHasCode(ACTION_USE, OBJECT_ISTRICOR, _awayMission.passiveObject, 0))
+ else if (_awayMission.activeObject == OBJECT_SPOCK && _room->actionHasCode(ACTION_USE, OBJECT_ISTRICOR, _awayMission.passiveObject, 0))
tryWalkToHotspot = true;
if (!tryWalkToHotspot) {
@@ -694,7 +694,7 @@ void StarTrekEngine::checkTouchedLoadingZone(int16 x, int16 y) {
int16 offset = _room->getFirstDoorPolygonOffset();
while (offset != _room->getDoorPolygonEndOffset()) {
- if (isPointInPolygon((int16*)(_room->_rdfData + offset), x, y)) {
+ if (isPointInPolygon((int16 *)(_room->_rdfData + offset), x, y)) {
uint16 var = _room->readRdfWord(offset);
if (_activeDoorWarpHotspot != var) {
_activeDoorWarpHotspot = var;
@@ -712,7 +712,7 @@ void StarTrekEngine::checkTouchedLoadingZone(int16 x, int16 y) {
offset = _room->getFirstWarpPolygonOffset();
while (offset != _room->getWarpPolygonEndOffset()) {
- if (isPointInPolygon((int16*)(_room->_rdfData + offset), x, y)) {
+ if (isPointInPolygon((int16 *)(_room->_rdfData + offset), x, y)) {
uint16 var = _room->readRdfWord(offset);
if (_activeWarpHotspot != var) {
_activeWarpHotspot = var;
diff --git a/engines/startrek/bitmap.cpp b/engines/startrek/bitmap.cpp
index 2e6eb78d92..812b61a723 100644
--- a/engines/startrek/bitmap.cpp
+++ b/engines/startrek/bitmap.cpp
@@ -46,7 +46,7 @@ Bitmap::Bitmap(const Bitmap &bitmap) {
}
Bitmap::Bitmap(int w, int h) : width(w), height(h), xoffset(0), yoffset(0) {
- pixels = new byte[width*height];
+ pixels = new byte[width * height];
}
Bitmap::~Bitmap() {
diff --git a/engines/startrek/common.cpp b/engines/startrek/common.cpp
index a742860c32..211a2f72bd 100644
--- a/engines/startrek/common.cpp
+++ b/engines/startrek/common.cpp
@@ -32,7 +32,7 @@ Common::Rect getRectEncompassing(Common::Rect r1, Common::Rect r2) {
uint16 r = max(r1.right, r2.right);
uint16 b = max(r1.bottom, r2.bottom);
- return Common::Rect(l,t,r,b);
+ return Common::Rect(l, t, r, b);
}
void serializeRect(Common::Rect rect, Common::Serializer &ser) {
diff --git a/engines/startrek/common.h b/engines/startrek/common.h
index 290772f4a1..126736494c 100644
--- a/engines/startrek/common.h
+++ b/engines/startrek/common.h
@@ -33,10 +33,14 @@ class Serializer;
namespace StarTrek {
template<class T>
-T min(T a, T b) { return a < b ? a : b; }
+T min(T a, T b) {
+ return a < b ? a : b;
+}
template<class T>
-T max(T a, T b) { return a > b ? a : b; }
+T max(T a, T b) {
+ return a > b ? a : b;
+}
Common::Rect getRectEncompassing(Common::Rect r1, Common::Rect r2);
void serializeRect(Common::Rect rect, Common::Serializer &ser);
diff --git a/engines/startrek/detection.cpp b/engines/startrek/detection.cpp
index ebeb30aa16..0cdc0ef4a4 100644
--- a/engines/startrek/detection.cpp
+++ b/engines/startrek/detection.cpp
@@ -92,7 +92,7 @@ static const StarTrekGameDescription gameDescriptions[] = {
0,
0,
},
-
+
{
{
"st25",
@@ -107,7 +107,7 @@ static const StarTrekGameDescription gameDescriptions[] = {
0,
0,
},
-
+
{
{
"st25",
@@ -122,7 +122,7 @@ static const StarTrekGameDescription gameDescriptions[] = {
0,
0,
},
-
+
{
{
"st25",
@@ -137,7 +137,7 @@ static const StarTrekGameDescription gameDescriptions[] = {
0,
0,
},
-
+
{
{
"st25",
@@ -152,7 +152,7 @@ static const StarTrekGameDescription gameDescriptions[] = {
0,
0,
},
-
+
{
{
"st25",
@@ -167,7 +167,7 @@ static const StarTrekGameDescription gameDescriptions[] = {
0,
0,
},
-
+
{
{
"st25",
@@ -197,7 +197,7 @@ static const StarTrekGameDescription gameDescriptions[] = {
GF_DEMO,
0,
},
-
+
{
{
"stjr",
@@ -211,8 +211,8 @@ static const StarTrekGameDescription gameDescriptions[] = {
GType_STJR,
0,
0,
- },
-
+ },
+
{ AD_TABLE_END_MARKER, 0, 0, 0 }
};
@@ -250,14 +250,14 @@ bool StarTrekMetaEngine::hasFeature(MetaEngineFeature f) const {
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportCreationDate) ||
(f == kSavesSupportPlayTime) ||
- (f == kSimpleSavesNames);
+ (f == kSimpleSavesNames);
}
bool StarTrekMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const StarTrek::StarTrekGameDescription *gd = (const StarTrek::StarTrekGameDescription *)desc;
-
+
*engine = new StarTrek::StarTrekEngine(syst, gd);
-
+
return (gd != 0);
}
@@ -304,7 +304,9 @@ SaveStateList StarTrekMetaEngine::listSaves(const char *target) const {
}
-int StarTrekMetaEngine::getMaximumSaveSlot() const { return 999; }
+int StarTrekMetaEngine::getMaximumSaveSlot() const {
+ return 999;
+}
void StarTrekMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String fileName = Common::String::format("%s.%03d", target, slot);
@@ -372,8 +374,8 @@ SaveStateDescriptor StarTrekMetaEngine::querySaveMetaInfos(const char *target, i
#if PLUGIN_ENABLED_DYNAMIC(STARTREK)
- REGISTER_PLUGIN_DYNAMIC(STARTREK, PLUGIN_TYPE_ENGINE, StarTrekMetaEngine);
+REGISTER_PLUGIN_DYNAMIC(STARTREK, PLUGIN_TYPE_ENGINE, StarTrekMetaEngine);
#else
- REGISTER_PLUGIN_STATIC(STARTREK, PLUGIN_TYPE_ENGINE, StarTrekMetaEngine);
+REGISTER_PLUGIN_STATIC(STARTREK, PLUGIN_TYPE_ENGINE, StarTrekMetaEngine);
#endif
diff --git a/engines/startrek/events.cpp b/engines/startrek/events.cpp
index 6315899efc..a78a4177e4 100644
--- a/engines/startrek/events.cpp
+++ b/engines/startrek/events.cpp
@@ -161,7 +161,7 @@ bool StarTrekEngine::popNextEvent(TrekEvent *e, bool poll) {
void StarTrekEngine::addEventToQueue(const TrekEvent &e) {
if (e.type == TREKEVENT_MOUSEMOVE && _mouseMoveEventInQueue) {
// Only allow one mouse move event at once
- for (Common::List<TrekEvent>::iterator i = _eventQueue.begin(); i!=_eventQueue.end(); i++) {
+ for (Common::List<TrekEvent>::iterator i = _eventQueue.begin(); i != _eventQueue.end(); i++) {
if (i->type == TREKEVENT_MOUSEMOVE) {
*i = e;
return;
diff --git a/engines/startrek/filestream.cpp b/engines/startrek/filestream.cpp
index ed54744fd8..faae962ed5 100644
--- a/engines/startrek/filestream.cpp
+++ b/engines/startrek/filestream.cpp
@@ -18,7 +18,7 @@ FileStream::~FileStream() {
// ReadStream functions
-uint32 FileStream::read(void* dataPtr, uint32 dataSize) {
+uint32 FileStream::read(void *dataPtr, uint32 dataSize) {
if (_pos + dataSize > (uint32)size())
dataSize = size() - _pos;
memcpy(dataPtr, _data + _pos, dataSize);
diff --git a/engines/startrek/font.h b/engines/startrek/font.h
index 62a354c10a..1353acc2e5 100644
--- a/engines/startrek/font.h
+++ b/engines/startrek/font.h
@@ -25,9 +25,9 @@
#ifndef STARTREK_FONT_H
#define STARTREK_FONT_H
-
+
#include "startrek/startrek.h"
-
+
namespace StarTrek {
class StarTrekEngine;
@@ -38,7 +38,7 @@ public:
~Font();
byte *getCharData(int i);
-
+
private:
StarTrekEngine *_vm;
@@ -48,6 +48,6 @@ private:
};
-}
+}
#endif
diff --git a/engines/startrek/graphics.cpp b/engines/startrek/graphics.cpp
index c58f16f47e..6e8c97f902 100644
--- a/engines/startrek/graphics.cpp
+++ b/engines/startrek/graphics.cpp
@@ -79,7 +79,7 @@ void Graphics::setBackgroundImage(SharedPtr<Bitmap> bitmap) {
void Graphics::drawBitmapToBackground(const Common::Rect &origRect, const Common::Rect &drawRect, SharedPtr<Bitmap> bitmap) {
byte *dest = _backgroundImage->pixels + drawRect.top * SCREEN_WIDTH + drawRect.left;
byte *src = bitmap->pixels + (drawRect.left - origRect.left)
- + (drawRect.top - origRect.top) * bitmap->width;
+ + (drawRect.top - origRect.top) * bitmap->width;
for (int y = drawRect.top; y < drawRect.bottom; y++) {
for (int x = drawRect.left; x < drawRect.right; x++) {
@@ -298,19 +298,19 @@ void Graphics::drawSprite(const Sprite &sprite, ::Graphics::Surface *surface) {
// sprite's actual, full rectangle.
void Graphics::drawSprite(const Sprite &sprite, ::Graphics::Surface *surface, const Common::Rect &rect) {
Common::Rect spriteRect = Common::Rect(sprite.drawX, sprite.drawY,
- sprite.drawX + sprite.bitmap->width, sprite.drawY + sprite.bitmap->height);
+ sprite.drawX + sprite.bitmap->width, sprite.drawY + sprite.bitmap->height);
assert(_screenRect.contains(rect));
assert(spriteRect.contains(rect));
- byte *dest = (byte*)surface->getPixels() + rect.top*SCREEN_WIDTH + rect.left;
+ byte *dest = (byte *)surface->getPixels() + rect.top * SCREEN_WIDTH + rect.left;
- switch(sprite.drawMode) {
+ switch (sprite.drawMode) {
case 0: { // Normal sprite
byte *src = sprite.bitmap->pixels + (rect.left - sprite.drawX)
- + (rect.top - sprite.drawY) * sprite.bitmap->width;
+ + (rect.top - sprite.drawY) * sprite.bitmap->width;
- int priOffset = rect.top*SCREEN_WIDTH + rect.left;
+ int priOffset = rect.top * SCREEN_WIDTH + rect.left;
for (int y = rect.top; y < rect.bottom; y++) {
for (int x = rect.left; x < rect.right; x++) {
@@ -342,7 +342,7 @@ void Graphics::drawSprite(const Sprite &sprite, ::Graphics::Surface *surface, co
case 2: { // Normal sprite with darkened background for "transparent" pixels (and no priority)
byte *src = sprite.bitmap->pixels + (rect.left - sprite.drawX)
- + (rect.top - sprite.drawY) * sprite.bitmap->width;
+ + (rect.top - sprite.drawY) * sprite.bitmap->width;
for (int y = rect.top; y < rect.bottom; y++) {
for (int x = rect.left; x < rect.right; x++) {
@@ -380,13 +380,13 @@ void Graphics::drawSprite(const Sprite &sprite, ::Graphics::Surface *surface, co
int drawWidth = rectangle1.width();
int drawHeight = rectangle1.height();
- dest = (byte*)surface->getPixels() + sprite.drawY*SCREEN_WIDTH + sprite.drawX
- + rectangle1.top*8*SCREEN_WIDTH + rectangle1.left*8;
+ dest = (byte *)surface->getPixels() + sprite.drawY * SCREEN_WIDTH + sprite.drawX
+ + rectangle1.top * 8 * SCREEN_WIDTH + rectangle1.left * 8;
byte *src = sprite.bitmap->pixels + rectangle1.top * sprite.bitmap->width / 8 + rectangle1.left;
- for (int y=0; y < drawHeight; y++) {
- for (int x=0; x < drawWidth; x++) {
+ for (int y = 0; y < drawHeight; y++) {
+ for (int x = 0; x < drawWidth; x++) {
byte c = *src;
int textColor;
@@ -456,7 +456,7 @@ void Graphics::drawAllSprites(bool updateScreen) {
Common::sort(_sprites, _sprites + _numSprites, &compareSpritesByLayer);
// Update sprite rectangles
- for (int i=0; i<_numSprites; i++) {
+ for (int i = 0; i < _numSprites; i++) {
Sprite *spr = _sprites[i];
Common::Rect rect;
@@ -483,15 +483,13 @@ void Graphics::drawAllSprites(bool updateScreen) {
spr->rectangle2 = getRectEncompassing(spr->drawRect, spr->lastDrawRect);
spr->rect2Valid = 1;
}
- }
- else {
+ } else {
spr->rectangle2 = spr->drawRect;
spr->rect2Valid = 1;
}
spr->isOnScreen = 1;
- }
- else { // Off-screen
+ } else { // Off-screen
spr->rect2Valid = 0;
spr->isOnScreen = 0;
}
@@ -508,13 +506,11 @@ void Graphics::drawAllSprites(bool updateScreen) {
if (spr->isOnScreen) {
if (spr->rect2Valid) {
dirtyRects[numDirtyRects++] = spr->rectangle2;
- }
- else {
+ } else {
dirtyRects[numDirtyRects++] = spr->drawRect;
dirtyRects[numDirtyRects++] = spr->lastDrawRect;
}
- }
- else {
+ } else {
dirtyRects[numDirtyRects++] = spr->lastDrawRect;
}
}
@@ -584,8 +580,7 @@ void Graphics::drawAllSprites(bool updateScreen) {
if (_mouseToBeShown) {
CursorMan.showMouse(true);
_mouseToBeShown = false;
- }
- else if (_mouseToBeHidden) {
+ } else if (_mouseToBeHidden) {
CursorMan.showMouse(false);
_mouseToBeHidden = false;
}
@@ -650,7 +645,7 @@ void Graphics::addSprite(Sprite *sprite) {
}
void Graphics::delSprite(Sprite *sprite) {
- for (int i=0; i<_numSprites; i++) {
+ for (int i = 0; i < _numSprites; i++) {
if (sprite != _sprites[i])
continue;
diff --git a/engines/startrek/graphics.h b/engines/startrek/graphics.h
index bea8b8939a..ecef5fc9ea 100644
--- a/engines/startrek/graphics.h
+++ b/engines/startrek/graphics.h
@@ -50,7 +50,7 @@ class Graphics {
public:
Graphics(StarTrekEngine *vm);
~Graphics();
-
+
void setBackgroundImage(SharedPtr<Bitmap> bitmap);
/**
* @param origRect The rectangle containing the original bitmap (must contain the
@@ -104,20 +104,22 @@ public:
void drawTextChar(::Graphics::Surface *surface, const Sprite &sprite, int x, int y, const Common::Rect &rect);
void drawSprite(const Sprite &sprite, ::Graphics::Surface *surface);
void drawSprite(const Sprite &sprite, ::Graphics::Surface *surface, const Common::Rect &rect);
- void drawAllSprites(bool updateScreen=true);
+ void drawAllSprites(bool updateScreen = true);
/**
* Sets "bitmapChanged" to true on all sprites before calling drawAllSprites.
*/
- void forceDrawAllSprites(bool updateScreen=true);
+ void forceDrawAllSprites(bool updateScreen = true);
/**
* Returns the sprite at the given position (ignores mouse).
