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authorMatthew Stewart2018-07-06 19:34:11 -0400
committerEugene Sandulenko2018-08-09 08:37:30 +0200
commit0f3efc0e55d07fe77f5defb5b40053c1b403694f (patch)
treeb3255a9fb964ed8a32991e32946e438484de0d1f /engines/startrek/rooms
parent6fa0efa4ed131117d5d76039ccc7d5245d0f64a9 (diff)
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STARTREK: TRIAL0
Diffstat (limited to 'engines/startrek/rooms')
-rw-r--r--engines/startrek/rooms/feather6.cpp1
-rw-r--r--engines/startrek/rooms/function_map.h5
-rw-r--r--engines/startrek/rooms/trial0.cpp330
-rw-r--r--engines/startrek/rooms/trial1.cpp37
-rw-r--r--engines/startrek/rooms/trial2.cpp37
-rw-r--r--engines/startrek/rooms/trial3.cpp37
-rw-r--r--engines/startrek/rooms/trial4.cpp37
-rw-r--r--engines/startrek/rooms/trial5.cpp37
8 files changed, 521 insertions, 0 deletions
diff --git a/engines/startrek/rooms/feather6.cpp b/engines/startrek/rooms/feather6.cpp
index c75781402c..5b86a146b8 100644
--- a/engines/startrek/rooms/feather6.cpp
+++ b/engines/startrek/rooms/feather6.cpp
@@ -203,6 +203,7 @@ void Room::feather6UseKnifeAnywhere() {
}
void Room::feather6UseKnifeOnMccoy() {
+ // BUG: Stragey could be dead...
showText(TX_SPEAKER_STRAGEY, TX_FEA6_039); // BUGFIX: Speaker is Stragey (not Spock)
}
diff --git a/engines/startrek/rooms/function_map.h b/engines/startrek/rooms/function_map.h
index a00aa5603f..c83dc99700 100644
--- a/engines/startrek/rooms/function_map.h
+++ b/engines/startrek/rooms/function_map.h
@@ -1785,6 +1785,11 @@ extern const int feather1NumActions, feather2NumActions, feather3NumA
extern const RoomAction feather5ActionList[], feather6ActionList[], feather7ActionList[];
extern const int feather5NumActions, feather6NumActions, feather7NumActions;
+extern const RoomAction trial0ActionList[], trial1ActionList[], trial2ActionList[], trial3ActionList[];
+extern const int trial0NumActions, trial1NumActions, trial2NumActions, trial3NumActions;
+extern const RoomAction trial4ActionList[], trial5ActionList[];
+extern const int trial4NumActions, trial5NumActions;
+
}
#endif
diff --git a/engines/startrek/rooms/trial0.cpp b/engines/startrek/rooms/trial0.cpp
new file mode 100644
index 0000000000..a6a2741945
--- /dev/null
+++ b/engines/startrek/rooms/trial0.cpp
@@ -0,0 +1,330 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "startrek/room.h"
+
+#define OBJECT_VLICT 8
+#define OBJECT_GUARD 9
+#define OBJECT_QUETZECOATL 10
+
+#define HOTSPOT_BENCH 0x23
+#define HOTSPOT_WINDOW 0x25
+#define HOTSPOT_CENTER 0x26
+
+namespace StarTrek {
+
+extern const RoomAction trial0ActionList[] = {
+ { {ACTION_TICK, 1, 0, 0}, &Room::trial0Tick1 },
+ { {ACTION_TICK, 40, 0, 0}, &Room::trial0Tick40 },
+ { {ACTION_TIMER_EXPIRED, 0, 0, 0}, &Room::trial0Timer0Expired },
+
+ { {ACTION_WALK, HOTSPOT_CENTER, 0, 0}, &Room::trial0WalkToRoomCenter },
+ { {ACTION_DONE_WALK, 1, 0, 0}, &Room::trial0ReachedRoomCenter },
+
+ { {ACTION_LOOK, HOTSPOT_WINDOW, 0, 0}, &Room::trial0LookAtWindow },
+ { {ACTION_LOOK, OBJECT_VLICT, 0, 0}, &Room::trial0LookAtVlict },
+ { {ACTION_LOOK, OBJECT_GUARD, 0, 0}, &Room::trial0LookAtGuard },
