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authorMatthew Stewart2018-07-28 01:00:40 -0400
committerEugene Sandulenko2018-08-09 08:37:30 +0200
commit012b9ec47c3538530ef0127e90d11b1da16b2c40 (patch)
treead75a07828af86c89d9dd732d09c8193f077f1ef /engines/startrek/rooms
parentb1fde330950db0ffe579906c9d8fceb1c702b55c (diff)
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STARTREK: SINS4
Diffstat (limited to 'engines/startrek/rooms')
-rw-r--r--engines/startrek/rooms/sins2.cpp2
-rw-r--r--engines/startrek/rooms/sins4.cpp296
2 files changed, 294 insertions, 4 deletions
diff --git a/engines/startrek/rooms/sins2.cpp b/engines/startrek/rooms/sins2.cpp
index 42102230ff..f3dc6cd93c 100644
--- a/engines/startrek/rooms/sins2.cpp
+++ b/engines/startrek/rooms/sins2.cpp
@@ -301,7 +301,7 @@ void Room::sins2UseSpockOnDoor() {
}
void Room::sins2UseCommunicator() {
- if (!_awayMission->sins.field46) {
+ if (!_awayMission->sins.enteredRoom4FirstTime) {
showText(TX_SPEAKER_KIRK, TX_SIN2_006);
showText(TX_SPEAKER_SCOTT, TX_SIN2_S16);
showText(TX_SPEAKER_MCCOY, TX_SIN2_017);
diff --git a/engines/startrek/rooms/sins4.cpp b/engines/startrek/rooms/sins4.cpp
index 05c582021c..1400e66601 100644
--- a/engines/startrek/rooms/sins4.cpp
+++ b/engines/startrek/rooms/sins4.cpp
@@ -22,20 +22,310 @@
#include "startrek/room.h"
-#define OBJECT_8 8
+#define OBJECT_NORTH_DOOR 8
-#define HOTSPOT_20 0x20
+#define HOTSPOT_NORTH_DOOR 0x20
+#define HOTSPOT_PANEL 0x21
+#define HOTSPOT_BEAM 0x22
+#define HOTSPOT_LIGHT 0x23
+#define HOTSPOT_WEST_DOOR 0x24
+#define HOTSPOT_EAST_DOOR 0x25
namespace StarTrek {
extern const RoomAction sins4ActionList[] = {
- { {ACTION_TICK, 1, 0, 0}, &Room::sins4Tick1 },
+ { {ACTION_TICK, 1, 0, 0}, &Room::sins4Tick1 },
+
+ { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_PANEL, 0}, &Room::sins4UseSTricorderOnPanel },
+ { {ACTION_USE, OBJECT_SPOCK, HOTSPOT_PANEL, 0}, &Room::sins4UseSpockOnPanel },
+ { {ACTION_USE, OBJECT_IPHASERK, HOTSPOT_NORTH_DOOR, 0}, &Room::sins4UsePhaserOnNorthDoor },
+ { {ACTION_USE, OBJECT_IPHASERS, HOTSPOT_NORTH_DOOR, 0}, &Room::sins4UsePhaserOnNorthDoor },
+ { {ACTION_USE, OBJECT_IPHASERK, HOTSPOT_PANEL, 0}, &Room::sins4UsePhaserOnPanel },
+ { {ACTION_USE, OBJECT_IPHASERS, HOTSPOT_PANEL, 0}, &Room::sins4UsePhaserOnPanel },
+
+ { {ACTION_USE, OBJECT_IIDCARD, HOTSPOT_PANEL, 0}, &Room::sins4UseIDCardOnPanel },
+ { {ACTION_DONE_WALK, 2, 0, 0}, &Room::sins4KirkReachedPanel },
+ { {ACTION_DONE_ANIM, 5, 0, 0}, &Room::sins4KirkPutCardInPanel },
+ { {ACTION_USE, OBJECT_IS8ROCKS, HOTSPOT_PANEL, 0}, &Room::sins4UseRockOnPanel },
+ { {ACTION_DONE_WALK, 3, 0, 0}, &Room::sins4KirkReachedPanelWithRock },
+ { {ACTION_DONE_ANIM, 4, 0, 0}, &Room::sins4KirkUsedRockOnPanel },
+
+ { {ACTION_LOOK, HOTSPOT_WEST_DOOR, 0, 0}, &Room::sins4LookAtWestDoor },