*/
Sprite *getSpriteAt(int16 x, int16 y);
- Sprite *getSpriteAt(Common::Point p) { return getSpriteAt(p.x, p.y); }
+ Sprite *getSpriteAt(Common::Point p) {
+ return getSpriteAt(p.x, p.y);
+ }
void addSprite(Sprite *sprite);
void delSprite(Sprite *sprite);
-
+
// Save/load the current state of sprites. Can only push once for now.
void pushSprites();
void popSprites();
@@ -126,11 +128,11 @@ public:
void drawDirectToScreen(SharedPtr<Bitmap> bitmap);
void loadEGAData(const char *egaFile);
void drawBackgroundImage(const char *filename);
-
+
private:
StarTrekEngine *_vm;
Font *_font;
-
+
bool _egaMode;
byte *_egaData;
byte *_palData;
diff --git a/engines/startrek/iwfile.h b/engines/startrek/iwfile.h
index 16291ad4c1..3f230ffb2b 100644
--- a/engines/startrek/iwfile.h
+++ b/engines/startrek/iwfile.h
@@ -38,7 +38,9 @@ class IWFile {
public:
IWFile(StarTrekEngine *vm, const Common::String &filename);
- int getNumEntries() { return _numEntries; }
+ int getNumEntries() {
+ return _numEntries;
+ }
/**
* Returns the index of the nearest "key position" in the room that an object can walk to
* (in a straight line) from a given position.
diff --git a/engines/startrek/lzss.cpp b/engines/startrek/lzss.cpp
index 2e04d08d38..bc7e8898b6 100644
--- a/engines/startrek/lzss.cpp
+++ b/engines/startrek/lzss.cpp
@@ -73,7 +73,7 @@ Common::SeekableReadStream *decodeLZSS(Common::SeekableReadStream *indata, uint3
}
}
- delete[] histbuff;
+ delete[] histbuff;
if (outstreampos != uncompressedSize)
error("Size mismatch in LZSS decompression; expected %d bytes, got %d bytes", uncompressedSize, outstreampos);
diff --git a/engines/startrek/lzss.h b/engines/startrek/lzss.h
index 293a6894db..15998121c2 100644
--- a/engines/startrek/lzss.h
+++ b/engines/startrek/lzss.h
@@ -32,24 +32,24 @@ Common::SeekableReadStream *decodeLZSS(Common::SeekableReadStream *indata, uint3
/*
class LzssReadStream : public Common::SeekableReadStream {
private:
- uint8 *_outLzssBufData;
- uint32 _size;
- uint32 _pos;
+ uint8 *_outLzssBufData;
+ uint32 _size;
+ uint32 _pos;
- uint32 decodeLZSS(Common::ReadStream *in, uint8 lengthmask, uint8 lengthbits);
+ uint32 decodeLZSS(Common::ReadStream *in, uint8 lengthmask, uint8 lengthbits);
public:
- LzssReadStream(Common::ReadStream *indata, uint8 lengthmask, uint8 lengthbits);
- ~LzssReadStream();
-
- bool eos() const;
- uint32 read(void *buf, uint32 length);
- int32 pos() const { return _pos; }
- int32 size() const { return _size; }
- bool seek(int32 offset, int whence) {
- // TODO
- return false;
- }
+ LzssReadStream(Common::ReadStream *indata, uint8 lengthmask, uint8 lengthbits);
+ ~LzssReadStream();
+
+ bool eos() const;
+ uint32 read(void *buf, uint32 length);
+ int32 pos() const { return _pos; }
+ int32 size() const { return _size; }
+ bool seek(int32 offset, int whence) {
+ // TODO
+ return false;
+ }
};
*/
diff --git a/engines/startrek/menu.cpp b/engines/startrek/menu.cpp
index e9cebca6a5..2251588616 100644
--- a/engines/startrek/menu.cpp
+++ b/engines/startrek/menu.cpp
@@ -62,7 +62,7 @@ void StarTrekEngine::chooseMousePositionFromSprites(Sprite *sprites, int numSpri
Common::Rect rect = sprites[containMouseSprite].getRect();
if (mousePos.x < rect.left || mousePos.x >= rect.right
- || mousePos.y < rect.top || mousePos.y >= rect.bottom) {
+ || mousePos.y < rect.top || mousePos.y >= rect.bottom) {
mousePos.x = (rect.left + rect.right) / 2;
mousePos.y = (rect.top + rect.bottom) / 2;
}
@@ -80,14 +80,14 @@ void StarTrekEngine::chooseMousePositionFromSprites(Sprite *sprites, int numSpri
int vCenter = (rect.top + rect.bottom) / 2;
// Choose which sprite is closest based on certain criteria?
- switch(mode) {
+ switch (mode) {
case 0: // Choose topmost, leftmost sprite that's below the cursor
if (((vCenter == mousePos.y && hCenter > mousePos.x) || vCenter > mousePos.y)
- && (vCenter < mouseY1 || (vCenter == mouseY1 && hCenter < mouseX1))) {
+ && (vCenter < mouseY1 || (vCenter == mouseY1 && hCenter < mouseX1))) {
mouseX1 = hCenter;
mouseY1 = vCenter;
}
- // fall through
+ // fall through
case 4: // Choose topmost, leftmost sprite
if (vCenter < mouseY2 || (vCenter == mouseY2 && hCenter < mouseX2)) {
@@ -98,16 +98,16 @@ void StarTrekEngine::chooseMousePositionFromSprites(Sprite *sprites, int numSpri
case 1: // Choose bottommost, rightmost sprite that's above the cursor
if (((vCenter == mousePos.y && hCenter < mousePos.x) || vCenter < mousePos.y)
- && (mouseY1 == 0x7fff || vCenter > mouseY1
- || (vCenter == mouseY1 && hCenter > mouseX1))) {
+ && (mouseY1 == 0x7fff || vCenter > mouseY1
+ || (vCenter == mouseY1 && hCenter > mouseX1))) {
mouseX1 = hCenter;
mouseY1 = vCenter;
}
- // fall through
+ // fall through
case 5: // Choose bottommost, rightmost sprite
if (mouseY2 == 0x7fff || vCenter > mouseY2
- || (vCenter == mouseY2 && hCenter > mouseX2)) {
+ || (vCenter == mouseY2 && hCenter > mouseX2)) {
mouseX2 = hCenter;
mouseY2 = vCenter;
}
@@ -116,12 +116,12 @@ void StarTrekEngine::chooseMousePositionFromSprites(Sprite *sprites, int numSpri
case 2:
// This seems broken... OR condition on first line has no affect on the logic...
if ((vCenter < mousePos.y || (vCenter == mouseY1 && hCenter == mousePos.x))
- && (mouseX1 == 0x7fff || vCenter >= mouseY1)) {
+ && (mouseX1 == 0x7fff || vCenter >= mouseY1)) {
mouseX1 = hCenter;
mouseY1 = vCenter;
}
if (mouseX2 == 0x7fff || vCenter > mouseY2
- || (hCenter == mouseX2 && vCenter == mouseY2)) {
+ || (hCenter == mouseX2 && vCenter == mouseY2)) {
mouseX2 = hCenter;
mouseY2 = vCenter;
}
@@ -130,12 +130,12 @@ void StarTrekEngine::chooseMousePositionFromSprites(Sprite *sprites, int numSpri
case 3:
// Similar to above...
if ((vCenter > mousePos.y || (vCenter == mouseY1 && hCenter == mousePos.x))
- && (mouseX1 == 0x7fff || vCenter <= mouseY1)) {
+ && (mouseX1 == 0x7fff || vCenter <= mouseY1)) {
mouseX1 = hCenter;
mouseY1 = vCenter;
}
if (mouseX2 == 0x7fff || vCenter < mouseY2
- || (hCenter == mouseX2 && vCenter == mouseY2)) {
+ || (hCenter == mouseX2 && vCenter == mouseY2)) {
mouseX2 = hCenter;
mouseY2 = vCenter;
}
@@ -221,7 +221,7 @@ void StarTrekEngine::showOptionsMenu(int x, int y) {
// Can't use OPTIONBUTTON constants since the button retvals differ from the button
// indices...
- switch(event) {
+ switch (event) {
case 0: // Save
showSaveMenu();
break;
@@ -342,8 +342,7 @@ selectAndExit:
break;
case TREKEVENT_MOUSEMOVE:
-mousePosChanged:
- {
+mousePosChanged: {
Common::Point mouse = _gfx->getMousePos();
Common::Point relMouse(mouse.x - pos.x, mouse.y - pos.y);
@@ -587,7 +586,7 @@ void StarTrekEngine::setVisibleMenuButtons(uint32 bits) {
void StarTrekEngine::disableMenuButtons(uint32 bits) {
_activeMenu->disabledButtons |= bits;
if (_activeMenu->selectedButton != -1
- && (_activeMenu->disabledButtons & (1 << _activeMenu->selectedButton))) {
+ && (_activeMenu->disabledButtons & (1 << _activeMenu->selectedButton))) {
Sprite *sprite = &_activeMenu->sprites[_activeMenu->selectedButton];
drawMenuButtonOutline(sprite->bitmap, 0x00);
@@ -606,13 +605,13 @@ int StarTrekEngine::handleMenuEvents(uint32 ticksUntilClickingEnabled, bool inTe
while (true) {
TrekEvent event;
while (popNextEvent(&event)) {
- switch(event.type) {
+ switch (event.type) {
case TREKEVENT_TICK: {
Common::Point mousePos = _gfx->getMousePos();
int buttonIndex = getMenuButtonAt(_activeMenu->sprites, _activeMenu->numButtons, mousePos.x, mousePos.y);
if (buttonIndex != -1) {
- if (_activeMenu->disabledButtons & (1<<buttonIndex))
+ if (_activeMenu->disabledButtons & (1 << buttonIndex))
buttonIndex = -1;
}
@@ -689,7 +688,7 @@ rclick:
case Common::KEYCODE_SPACE:
if (!(_activeMenu->disabledButtons & (1 << TEXTBUTTON_NEXTCHOICE))
- && _activeMenu->sprites[TEXTBUTTON_NEXTCHOICE].drawMode == 2) {
+ && _activeMenu->sprites[TEXTBUTTON_NEXTCHOICE].drawMode == 2) {
playSoundEffectIndex(SND_SELECTION);
return TEXTBUTTON_NEXTCHOICE;
}
@@ -698,7 +697,7 @@ rclick:
case Common::KEYCODE_HOME:
case Common::KEYCODE_KP7:
if (!(_activeMenu->disabledButtons & (1 << TEXTBUTTON_SCROLLUP))
- && _activeMenu->sprites[TEXTBUTTON_SCROLLUP].drawMode == 2) {
+ && _activeMenu->sprites[TEXTBUTTON_SCROLLUP].drawMode == 2) {
playSoundEffectIndex(SND_SELECTION);
return TEXTBUTTON_GOTO_TOP;
}
@@ -707,7 +706,7 @@ rclick:
case Common::KEYCODE_UP:
case Common::KEYCODE_KP8:
if (!(_activeMenu->disabledButtons & (1 << TEXTBUTTON_SCROLLUP))
- && _activeMenu->sprites[TEXTBUTTON_SCROLLUP].drawMode == 2) {
+ && _activeMenu->sprites[TEXTBUTTON_SCROLLUP].drawMode == 2) {
playSoundEffectIndex(SND_SELECTION);
return TEXTBUTTON_SCROLLUP_ONELINE;
}
@@ -716,7 +715,7 @@ rclick:
case Common::KEYCODE_PAGEUP:
case Common::KEYCODE_KP9:
if (!(_activeMenu->disabledButtons & (1 << TEXTBUTTON_SCROLLUP))
- && _activeMenu->sprites[TEXTBUTTON_SCROLLUP].drawMode == 2) {
+ && _activeMenu->sprites[TEXTBUTTON_SCROLLUP].drawMode == 2) {
playSoundEffectIndex(SND_SELECTION);
return TEXTBUTTON_SCROLLUP;
}
@@ -725,7 +724,7 @@ rclick:
case Common::KEYCODE_LEFT:
case Common::KEYCODE_KP4:
if (!(_activeMenu->disabledButtons & (1 << TEXTBUTTON_PREVCHOICE))
- && _activeMenu->sprites[TEXTBUTTON_PREVCHOICE].drawMode == 2) {
+ && _activeMenu->sprites[TEXTBUTTON_PREVCHOICE].drawMode == 2) {
playSoundEffectIndex(SND_SELECTION);
return TEXTBUTTON_PREVCHOICE;
}
@@ -734,7 +733,7 @@ rclick:
case Common::KEYCODE_RIGHT:
case Common::KEYCODE_KP6:
if (!(_activeMenu->disabledButtons & (1 << TEXTBUTTON_NEXTCHOICE))
- && _activeMenu->sprites[TEXTBUTTON_NEXTCHOICE].drawMode == 2) {
+ && _activeMenu->sprites[TEXTBUTTON_NEXTCHOICE].drawMode == 2) {
playSoundEffectIndex(SND_SELECTION);
return TEXTBUTTON_NEXTCHOICE;
}
@@ -743,7 +742,7 @@ rclick:
case Common::KEYCODE_END:
case Common::KEYCODE_KP1:
if (!(_activeMenu->disabledButtons & (1 << TEXTBUTTON_SCROLLDOWN))
- && _activeMenu->sprites[TEXTBUTTON_SCROLLDOWN].drawMode == 2) {
+ && _activeMenu->sprites[TEXTBUTTON_SCROLLDOWN].drawMode == 2) {
playSoundEffectIndex(SND_SELECTION);
return TEXTBUTTON_GOTO_BOTTOM;
}
@@ -752,7 +751,7 @@ rclick:
case Common::KEYCODE_DOWN:
case Common::KEYCODE_KP2:
if (!(_activeMenu->disabledButtons & (1 << TEXTBUTTON_SCROLLDOWN))
- && _activeMenu->sprites[TEXTBUTTON_SCROLLDOWN].drawMode == 2) {
+ && _activeMenu->sprites[TEXTBUTTON_SCROLLDOWN].drawMode == 2) {
playSoundEffectIndex(SND_SELECTION);
return TEXTBUTTON_SCROLLDOWN_ONELINE;
}
@@ -761,7 +760,7 @@ rclick:
case Common::KEYCODE_PAGEDOWN:
case Common::KEYCODE_KP3:
if (!(_activeMenu->disabledButtons & (1 << TEXTBUTTON_SCROLLDOWN))
- && _activeMenu->sprites[TEXTBUTTON_SCROLLDOWN].drawMode == 2) {
+ && _activeMenu->sprites[TEXTBUTTON_SCROLLDOWN].drawMode == 2) {
playSoundEffectIndex(SND_SELECTION);
return TEXTBUTTON_SCROLLDOWN;
}
@@ -986,7 +985,7 @@ void StarTrekEngine::showTextConfigurationMenu(bool fromOptionMenu) {
saveTextDisplayMode(val);
}
- switch(val) {
+ switch (val) {
case 0:
_textDisplayMode = TEXTDISPLAY_SUBTITLES;
break;
diff --git a/engines/startrek/object.h b/engines/startrek/object.h
index 4d3b270a02..d412b8e6c1 100644
--- a/engines/startrek/object.h
+++ b/engines/startrek/object.h
@@ -171,13 +171,12 @@ public:
fielda2(),
fielda4(),
- fielda6()
- {
- memset(animFilename, 0, sizeof(animFilename));
- memset(bitmapFilename, 0, sizeof(bitmapFilename));
- memset(animationString2, 0, sizeof(animationString2));
- memset(animationString, 0, sizeof(animationString));
- }
+ fielda6() {
+ memset(animFilename, 0, sizeof(animFilename));
+ memset(bitmapFilename, 0, sizeof(bitmapFilename));
+ memset(animationString2, 0, sizeof(animationString2));
+ memset(animationString, 0, sizeof(animationString));
+ }
};
diff --git a/engines/startrek/room.cpp b/engines/startrek/room.cpp
index fae52503af..daf8e09512 100644
--- a/engines/startrek/room.cpp
+++ b/engines/startrek/room.cpp
@@ -30,18 +30,18 @@
// TODO: Delete this macro, replacing it with the next one.
// New "[roomName]NumActions" variables need to be made before that.
#define ADD_ROOM_OLD(ROOM) {\
- if (name.equalsIgnoreCase(#ROOM)) {\
- _roomActionList = ROOM##ActionList;\
- _numRoomActions = sizeof(ROOM##ActionList) / sizeof(RoomAction);\
- }\
-}
+ if (name.equalsIgnoreCase(#ROOM)) {\
+ _roomActionList = ROOM##ActionList;\
+ _numRoomActions = sizeof(ROOM##ActionList) / sizeof(RoomAction);\
+ }\
+ }
#define ADD_ROOM(ROOM) {\
- if (name.equalsIgnoreCase(#ROOM)) {\
- _roomActionList = ROOM##ActionList;\
- _numRoomActions = ROOM##NumActions;\
- }\
-}
+ if (name.equalsIgnoreCase(#ROOM)) {\
+ _roomActionList = ROOM##ActionList;\
+ _numRoomActions = ROOM##NumActions;\
+ }\
+ }
namespace StarTrek {
@@ -277,8 +277,7 @@ int Room::showRoomSpecificText(const char **array) {
textColor = TEXTCOLOR_RED;
else
textColor = TEXTCOLOR_GREY;
- }
- else
+ } else
textColor = TEXTCOLOR_YELLOW;
return _vm->showText(&StarTrekEngine::readTextFromArrayWithChoices, (uintptr)array, 20, 20, textColor, true, false, false);
diff --git a/engines/startrek/room.h b/engines/startrek/room.h
index b8d5145c85..484613ad88 100644
--- a/engines/startrek/room.h
+++ b/engines/startrek/room.h
@@ -64,10 +64,18 @@ public:
* "minimum" scale; that value rises to the "max scale" value by the time they reach
* the "max Y" value.