+ { {ACTION_LOOK, HOTSPOT_BENCH, 0, 0}, &Room::trial0LookAtBench },
+ { {ACTION_LOOK, HOTSPOT_CENTER, 0, 0}, &Room::trial0LookAtSeal },
+ { {ACTION_LOOK, OBJECT_KIRK, 0, 0}, &Room::trial0LookAtKirk },
+ { {ACTION_LOOK, OBJECT_SPOCK, 0, 0}, &Room::trial0LookAtSpock },
+ { {ACTION_LOOK, OBJECT_MCCOY, 0, 0}, &Room::trial0LookAtMccoy },
+ { {ACTION_LOOK, OBJECT_REDSHIRT, 0, 0}, &Room::trial0LookAtRedshirt },
+ { {ACTION_LOOK, OBJECT_QUETZECOATL, 0, 0}, &Room::trial0LookAtQuetzecoatl },
+ { {ACTION_TALK, OBJECT_VLICT, 0, 0}, &Room::trial0TalkToVlict },
+ { {ACTION_TALK, OBJECT_GUARD, 0, 0}, &Room::trial0TalkToGuard },
+ { {ACTION_TALK, OBJECT_QUETZECOATL, 0, 0}, &Room::trial0TalkToQuetzecoatl },
+ { {ACTION_TALK, OBJECT_MCCOY, 0, 0}, &Room::trial0TalkToMccoy },
+ { {ACTION_TALK, OBJECT_SPOCK, 0, 0}, &Room::trial0TalkToSpock },
+ { {ACTION_TALK, OBJECT_REDSHIRT, 0, 0}, &Room::trial0TalkToRedshirt },
+
+ { {ACTION_USE, OBJECT_IPHASERS, 0xff, 0}, &Room::trial0UsePhaserOrRock },
+ { {ACTION_USE, OBJECT_IPHASERK, 0xff, 0}, &Room::trial0UsePhaserOrRock },
+ { {ACTION_USE, OBJECT_IROCK, 0xff, 0}, &Room::trial0UsePhaserOrRock },
+ { {ACTION_USE, OBJECT_ISNAKE, OBJECT_VLICT, 0}, &Room::trial0UseSnakeOnVlict },
+ { {ACTION_USE, OBJECT_ISNAKE, OBJECT_GUARD, 0}, &Room::trial0UseSnakeOnGuard },
+ { {ACTION_USE, OBJECT_IMTRICOR, OBJECT_QUETZECOATL, 0}, &Room::trial0UseMTricorderOnQuetzecoatl },
+ { {ACTION_USE, OBJECT_IMTRICOR, OBJECT_VLICT, 0}, &Room::trial0UseMTricorderOnVlict },
+ { {ACTION_USE, OBJECT_IMTRICOR, 0xff, 0}, &Room::trial0UseMTricorderAnywhere },
+ { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_WINDOW, 0}, &Room::trial0UseSTricorderOnWindow },
+ { {ACTION_USE, OBJECT_ISTRICOR, 0xff, 0}, &Room::trial0UseSTricorderAnywhere },
+ { {ACTION_USE, OBJECT_ICOMM, 0xff, 0}, &Room::trial0UseCommunicator },
+
+ { {ACTION_USE, OBJECT_SPOCK, OBJECT_GUARD, 0}, &Room::trial0UseCrewmanOnKlingon },
+ { {ACTION_USE, OBJECT_KIRK, OBJECT_GUARD, 0}, &Room::trial0UseCrewmanOnKlingon },
+ { {ACTION_USE, OBJECT_REDSHIRT, OBJECT_GUARD, 0}, &Room::trial0UseCrewmanOnKlingon },
+ { {ACTION_USE, OBJECT_SPOCK, OBJECT_VLICT, 0}, &Room::trial0UseCrewmanOnKlingon },
+ { {ACTION_USE, OBJECT_KIRK, OBJECT_VLICT, 0}, &Room::trial0UseCrewmanOnKlingon },
+ { {ACTION_USE, OBJECT_REDSHIRT, OBJECT_VLICT, 0}, &Room::trial0UseCrewmanOnKlingon },
+ { {ACTION_USE, OBJECT_MCCOY, OBJECT_VLICT, 0}, &Room::trial0UseMccoyOnVlict },
+ { {ACTION_USE, OBJECT_MCCOY, OBJECT_GUARD, 0}, &Room::trial0UseMccoyOnGuard },
+ { {ACTION_USE, OBJECT_IMEDKIT, 0xff, 0}, &Room::trial0UseMedkitAnywhere },
+};
+
+extern const int trial0NumActions = sizeof(trial0ActionList) / sizeof(RoomAction);
+
+
+void Room::trial0Tick1() {
+ playVoc("TRI0LOOP");
+ _vm->_awayMission.timers[0] = getRandomWordInRange(180, 600);
+ _vm->_awayMission.trial.field2b = 0x1d;
+ loadActorAnim2(OBJECT_VLICT, "vlict1", 0x9f, 0x48);
+ loadActorAnim2(OBJECT_GUARD, "kgstnd", 0xdc, 0x6a);
+ loadActorAnim2(OBJECT_QUETZECOATL, "qteleg", 0x10e, 0xaa);
+}
+
+void Room::trial0Tick40() {
+ showText(TX_SPEAKER_VLICT, TX_TRI0_058);
+}
+
+void Room::trial0Timer0Expired() { // Doesn't do anything?
