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authorMax Horn2010-05-04 11:56:52 +0000
committerMax Horn2010-05-04 11:56:52 +0000
commit5568a8473b975dc2e7e0d1f1ae075ebd6d96f2f3 (patch)
treee16103eabfe926312a01e0d3a18efc1fd7f6a5d9 /engines/sword1/sword1.cpp
parentc5f94872a7c4a1082f7c401c4e90f9bd3bf0290e (diff)
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Get rid of Engine::_gameDataDir.
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933
Diffstat (limited to 'engines/sword1/sword1.cpp')
-rw-r--r--engines/sword1/sword1.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/engines/sword1/sword1.cpp b/engines/sword1/sword1.cpp
index 45ad91d6ea..2b3a4042fc 100644
--- a/engines/sword1/sword1.cpp
+++ b/engines/sword1/sword1.cpp
@@ -56,13 +56,14 @@ SwordEngine::SwordEngine(OSystem *syst)
_features = 0;
// Add default file directories
- SearchMan.addSubDirectoryMatching(_gameDataDir, "clusters");
- SearchMan.addSubDirectoryMatching(_gameDataDir, "music");
- SearchMan.addSubDirectoryMatching(_gameDataDir, "speech");
- SearchMan.addSubDirectoryMatching(_gameDataDir, "video");
- SearchMan.addSubDirectoryMatching(_gameDataDir, "smackshi");
- SearchMan.addSubDirectoryMatching(_gameDataDir, "english");//PSX Demo
- SearchMan.addSubDirectoryMatching(_gameDataDir, "italian");//PSX Demo
+ const Common::FSNode gameDataDir(ConfMan.get("path"));
+ SearchMan.addSubDirectoryMatching(gameDataDir, "clusters");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "music");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "speech");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "video");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "smackshi");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "english");//PSX Demo
+ SearchMan.addSubDirectoryMatching(gameDataDir, "italian");//PSX Demo
}
SwordEngine::~SwordEngine() {