*/
- uint16 getMaxY() { return readRdfWord(0x06); }
- uint16 getMinY() { return readRdfWord(0x08); }
- Fixed8 getMinScale() { return Fixed8::fromRaw(readRdfWord(0x0a)); }
- Fixed8 getMaxScale() { return Fixed8::fromRaw(readRdfWord(0x0c)); }
+ uint16 getMaxY() {
+ return readRdfWord(0x06);
+ }
+ uint16 getMinY() {
+ return readRdfWord(0x08);
+ }
+ Fixed8 getMinScale() {
+ return Fixed8::fromRaw(readRdfWord(0x0a));
+ }
+ Fixed8 getMaxScale() {
+ return Fixed8::fromRaw(readRdfWord(0x0c));
+ }
/**
* Check if a particular action is defined for this room.
@@ -87,14 +95,26 @@ public:
bool handleActionWithBitmask(const Action &action);
bool handleActionWithBitmask(byte type, byte b1, byte b2, byte b3);
- uint16 getFirstHotspot() { return readRdfWord(0x12); }
- uint16 getHotspotEnd() { return readRdfWord(0x14); }
+ uint16 getFirstHotspot() {
+ return readRdfWord(0x12);
+ }
+ uint16 getHotspotEnd() {
+ return readRdfWord(0x14);
+ }
// Warp-related stuff
- uint16 getFirstWarpPolygonOffset() { return readRdfWord(0x16); }
- uint16 getWarpPolygonEndOffset() { return readRdfWord(0x18); }
- uint16 getFirstDoorPolygonOffset() { return readRdfWord(0x1a); }
- uint16 getDoorPolygonEndOffset() { return readRdfWord(0x1c); }
+ uint16 getFirstWarpPolygonOffset() {
+ return readRdfWord(0x16);
+ }
+ uint16 getWarpPolygonEndOffset() {
+ return readRdfWord(0x18);
+ }
+ uint16 getFirstDoorPolygonOffset() {
+ return readRdfWord(0x1a);
+ }
+ uint16 getDoorPolygonEndOffset() {
+ return readRdfWord(0x1c);
+ }
/**
* Get the point at which a crewman beams in to this room (not properly defined for
diff --git a/engines/startrek/rooms/demon0.cpp b/engines/startrek/rooms/demon0.cpp
index 9adb2eb307..e16e88427c 100644
--- a/engines/startrek/rooms/demon0.cpp
+++ b/engines/startrek/rooms/demon0.cpp
@@ -280,8 +280,7 @@ void Room::demon0TalkToMcCoy() {
showText(TX_SPEAKER_SPOCK, TX_DEM0_029);
if (!_vm->_awayMission.redshirtDead)
showText(TX_SPEAKER_EVERTS, TX_DEM0_041);
- }
- else {
+ } else {
showText(TX_SPEAKER_MCCOY, TX_DEM0_019);
if (!_vm->_awayMission.demon.askedPrelateAboutSightings) {
demon0AskPrelateAboutSightings();
diff --git a/engines/startrek/rooms/demon1.cpp b/engines/startrek/rooms/demon1.cpp
index 3bd3e7caed..a30b5cc9ea 100644
--- a/engines/startrek/rooms/demon1.cpp
+++ b/engines/startrek/rooms/demon1.cpp
@@ -37,8 +37,7 @@ void Room::demon1Tick1() {
_vm->_awayMission.crewDirectionsAfterWalk[OBJECT_SPOCK] = DIR_N;
_vm->_awayMission.crewDirectionsAfterWalk[OBJECT_MCCOY] = DIR_N;
_vm->_awayMission.crewDirectionsAfterWalk[OBJECT_REDSHIRT] = DIR_N;
- }
- else if (_vm->_awayMission.demon.enteredFrom == 2) { // Entered from north?
+ } else if (_vm->_awayMission.demon.enteredFrom == 2) { // Entered from north?
_vm->_awayMission.crewDirectionsAfterWalk[OBJECT_KIRK] = DIR_S;
_vm->_awayMission.crewDirectionsAfterWalk[OBJECT_SPOCK] = DIR_S;
_vm->_awayMission.crewDirectionsAfterWalk[OBJECT_MCCOY] = DIR_S;
@@ -48,8 +47,7 @@ void Room::demon1Tick1() {
if (!_vm->_awayMission.demon.beatKlingons) {
_vm->_awayMission.disableWalking = true;
_vm->_awayMission.timers[2] = 50;
- }
- else {
+ } else {
loadActorAnim(8, "klg1d2", 0x120, 0x82, 0);
if (!_vm->_awayMission.demon.tookKlingonHand)
loadActorAnim(13, "klghnd", 0x10b, 0x8e, 0);
@@ -126,8 +124,7 @@ void Room::demon1Timer1Expired() {
// TODO
return;
}
- }
- else if (_rdfData[0xcb] != 1) {
+ } else if (_rdfData[0xcb] != 1) {
anim = "klg2f";
shooter = 9;
switch (_roomVar.demon1.attackIndex) {
@@ -147,8 +144,7 @@ void Room::demon1Timer1Expired() {
// TODO
return;
}
- }
- else {
+ } else {
anim = "klg3f";
shooter = 10;
switch (_roomVar.demon1.attackIndex) {
@@ -182,16 +178,13 @@ void Room::demon1KlingonFinishedAimingWeapon() {
if (_roomVar.demon1.attackIndex == 1) {
loadActorAnim2(OBJECT_REDSHIRT, "rstunn", -1, -1, 0);
crewman = OBJECT_REDSHIRT;
- }
- else if (_roomVar.demon1.attackIndex == 2) {
+ } else if (_roomVar.demon1.attackIndex == 2) {
loadActorAnim2(OBJECT_SPOCK, "sstunn", -1, -1, 0);
crewman = OBJECT_SPOCK;
- }
- else if (_roomVar.demon1.attackIndex == 3) {
+ } else if (_roomVar.demon1.attackIndex == 3) {
loadActorAnim2(OBJECT_MCCOY, "mstune", -1, -1, 0);
crewman = OBJECT_MCCOY;
- }
- else if (_roomVar.demon1.attackIndex == 4) {
+ } else if (_roomVar.demon1.attackIndex == 4) {
loadActorAnim2(OBJECT_KIRK, "kstunn", -1, -1, 1);
crewman = OBJECT_KIRK;
}
@@ -221,8 +214,7 @@ void Room::demon1UsePhaserOnKlingon1() {
if (_roomVar.demon1.kirkShooting) {
demon1ShootKlingon1();
- }
- else {
+ } else {
loadActorAnim2(OBJECT_KIRK, "kfiren", -1, -1, 3);
_roomVar.demon1.kirkShooting = true;
}
@@ -270,8 +262,7 @@ void Room::demon1UsePhaserOnKlingon2() {
if (_roomVar.demon1.kirkShooting) {
demon1ShootKlingon2();
- }
- else {
+ } else {
loadActorAnim2(OBJECT_KIRK, "kfiren", -1, -1, 4);
_roomVar.demon1.kirkShooting = true;
}
@@ -300,8 +291,7 @@ void Room::demon1UsePhaserOnKlingon3() {
if (_roomVar.demon1.kirkShooting) {
demon1ShootKlingon3();
- }
- else {
+ } else {
loadActorAnim2(OBJECT_KIRK, "kfiren", -1, -1, 5);
_roomVar.demon1.kirkShooting = true;
}
@@ -390,8 +380,7 @@ void Room::demon1UseSTricorderOnKlingon1() {
if (_roomVar.demon1.numKlingonsKilled == 3 && !_vm->_awayMission.demon.tookKlingonHand && _rdfData[0xcf] != 1) {
showText(TX_SPEAKER_SPOCK, TX_DEM1_018);
_rdfData[0xcf] = 1;
- }
- else {
+ } else {
showText(TX_SPEAKER_SPOCK, TX_DEM1_019);
}
}
diff --git a/engines/startrek/rooms/demon3.cpp b/engines/startrek/rooms/demon3.cpp
index 689882d512..8584465070 100644
--- a/engines/startrek/rooms/demon3.cpp
+++ b/engines/startrek/rooms/demon3.cpp
@@ -45,8 +45,7 @@ void Room::demon3Tick1() {
if (_vm->_awayMission.demon.doorOpened) {
loadActorAnim(14, "door2", 0x82, 0x0c, 0);
- }
- else {
+ } else {
loadMapFile("demon3a");
}
@@ -91,8 +90,7 @@ void Room::demon3Timer3Expired() {
loadMapFile("demon3");
_vm->_awayMission.demon.doorOpened = true;
_vm->_awayMission.demon.missionScore += 2;
- }
- else {
+ } else {
showText(TX_DEM3N007);
}
}
@@ -237,8 +235,7 @@ void Room::demon3UsePhaserOnBoulder3() {
_roomVar.demon3.boulderBeingShot = 3;
strcpy(_roomVar.demon3.boulderAnim, "s0r3s1");
demon3BoulderCommon();
- }
- else {
+ } else {
showText(TX_SPEAKER_SPOCK, TX_DEM3_006);
}
}
@@ -253,8 +250,7 @@ void Room::demon3UsePhaserOnBoulder4() {
strcpy(_roomVar.demon3.boulderAnim, "s0r3s4");
_vm->_awayMission.demon.foundMiner = true;
demon3BoulderCommon();
- }
- else {
+ } else {
// BUGFIX: In the original, the audio didn't play, despite the file existing (and
// despite it being used for the boulder on the left).
showText(TX_SPEAKER_SPOCK, TX_DEM3_006);
@@ -271,8 +267,7 @@ void Room::demon3BoulderCommon() {
if (_roomVar.demon3.inFiringPosition) {
demon3PullOutPhaserAndFireAtBoulder();
- }
- else {
+ } else {
showText(TX_SPEAKER_KIRK, TX_DEM3_001);
walkCrewman(OBJECT_KIRK, 0x79, 0xa0, 1);
@@ -348,8 +343,7 @@ void Room::demon3RedshirtUsedPanel() {
playSoundEffectIndex(0x06);
_vm->_awayMission.redshirtDead = true;
_vm->_awayMission.demon.field45 = true;
- }
- else {
+ } else {
const int textTable[] = {
TX_DEM3N005,
TX_DEM3_033,
@@ -404,8 +398,7 @@ void Room::demon3UseHandOnPanel() {
if (_vm->_awayMission.demon.doorOpened)
return;
walkCrewman(OBJECT_KIRK, 0xd8, 0x70, 7);
- }
- else {
+ } else {
showText(TX_SPEAKER_SPOCK, TX_DEM3_005);
}
}
@@ -428,8 +421,7 @@ void Room::demon3UseMTricorderOnMiner() {
if (_vm->_awayMission.demon.minerDead) {
showText(TX_SPEAKER_MCCOY, TX_DEM3_022);
- }
- else {
+ } else {
showText(TX_SPEAKER_MCCOY, TX_DEM3_023);
}
}
@@ -437,8 +429,7 @@ void Room::demon3UseMTricorderOnMiner() {
void Room::demon3UseMedkitOnMiner() {
if (_vm->_awayMission.demon.healedMiner) {
showText(TX_SPEAKER_MCCOY, TX_DEM3_015);
- }
- else {
+ } else {
walkCrewman(OBJECT_MCCOY, 0xe6, 0x7b, 6);
_roomVar.demon3.inFiringPosition = false;
_roomVar.demon3.kirkPhaserOut = false;
@@ -452,8 +443,7 @@ void Room::demon3McCoyReachedMiner() {
void Room::demon3McCoyFinishedHealingMiner() {
if (_vm->_awayMission.demon.minerDead) {
showText(TX_SPEAKER_MCCOY, TX_DEM3_022);
- }
- else {
+ } else {
showText(TX_SPEAKER_MCCOY, TX_DEM3_021);
_vm->_awayMission.demon.healedMiner = true;
loadActorAnim2(13, "drmine", 0xda, 0x6c, 0);
@@ -485,8 +475,7 @@ void Room::demon3TalkToSpock() {
void Room::demon3TalkToMccoy() {
if (_vm->_awayMission.redshirtDead) {
showText(TX_SPEAKER_MCCOY, TX_DEM3_014);
- }
- else {
+ } else {
showText(TX_SPEAKER_MCCOY, TX_DEM3_025);
showText(TX_SPEAKER_KIRK, TX_DEM3_003);
showText(TX_SPEAKER_MCCOY, TX_DEM3_024);
@@ -517,8 +506,7 @@ void Room::demon3LookAtRedshirt() {
if (_vm->_awayMission.redshirtDead) {
showText(TX_DEM3N017);
// NOTE: there's an alternate string that isn't used? (TX_DEM3N018)
- }
- else {
+ } else {
showText(TX_DEM3N003);
}
}
@@ -530,8 +518,7 @@ void Room::demon3LookAnywhere() {
void Room::demon3LookAtMiner() {
if (_vm->_awayMission.demon.healedMiner) {
showText(TX_DEM3N000);
- }
- else {
+ } else {
showText(TX_DEM3N006);
}
}
@@ -559,8 +546,7 @@ void Room::demon3LookAtStructure() {
void Room::demon3LookAtDoor() {
if (_vm->_awayMission.demon.doorOpened) {
showText(TX_DEM3N014);
- }
- else {
+ } else {
showText(TX_DEM3N012);
}
}
diff --git a/engines/startrek/rooms/demon4.cpp b/engines/startrek/rooms/demon4.cpp
index b42eb80f28..d70c5fb1be 100644
--- a/engines/startrek/rooms/demon4.cpp
+++ b/engines/startrek/rooms/demon4.cpp
@@ -140,8 +140,7 @@ void Room::demon4UsePhaserOnNauian() {
if (!_roomVar.demon4.triedToShootNauian) { // Lenient the first time
showText(TX_SPEAKER_NAUIAN, TX_DEM4_033);
_roomVar.demon4.triedToShootNauian = true;
- }
- else { // Murdery the second time
+ } else { // Murdery the second time
showText(TX_SPEAKER_NAUIAN, TX_DEM4_032);
loadActorAnim2(10, "bxfire", 0, 0, 2);
playVoc("V0SPOCKT");
@@ -279,12 +278,10 @@ void Room::demon4TalkToNauian() {
_vm->_awayMission.disableInput = true;
_vm->_awayMission.demon.missionScore += 5;
_vm->_awayMission.timers[1] = 20;
- }
- else {
+ } else {
showText(TX_SPEAKER_NAUIAN, TX_DEM4_038);
}
- }
- else {
+ } else {
showText(TX_SPEAKER_NAUIAN, TX_DEM4_031);
}
}
@@ -367,8 +364,7 @@ void Room::demon4CrewmanReachedPanel() {
loadActorAnim(9, "ctrl", 0, 0, 0);
_vm->_awayMission.demon.missionScore += 3;
_vm->_awayMission.timers[0] = 10;
- }
- else
+ } else
showText(TX_DEM4N013);
walkCrewman(_roomVar.demon4.crewmanUsingPanel, 0xae, 0x93, 0);
diff --git a/engines/startrek/rooms/demon5.cpp b/engines/startrek/rooms/demon5.cpp
index 010b90c666..7227dd0cc1 100644
--- a/engines/startrek/rooms/demon5.cpp
+++ b/engines/startrek/rooms/demon5.cpp
@@ -158,8 +158,7 @@ void Room::demon5TalkToRoberts() {
_roomVar.demon5.numTalkedTo++;
demon5CheckCompletedStudy();
}
- }
- else {
+ } else {
showText(TX_DEM5N010);
}
}
@@ -177,8 +176,7 @@ void Room::demon5TalkToChub() {
_roomVar.demon5.numTalkedTo++;
demon5CheckCompletedStudy();
}
- }
- else {
+ } else {
showText(TX_DEM5N013);
}
}
@@ -195,8 +193,7 @@ void Room::demon5TalkToGrisnash() {
_roomVar.demon5.numTalkedTo++;
demon5CheckCompletedStudy();
}
- }
- else {
+ } else {
showText(TX_DEM5N011);
}
}
@@ -214,21 +211,16 @@ void Room::demon5TalkToStephen() {
_roomVar.demon5.numTalkedTo++;