+ _vm->_awayMission.timers[0] = getRandomWordInRange(180, 600);
+}
+
+void Room::trial0WalkToRoomCenter() {
+ _vm->_awayMission.disableInput = true;
+ _vm->_awayMission.crewDirectionsAfterWalk[OBJECT_KIRK] = DIR_N;
+ walkCrewmanC(OBJECT_KIRK, 0xa0, 0xaa, &Room::trial0ReachedRoomCenter);
+}
+
+void Room::trial0ReachedRoomCenter() {
+ bool gaveUp = false;
+
+ _vm->_awayMission.disableInput = false;
+ showText(TX_SPEAKER_VLICT, TX_TRI0_053);
+
+ const TextRef choices1[] = {
+ TX_SPEAKER_KIRK,
+ TX_TRI0_019, TX_TRI0_016, TX_TRI0_021,
+ TX_BLANK
+ };
+ showText(choices1);
+
+ showText(TX_SPEAKER_VLICT, TX_TRI0_054);
+ showText(TX_SPEAKER_KIRK, TX_TRI0_004);
+ showText(TX_SPEAKER_VLICT, TX_TRI0_047);
+
+ const TextRef choices2[] = {
+ TX_SPEAKER_KIRK,
+ TX_TRI0_011, TX_TRI0_018, TX_TRI0_015,
+ TX_BLANK
+ };
+ int choice = showText(choices2);
+
+ if (choice == 0) { // Kirk intervenes as a warrior
+ showText(TX_SPEAKER_VLICT, TX_TRI0_043);
+ showText(TX_SPEAKER_KIRK, TX_TRI0_002);
+ showText(TX_SPEAKER_VLICT, TX_TRI0_056);
+ showText(TX_SPEAKER_VLICT, TX_TRI0_061);
+ showText(TX_SPEAKER_KIRK, TX_TRI0_001);
+ showText(TX_SPEAKER_VLICT, TX_TRI0_060);
+ _vm->_awayMission.disableInput = true;
+ loadRoomIndex(1, 4);
+ } else if (choice == 1) { // "This trial is a mockery"
+ showText(TX_SPEAKER_VLICT, TX_TRI0_048);
+ showText(TX_SPEAKER_QUETZECOATL, TX_TRI0_041);
+ showText(TX_SPEAKER_VLICT, TX_TRI0_050);
+ showText(TX_SPEAKER_QUETZECOATL, TX_TRI0_039);
+ showText(TX_SPEAKER_VLICT, TX_TRI0_059);
+ showText(TX_SPEAKER_QUETZECOATL, TX_TRI0_040);
+ showText(TX_SPEAKER_VLICT, TX_TRI0_046);
+
+ const TextRef choices3[] = {
+ TX_SPEAKER_KIRK,
+ TX_TRI0_023, TX_TRI0_006, TX_TRI0_010,
+ TX_BLANK
+ };
+ choice = showText(choices3);
+
+ if (choice == 0 || choice == 1) {
+ showText(TX_SPEAKER_VLICT, TX_TRI0_052);
+
+ const TextRef choices4[] = {
+ TX_SPEAKER_KIRK,
+ TX_TRI0_017, TX_TRI0_020, TX_TRI0_008,
+ TX_BLANK
+ };
+ choice = showText(choices4);
+
+ if (choice == 0 || choice == 1) {
+ showText(TX_SPEAKER_VLICT, TX_TRI0_057);
+ showText(TX_SPEAKER_KIRK, TX_TRI0_003);
+ showText(TX_SPEAKER_VLICT, TX_TRI0_051);
+
+ const TextRef choices5[] = {
+ TX_SPEAKER_KIRK,
+ TX_TRI0_009, TX_TRI0_014, TX_TRI0_013,
+ TX_BLANK
+ };
+ choice = showText(choices5);
+
+ if (choice == 0 || choice == 1) {
+ showText(TX_SPEAKER_VLICT, TX_TRI0_055);
+ _vm->_awayMission.disableInput = true;
+ loadRoomIndex(1, 4);
+ } else { // choice == 2
+ showText(TX_SPEAKER_VLICT, TX_TRI0_045);
+ _vm->_awayMission.disableInput = true;
+ loadRoomIndex(1, 4);
+ }
+ } else // choice == 2
+ gaveUp = true;
+ } else // choice == 2
+ gaveUp = true;
+ } else // choice == 2
+ gaveUp = true;
+
+ if (gaveUp) {
+ playMidiMusicTracks(2, -1);
+ showText(TX_SPEAKER_VLICT, TX_TRI0_049);
+ showText(TX_SPEAKER_VLICT, TX_TRI0_044);
+ _vm->_awayMission.trial.missionScore = 0;
+
+ // FIXME: Are these parameters in the right order?