+ { {ACTION_LOOK, HOTSPOT_EAST_DOOR, 0, 0}, &Room::sins4LookAtEastDoor },
+ { {ACTION_LOOK, 0xff, 0, 0}, &Room::sins4LookAnywhere },
+ { {ACTION_LOOK, HOTSPOT_PANEL, 0, 0}, &Room::sins4LookAtPanel },
+ { {ACTION_TICK, 40, 0, 0}, &Room::sins4Tick40 },
+ { {ACTION_LOOK, OBJECT_KIRK, 0, 0}, &Room::sins4LookAtKirk },
+ { {ACTION_LOOK, OBJECT_SPOCK, 0, 0}, &Room::sins4LookAtSpock },
+ { {ACTION_LOOK, OBJECT_MCCOY, 0, 0}, &Room::sins4LookAtMccoy },
+ { {ACTION_LOOK, OBJECT_REDSHIRT, 0, 0}, &Room::sins4LookAtRedshirt },
+ { {ACTION_LOOK, HOTSPOT_LIGHT, 0, 0}, &Room::sins4LookAtLight },
+ { {ACTION_LOOK, HOTSPOT_BEAM, 0, 0}, &Room::sins4LookAtBeam },
+ { {ACTION_LOOK, OBJECT_NORTH_DOOR, 0, 0}, &Room::sins4LookAtOpenNorthDoor },
+ { {ACTION_LOOK, HOTSPOT_NORTH_DOOR, 0, 0}, &Room::sins4LookAtClosedNorthDoor },
+ { {ACTION_TALK, OBJECT_KIRK, 0, 0}, &Room::sins4TalkToKirk },
+ { {ACTION_TALK, OBJECT_SPOCK, 0, 0}, &Room::sins4TalkToSpock },
+ { {ACTION_TALK, OBJECT_MCCOY, 0, 0}, &Room::sins4TalkToMccoy },
+ { {ACTION_TALK, OBJECT_REDSHIRT, 0, 0}, &Room::sins4TalkToRedshirt },
+
+ { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_NORTH_DOOR, 0}, &Room::sins4UseSTricorderOnNorthDoor },
+ { {ACTION_USE, OBJECT_ISTRICOR, 0xff, 0}, &Room::sins4UseSTricorderAnywhere },
+ { {ACTION_USE, OBJECT_ICOMM, 0xff, 0}, &Room::sins4UseCommunicator },
+ { {ACTION_USE, OBJECT_MCCOY, HOTSPOT_NORTH_DOOR, 0}, &Room::sins4UseMccoyOnNorthDoor },
+ { {ACTION_USE, OBJECT_REDSHIRT, HOTSPOT_NORTH_DOOR, 0}, &Room::sins4UseRedshirtOnNorthDoor },
+ { {ACTION_USE, OBJECT_SPOCK, HOTSPOT_NORTH_DOOR, 0}, &Room::sins4UseSpockOnNorthDoor },
+ { {ACTION_USE, OBJECT_MCCOY, HOTSPOT_PANEL, 0}, &Room::sins4UseMccoyOnPanel },
+ { {ACTION_USE, OBJECT_REDSHIRT, HOTSPOT_PANEL, 0}, &Room::sins4UseRedshirtOnPanel },
+
+ { {ACTION_WALK, HOTSPOT_NORTH_DOOR, 0, 0}, &Room::sins4WalkToNorthDoor },
+ { {ACTION_WALK, OBJECT_NORTH_DOOR, 0, 0}, &Room::sins4WalkToNorthDoor },
+ { {ACTION_WALK, HOTSPOT_WEST_DOOR, 0, 0}, &Room::sins4WalkToWestDoor },
+ { {ACTION_WALK, HOTSPOT_EAST_DOOR, 0, 0}, &Room::sins4WalkToEastDoor },
+
+ { {ACTION_USE, OBJECT_IMEDKIT, OBJECT_KIRK, 0}, &Room::sins4UseMedkitOnCrewman },
+ { {ACTION_USE, OBJECT_IMEDKIT, OBJECT_SPOCK, 0}, &Room::sins4UseMedkitOnCrewman },
+ { {ACTION_USE, OBJECT_IMEDKIT, OBJECT_MCCOY, 0}, &Room::sins4UseMedkitOnCrewman },
+ { {ACTION_USE, OBJECT_IMEDKIT, OBJECT_REDSHIRT, 0}, &Room::sins4UseMedkitOnCrewman },
+ { {ACTION_USE, OBJECT_IMTRICOR, OBJECT_KIRK, 0}, &Room::sins4UseMTricorderOnCrewman },
+ { {ACTION_USE, OBJECT_IMTRICOR, OBJECT_SPOCK, 0}, &Room::sins4UseMTricorderOnCrewman },
+ { {ACTION_USE, OBJECT_IMTRICOR, OBJECT_MCCOY, 0}, &Room::sins4UseMTricorderOnCrewman },
+ { {ACTION_USE, OBJECT_IMTRICOR, OBJECT_REDSHIRT, 0}, &Room::sins4UseMTricorderOnCrewman },
};
extern const int sins4NumActions = sizeof(sins4ActionList) / sizeof(RoomAction);