demon5CheckCompletedStudy();
}
- }
- else if (!_vm->_awayMission.demon.knowAboutHypoDytoxin) {
+ } else if (!_vm->_awayMission.demon.knowAboutHypoDytoxin) {
showText(TX_SPEAKER_ROBERTS, TX_DEM5_034);
- }
- else if (_vm->_awayMission.demon.madeHypoDytoxin) {
+ } else if (_vm->_awayMission.demon.madeHypoDytoxin) {
showText(TX_SPEAKER_ROBERTS, TX_DEM5_035);
- }
- else if (_vm->_awayMission.demon.gotBerries) {
+ } else if (_vm->_awayMission.demon.gotBerries) {
showText(TX_SPEAKER_ROBERTS, TX_DEM5_032);
_vm->_awayMission.demon.field3e = false;
- }
- else if (_vm->_awayMission.demon.field3e) {
+ } else if (_vm->_awayMission.demon.field3e) {
showText(TX_SPEAKER_ROBERTS, TX_DEM5_038);
- }
- else {
+ } else {
showText(TX_SPEAKER_ROBERTS, TX_DEM5_034);
}
}
@@ -258,8 +250,7 @@ void Room::demon5TalkToMccoy() {
showText(TX_SPEAKER_SPOCK, TX_DEM5_026);
showText(TX_SPEAKER_MCCOY, TX_DEM5_019);
}
- }
- else {
+ } else {
showText(TX_SPEAKER_MCCOY, TX_DEM5_017);
}
}
@@ -287,8 +278,7 @@ void Room::demon5UseMTricorderOnChub() {
_roomVar.demon5.scannedChub = true;
_roomVar.demon5.numScanned++;
demon5CheckCompletedStudy();
- }
- else {
+ } else {
if (_vm->_awayMission.demon.field3e)
showText(TX_SPEAKER_MCCOY, TX_DEM5_010);
else {
diff --git a/engines/startrek/rooms/demon6.cpp b/engines/startrek/rooms/demon6.cpp
index ca0c1a008f..a4cd58e5aa 100644
--- a/engines/startrek/rooms/demon6.cpp
+++ b/engines/startrek/rooms/demon6.cpp
@@ -174,8 +174,7 @@ void Room::demon6TalkToStephen() {
void Room::demon6UseBerryOnStephen() {
if (_vm->_awayMission.demon.knowAboutHypoDytoxin) {
showText(TX_SPEAKER_STEPHEN, TX_DEM6_027);
- }
- else {
+ } else {
showText(TX_SPEAKER_STEPHEN, TX_DEM6_026);
}
}
@@ -209,8 +208,7 @@ void Room::demon6FinishedMakingHypoDytoxin() {
void Room::demon6UseHandOnWorkspace() {
if (_vm->_awayMission.demon.repairedHand) {
showText(TX_SPEAKER_SPOCK, TX_DEM6N018); // FIXME
- }
- else {
+ } else {
_vm->_awayMission.disableInput = true;
showText(TX_SPEAKER_KIRK, TX_DEM6_005);
walkCrewman(OBJECT_SPOCK, 0xb3, 0xbb, 2);
@@ -247,8 +245,7 @@ insult:
showText(TX_SPEAKER_STEPHEN, TX_DEM6_030);
_roomVar.demon6.insultedStephenRecently = true;
_vm->_awayMission.demon.insultedStephen = true;
- }
- else if (choice == 1) {
+ } else if (choice == 1) {
showText(TX_SPEAKER_STEPHEN, TX_DEM6_034);
explain:
while (true) {
@@ -280,8 +277,7 @@ explain:
goto error;
}
}
- }
- else if (choice == 2) {
+ } else if (choice == 2) {
showText(TX_SPEAKER_STEPHEN, TX_DEM6_031);
int choices3[] = {TX_SPEAKER_KIRK, TX_DEM6_001, TX_DEM6_006, TX_BLANK};
choice = showText(choices3);
@@ -292,13 +288,11 @@ explain:
goto explain;
else
goto error;
- }
- else {
+ } else {
error:
showText(TX_DIALOG_ERROR);
}
- }
- else {
+ } else {
showText(TX_DEM6N012);
showText(TX_SPEAKER_MCCOY, TX_DEM6_019);
}
diff --git a/engines/startrek/rooms/feather1.cpp b/engines/startrek/rooms/feather1.cpp
index c5f7307c74..667608a7ff 100644
--- a/engines/startrek/rooms/feather1.cpp
+++ b/engines/startrek/rooms/feather1.cpp
@@ -475,10 +475,10 @@ void Room::feather1CrewmanClimbVine() {
_vm->_awayMission.disableInput = true;
if (_roomVar.feather.crewEscaped[_roomVar.feather.crewmanClimbingVine])
walkCrewmanC(_roomVar.feather.crewmanClimbingVine, VINE_TOP_X, VINE_TOP_Y,
- &Room::feather1ReachedVineToClimbDown);
+ &Room::feather1ReachedVineToClimbDown);
else
walkCrewmanC(_roomVar.feather.crewmanClimbingVine, VINE_BOT_X, VINE_BOT_Y,
- &Room::feather1ReachedVineToClimbUp);
+ &Room::feather1ReachedVineToClimbUp);
}
void Room::feather1ReachedVineToClimbUp() {
diff --git a/engines/startrek/rooms/feather3.cpp b/engines/startrek/rooms/feather3.cpp
index fd87c81d2f..ebdf48abf7 100644
--- a/engines/startrek/rooms/feather3.cpp
+++ b/engines/startrek/rooms/feather3.cpp
@@ -68,9 +68,9 @@ extern const RoomAction feather3ActionList[] = {
{ {ACTION_TALK, OBJECT_REDSHIRT, 0, 0}, &Room::feather3TalkToRedshirt },
{ {ACTION_TALK, OBJECT_TLAOXAC, 0, 0}, &Room::feather3TalkToTlaoxac },
{ {ACTION_FINISHED_ANIMATION, 2, 0, 0}, &Room::feather3TlaoxacKilledRedshirt },
- { {ACTION_USE, OBJECT_IMTRICOR, OBJECT_TLAOXAC, 0},&Room::feather3UseMTricorderOnTlaoxac },
+ { {ACTION_USE, OBJECT_IMTRICOR, OBJECT_TLAOXAC, 0}, &Room::feather3UseMTricorderOnTlaoxac },
{ {ACTION_USE, OBJECT_IMEDKIT, OBJECT_TLAOXAC, 0}, &Room::feather3UseMedkitOnTlaoxac },
- { {ACTION_USE, OBJECT_IMEDKIT, OBJECT_REDSHIRT, 0},&Room::feather3UseMedkitOnRedshirt },
+ { {ACTION_USE, OBJECT_IMEDKIT, OBJECT_REDSHIRT, 0}, &Room::feather3UseMedkitOnRedshirt },
{ {ACTION_USE, OBJECT_IMEDKIT, 0xff, 0}, &Room::feather3UseMedkitAnywhere },
{ {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_LIGHT_1, 0}, &Room::feather3UseMTricorderOnLight },
{ {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_LIGHT_2, 0}, &Room::feather3UseMTricorderOnLight },
diff --git a/engines/startrek/rooms/feather4.cpp b/engines/startrek/rooms/feather4.cpp
index 69d3f37842..2c18155403 100644
--- a/engines/startrek/rooms/feather4.cpp
+++ b/engines/startrek/rooms/feather4.cpp
@@ -39,13 +39,13 @@ extern const RoomAction feather4ActionList[] = {
{ {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_LIGHT_1, 0}, &Room::feather4UseSTricorderOnLight },
{ {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_LIGHT_2, 0}, &Room::feather4UseSTricorderOnLight },
{ {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_LIGHT_3, 0}, &Room::feather4UseSTricorderOnLight },
- { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_MUSHROOM, 0},&Room::feather4UseSTricorderOnMushroom },
+ { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_MUSHROOM, 0}, &Room::feather4UseSTricorderOnMushroom },
{ {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_FERN, 0}, &Room::feather4UseSTricorderOnFern },
{ {ACTION_USE, OBJECT_ISTRICOR, 0xff, 0}, &Room::feather4UseSTricorderAnywhere },
{ {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_LIGHT_1, 0}, &Room::feather4UseMTricorderOnLight },
{ {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_LIGHT_2, 0}, &Room::feather4UseMTricorderOnLight },
{ {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_LIGHT_3, 0}, &Room::feather4UseMTricorderOnLight },
- { {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_MUSHROOM, 0},&Room::feather4UseMTricorderOnMushroom },
+ { {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_MUSHROOM, 0}, &Room::feather4UseMTricorderOnMushroom },
{ {ACTION_USE, OBJECT_IMTRICOR, 0xff, 0}, &Room::feather4UseMTricorderAnywhere },
{ {ACTION_USE, OBJECT_IMEDKIT, 0xff, 0}, &Room::feather4UseMedkitAnywhere },
{ {ACTION_TALK, OBJECT_MCCOY, 0, 0}, &Room::feather4TalkToMccoy },
diff --git a/engines/startrek/rooms/feather5.cpp b/engines/startrek/rooms/feather5.cpp
index 843604d65c..a8ca002aa2 100644
--- a/engines/startrek/rooms/feather5.cpp
+++ b/engines/startrek/rooms/feather5.cpp
@@ -81,7 +81,7 @@ extern const RoomAction feather5ActionList[] = {
{ {ACTION_USE, OBJECT_IROCK, OBJECT_REDSHIRT, 0}, &Room::feather5UseRockOnRedshirt },
{ {ACTION_USE, OBJECT_SPOCK, OBJECT_THROWN_FERN, 0}, &Room::feather5UseCrewmanOnThrownFern },
{ {ACTION_USE, OBJECT_MCCOY, OBJECT_THROWN_FERN, 0}, &Room::feather5UseCrewmanOnThrownFern },
- { {ACTION_USE, OBJECT_REDSHIRT, OBJECT_THROWN_FERN, 0},&Room::feather5UseCrewmanOnThrownFern },
+ { {ACTION_USE, OBJECT_REDSHIRT, OBJECT_THROWN_FERN, 0}, &Room::feather5UseCrewmanOnThrownFern },
{ {ACTION_USE, OBJECT_SPOCK, OBJECT_MONSTER, 0}, &Room::feather5UseSpockOnMonster },
{ {ACTION_USE, OBJECT_MCCOY, OBJECT_MONSTER, 0}, &Room::feather5UseMccoyOnMonster },
{ {ACTION_USE, OBJECT_REDSHIRT, OBJECT_MONSTER, 0}, &Room::feather5UseRedshirtOnMonster },
diff --git a/engines/startrek/rooms/feather6.cpp b/engines/startrek/rooms/feather6.cpp
index 5b86a146b8..204d349459 100644
--- a/engines/startrek/rooms/feather6.cpp
+++ b/engines/startrek/rooms/feather6.cpp
@@ -55,7 +55,7 @@ extern const RoomAction feather6ActionList[] = {
{ {ACTION_USE, OBJECT_IROCK, HOTSPOT_STALAGMITES, 0}, &Room::feather6UseRockOnStalagmites },
{ {ACTION_USE, OBJECT_IROCK, HOTSPOT_EAST_EXIT, 0}, &Room::feather6UseRockOnStalagmites },
{ {ACTION_USE, OBJECT_IROCK, 0xff, 0}, &Room::feather6UseRockAnywhere },
- { {ACTION_USE, OBJECT_IKNIFE, HOTSPOT_STALAGMITES, 0},&Room::feather6UseKnifeOnStalagmites },
+ { {ACTION_USE, OBJECT_IKNIFE, HOTSPOT_STALAGMITES, 0}, &Room::feather6UseKnifeOnStalagmites },
{ {ACTION_USE, OBJECT_IKNIFE, 0xff, 0}, &Room::feather6UseKnifeAnywhere },
{ {ACTION_USE, OBJECT_IKNIFE, OBJECT_MCCOY, 0}, &Room::feather6UseKnifeOnMccoy },
{ {ACTION_USE, OBJECT_IKNIFE, OBJECT_SPOCK, 0}, &Room::feather6UseKnifeOnSpock },
@@ -78,14 +78,14 @@ extern const RoomAction feather6ActionList[] = {
{ {ACTION_TALK, OBJECT_MCCOY, 0, 0}, &Room::feather6TalkToMccoy },
{ {ACTION_TALK, OBJECT_REDSHIRT, 0, 0}, &Room::feather6TalkToRedshirt },
{ {ACTION_TALK, OBJECT_SPOCK, 0, 0}, &Room::feather6TalkToSpock },
- { {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_EAST_EXIT, 0},&Room::feather6UseMTricorderOnEastExit },
+ { {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_EAST_EXIT, 0}, &Room::feather6UseMTricorderOnEastExit },
{ {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_ROCKS, 0}, &Room::feather6UseMTricorderOnRocks },
- { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_EAST_EXIT, 0},&Room::feather6UseSTricorderOnEastExit },
+ { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_EAST_EXIT, 0}, &Room::feather6UseSTricorderOnEastExit },
{ {ACTION_USE, OBJECT_ISTRICOR, 0xff, 0}, &Room::feather6UseSTricorderAnywhere },
{ {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_ROCKS, 0}, &Room::feather6UseSTricorderOnRocks },
{ {ACTION_USE, OBJECT_ISTRICOR, OBJECT_CRYSTALS, 0}, &Room::feather6UseSTricorderOnCrystals },
- { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_STALACTITES, 0},&Room::feather6UseSTricorderOnStalactites },
- { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_STALAGMITES, 0},&Room::feather6UseSTricorderOnStalagmites },
+ { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_STALACTITES, 0}, &Room::feather6UseSTricorderOnStalactites },
+ { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_STALAGMITES, 0}, &Room::feather6UseSTricorderOnStalagmites },
{ {ACTION_GET, OBJECT_CRYSTALS, 0, 0}, &Room::feather6GetCrystals },
{ {ACTION_USE, OBJECT_IKNIFE, OBJECT_CRYSTALS, 0}, &Room::feather6UseKnifeOnCrystals },
diff --git a/engines/startrek/rooms/love1.cpp b/engines/startrek/rooms/love1.cpp
index 23a6e2a242..612cd8cd8c 100644
--- a/engines/startrek/rooms/love1.cpp
+++ b/engines/startrek/rooms/love1.cpp
@@ -77,7 +77,7 @@ void Room::love1Tick1() {
common:
loadActorAnim(OBJECT_BOTTLE, _roomVar.love.bottleAnimation, 0xa3, 0x72, 0);
- // fall through
+ // fall through
case BOTTLETYPE_NONE:
break;
@@ -308,8 +308,8 @@ void Room::love1KirkGotCureSample() {
giveItem(OBJECT_ISAMPLE);
showText(TX_LOV1N035);
- // BUGFIX: after removing the cure, unset this variable.
- // Otherwise, any normal dish inserted afterward automagically becomes a cure.
+ // BUGFIX: after removing the cure, unset this variable.
+ // Otherwise, any normal dish inserted afterward automagically becomes a cure.
