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authorMax Horn2006-03-29 15:59:37 +0000
committerMax Horn2006-03-29 15:59:37 +0000
commit8cdee5a9310aecb0c8e39ceee4059b221d80ee0f (patch)
tree64716fc107097fd6cb82249f02de7642742e4e96 /engines/sword1/screen.cpp
parent0da5fb4c1c14e5953b2df8e495681bb5f70dec60 (diff)
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
svn-id: r21500
Diffstat (limited to 'engines/sword1/screen.cpp')
-rw-r--r--engines/sword1/screen.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sword1/screen.cpp b/engines/sword1/screen.cpp
index 248f1d3227..26672b3a3c 100644
--- a/engines/sword1/screen.cpp
+++ b/engines/sword1/screen.cpp
@@ -21,9 +21,10 @@
*/
#include "common/stdafx.h"
-#include "common/scummsys.h"
+#include "common/endian.h"
#include "common/system.h"
#include "common/util.h"
+
#include "sword1/screen.h"
#include "sword1/logic.h"
#include "sword1/sworddefs.h"