void Room::sins4Tick1() {
+ playVoc("SIN4LOOP");
+
+ if (!_awayMission->sins.enteredRoom4FirstTime)
+ _awayMission->disableInput = 2;
+
+ if (_awayMission->sins.unlockedIDCardDoor)
+ loadActorAnim2(OBJECT_NORTH_DOOR, "s4dro", 0, 0);
+
+ playMidiMusicTracks(MIDITRACK_27, -3);
+}
+
+void Room::sins4UseSTricorderOnPanel() {
+ spockScan(DIR_N, TX_SIN4_020);
+ _awayMission->sins.scannedKeycardLock = true;
+ _awayMission->sins.field39 |= 4;
+
+ if (_awayMission->sins.field39 == 7) {
+ showText(TX_SPEAKER_SPOCK, TX_SIN4_010);
+ _awayMission->sins.field39 |= 8;
+ }
+}
+
+void Room::sins4UseSpockOnPanel() {
+ // NOTE: two implementations of this function, one unused
+ if (true)
+ showText(TX_SPEAKER_SPOCK, TX_SIN4_018);
+ else {
+ showText(TX_SPEAKER_SPOCK, TX_SIN4_021);
+
+ if (_awayMission->sins.field39 == 7) {
+ showText(TX_SPEAKER_SPOCK, TX_SIN4_010);
+ _awayMission->sins.field39 |= 8;
+ }
+ }
+}
+
+void Room::sins4UsePhaserOnNorthDoor() {
+ showText(TX_SPEAKER_SPOCK, TX_SIN4_009);
+}
+
+void Room::sins4UsePhaserOnPanel() {
+ showText(TX_SPEAKER_SPOCK, TX_SIN4_008);
+}
+
+void Room::sins4UseIDCardOnPanel() {
+ if (_awayMission->sins.unlockedIDCardDoor)
+ showText(TX_SIN4N006);
+ else
+ walkCrewmanC(OBJECT_KIRK, 0xb8, 0x86, &Room::sins4KirkReachedPanel);
+}
+
+void Room::sins4KirkReachedPanel() {
+ _awayMission->sins.unlockedIDCardDoor = true;
+ loseItem(OBJECT_IIDCARD);
+ loadActorAnimC(OBJECT_KIRK, "kusemn", -1, -1, &Room::sins4KirkPutCardInPanel);
+
+ _awayMission->disableInput = true; // ENHANCEMENT: disable input
+}
+
+void Room::sins4KirkPutCardInPanel() {
+ loadActorAnim2(OBJECT_NORTH_DOOR, "s4door", 0, 0, 1); // Callback "1" doesn't exist
+ playVoc("MUR4E1");
+ _awayMission->disableInput = false;
+}
+
+void Room::sins4UseRockOnPanel() {
+ walkCrewmanC(OBJECT_KIRK, 0xb8, 0x86, &Room::sins4KirkReachedPanelWithRock);
+}
+
+void Room::sins4KirkReachedPanelWithRock() {
+ loadActorAnimC(OBJECT_KIRK, "kusemn", -1, -1, &Room::sins4KirkUsedRockOnPanel);
+}
+
+void Room::sins4KirkUsedRockOnPanel() {
+ showText(TX_SIN4N012);
+ showText(TX_SPEAKER_SPOCK, TX_SIN4_022);
+
+ if (_awayMission->sins.field39 == 7) {
+ showText(TX_SPEAKER_SPOCK, TX_SIN4_010);
+ _awayMission->sins.field39 |= 8;
+ }
+}
+
+void Room::sins4LookAtWestDoor() {
+ showText(TX_SIN4N009);
+}
+
+void Room::sins4LookAtEastDoor() {
+ showText(TX_SIN4N010);
+}
+
+void Room::sins4LookAnywhere() {
+ showText(TX_SIN4N013);
+}
+
+void Room::sins4LookAtPanel() {
+ showText(TX_SIN4N011);
+}
+
+void Room::sins4Tick40() {
+ if (!_awayMission->sins.enteredRoom4FirstTime) {
+ _awayMission->disableInput = false;
+ showText(TX_SPEAKER_UHURA, TX_SIN4U088);
+ showText(TX_SPEAKER_KIRK, TX_SIN4_007);
+ showText(TX_SPEAKER_UHURA, TX_SIN4U103);
+ showText(TX_SPEAKER_SPOCK, TX_SIN4_025);
+ showText(TX_SPEAKER_KIRK, TX_SIN4_003);
