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author | Filippos Karapetis | 2019-08-17 21:54:10 +0300 |
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committer | Filippos Karapetis | 2019-08-17 21:56:14 +0300 |
commit | ef71ebda4d06fb872d1eef4ed17e3ecd74526b21 (patch) | |
tree | b131c486743e344818a2f64922142295a97028f5 /engines/startrek/text.cpp | |
parent | 62d1dbac659213b17d16764f31bf3a1124027284 (diff) | |
download | scummvm-rg350-ef71ebda4d06fb872d1eef4ed17e3ecd74526b21.tar.gz scummvm-rg350-ef71ebda4d06fb872d1eef4ed17e3ecd74526b21.tar.bz2 scummvm-rg350-ef71ebda4d06fb872d1eef4ed17e3ecd74526b21.zip |
STARTREK: Read TUG0 description messages from the respective RDF file
Diffstat (limited to 'engines/startrek/text.cpp')
-rw-r--r-- | engines/startrek/text.cpp | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/engines/startrek/text.cpp b/engines/startrek/text.cpp index 92dfe2472b..f1bb2d9d91 100644 --- a/engines/startrek/text.cpp +++ b/engines/startrek/text.cpp @@ -159,22 +159,6 @@ extern const char *const g_gameStrings[] = { "#TUG0\\TUG0L008#If we could get past the forcefield on the door of the bridge, we should be able to surprise them for sure.", "#TUG0\\TUG0L009#Security analysis, sir: if we transport onto the bridge, we'll have the drop on them -- assuming Mr. Spock has the transporter working porperly.", "#TUG0\\TUG0L010#Since we have a bomb, Captain, we could rearm it, transport it onto the bridge, and perhaps the Elasi will flee into the hallway. Then we could capture them.", - "#TUG0\\TUG0N000#A Runcinate Transmogrifier: An engineering tool used in the maintainance of transporters, which can be fitted with bits having a variety of irregularly serrated surfaces.", - "#TUG0\\TUG0N001#A small bomb appears to have damaged the transporter controls.", - "#TUG0\\TUG0N002#Crewman Simpson.", - "#TUG0\\TUG0N003#James T. Kirk cautiously watches the area.", - "#TUG0\\TUG0N004#Lieutenant Christensen stands ready.", - "#TUG0\\TUG0N005#McCoy wonders how many patients he'll have on this mission.", - "#TUG0\\TUG0N006#Phaser Welder is now charged.", - "#TUG0\\TUG0N007#Spock quietly analyzes the damaged areas of this transporter room.", - "#TUG0\\TUG0N008#The cabinet is empty.", - "#TUG0\\TUG0N009#The transporter bay has been damaged in a recent fire fight.", - "#TUG0\\TUG0N010#The wire scraps are too small, they melt instead of fusing together, and you're left with nothing. ", - "#TUG0\\TUG0N011#These doors have been scarred by phaser fire. There was a battle here.", - "#TUG0\\TUG0N012#These transporter controls are now operational. They are set for just inside the bridge door.", - "#TUG0\\TUG0N013#This is the main transporter pad of the Masada.", - "#TUG0\\TUG0N014#This man was obviously the transporter engineer. He is unconscious, but alive.", - "#TUG1\\TUG1_001#This is a mess now, isn't it?", "#TUG1\\TUG1_002#A forcefield of unusual configurations has been erected in front of the doorway which leads into the bridge. I don't think it would be healthy to approach too closely, Captain.", |