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authorTorbjörn Andersson2012-10-06 16:21:48 +0200
committerTorbjörn Andersson2012-10-06 16:24:00 +0200
commite8ad4df1fa93de65a7ed40c7e32a4b428e4fe7fa (patch)
treef8b9ca3ccf796a0bb113fb715ee63227e0c9fee3 /engines/sword1/sword1.cpp
parente38d4f20e8251937fd582e1ebb17568144a41e92 (diff)
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SWORD1: Enable American ("Circle of Blood") panel
If the language is explicitly set to American English, use the American version of the panel for the main control panel. In all other aspects, American English will behave as British English, so it shouldn't break anything.
Diffstat (limited to 'engines/sword1/sword1.cpp')
-rw-r--r--engines/sword1/sword1.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/sword1/sword1.cpp b/engines/sword1/sword1.cpp
index 75e8f72d9d..fa593b8df4 100644
--- a/engines/sword1/sword1.cpp
+++ b/engines/sword1/sword1.cpp
@@ -116,8 +116,9 @@ Common::Error SwordEngine::init() {
_systemVars.controlPanelMode = CP_NEWGAME;
_systemVars.forceRestart = false;
_systemVars.wantFade = true;
+ _systemVars.realLanguage = Common::parseLanguage(ConfMan.get("language"));
- switch (Common::parseLanguage(ConfMan.get("language"))) {
+ switch (_systemVars.realLanguage) {
case Common::DE_DEU:
_systemVars.language = BS1_GERMAN;
break;
@@ -138,6 +139,7 @@ Common::Error SwordEngine::init() {
break;
default:
_systemVars.language = BS1_ENGLISH;
+ break;
}
_systemVars.showText = ConfMan.getBool("subtitles");