+ showText(TX_SPEAKER_UHURA, TX_SIN4U107);
+ showText(TX_SPEAKER_UHURA, TX_SIN4U105);
+ showText(TX_SPEAKER_KIRK, TX_SIN4_005);
+ _awayMission->sins.enteredRoom4FirstTime = true;
+ }
+}
+
+void Room::sins4LookAtKirk() {
+ showText(TX_SIN4N002);
+}
+
+void Room::sins4LookAtSpock() {
+ showText(TX_SIN4N004);
+}
+
+void Room::sins4LookAtMccoy() {
+ showText(TX_SIN4N003);
+}
+
+void Room::sins4LookAtRedshirt() {
+ showText(TX_SIN4N001);
+}
+
+void Room::sins4LookAtLight() {
+ showText(TX_SIN4N000);
+}
+
+void Room::sins4LookAtBeam() {
+ showText(TX_SIN4N005);
+}
+
+void Room::sins4LookAtOpenNorthDoor() {
+ showText(TX_SIN4N008);
+}
+
+void Room::sins4LookAtClosedNorthDoor() {
+ showText(TX_SIN4N007);
+}
+
+void Room::sins4TalkToKirk() {
+ showText(TX_SPEAKER_KIRK, TX_SIN4_001);
+ showText(TX_SPEAKER_SPOCK, TX_SIN4_028);
+ showText(TX_SPEAKER_KIRK, TX_SIN4_004);
+}
+
+void Room::sins4TalkToSpock() {
+ showText(TX_SPEAKER_SPOCK, TX_SIN4_019);
+}
+
+void Room::sins4TalkToMccoy() {
+ showText(TX_SPEAKER_MCCOY, TX_SIN4_015);
+ showText(TX_SPEAKER_SPOCK, TX_SIN4_024);
+ showText(TX_SPEAKER_MCCOY, TX_SIN4_017);
+}
+
+void Room::sins4TalkToRedshirt() {
+ showText(TX_SPEAKER_MOSHER, TX_SIN4_031);
+}
+
+void Room::sins4UseSTricorderOnNorthDoor() {
+ spockScan(DIR_N, TX_SIN4_027);
+ showText(TX_SPEAKER_MOSHER, TX_SIN4_032);
+ showText(TX_SPEAKER_SPOCK, TX_SIN4_026);
+}
+
+void Room::sins4UseSTricorderAnywhere() {
+ spockScan(DIR_S, TX_SIN4_011);
+
+ if (!_awayMission->sins.gotPointsForScanningRoom4) {
+ _awayMission->sins.missionScore += 1;
+ _awayMission->sins.gotPointsForScanningRoom4 = true;
+ }
+}
+
+void Room::sins4UseCommunicator() {
+ if (!_awayMission->sins.field45) {
+ showText(TX_SPEAKER_UHURA, TX_SIN4U100);
+ showText(TX_SPEAKER_KIRK, TX_SIN4_006);
+ showText(TX_SPEAKER_UHURA, TX_SIN4U83B);
+ showText(TX_SPEAKER_KIRK, TX_SIN4_002);
+ } else
+ showText(TX_SPEAKER_UHURA, TX_SIN4U073);
+}
+
+void Room::sins4UseMccoyOnNorthDoor() {
+ showText(TX_SPEAKER_MCCOY, TX_SIN4_016);
+}
+
+void Room::sins4UseRedshirtOnNorthDoor() {
+ showText(TX_SPEAKER_MOSHER, TX_SIN4_029);
+}
+
+void Room::sins4UseSpockOnNorthDoor() {
+ showText(TX_SPEAKER_SPOCK, TX_SIN4_023);
+}
+
+void Room::sins4UseMccoyOnPanel() {
+ showText(TX_SPEAKER_MCCOY, TX_SIN4_013);
+}
+
+void Room::sins4UseRedshirtOnPanel() {
+ showText(TX_SPEAKER_MOSHER, TX_SIN4_030);
+}
+
+void Room::sins4WalkToNorthDoor() {
+ if (_awayMission->sins.unlockedIDCardDoor)
+ walkCrewman(OBJECT_KIRK, 0x96, 0x7d);
+}
+
+void Room::sins4WalkToWestDoor() {
+ walkCrewman(OBJECT_KIRK, 0x1b, 0x95);
+}
+
+void Room::sins4WalkToEastDoor() {
+ walkCrewman(OBJECT_KIRK, 0x13c, 0x9b);
+}
+
+void Room::sins4UseMedkitOnCrewman() {
+ showText(TX_SPEAKER_MCCOY, TX_SIN4_014);
+}
+
+void Room::sins4UseMTricorderOnCrewman() {
+ mccoyScan(DIR_S, TX_SIN4_012);
}
}