_vm->_awayMission.love.chamberHasCure = false;
} else {
giveItem(OBJECT_IDISHES);
diff --git a/engines/startrek/rooms/love3.cpp b/engines/startrek/rooms/love3.cpp
index f7d4af4eef..03ae5840b7 100644
--- a/engines/startrek/rooms/love3.cpp
+++ b/engines/startrek/rooms/love3.cpp
@@ -225,8 +225,7 @@ void Room::love3OpenedOrClosedServicePanel() {
showText(TX_LOV3N023);
else
showText(TX_LOV3N022);
- }
- else
+ } else
showText(TX_LOV3N020);
}
@@ -246,8 +245,7 @@ void Room::love3ScrewedOrUnscrewedGasTank() {
if (!_vm->_awayMission.redshirtDead)
showText(TX_SPEAKER_FERRIS, TX_LOV3_022);
_vm->_awayMission.love.gasTankUnscrewed = true;
- }
- else {
+ } else {
showText(TX_LOV3N015);
_vm->_awayMission.love.gasTankUnscrewed = false;
}
@@ -351,8 +349,7 @@ void Room::love3OpenedOrClosedGrate() {
_vm->_awayMission.love.gotPointsForOpeningGrate = true;
_vm->_awayMission.love.missionScore++;
}
- }
- else {
+ } else {
loadActorAnim(OBJECT_GRATE, "s3r4g1", 0x116, 0x8f, 0);
_vm->_awayMission.love.grateRemoved = false;
showText(TX_LOV3N032);
@@ -452,8 +449,7 @@ void Room::love3PouredRomulanLaughingGasDownShaft() {
if (_vm->_awayMission.love.romulansUnconsciousFromVirus) {
showText(TX_LOV3NA08);
_vm->_awayMission.love.romulansUnconsciousFromLaughingGas = false;
- }
- else {
+ } else {
showText(TX_LOV3NA09);
playVoc("ROMULANL");
}
@@ -500,8 +496,7 @@ void Room::love3ReachedGasTankUsingAntigrav() {
if (_vm->_awayMission.love.gasTankUnscrewed) {
loadActorAnimC(OBJECT_KIRK, "kusehe", -1, -1, &Room::love3PickedUpGasTank);
playVoc("SE3PLBAT");
- }
- else {
+ } else {
showText(TX_LOV3N010);
showText(TX_SPEAKER_SPOCK, TX_LOV3_015);
}
diff --git a/engines/startrek/rooms/love4.cpp b/engines/startrek/rooms/love4.cpp
index cc05f72b5d..447f763928 100644
--- a/engines/startrek/rooms/love4.cpp
+++ b/engines/startrek/rooms/love4.cpp
@@ -41,8 +41,7 @@ void Room::love4Tick1() {
loadActorAnim2(OBJECT_ROMULAN_2, "s3r5r2b", 0xb9, 0xbb, 0);
loadActorAnim2(OBJECT_ROMULAN_3, "s3r5r3b", 0xef, 0xc4, 0);
loadActorAnim2(OBJECT_ROMULAN_4, "s3r5r4b", 0x12a, 0xaa, 0);
- }
- else {
+ } else {
loadActorAnim2(OBJECT_ROMULAN_1, "s3r5r1a", 0x36, 0xb3, 0);
loadActorAnim2(OBJECT_ROMULAN_2, "s3r5r2a", 0xb9, 0xbb, 0);
loadActorAnim2(OBJECT_ROMULAN_3, "s3r5r3a", 0xef, 0xc4, 0);
diff --git a/engines/startrek/rooms/love5.cpp b/engines/startrek/rooms/love5.cpp
index 4bb9cb6dad..fdad4a3a8b 100644
--- a/engines/startrek/rooms/love5.cpp
+++ b/engines/startrek/rooms/love5.cpp
@@ -40,8 +40,7 @@ void Room::love5Tick1() {
if (_vm->_awayMission.love.freedMarcusAndCheever) {
loadActorAnim(OBJECT_MARCUS, "marcusst", 0x28, 0xa6);
loadActorAnim(OBJECT_CHEEVER, "s3gtupst", 0x49, 0xac);
- }
- else {
+ } else {
loadActorAnim(OBJECT_MARCUS, "marcus2", 0x28, 0xa6);
loadActorAnim(OBJECT_CHEEVER, "s3gtup2", 0x49, 0xac);
}
@@ -172,7 +171,7 @@ void Room::love5TalkToPreax() {
switch (choice) {
case 1:
showText(TX_SPEAKER_MARCUS, TX_LOV5_043);
- // fall through
+ // fall through
case 0:
showText(TX_SPEAKER_PREAX, TX_LOV5_061);
showText(TX_SPEAKER_KIRK, TX_LOV5_010);
@@ -199,8 +198,7 @@ void Room::love5TalkToPreax() {
if (!_vm->_awayMission.love.spockCured) {
showText(TX_SPEAKER_MCCOY, TX_LOV5_021);
walkCrewmanC(OBJECT_MCCOY, 0x87, 0xc3, &Room::love5MccoyReachedSpockToCure);
- }
- else
+ } else
love5EndMission();
}
} else
@@ -326,14 +324,12 @@ void Room::love5UseWaterOnPreax() {
_vm->_awayMission.love.missionScore++;
}
loseItem(OBJECT_IH2O);
- }
- else {
+ } else {
if (_vm->_awayMission.love.romulansUnconsciousFromVirus) {
showText(TX_SPEAKER_MCCOY, TX_LOV5_013);
// BUGFIX: original didn't have correct speaker. Also, you shouldn't lose your
// water since it's not actually used here, so a "loseItem" line was removed.
- }
- else {
+ } else {
showText(TX_LOV5N017);
if (!_vm->_awayMission.redshirtDead) {
showText(TX_SPEAKER_FERRIS, TX_LOV5_053);
diff --git a/engines/startrek/rooms/lovea.cpp b/engines/startrek/rooms/lovea.cpp
index 9805123394..e4e9f1c158 100644
--- a/engines/startrek/rooms/lovea.cpp
+++ b/engines/startrek/rooms/lovea.cpp
@@ -67,8 +67,7 @@ void Room::loveaTimer0Expired() {
if (randomVal == 0 || _vm->_awayMission.redshirtDead) {
speaker = TX_SPEAKER_MCCOY;
textTable = mccoyText;
- }
- else {
+ } else {
speaker = TX_SPEAKER_FERRIS;
textTable = ferrisText;
}
@@ -122,8 +121,7 @@ void Room::loveaUseCureSampleOnSpock() {
if (_vm->_awayMission.love.spockCured) {
walkCrewman(OBJECT_SPOCK, _roomVar.love.cmnXPosToCureSpock, _roomVar.love.cmnYPosToCureSpock, 99);
walkCrewman(OBJECT_MCCOY, _roomVar.love.cmnXPosToCureSpock, _roomVar.love.cmnYPosToCureSpock + 10, 99);
- }
- else
+ } else
showText(TX_SPEAKER_MCCOY, TX_LOVA_F55);
}
@@ -162,20 +160,16 @@ void Room::loveaTimer2Expired() {
playMidiMusicTracks(2, -1); // FIXME: assembly had no second parameter...?
showText(TX_GENER004);
showGameOverMenu();
- }
- else if (_vm->_awayMission.love.spockInfectionCounter == 15) {
+ } else if (_vm->_awayMission.love.spockInfectionCounter == 15) {
showText(TX_SPEAKER_SPOCK, TX_SPOKCOFF);
_vm->_awayMission.love.spockInfectionCounter++;
- }
- else if (_vm->_awayMission.love.spockInfectionCounter == 30) {
+ } else if (_vm->_awayMission.love.spockInfectionCounter == 30) {
showText(TX_SPEAKER_MCCOY, TX_LOVA_F08);
_vm->_awayMission.love.spockInfectionCounter++;
- }
- else if (_vm->_awayMission.love.spockInfectionCounter == 45) {
+ } else if (_vm->_awayMission.love.spockInfectionCounter == 45) {
showText(TX_SPEAKER_SPOCK, TX_SPOKCOFF);
_vm->_awayMission.love.spockInfectionCounter++;
- }
- else if (_vm->_awayMission.love.spockInfectionCounter == 60) {
+ } else if (_vm->_awayMission.love.spockInfectionCounter == 60) {
showText(TX_SPEAKER_SPOCK, TX_LOVA_F54);
_vm->_awayMission.love.romulansUnconsciousFromVirus = true;
_vm->_awayMission.love.spockInfectionCounter++;
diff --git a/engines/startrek/rooms/mudd0.cpp b/engines/startrek/rooms/mudd0.cpp
index 9105c01e25..0b450e08fb 100644
--- a/engines/startrek/rooms/mudd0.cpp
+++ b/engines/startrek/rooms/mudd0.cpp
@@ -42,10 +42,10 @@ namespace StarTrek {
void Room::mudd0Tick1() {
playVoc("MUD0LOOP");
- // NOTE: Using the floppy version's code here; Mudd disappears from this room after
- // the first meeting. Fixes an issue where Mudd appears in the first room when he's
- // supposed to be in the medbay.
- // TODO: verify this matches with floppy version's code
+ // NOTE: Using the floppy version's code here; Mudd disappears from this room after
+ // the first meeting. Fixes an issue where Mudd appears in the first room when he's
+ // supposed to be in the medbay.
+ // TODO: verify this matches with floppy version's code
if (_vm->_awayMission.mudd.muddFirstRoomState != 0)
_vm->_awayMission.mudd.muddFirstRoomState = 2;
else {
@@ -292,8 +292,7 @@ void Room::mudd0TalkToRedshirt() {
if (_vm->_awayMission.mudd.muddFirstRoomState == 2) {
showText(TX_SPEAKER_BUCHERT, TX_MUD0_039);
showText(TX_SPEAKER_KIRK, TX_MUD0_008);
- }
- else {
+ } else {
showText(TX_SPEAKER_BUCHERT, TX_MUD0_040);
showText(TX_SPEAKER_MUDD, TX_MUD0_030);
showText(TX_SPEAKER_BUCHERT, TX_MUD0_041);
diff --git a/engines/startrek/rooms/mudd1.cpp b/engines/startrek/rooms/mudd1.cpp
index a2baf71eb6..d741478f6d 100644
--- a/engines/startrek/rooms/mudd1.cpp
+++ b/engines/startrek/rooms/mudd1.cpp
@@ -174,7 +174,7 @@ void Room::mudd1SpockPressedRedButton() {
case 1:
showText(TX_SPEAKER_KIRK, TX_MUD1_007);
- // fall through
+ // fall through
case 2:
_vm->_awayMission.mudd.torpedoStatus = 1;
diff --git a/engines/startrek/rooms/mudd2.cpp b/engines/startrek/rooms/mudd2.cpp
index 3a3ba81d14..ef1ec6afb5 100644
--- a/engines/startrek/rooms/mudd2.cpp
+++ b/engines/startrek/rooms/mudd2.cpp
@@ -301,8 +301,7 @@ void Room::mudd2UseMedkitOnMudd() {
showText(TX_SPEAKER_MCCOY, TX_MUD2_021);
else
walkCrewmanC(OBJECT_MCCOY, 0xde, 0xaf, &Room::mudd2MccoyReachedMudd);
- }
- else // Can't get to him since he's busy being crazy
+ } else // Can't get to him since he's busy being crazy
showText(TX_SPEAKER_MCCOY, TX_MUD2_016);
}
diff --git a/engines/startrek/rooms/mudd4.cpp b/engines/startrek/rooms/mudd4.cpp
index 2905fb3e0a..90bdf1dcee 100644
--- a/engines/startrek/rooms/mudd4.cpp
+++ b/engines/startrek/rooms/mudd4.cpp
@@ -190,8 +190,7 @@ void Room::mudd4UseKirkOnConsole() {
_vm->_awayMission.crewDirectionsAfterWalk[OBJECT_SPOCK] = DIR_N;
walkCrewmanC(OBJECT_SPOCK, 0x6d, 0x9a, &Room::mudd4FinishedWalking3);
_vm->_awayMission.disableInput = true;
- }
- else {
+ } else {
if (!_roomVar.mudd.kirkUsingRightConsole)
showText(TX_SPEAKER_KIRK, TX_MUD4_049);
_vm->_awayMission.crewDirectionsAfterWalk[OBJECT_KIRK] = DIR_N;
@@ -257,8 +256,7 @@ void Room::mudd4KirkUsedViewScreen() {
_vm->_awayMission.mudd.gotPointsForEnablingViewscreen = true;
_vm->_awayMission.mudd.missionScore++;
}
- }
- else {
+ } else {
_vm->_awayMission.mudd.viewScreenEnabled = false;
loadActorAnim(OBJECT_VIEWSCREEN, "s4crvf", 0xa5, 0x76);
_vm->_awayMission.timers[3] = 5;
@@ -356,9 +354,9 @@ void Room::mudd4KirkReachedPositionToTalkToMudd() {
_vm->_awayMission.disableInput = false;
if (_vm->_awayMission.mudd.discoveredLenseAndDegrimerFunction
- || _vm->_awayMission.mudd.muddErasedDatabase
- || _vm->_awayMission.mudd.databaseDestroyed
- || !_vm->_awayMission.mudd.accessedAlienDatabase) { // NOTE: why this last line? Test this...
+ || _vm->_awayMission.mudd.muddErasedDatabase
+ || _vm->_awayMission.mudd.databaseDestroyed
+ || !_vm->_awayMission.mudd.accessedAlienDatabase) { // NOTE: why this last line? Test this...
const int choices[] = {
TX_SPEAKER_KIRK,
TX_MUD4_009,
@@ -399,8 +397,7 @@ void Room::mudd4KirkReachedPositionToTalkToMudd() {
showText(TX_SPEAKER_KIRK, TX_MUD4_036);
showText(TX_SPEAKER_SPOCK, TX_MUD4_029);
showText(TX_SPEAKER_KIRK, TX_MUD4_030);
- }
- else {
+ } else {
// Mudd is forced to agree to give samples to a university.
showText(TX_SPEAKER_MUDD, TX_MUD4_064);
showText(TX_SPEAKER_KIRK, TX_MUD4_012);
@@ -420,8 +417,7 @@ void Room::mudd4KirkReachedPositionToTalkToMudd() {
endMission(_vm->_awayMission.mudd.missionScore, 0x1b, _vm->_awayMission.mudd.torpedoStatus);
}
- }
- else {
+ } else {
const int choices[] = {
TX_SPEAKER_KIRK,
TX_MUD4_014,
diff --git a/engines/startrek/rooms/mudda.cpp b/engines/startrek/rooms/mudda.cpp
index 03f71f9974..78c562958f 100644
--- a/engines/startrek/rooms/mudda.cpp
+++ b/engines/startrek/rooms/mudda.cpp
@@ -119,12 +119,12 @@ void Room::muddaTick() {
/*
// Unused: The positions to they originally walked to before collapsing.
const Common::Point deathPositions[][4] = {
- { Common::Point(0xbb, 0x8d), Common::Point(0xd0, 0x89), Common::Point(0xaa, 0x85), Common::Point(0xbf, 0x83) },
- { Common::Point(0xaa, 0xa5), Common::Point(0x83, 0xac), Common::Point(-1, -1), Common::Point(-1, -1) },
- { Common::Point(0x108, 0xbb), Common::Point(0x118, 0xc4), Common::Point(0xfe, 0xb2), Common::Point(0x117, 0xae) },
- { Common::Point(0xf1, 0x95), Common::Point(0xcd, 0x87), Common::Point(0xec, 0x84), Common::Point(0x110, 0xa6) },
- { Common::Point(0x8b, 0xb6), Common::Point(0x69, 0xb7), Common::Point(-1, -1), Common::Point(-1, -1) },
- { Common::Point(0x8b, 0xac), Common::Point(0x6f, 0x99), Common::Point(-1, -1), Common::Point(-1, -1) },
+ { Common::Point(0xbb, 0x8d), Common::Point(0xd0, 0x89), Common::Point(0xaa, 0x85), Common::Point(0xbf, 0x83) },
+ { Common::Point(0xaa, 0xa5), Common::Point(0x83, 0xac), Common::Point(-1, -1), Common::Point(-1, -1) },
+ { Common::Point(0x108, 0xbb), Common::Point(0x118, 0xc4), Common::Point(0xfe, 0xb2), Common::Point(0x117, 0xae) },
+ { Common::Point(0xf1, 0x95), Common::Point(0xcd, 0x87), Common::Point(0xec, 0x84), Common::Point(0x110, 0xa6) },
+ { Common::Point(0x8b, 0xb6), Common::Point(0x69, 0xb7), Common::Point(-1, -1), Common::Point(-1, -1) },
+ { Common::Point(0x8b, 0xac), Common::Point(0x6f, 0x99), Common::Point(-1, -1), Common::Point(-1, -1) },
};
*/
diff --git a/engines/startrek/rooms/trial5.cpp b/engines/startrek/rooms/trial5.cpp
index a71d413545..ecc3c64c2e 100644
--- a/engines/startrek/rooms/trial5.cpp
+++ b/engines/startrek/rooms/trial5.cpp
@@ -461,7 +461,7 @@ void Room::trial5ReachedHoleToPutGem() {
Common::Point(0x22, 0x95),
Common::Point(0x3c, 0x95),
};
- const char * const gemAnims[] = {
+ const char *const gemAnims[] = {
"RedGem1", "RedGem2", "RedGem3",
"GrnGem1", "GrnGem2", "GrnGem3",
"BluGem1", "BluGem2", "BluGem3",
diff --git a/engines/startrek/rooms/tug2.cpp b/engines/startrek/rooms/tug2.cpp
index 8c24a36ac4..e3229c156c 100644
--- a/engines/startrek/rooms/tug2.cpp
+++ b/engines/startrek/rooms/tug2.cpp
@@ -139,8 +139,7 @@ void Room::tug2GetBomb() {
_vm->_awayMission.disableInput = true;
_vm->_awayMission.crewDirectionsAfterWalk[OBJECT_KIRK] = DIR_N;
walkCrewman(OBJECT_KIRK, 0xc9, 0xa0, 12);
- }
- else
+ } else
showText(TX_TUG2N024);
}
@@ -297,8 +296,7 @@ void Room::tug2KirkGotWires() {
_vm->_awayMission.tug.gotWires = true;
_vm->_awayMission.disableInput = false;
_vm->_awayMission.tug.missionScore += 3;
- }
- else {
+ } else {
loadActorStandAnim(OBJECT_WIRE);
giveItem(OBJECT_IWIRING);
_vm->_awayMission.tug.gotWires = true;
@@ -368,8 +366,7 @@ void Room::tug2TurnedOffForceField() {
loadActorAnim2(OBJECT_BOMB, "t2bbo", -3, 1, 0);
// FIXME: doesn't play "PHASSHOT" sound effect like when kirk removes wires?