+ endMission(_vm->_awayMission.trial.field29, _vm->_awayMission.trial.field2b, 0);
+ }
+}
+
+void Room::trial0LookAtWindow() {
+ showText(TX_TRI0N007);
+}
+
+void Room::trial0LookAtVlict() {
+ showText(TX_TRI0N001);
+}
+
+void Room::trial0LookAtGuard() {
+ showText(TX_TRI0N000);
+}
+
+void Room::trial0LookAtBench() {
+ showText(TX_TRI0N006);
+}
+
+void Room::trial0LookAtSeal() {
+ showText(TX_TRI0N008);
+}
+
+void Room::trial0LookAtKirk() {
+ showText(TX_TRI0N004);
+}
+
+void Room::trial0LookAtSpock() {
+ showText(TX_TRI0N005);
+}
+
+void Room::trial0LookAtMccoy() {
+ showText(TX_TRI0N002);
+}
+
+void Room::trial0LookAtRedshirt() {
+ showText(TX_TRI0N003);
+}
+
+void Room::trial0LookAtQuetzecoatl() {
+ showText(TX_TRI0N009);
+}
+
+void Room::trial0TalkToVlict() {
+ showText(TX_SPEAKER_VLICT, TX_TRI0_062);
+}
+
+void Room::trial0TalkToGuard() {
+ showText(TX_SPEAKER_KLINGON_GUARD, TX_TRI0_F24);
+ showText(TX_SPEAKER_BENNIE, TX_TRI0_065);
+ showText(TX_SPEAKER_KIRK, TX_TRI0_007);
+ showText(TX_SPEAKER_BENNIE, TX_TRI0_064);
+ showText(TX_SPEAKER_KIRK, TX_TRI0_022);
+ showText(TX_SPEAKER_BENNIE, TX_TRI0_066);
+}
+
+void Room::trial0TalkToQuetzecoatl() {
+ showText(TX_SPEAKER_QUETZECOATL, TX_TRI0_042);
+}
+
+void Room::trial0TalkToMccoy() {
+ showText(TX_SPEAKER_MCCOY, TX_TRI0_031);
+}
+
+void Room::trial0TalkToSpock() {
+ showText(TX_SPEAKER_SPOCK, TX_TRI0_025);
+}
+
+void Room::trial0TalkToRedshirt() {
+ showText(TX_SPEAKER_BENNIE, TX_TRI0_063);
+}
+
+void Room::trial0UsePhaserOrRock() {
+ showText(TX_SPEAKER_SPOCK, TX_TRI0_026);
+ showText(TX_SPEAKER_MCCOY, TX_TRI0_036);
+}
+
+void Room::trial0UseSnakeOnVlict() {
+ showText(TX_SPEAKER_VLICT, TX_TRI4_076);
+}
+
+void Room::trial0UseSnakeOnGuard() {
+ showText(TX_SPEAKER_KLINGON_GUARD, TX_TRI0_F24);
+}
+
+void Room::trial0UseMTricorderOnQuetzecoatl() {
+ mccoyScan(DIR_S, TX_TRI0_029, true);
+}
+
+void Room::trial0UseMTricorderOnVlict() {
+ mccoyScan(DIR_S, TX_TRI0_030, true);
+}
+
+void Room::trial0UseMTricorderAnywhere() {
+ mccoyScan(DIR_S, TX_TRI0_035, true);
+}
+
+void Room::trial0UseSTricorderOnWindow() {
+ spockScan(DIR_S, TX_TRI0_037, true);
+}
+
+void Room::trial0UseSTricorderAnywhere() {
+ // ENHANCEMENT: Originally didn't play tricorder sound, etc
+ spockScan(DIR_S, TX_TRI0_038, true);
+}
+
+void Room::trial0UseCommunicator() {
+ showText(TX_SPEAKER_UHURA, TX_TRI0U075);
+}
+
+void Room::trial0UseCrewmanOnKlingon() {
+ showText(TX_SPEAKER_SPOCK, TX_TRI0_024);
+}
+
+void Room::trial0UseMccoyOnVlict() {
+ showText(TX_SPEAKER_MCCOY, TX_TRI0_027);
+}
+
+void Room::trial0UseMccoyOnGuard() {
+ showText(TX_SPEAKER_MCCOY, TX_TRI0_028);
+}
