aboutsummaryrefslogtreecommitdiff
path: root/engines/sword1/sound.h
diff options
context:
space:
mode:
authorstrangerke2011-05-22 11:13:37 +0200
committerstrangerke2011-05-24 19:13:51 +0200
commit0805549e1a8fa2cd17f332b6364d3e15eb832c77 (patch)
tree5f68345491b170db664b9e8934553a01aa15e8d0 /engines/sword1/sound.h
parentdc1d07774fc8ab0554047115d319ef8c0a2c3f63 (diff)
downloadscummvm-rg350-0805549e1a8fa2cd17f332b6364d3e15eb832c77.tar.gz
scummvm-rg350-0805549e1a8fa2cd17f332b6364d3e15eb832c77.tar.bz2
scummvm-rg350-0805549e1a8fa2cd17f332b6364d3e15eb832c77.zip
TSAGE: Fix bug "Scene 2100: If you sit down at Quinn's console and then get back up again, his walk animation gets screwed"
Diffstat (limited to 'engines/sword1/sound.h')
0 files changed, 0 insertions, 0 deletions