_vm->_awayMission.tug.field35 = 6;
- }
- else if (_vm->_awayMission.tug.field35 == 4 && !_vm->_awayMission.tug.brigForceFieldDown) {
+ } else if (_vm->_awayMission.tug.field35 == 4 && !_vm->_awayMission.tug.brigForceFieldDown) {
_vm->_awayMission.tug.brigForceFieldDown = true;
loadActorAnim2(OBJECT_BRIG, "fld10", 0, 0, 2);
_vm->_awayMission.tug.missionScore += 6;
@@ -459,7 +456,7 @@ void Room::tug2UseStunPhaserOnGuard2() {
}
void Room::tug2KirkShootGuard2() {
- if (_vm->_awayMission.tug.guard2Status == GUARDSTAT_UP){
+ if (_vm->_awayMission.tug.guard2Status == GUARDSTAT_UP) {
loadActorAnim2(OBJECT_GUARD_2, "p6stun", -1, -1, 0);
_vm->_awayMission.tug.guard2Status = GUARDSTAT_STUNNED;
playSoundEffectIndex(SND_PHASSHOT);
@@ -487,7 +484,7 @@ void Room::tug2UseKillPhaserOnGuard1() {
}
void Room::tug2KirkKillGuard1() {
- if (_vm->_awayMission.tug.guard1Status == GUARDSTAT_UP){
+ if (_vm->_awayMission.tug.guard1Status == GUARDSTAT_UP) {
loadActorAnim2(OBJECT_GUARD_1, "p5kill", -1, -1, 0);
_vm->_awayMission.tug.guard1Status = GUARDSTAT_DEAD;
playSoundEffectIndex(SND_PHASSHOT);
@@ -515,7 +512,7 @@ void Room::tug2UseKillPhaserOnGuard2() {
}
void Room::tug2KirkKillGuard2() {
- if (_vm->_awayMission.tug.guard2Status == GUARDSTAT_UP){
+ if (_vm->_awayMission.tug.guard2Status == GUARDSTAT_UP) {
loadActorAnim2(OBJECT_GUARD_2, "p6kill", -1, -1, 0);
_vm->_awayMission.tug.guard2Status = GUARDSTAT_DEAD;
playSoundEffectIndex(SND_PHASSHOT);
@@ -688,8 +685,7 @@ void Room::tug2Timer0Expired() {
_roomVar.tug2.shootingTarget = OBJECT_SPOCK;
_vm->_awayMission.timers[2] = 40;
tug2GuardShootsCrewman();
- }
- else if (_roomVar.tug2.shootKirkOverride) {
+ } else if (_roomVar.tug2.shootKirkOverride) {
tug2DetermineElasiShooter();
_roomVar.tug2.shootingTarget = OBJECT_KIRK;
_vm->_awayMission.timers[2] = 40; // TODO
@@ -738,8 +734,7 @@ void Room::tug2GuardShootsCrewman() {
bitmapArray = g1ShotsOnKill;
else
bitmapArray = g2ShotsOnKill;
- }
- else {
+ } else {
anim = "_stune";
if (_roomVar.tug2.shootingObject == OBJECT_GUARD_1)
bitmapArray = g1ShotsOnStun;
diff --git a/engines/startrek/rooms/tug3.cpp b/engines/startrek/rooms/tug3.cpp
index 6c1b67409d..c0a0b97263 100644
--- a/engines/startrek/rooms/tug3.cpp
+++ b/engines/startrek/rooms/tug3.cpp
@@ -208,8 +208,8 @@ void Room::tug3ElasiStunnedOrKilled() {
if (_vm->_awayMission.tug.bridgeWinMethod == 1)
return;
if (_vm->_awayMission.tug.bridgeElasi1Status == GUARDSTAT_UP || _vm->_awayMission.tug.bridgeElasi2Status == GUARDSTAT_UP
- || _vm->_awayMission.tug.bridgeElasi3Status == GUARDSTAT_UP || _vm->_awayMission.tug.bridgeElasi4Status == GUARDSTAT_UP)
- return;
+ || _vm->_awayMission.tug.bridgeElasi3Status == GUARDSTAT_UP || _vm->_awayMission.tug.bridgeElasi4Status == GUARDSTAT_UP)
+ return;
// BUGFIX: if the ship is deorbiting, the mission isn't won yet.
if (_vm->_awayMission.tug.orbitalDecayCounter != 0)
@@ -342,15 +342,13 @@ void Room::tug3TalkToMccoy() {
if (_vm->_awayMission.tug.orbitalDecayCounter >= 10) {
if (_vm->_awayMission.tug.orbitalDecayCounter < 16)
showText(TX_SPEAKER_MCCOY, TX_TUG3_011);
- }
- else if (_vm->_awayMission.tug.orbitalDecayCounter != 0) {
+ } else if (_vm->_awayMission.tug.orbitalDecayCounter != 0) {
// BUGFIX: original game displays a blank textbox. An appropriate audio file
// exists, but the corresponding text was written from scratch for ScummVM.
// TODO: check if original floppy version has text for this.
showText(TX_SPEAKER_MCCOY, TX_TUG3_012);
}
- }
- else
+ } else
showText(TX_SPEAKER_MCCOY, TX_TUG3_013);
}
@@ -359,8 +357,7 @@ void Room::tug3TalkToSpock() {
if (_vm->_awayMission.tug.orbitalDecayCounter >= 10) {
if (_vm->_awayMission.tug.orbitalDecayCounter < 16)
showText(TX_SPEAKER_SPOCK, TX_TUG3_008);
- }
- else
+ } else
showText(TX_SPEAKER_SPOCK, TX_TUG3_009);
}
}
@@ -382,15 +379,14 @@ void Room::tug3UseCommunicator() {
// BUGFIX: if still fighting the elasi, the mission isn't done yet.
_vm->_awayMission.tug.orbitalDecayCounter = 0;
if (!_vm->_awayMission.tug.elasiSurrendered &&
- (_vm->_awayMission.tug.bridgeElasi1Status == GUARDSTAT_UP
- || _vm->_awayMission.tug.bridgeElasi2Status == GUARDSTAT_UP
- || _vm->_awayMission.tug.bridgeElasi3Status == GUARDSTAT_UP
- || _vm->_awayMission.tug.bridgeElasi4Status == GUARDSTAT_UP))
+ (_vm->_awayMission.tug.bridgeElasi1Status == GUARDSTAT_UP
+ || _vm->_awayMission.tug.bridgeElasi2Status == GUARDSTAT_UP
+ || _vm->_awayMission.tug.bridgeElasi3Status == GUARDSTAT_UP
+ || _vm->_awayMission.tug.bridgeElasi4Status == GUARDSTAT_UP))
return;
tug3EndMission();
- }
- else {
+ } else {
if (_vm->_awayMission.tug.orbitalDecayCounter < 16) {
showText(TX_SPEAKER_KIRK, TX_TUG3_006);
showText(TX_SPEAKER_SCOTT, TX_TUG3_S07);
@@ -429,24 +425,20 @@ void Room::tug3Timer0Expired() {
_vm->_awayMission.redshirtDead = true;
loadActorAnim2(OBJECT_REDSHIRT, "rkills", -1, -1, 0);
elasiTarget = OBJECT_REDSHIRT;
- }
- else if (!_vm->_awayMission.tug.crewmanKilled[OBJECT_KIRK]) {
+ } else if (!_vm->_awayMission.tug.crewmanKilled[OBJECT_KIRK]) {
_vm->_awayMission.tug.crewmanKilled[OBJECT_KIRK] = 2;
_vm->_awayMission.disableInput = true;
loadActorAnim2(OBJECT_KIRK, "kkills", -1, -1, 0);
elasiTarget = OBJECT_KIRK;
- }
- else if (!_vm->_awayMission.tug.crewmanKilled[OBJECT_SPOCK]) {
+ } else if (!_vm->_awayMission.tug.crewmanKilled[OBJECT_SPOCK]) {
_vm->_awayMission.tug.crewmanKilled[OBJECT_SPOCK] = 2;
loadActorAnim2(OBJECT_SPOCK, "skills", -1, -1, 0);
elasiTarget = OBJECT_SPOCK;
- }
- else if (!_vm->_awayMission.tug.crewmanKilled[OBJECT_MCCOY]) {
+ } else if (!_vm->_awayMission.tug.crewmanKilled[OBJECT_MCCOY]) {
_vm->_awayMission.tug.crewmanKilled[OBJECT_MCCOY] = 2;
loadActorAnim2(OBJECT_MCCOY, "mkills", -1, -1, 13);
elasiTarget = OBJECT_MCCOY;
- }
- else
+ } else
return;
playSoundEffectIndex(SND_PHASSHOT);
@@ -465,13 +457,11 @@ void Room::tug3Timer1Expired() {
showText(TX_SPEAKER_SHIPS_COMPUTER, TX_COMPU182);
_vm->_awayMission.timers[1] = 100;
_vm->_awayMission.tug.orbitalDecayCounter++;
- }
- else if (_vm->_awayMission.tug.orbitalDecayCounter < 16) { // Decay now unavoidable
+ } else if (_vm->_awayMission.tug.orbitalDecayCounter < 16) { // Decay now unavoidable
showText(TX_SPEAKER_SHIPS_COMPUTER, TX_COMPU181);
_vm->_awayMission.timers[1] = 100;
_vm->_awayMission.tug.orbitalDecayCounter++;
- }
- else { // Game over
+ } else { // Game over
showText(TX_TUG3N006);
showGameOverMenu();
}
diff --git a/engines/startrek/saveload.cpp b/engines/startrek/saveload.cpp
index 87f5a8a27a..4c98667b07 100644
--- a/engines/startrek/saveload.cpp
+++ b/engines/startrek/saveload.cpp
@@ -157,13 +157,11 @@ bool StarTrekEngine::loadGame(int slot) {
a->sprite.setBitmap(loadAnimationFrame(a->bitmapFilename, a->scale));
}
}
- }
- else if (_gameMode == -1) {
+ } else if (_gameMode == -1) {
initBridge(true);
_lastGameMode = GAMEMODE_BRIDGE;
// TODO: mode change
- }
- else {
+ } else {
_txtFilename = _missionToLoad;
initBridge(false);
// TODO: mode change
@@ -300,8 +298,7 @@ bool StarTrekEngine::saveOrLoadGameData(Common::SeekableReadStream *in, Common::
a.saveLoadWithSerializer(ser);
_actionQueue.push(a);
}
- }
- else { // Saving
+ } else { // Saving
int16 n = _actionQueue.size();
ser.syncAsSint16LE(n);
for (int i = 0; i < n; i++) {
@@ -347,8 +344,7 @@ bool saveOrLoadMetadata(Common::SeekableReadStream *in, Common::WriteStream *out
if (ser.isLoading()) {
if (!::Graphics::loadThumbnail(*in, meta->thumbnail))
meta->thumbnail = nullptr;
- }
- else
+ } else
::Graphics::saveThumbnail(*out);
// Creation date/time
diff --git a/engines/startrek/sound.cpp b/engines/startrek/sound.cpp
index 9db92f87a6..7ce3e51017 100644
--- a/engines/startrek/sound.cpp
+++ b/engines/startrek/sound.cpp
@@ -19,7 +19,7 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
-
+
#include "startrek/sound.h"
#include "common/file.h"
@@ -80,7 +80,7 @@ Sound::~Sound() {
void Sound::clearAllMidiSlots() {
- for (int i=0; i < NUM_MIDI_SLOTS; i++) {
+ for (int i = 0; i < NUM_MIDI_SLOTS; i++) {
clearMidiSlot(i);
}
}
@@ -235,7 +235,7 @@ void Sound::playSpeech(const Common::String &basename) {
i++;
}
- Common::String filename = "voc/" + Common::String(name.c_str(), name.c_str()+i) + ".voc";
+ Common::String filename = "voc/" + Common::String(name.c_str(), name.c_str() + i) + ".voc";
debugC(5, kDebugSound, "Playing speech '%s'", filename.c_str());
Common::SeekableReadStream *readStream = SearchMan.createReadStreamForMember(filename);
if (readStream == nullptr)
@@ -300,8 +300,7 @@ void Sound::setSfxEnabled(bool enable) {
if (!enable) {
stopAllVocSounds();
- }
- else if (!_loopingAudioName.empty()) {
+ } else if (!_loopingAudioName.empty()) {
playVoc(_loopingAudioName);
}
}
@@ -315,33 +314,33 @@ void Sound::checkLoopMusic() {
// XMIDI or SM sound
void Sound::loadPCMusicFile(const Common::String &baseSoundName) {
Common::String soundName = baseSoundName;
-
+
soundName += '.';
-
+
switch (MidiDriver::getMusicType(_midiDevice)) {
- case MT_MT32:
- if (_vm->getFeatures() & GF_DEMO)
- soundName += "ROL";
- else
- soundName += "MT";
- break;
- case MT_PCSPK:
- if (_vm->getFeatures() & GF_DEMO)
- return; // Not supported...
- else
- soundName += "PC";
- break;
- default:
- if (_vm->getFeatures() & GF_DEMO)
- soundName += "ADL";
- else
- soundName += "AD";
- break;
+ case MT_MT32:
+ if (_vm->getFeatures() & GF_DEMO)
+ soundName += "ROL";
+ else
+ soundName += "MT";
+ break;
+ case MT_PCSPK:
+ if (_vm->getFeatures() & GF_DEMO)
+ return; // Not supported...