+
+void Room::trial0UseMedkitAnywhere() {
+ showText(TX_SPEAKER_MCCOY, TX_TRI0_034);
+}
+
+}
diff --git a/engines/startrek/rooms/trial1.cpp b/engines/startrek/rooms/trial1.cpp
new file mode 100644
index 0000000000..2df16b84af
--- /dev/null
+++ b/engines/startrek/rooms/trial1.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "startrek/room.h"
+
+namespace StarTrek {
+
+extern const RoomAction trial1ActionList[] = {
+ { {ACTION_TICK, 1, 0, 0}, &Room::trial1Tick1 },
+};
+
+extern const int trial1NumActions = sizeof(trial1ActionList) / sizeof(RoomAction);
+
+
+void Room::trial1Tick1() {
+}
+
+}
diff --git a/engines/startrek/rooms/trial2.cpp b/engines/startrek/rooms/trial2.cpp
new file mode 100644
index 0000000000..1bcec41f11
--- /dev/null
+++ b/engines/startrek/rooms/trial2.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "startrek/room.h"
+
+namespace StarTrek {
+
+extern const RoomAction trial2ActionList[] = {
+ { {ACTION_TICK, 1, 0, 0}, &Room::trial2Tick1 },
+};
+
+extern const int trial2NumActions = sizeof(trial2ActionList) / sizeof(RoomAction);
+
+
+void Room::trial2Tick1() {
+}
+
+}
diff --git a/engines/startrek/rooms/trial3.cpp b/engines/startrek/rooms/trial3.cpp
new file mode 100644
index 0000000000..afbb1eee6e
--- /dev/null
+++ b/engines/startrek/rooms/trial3.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "startrek/room.h"
+
+namespace StarTrek {
+
+extern const RoomAction trial3ActionList[] = {
+ { {ACTION_TICK, 1, 0, 0}, &Room::trial3Tick1 },
+};
+
+extern const int trial3NumActions = sizeof(trial3ActionList) / sizeof(RoomAction);
+
+
+void Room::trial3Tick1() {
+}
+
+}
diff --git a/engines/startrek/rooms/trial4.cpp b/engines/startrek/rooms/trial4.cpp
new file mode 100644
index 0000000000..39869aa577
--- /dev/null
+++ b/engines/startrek/rooms/trial4.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "startrek/room.h"
+
+namespace StarTrek {
+
+extern const RoomAction trial4ActionList[] = {
+ { {ACTION_TICK, 1, 0, 0}, &Room::trial4Tick1 },
+};
+
+extern const int trial4NumActions = sizeof(trial4ActionList) / sizeof(RoomAction);
+
+
+void Room::trial4Tick1() {
+}
+
+}
diff --git a/engines/startrek/rooms/trial5.cpp b/engines/startrek/rooms/trial5.cpp
new file mode 100644
index 0000000000..c2f7298d9e
--- /dev/null
+++ b/engines/startrek/rooms/trial5.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "startrek/room.h"
+
+namespace StarTrek {
+
+extern const RoomAction trial5ActionList[] = {
+ { {ACTION_TICK, 1, 0, 0}, &Room::trial5Tick1 },
+};
+
+extern const int trial5NumActions = sizeof(trial5ActionList) / sizeof(RoomAction);
+
+
+void Room::trial5Tick1() {
+}
+
+}