+ else
+ soundName += "PC";
+ break;
+ default:
+ if (_vm->getFeatures() & GF_DEMO)
+ soundName += "ADL";
+ else
+ soundName += "AD";
+ break;
}
-
+
debugC(5, kDebugSound, "Loading midi \'%s\'\n", soundName.c_str());
SharedPtr<FileStream> soundStream = _vm->loadFile(soundName.c_str());
-
+
if (loadedSoundData != nullptr)
delete[] loadedSoundData;
loadedSoundData = new byte[soundStream->size()];
@@ -359,7 +358,7 @@ void Sound::clearMidiSlot(int slot) {
// Static callback method
void Sound::midiDriverCallback(void *data) {
- Sound *s = (Sound*)data;
+ Sound *s = (Sound *)data;
for (int i = 0; i < NUM_MIDI_SLOTS; i++)
s->_midiSlots[i].midiParser->onTimer();
diff --git a/engines/startrek/sound.h b/engines/startrek/sound.h
index 37100b467c..5354d92fd9 100644
--- a/engines/startrek/sound.h
+++ b/engines/startrek/sound.h
@@ -30,7 +30,7 @@
#include "audio/mixer.h"
namespace Common {
- class MacResManager;
+class MacResManager;
}
namespace StarTrek {
@@ -114,7 +114,7 @@ class Sound {
public:
Sound(StarTrekEngine *vm);
~Sound();
-
+
void clearAllMidiSlots();
/**
* Plays a midi track as a sound effect (one of midi slots 1-7)
@@ -131,21 +131,21 @@ public:
void setMusicEnabled(bool enable);
void setSfxEnabled(bool enable);
void checkLoopMusic();
-
+
private:
StarTrekEngine *_vm;
Audio::SoundHandle *_soundHandle;
-
+
void loadPCMusicFile(const Common::String &baseSoundName);
void clearMidiSlot(int slot);
-
+
// MIDI-Related Variables
MidiDriver *_midiDriver;
MidiPlaybackSlot _midiSlots[NUM_MIDI_SLOTS]; // 0 is for music; 1-7 are for sfx
- Common::List<MidiPlaybackSlot*> _midiSlotList; // Sorts midi slots by most recently used
+ Common::List<MidiPlaybackSlot *> _midiSlotList; // Sorts midi slots by most recently used
byte *loadedSoundData;
- uint32 _midiDevice;
+ uint32 _midiDevice;
// VOC-related variables
Audio::SoundHandle _sfxHandles[MAX_SFX_PLAYING];
diff --git a/engines/startrek/space.cpp b/engines/startrek/space.cpp
index 2f5981abbb..f549d4a5b7 100644
--- a/engines/startrek/space.cpp
+++ b/engines/startrek/space.cpp
@@ -101,7 +101,7 @@ void StarTrekEngine::drawStarfield() {
Point3 point2 = matrixMult(p, _starPositionMatrix);
if (point2.z > _flt_50898 && point2.z < 0x3fff
- && abs(point2.x) < point2.z && abs(point2.y) < point2.z) {
+ && abs(point2.x) < point2.z && abs(point2.y) < point2.z) {
int16 x = _starfieldXVar1 + scaleSpacePosition(point2.x, point2.z);
int16 y = _starfieldYVar1 - scaleSpacePosition(point2.y, point2.z);
diff --git a/engines/startrek/sprite.cpp b/engines/startrek/sprite.cpp
index 61ff6a5174..821a78ed00 100644
--- a/engines/startrek/sprite.cpp
+++ b/engines/startrek/sprite.cpp
@@ -30,7 +30,7 @@ Sprite::Sprite() :
bitmap(), drawMode(0), textColor(0), bitmapChanged(false),
rect2Valid(false), isOnScreen(false), field16(false), lastDrawRect(),
drawRect(), rectangle2(), drawX(0), drawY(0)
- {}
+{}
void Sprite::setBitmap(SharedPtr<Bitmap> b) {
bitmap = b;
diff --git a/engines/startrek/sprite.h b/engines/startrek/sprite.h
index d498c18f63..b91e2f2c21 100644
--- a/engines/startrek/sprite.h
+++ b/engines/startrek/sprite.h
@@ -57,7 +57,7 @@ struct Sprite : Common::Serializable {
Common::Rect lastDrawRect; // Rect encompassing the sprite last time it was drawn
Common::Rect drawRect; // Rect encompassing the sprite currently
Common::Rect rectangle2;
- int16 drawX,drawY;
+ int16 drawX, drawY;
Sprite();
diff --git a/engines/startrek/startrek.cpp b/engines/startrek/startrek.cpp
index f678d21a3d..a0eada7327 100644
--- a/engines/startrek/startrek.cpp
+++ b/engines/startrek/startrek.cpp
@@ -454,8 +454,7 @@ void StarTrekEngine::runTransportSequence(const Common::String &name) {
if (_missionToLoad.equalsIgnoreCase("feather") && name[4] == 'b') {
loadActorAnim(9, "qteleb", 0x61, 0x79, 1.0);
- }
- else if (_missionToLoad.equalsIgnoreCase("trial")) {
+ } else if (_missionToLoad.equalsIgnoreCase("trial")) {
if (name[4] == 'd') {
loadActorAnim(9, "qteled", 0x61, 0x79, 1.0);
}
@@ -548,7 +547,7 @@ void StarTrekEngine::playSoundEffectIndex(int index) {
_sound->playVoc("WARP");
break;
default:
- break;
+ break;
}
}
@@ -585,15 +584,13 @@ int StarTrekEngine::loadActorAnim(int actorIndex, const Common::String &animName
if (actorIndex == -1) {
// TODO
warning("loadActorAnim: actor == -1");
- }
- else
+ } else
actor = &_actorList[actorIndex];
if (actor->spriteDrawn) {
releaseAnim(actor);
drawActorToScreen(actor, animName, x, y, scale, false);
- }
- else {
+ } else {
drawActorToScreen(actor, animName, x, y, scale, true);
}
@@ -634,8 +631,7 @@ bool StarTrekEngine::actorWalkToPosition(int actorIndex, const Common::String &a
chooseActorDirectionForWalking(actor, srcX, srcY, destX, destY);
updateActorPositionWhileWalking(actor, (actor->granularPosX + 0.5).toInt(), (actor->granularPosY + 0.5).toInt());
return true;
- }
- else {
+ } else {
actor->iwSrcPosition = _iwFile->getClosestKeyPosition(srcX, srcY);
actor->iwDestPosition = _iwFile->getClosestKeyPosition(destX, destY);
@@ -648,8 +644,7 @@ bool StarTrekEngine::actorWalkToPosition(int actorIndex, const Common::String &a
initStandAnim(actorIndex);
return false;
- }
- else {
+ } else {
Common::Point iwSrc = _iwFile->_keyPositions[actor->iwSrcPosition];
chooseActorDirectionForWalking(actor, srcX, srcY, iwSrc.x, iwSrc.y);
updateActorPositionWhileWalking(actor, (actor->granularPosX + 0.5).toInt(), (actor->granularPosY + 0.5).toInt());
@@ -687,8 +682,7 @@ void StarTrekEngine::updateActorAnimations() {
removeActorFromScreen(i);
else
initStandAnim(i);
- }
- else {
+ } else {
Sprite *sprite = &actor->sprite;
actor->animFile->seek(actor->animFrame * 22, SEEK_SET);
@@ -742,8 +736,7 @@ void StarTrekEngine::updateActorAnimations() {
actor->granularPosY = newY;
actor->frameToStartNextAnim = _frameIndex;
}
- }
- else { // actor->field90 == 0
+ } else { // actor->field90 == 0
if (actor->iwSrcPosition == -1) {
if (actor->triggerActionWhenAnimFinished) {
actor->triggerActionWhenAnimFinished = false;
@@ -753,15 +746,13 @@ void StarTrekEngine::updateActorAnimations() {
actor->sprite.bitmap.reset();
updateActorPositionWhileWalking(actor, (actor->granularPosX + 0.5).toInt(), (actor->granularPosY + 0.5).toInt());
initStandAnim(i);
- }
- else { // actor->iwSrcPosition != -1
+ } else { // actor->iwSrcPosition != -1
if (actor->iwSrcPosition == actor->iwDestPosition) {
actor->animationString2[strlen(actor->animationString2) - 1] = '\0';
actor->iwDestPosition = -1;
actor->iwSrcPosition = -1;
chooseActorDirectionForWalking(actor, actor->pos.x, actor->pos.y, actor->dest.x, actor->dest.y);
- }
- else {
+ } else {
int index = _iwFile->_iwEntries[actor->iwSrcPosition][actor->iwDestPosition];
actor->iwSrcPosition = index;
Common::Point dest = _iwFile->_keyPositions[actor->iwSrcPosition];
@@ -951,8 +942,7 @@ void StarTrekEngine::chooseActorDirectionForWalking(Actor *actor, int16 srcX, in
actor->speedY = Fixed16(distY) / absDistX;
}
- }
- else {
+ } else {
char d;
if (distY > 0)
d = 'S';
@@ -999,8 +989,7 @@ bool StarTrekEngine::directPathExists(int16 srcX, int16 srcY, int16 destX, int16
speedX = 1.0;
else
speedX = -1.0;
- }
- else { // absDistX <= absDistY
+ } else { // absDistX <= absDistY
distCounter = absDistY;
if (distCounter == 0)
@@ -1059,15 +1048,14 @@ int StarTrekEngine::findObjectAt(int x, int y) {
if ((word & actionBit) && isPointInPolygon((int16 *)(_room->_rdfData + offset + 6), x, y)) {
int actorIndex = _room->readRdfWord(offset + 6);
_objectHasWalkPosition = true;
- _objectWalkPosition.x = _room->readRdfWord(offset + 2);
- _objectWalkPosition.y = _room->readRdfWord(offset + 4);
+ _objectWalkPosition.x = _room->readRdfWord(offset + 2);
+ _objectWalkPosition.y = _room->readRdfWord(offset + 4);
return actorIndex;
}
int numVertices = _room->readRdfWord(offset + 8);
offset = offset + 10 + numVertices * 4;
- }
- else {
+ } else {
if (isPointInPolygon((int16 *)(_room->_rdfData + offset), x, y)) {
int actorIndex = _room->readRdfWord(offset);
return actorIndex;
@@ -1090,12 +1078,11 @@ SharedPtr<Bitmap> StarTrekEngine::loadAnimationFrame(const Common::String &filen
char c = filename[0];
if ((strcmp(basename, "stnd") == 0 || strcmp(basename, "tele") == 0)
- && (c == 'm' || c == 's' || c == 'k' || c == 'r')) {
+ && (c == 'm' || c == 's' || c == 'k' || c == 'r')) {
if (c == 'm') {
// Mccoy has the "base" animations for all crewmen
bitmapToReturn = _gfx->loadBitmap(filename);
- }
- else {
+ } else {
// All crewman other than mccoy copy the animation frames from mccoy, change
// the colors of the uniforms, and load an "xor" file to redraw the face.
@@ -1131,8 +1118,7 @@ SharedPtr<Bitmap> StarTrekEngine::loadAnimationFrame(const Common::String &filen
if (colorShift == 0) {
memcpy(bitmapToReturn->pixels, bitmap->pixels, width * height);
- }
- else {
+ } else {
byte *src = bitmap->pixels;
byte *dest = bitmapToReturn->pixels;
byte baseUniformColor = 0xa8;
@@ -1163,8 +1149,7 @@ SharedPtr<Bitmap> StarTrekEngine::loadAnimationFrame(const Common::String &filen
}
}
}
- }
- else {
+ } else {
// TODO: when loading a bitmap, it passes a different argument than is standard to
// the "file loading with cache" function...
bitmapToReturn = _gfx->loadBitmap(filename);
@@ -1193,34 +1178,28 @@ int StarTrekEngine::selectObjectForUseAction() {
updateMouseBitmap();
_gfx->drawAllSprites();
_sound->checkLoopMusic();
- }
- else if (event.type == TREKEVENT_LBUTTONDOWN) {
+ } else if (event.type == TREKEVENT_LBUTTONDOWN) {
removeNextEvent();
break;
- }
- else if (event.type == TREKEVENT_MOUSEMOVE) {
- }
- else if (event.type == TREKEVENT_RBUTTONDOWN) {
+ } else if (event.type == TREKEVENT_MOUSEMOVE) {
+ } else if (event.type == TREKEVENT_RBUTTONDOWN) {
// Allow this to be processed by main away mission loop
break;
- }
- else if (event.type == TREKEVENT_KEYDOWN) {
+ } else if (event.type == TREKEVENT_KEYDOWN) {
if (event.kbd.keycode == Common::KEYCODE_ESCAPE
- || event.kbd.keycode == Common::KEYCODE_w
- || event.kbd.keycode == Common::KEYCODE_t
- || event.kbd.keycode == Common::KEYCODE_u
- || event.kbd.keycode == Common::KEYCODE_g
- || event.kbd.keycode == Common::KEYCODE_l
- || event.kbd.keycode == Common::KEYCODE_SPACE
- || event.kbd.keycode == Common::KEYCODE_F2) {
+ || event.kbd.keycode == Common::KEYCODE_w
+ || event.kbd.keycode == Common::KEYCODE_t
+ || event.kbd.keycode == Common::KEYCODE_u
+ || event.kbd.keycode == Common::KEYCODE_g
+ || event.kbd.keycode == Common::KEYCODE_l
+ || event.kbd.keycode == Common::KEYCODE_SPACE
+ || event.kbd.keycode == Common::KEYCODE_F2) {
// Allow these buttons to be processed by main away mission loop
break;
- }
- else if (event.kbd.keycode == Common::KEYCODE_i) {
+ } else if (event.kbd.keycode == Common::KEYCODE_i) {
removeNextEvent();
break;
- }
- else if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == Common::KEYCODE_KP_ENTER || event.kbd.keycode == Common::KEYCODE_F1) {
+ } else if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == Common::KEYCODE_KP_ENTER || event.kbd.keycode == Common::KEYCODE_F1) {
// Simulate left-click
removeNextEvent();
event.type = TREKEVENT_LBUTTONDOWN;
@@ -1237,8 +1216,7 @@ int StarTrekEngine::selectObjectForUseAction() {
if (clickedObject == -1)
continue;
return clickedObject;
- }
- else if (event.type == TREKEVENT_LBUTTONDOWN) {
+ } else if (event.type == TREKEVENT_LBUTTONDOWN) {
int clickedObject = findObjectAt(_gfx->getMousePos());
hideInventoryIcons();
@@ -1252,14 +1230,13 @@ int StarTrekEngine::selectObjectForUseAction() {
continue;
else
return clickedObject;
- }
- else if (clickedObject <= OBJECT_REDSHIRT)
+ } else if (clickedObject <= OBJECT_REDSHIRT)
return clickedObject;
else if (isObjectUnusable(OBJECT_KIRK, ACTION_USE))
continue;
else if (_room->actionHasCode(ACTION_USE, OBJECT_KIRK, clickedObject, 0)
- || _room->actionHasCode(ACTION_GET, clickedObject, 0, 0)
- || _room->actionHasCode(ACTION_WALK, clickedObject, 0, 0)) {
+ || _room->actionHasCode(ACTION_GET, clickedObject, 0, 0)
+ || _room->actionHasCode(ACTION_WALK, clickedObject, 0, 0)) {
_awayMission.activeObject = OBJECT_KIRK;
_awayMission.passiveObject = clickedObject;
_awayMission.activeAction = ACTION_USE;
@@ -1267,11 +1244,9 @@ int StarTrekEngine::selectObjectForUseAction() {
if (!walkActiveObjectToHotspot())
addAction(_awayMission.activeAction, _awayMission.activeObject, _awayMission.passiveObject, 0);
return clickedObject;
- }
- else
+ } else
continue;
- }
- else {
+ } else {
hideInventoryIcons();
return -1;
}
@@ -1342,8 +1317,7 @@ bool StarTrekEngine::walkActiveObjectToHotspot() {
objectIndex = OBJECT_MCCOY;
else
objectIndex = OBJECT_KIRK;
- }
- else // This is the original error message...
+ } else // This is the original error message...
error("Jay didn't think about pmcheck");
byte finishedAnimActionParam = false;
@@ -1381,8 +1355,7 @@ bool StarTrekEngine::walkActiveObjectToHotspot() {
}
_objectHasWalkPosition = false;
return true;
- }
- else {
+ } else {
_objectHasWalkPosition = false;
return false;
}
@@ -1484,8 +1457,7 @@ void StarTrekEngine::updateCrewmanGetupTimers() {
char d;
if (dir == -1) {
d = actor->direction;
- }
- else {
+ } else {
const char *dirs = "nsew";
Fixed8 scale = getActorScaleAtPosition(actor->sprite.pos.y);
d = dirs[dir];
@@ -1494,8 +1466,7 @@ void StarTrekEngine::updateCrewmanGetupTimers() {
if (d == 'n') {
xOffset = -24;
yOffset = -8;
- }
- else if (d == 'w') {
+ } else if (d == 'w') {
xOffset = -35;
yOffset = -12;
}
@@ -1717,8 +1688,7 @@ SharedPtr<Bitmap> StarTrekEngine::scaleBitmap(SharedPtr<Bitmap> bitmap, Fixed8 s
while (origRow <= origHeight) {
if (var2e < 0) {
var2e += var30;
- }
- else {
+ } else {
var2e += var32;
scaleBitmapRow(src, dest, origWidth, scaledWidth);
dest += scaledWidth;
@@ -1727,8 +1697,7 @@ SharedPtr<Bitmap> StarTrekEngine::scaleBitmap(SharedPtr<Bitmap> bitmap, Fixed8 s
src += bitmap->width;
origRow++;
}
- }
- else {
+ } else {
int16 var2e = (origHeight << 1) - scaledHeight;
uint16 var30 = origHeight << 1;
uint16 var32 = (origHeight - scaledHeight) << 1;
@@ -1748,8 +1717,7 @@ SharedPtr<Bitmap> StarTrekEngine::scaleBitmap(SharedPtr<Bitmap> bitmap, Fixed8 s
if (var2e < 0) {
var2e += var30;
- }
- else {
+ } else {
var2e += var32;
src += origWidth;
srcRowChanged = true;
@@ -1775,8 +1743,7 @@ void StarTrekEngine::scaleBitmapRow(byte *src, byte *dest, uint16 origWidth, uin
while (var8-- != 0) {
if (var2 < 0) {
var2 += var4;
- }
- else {
+ } else {
var2 += var6;
if (di != 0) {
if (varE != 0) {
@@ -1794,8 +1761,7 @@ void StarTrekEngine::scaleBitmapRow(byte *src, byte *dest, uint16 origWidth, uin
di++;
varA++;
}
- }
- else {
+ } else {
int16 var2 = ((origWidth - 1) << 1) - (scaledWidth - 1);
uint16 var4 = (origWidth - 1) << 1;
uint16 var6 = ((origWidth - 1) - (scaledWidth - 1)) << 1;
@@ -1836,11 +1802,11 @@ SharedPtr<FileStream> StarTrekEngine::loadFile(Common::String filename, int file
bool bigEndian = getPlatform() == Common::kPlatformAmiga;
- for (int i=filename.size()-1; ; i--) {
+ for (int i = filename.size() - 1; ; i--) {
if (filename[i] == '.') {
basename = filename;
extension = filename;
- basename.replace(i, filename.size()-i, "");
+ basename.replace(i, filename.size() - i, "");
extension.replace(0, i + 1, "");
break;
}
@@ -1876,12 +1842,12 @@ SharedPtr<FileStream> StarTrekEngine::loadFile(Common::String filename, int file
if (!indexFile)
error("Could not open data.dir");
}
-
+
uint32 indexOffset = 0;
bool foundData = false;
uint16 fileCount = 1;
uint16 uncompressedSize = 0;
-
+
while (!indexFile->eos() && !indexFile->err()) {
Common::String testfile;
for (byte i = 0; i < 8; i++) {
@@ -1901,10 +1867,10 @@ SharedPtr<FileStream> StarTrekEngine::loadFile(Common::String filename, int file
uncompressedSize = indexFile->readUint16LE();
} else {
if (getPlatform() == Common::kPlatformAmiga)
- indexOffset = (indexFile->readByte() << 16) + (indexFile->readByte() << 8) + indexFile->readByte();
- else
+ indexOffset = (indexFile->readByte() << 16) + (indexFile->readByte() << 8) + indexFile->readByte();
+ else
indexOffset = indexFile->readByte() + (indexFile->readByte() << 8) + (indexFile->readByte() << 16);
-
+
if (indexOffset & (1 << 23)) {
fileCount = (indexOffset >> 16) & 0x7F;
indexOffset = indexOffset & 0xFFFF;
@@ -1926,7 +1892,7 @@ SharedPtr<FileStream> StarTrekEngine::loadFile(Common::String filename, int file
// Files can be accessed "sequentially" if their filenames are the same except for
// the last character being incremented by one.
if ((basename.lastChar() >= '1' && basename.lastChar() <= '9') ||
- (basename.lastChar() >= 'B' && basename.lastChar() <= 'Z')) {
+ (basename.lastChar() >= 'B' && basename.lastChar() <= 'Z')) {
basename.setChar(basename.lastChar() - 1, basename.size() - 1);
return loadFile(basename + "." + extension, fileIndex + 1);
} else
diff --git a/engines/startrek/startrek.h b/engines/startrek/startrek.h
index 312942a27d..b6b72150de 100644
--- a/engines/startrek/startrek.h
+++ b/engines/startrek/startrek.h
@@ -54,7 +54,7 @@ using Common::SharedPtr;
using Common::String;
namespace Common {
- class MacResManager;
+class MacResManager;
}
namespace StarTrek {
@@ -62,7 +62,7 @@ namespace StarTrek {
class StarTrekEngine;
class Room;
-typedef String (StarTrekEngine::*TextGetterFunc)(int, uintptr, String *);
+typedef String(StarTrekEngine::*TextGetterFunc)(int, uintptr, String *);
const int SAVEGAME_DESCRIPTION_LEN = 30;
@@ -84,11 +84,21 @@ struct SavegameMetadata {
saveTimeSecs = time.tm_sec & 0xFF;
}
- int getDay() { return (saveDate >> 24) & 0xFF; }
- int getMonth() { return (saveDate >> 16) & 0xFF; }
- int getYear() { return saveDate & 0xFFFF; }
- int getHour() { return (saveTime >> 8) & 0xFF; }
- int getMinute() { return saveTime & 0xFF; }
+ int getDay() {
+ return (saveDate >> 24) & 0xFF;
+ }
+ int getMonth() {
+ return (saveDate >> 16) & 0xFF;
+ }
+ int getYear() {
+ return saveDate & 0xFFFF;
+ }
+ int getHour() {
+ return (saveTime >> 8) & 0xFF;
+ }
+ int getMinute() {
+ return saveTime & 0xFF;
+ }
};
@@ -106,7 +116,7 @@ enum StarTrekGameType {
};
enum StarTrekGameFeatures {
- GF_DEMO = (1 << 0)
+ GF_DEMO = (1 << 0)
};
enum kDebugLevels {
@@ -356,7 +366,9 @@ public:
bool directPathExists(int16 srcX, int16 srcY, int16 destX, int16 destY);
int findObjectAt(int x, int y);
- int findObjectAt(Common::Point p) { return findObjectAt(p.x, p.y); }
+ int findObjectAt(Common::Point p) {
+ return findObjectAt(p.x, p.y);
+ }
/**
* Loads a bitmap for the animation frame with the given scale.
*/
@@ -423,7 +435,9 @@ public:
void updateClockTicks();
bool checkKeyPressed();
- Common::EventManager *getEventMan() { return _eventMan; }
+ Common::EventManager *getEventMan() {
+ return _eventMan;
+ }
private:
Common::List<TrekEvent> _eventQueue;
@@ -592,7 +606,7 @@ public:
Common::Language getLanguage();
// Resource related functions
- SharedPtr<FileStream> loadFile(Common::String filename, int fileIndex=0);
+ SharedPtr<FileStream> loadFile(Common::String filename, int fileIndex = 0);
/**
* TODO: Figure out what the extra parameters are, and if they're important.
*/
@@ -644,10 +658,10 @@ public:
Item _itemList[NUM_OBJECTS];
Actor _actorList[NUM_ACTORS];
- Actor * const _kirkActor;
- Actor * const _spockActor;
- Actor * const _mccoyActor;
- Actor * const _redshirtActor;
+ Actor *const _kirkActor;
+ Actor *const _spockActor;
+ Actor *const _mccoyActor;
+ Actor *const _redshirtActor;
SharedPtr<FileStream> _actorBanFiles[NUM_ACTORS / 2];
uint16 _actorBanVar2[NUM_ACTORS / 2]; // TODO: initialize?
@@ -705,7 +719,7 @@ public:
Matrix _starPositionMatrix;
Matrix _someMatrix;
float _flt_50898;
-
+
Graphics *_gfx;
Sound *_sound;
SharedPtr<IWFile> _iwFile;
diff --git a/engines/startrek/text.cpp b/engines/startrek/text.cpp
index b53b0b903b..e2f271548c 100644
--- a/engines/startrek/text.cpp
+++ b/engines/startrek/text.cpp
@@ -117,7 +117,7 @@ String StarTrekEngine::readTextFromRdf(int choiceIndex, uintptr data, String *he
if (speakerOffset == 0 || room->_rdfData[speakerOffset] == '\0')
*headerTextOutput = "";
else {
- char *speakerText = (char*)&room->_rdfData[speakerOffset];
+ char *speakerText = (char *)&room->_rdfData[speakerOffset];
if (room->readRdfWord(rdfVar + 4) != 0) // Check if there's more than one option
getTextboxHeader(headerTextOutput, speakerText, choiceIndex + 1);
else
@@ -125,7 +125,7 @@ String StarTrekEngine::readTextFromRdf(int choiceIndex, uintptr data, String *he
}
}
- return (char*)&room->_rdfData[textOffset];
+ return (char *)&room->_rdfData[textOffset];
}
void StarTrekEngine::showTextbox(String headerText, const String &mainText, int xoffset, int yoffset, byte textColor, int maxTextLines) {
@@ -202,7 +202,7 @@ int StarTrekEngine::showText(TextGetterFunc textGetter, uintptr var, int xoffset
int numChoices = 0;
String speakerText;
- while(true) {
+ while (true) {
String choiceText = (this->*textGetter)(numChoices, var, &speakerText);
if (choiceText.empty())
break;
@@ -231,13 +231,13 @@ int StarTrekEngine::showText(TextGetterFunc textGetter, uintptr var, int xoffset
int choiceIndex = 0;
int scrollOffset = 0;
if (tmpTextDisplayMode != TEXTDISPLAY_WAIT && tmpTextDisplayMode != TEXTDISPLAY_SUBTITLES
- && numChoices == 1 && _sfxEnabled && !_sfxWorking)
+ && numChoices == 1 && _sfxEnabled && !_sfxWorking)
_textboxHasMultipleChoices = false;
else
_textboxHasMultipleChoices = true;
if (tmpTextDisplayMode >= TEXTDISPLAY_WAIT && tmpTextDisplayMode <= TEXTDISPLAY_NONE
- && _sfxEnabled && !_sfxWorking)
+ && _sfxEnabled && !_sfxWorking)
_textboxVar6 = true;
else
_textboxVar6 = false;
@@ -286,7 +286,7 @@ int StarTrekEngine::showText(TextGetterFunc textGetter, uintptr var, int xoffset
if (ticksUntilClickingEnabled != 0)
enableMenuButtons(1 << TEXTBUTTON_CONFIRM);
- switch(textboxReturnCode) {
+ switch (textboxReturnCode) {
case MENUEVENT_RCLICK_OFFBUTTON:
case MENUEVENT_RCLICK_ONBUTTON:
@@ -337,20 +337,20 @@ readjustScrollDown:
enableMenuButtons(1 << TEXTBUTTON_SCROLLUP);
if (scrollOffset >= numTextLines)
scrollOffset -= numTextboxLines;
- if (scrollOffset > numTextLines-1)
- scrollOffset = numTextLines-1;
- if (scrollOffset+numTextboxLines >= numTextLines)
+ if (scrollOffset > numTextLines - 1)
+ scrollOffset = numTextLines - 1;
+ if (scrollOffset + numTextboxLines >= numTextLines)
disableMenuButtons(1 << TEXTBUTTON_SCROLLDOWN);
goto readjustScroll;
readjustScroll:
textboxSprite.bitmapChanged = true;
drawMainText(
- textBitmap,
- numTextLines-scrollOffset,
- numTextboxLines,
- lineFormattedText.c_str() + scrollOffset*(TEXTBOX_WIDTH-2),
- numChoicesWithNames != 0);
+ textBitmap,
+ numTextLines - scrollOffset,
+ numTextboxLines,
+ lineFormattedText.c_str() + scrollOffset * (TEXTBOX_WIDTH - 2),
+ numChoicesWithNames != 0);
break;
case TEXTBUTTON_PREVCHOICE:
@@ -359,7 +359,7 @@ readjustScroll:
disableMenuButtons(1 << TEXTBUTTON_PREVCHOICE);
} else {
if (choiceIndex < 0)
- choiceIndex = numChoices-1;
+ choiceIndex = numChoices - 1;
}
enableMenuButtons(1 << TEXTBUTTON_NEXTCHOICE);
goto reloadText;
@@ -367,7 +367,7 @@ readjustScroll:
case TEXTBUTTON_NEXTCHOICE:
enableMenuButtons(1 << TEXTBUTTON_PREVCHOICE);
choiceIndex++;
- if (!loopChoices && choiceIndex == numChoices-1) {
+ if (!loopChoices && choiceIndex == numChoices - 1) {
disableMenuButtons(1 << TEXTBUTTON_NEXTCHOICE);
} else {
choiceIndex %= numChoices;
@@ -380,7 +380,7 @@ reloadText:
if (numTextLines <= numTextboxLines) {
setVisibleMenuButtons((1 << TEXTBUTTON_CONFIRM) | (1 << TEXTBUTTON_PREVCHOICE) | (1 << TEXTBUTTON_NEXTCHOICE));
} else {
- setVisibleMenuButtons((1 << TEXTBUTTON_CONFIRM) | (1 << TEXTBUTTON_SCROLLUP) | (1 << TEXTBUTTON_SCROLLDOWN)| (1 << TEXTBUTTON_PREVCHOICE) | (1 << TEXTBUTTON_NEXTCHOICE));
+ setVisibleMenuButtons((1 << TEXTBUTTON_CONFIRM) | (1 << TEXTBUTTON_SCROLLUP) | (1 << TEXTBUTTON_SCROLLDOWN) | (1 << TEXTBUTTON_PREVCHOICE) | (1 << TEXTBUTTON_NEXTCHOICE));
}
enableMenuButtons(1 << TEXTBUTTON_SCROLLDOWN);
disableMenuButtons(1 << TEXTBUTTON_SCROLLUP);
@@ -424,10 +424,10 @@ int StarTrekEngine::getNumTextboxLines(const String &str) {
int lines = 0;
while (text != nullptr) {
- text = getNextTextLine(text, line, TEXTBOX_WIDTH-2);
+ text = getNextTextLine(text, line, TEXTBOX_WIDTH - 2);
lines++;
}
- return lines-1;
+ return lines - 1;
}
String StarTrekEngine::putTextIntoLines(const String &_text) {
@@ -436,17 +436,17 @@ String StarTrekEngine::putTextIntoLines(const String &_text) {
const char *text = _text.c_str();
String output;
- text = getNextTextLine(text, line, TEXTBOX_WIDTH-2);
+ text = getNextTextLine(text, line, TEXTBOX_WIDTH - 2);
while (text != nullptr) {
int len = strlen(line);
- while (len != TEXTBOX_WIDTH-2) {
+ while (len != TEXTBOX_WIDTH - 2) {
line[len++] = ' ';
line[len] = '\0';
}
output += line;
- text = getNextTextLine(text, line, TEXTBOX_WIDTH-2);
+ text = getNextTextLine(text, line, TEXTBOX_WIDTH - 2);
}
return output;
@@ -462,7 +462,7 @@ SharedPtr<TextBitmap> StarTrekEngine::initTextSprite(int *xoffsetPtr, int *yoffs
int textHeight = numTextLines + linesBeforeTextStart;
- SharedPtr<TextBitmap> bitmap(new TextBitmap(TEXTBOX_WIDTH*8, textHeight*8));
+ SharedPtr<TextBitmap> bitmap(new TextBitmap(TEXTBOX_WIDTH * 8, textHeight * 8));
*sprite = Sprite();
sprite->drawPriority = 15;
@@ -470,9 +470,9 @@ SharedPtr<TextBitmap> StarTrekEngine::initTextSprite(int *xoffsetPtr, int *yoffs
sprite->bitmap = bitmap;
sprite->textColor = textColor;
- memset(bitmap->pixels, ' ', textHeight*TEXTBOX_WIDTH);
+ memset(bitmap->pixels, ' ', textHeight * TEXTBOX_WIDTH);
- int varC = SCREEN_WIDTH-1 - xoffset - (bitmap->width + 0x1d) / 2;
+ int varC = SCREEN_WIDTH - 1 - xoffset - (bitmap->width + 0x1d) / 2;
if (varC < 0)
xoffset += varC;
@@ -484,35 +484,35 @@ SharedPtr<TextBitmap> StarTrekEngine::initTextSprite(int *xoffsetPtr, int *yoffs
if (varC < 0)
yoffset -= varC;
- xoffset -= (bitmap->width + 0x1d)/2;
+ xoffset -= (bitmap->width + 0x1d) / 2;
yoffset -= bitmap->height;
bitmap->pixels[0] = 0x10;
- memset(&bitmap->pixels[1], 0x11, TEXTBOX_WIDTH-2);
- bitmap->pixels[TEXTBOX_WIDTH-1] = 0x12;
+ memset(&bitmap->pixels[1], 0x11, TEXTBOX_WIDTH - 2);
+ bitmap->pixels[TEXTBOX_WIDTH - 1] = 0x12;
byte *textAddr = bitmap->pixels + TEXTBOX_WIDTH;
if (withHeader) {
textAddr[0] = 0x13;
- textAddr[TEXTBOX_WIDTH-1] = 0x14;
+ textAddr[TEXTBOX_WIDTH - 1] = 0x14;
textAddr += TEXTBOX_WIDTH;
textAddr[0] = 0x13;
- memset(&textAddr[1], 0x19, TEXTBOX_WIDTH-2);
- textAddr[TEXTBOX_WIDTH-1] = 0x14;
+ memset(&textAddr[1], 0x19, TEXTBOX_WIDTH - 2);
+ textAddr[TEXTBOX_WIDTH - 1] = 0x14;
textAddr += TEXTBOX_WIDTH;
}
- for (int line=0; line<numTextLines; line++) {
+ for (int line = 0; line < numTextLines; line++) {
textAddr[0] = 0x13;
- textAddr[TEXTBOX_WIDTH-1] = 0x14;
+ textAddr[TEXTBOX_WIDTH - 1] = 0x14;
textAddr += TEXTBOX_WIDTH;
}
textAddr[0] = 0x15;
- memset(&textAddr[1], 0x16, TEXTBOX_WIDTH-2);
- textAddr[TEXTBOX_WIDTH-1] = 0x17;
+ memset(&textAddr[1], 0x16, TEXTBOX_WIDTH - 2);
+ textAddr[TEXTBOX_WIDTH - 1] = 0x17;
_gfx->addSprite(sprite);
sprite->drawMode = 3;
@@ -562,7 +562,7 @@ String StarTrekEngine::readLineFormattedText(TextGetterFunc textGetter, uintptr
if (oldSize != text.size())
_textboxHasMultipleChoices = true;
} else if ((_textDisplayMode == TEXTDISPLAY_WAIT || _textDisplayMode == TEXTDISPLAY_SUBTITLES)
- && _sfxEnabled && _sfxWorking) {
+ && _sfxEnabled && _sfxWorking) {
text = playTextAudio(text);
} else {
text = skipTextAudioPrompt(text);
@@ -581,24 +581,6 @@ String StarTrekEngine::readLineFormattedText(TextGetterFunc textGetter, uintptr
return lineFormattedText;
} else
return nullptr;
-
- /* Barebones implementation
- *numTextLines = 1;
-
- uint numChars = textBitmap->width*textBitmap->height;
-
- String text = (this->*textGetter)(choiceIndex, var, nullptr);
- while (text.size() < numChars) text += ' ';
-
- byte *dest = textBitmap->pixels + TEXTBOX_WIDTH + 1;
-
- for (int y=0; y<*numTextLines; y++) {
- memcpy(dest, text.c_str(), TEXTBOX_WIDTH-2);
- dest += TEXTBOX_WIDTH;
- }
-
- return text;
- */
}
String StarTrekEngine::readTextFromArray(int choiceIndex, uintptr data, String *headerTextOutput) {
diff --git a/engines/startrek/text.h b/engines/startrek/text.h
index a5d38bdfad..b4a7598a9b 100644
--- a/engines/startrek/text.h
+++ b/engines/startrek/text.h
@@ -2440,7 +2440,7 @@ enum GameStringIDs {
};
// TODO: Move this out of the header file. It's inflating the executable size.
-const char * const g_gameStrings[] = {
+const char *const g_gameStrings[] = {
nullptr,
"",
"Dialog error",