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author | Fabio Battaglia | 2009-03-02 11:12:41 +0000 |
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committer | Fabio Battaglia | 2009-03-02 11:12:41 +0000 |
commit | 023320215097f69d99a4c907c847ce867e8069a0 (patch) | |
tree | 4091d5a6f1382fd148c121ad6ee0fc20672f7dea /engines/sword1 | |
parent | 08a2de9447b5eba84d6cc43d77b129479ece33e7 (diff) | |
download | scummvm-rg350-023320215097f69d99a4c907c847ce867e8069a0.tar.gz scummvm-rg350-023320215097f69d99a4c907c847ce867e8069a0.tar.bz2 scummvm-rg350-023320215097f69d99a4c907c847ce867e8069a0.zip |
Formatting changes in older PSX related functions
svn-id: r39071
Diffstat (limited to 'engines/sword1')
-rw-r--r-- | engines/sword1/screen.cpp | 6 | ||||
-rw-r--r-- | engines/sword1/screen.h | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/engines/sword1/screen.cpp b/engines/sword1/screen.cpp index 3a6e4105a5..43657434eb 100644 --- a/engines/sword1/screen.cpp +++ b/engines/sword1/screen.cpp @@ -833,7 +833,7 @@ void Screen::addToGraphicList(uint8 listId, uint32 objId) { } } -uint8* Screen::psxBackgroundToIndexed(uint8* psxBackground, uint32 bakXres, uint32 bakYres) { +uint8* Screen::psxBackgroundToIndexed(uint8 *psxBackground, uint32 bakXres, uint32 bakYres) { uint32 xresInTiles = bakXres / 16; uint32 yresInTiles = ((bakYres / 2) % 16) ? (bakYres / 32) + 1 : (bakYres / 32); uint32 totTiles = xresInTiles * yresInTiles; @@ -884,7 +884,7 @@ uint8* Screen::psxBackgroundToIndexed(uint8* psxBackground, uint32 bakXres, uint } // needed because some psx backgrounds are half width and half height -uint8* Screen::psxShrinkedBackgroundToIndexed(uint8* psxBackground, uint32 bakXres, uint32 bakYres) { +uint8* Screen::psxShrinkedBackgroundToIndexed(uint8 *psxBackground, uint32 bakXres, uint32 bakYres) { uint32 xresInTiles = (bakXres / 2) % 16 ? (bakXres / 32) + 1 : (bakXres / 32); uint32 yresInTiles = (bakYres / 2) % 16 ? (bakYres / 32) + 1 : (bakYres / 32); uint32 totTiles = xresInTiles * yresInTiles; @@ -943,7 +943,7 @@ uint8* Screen::psxShrinkedBackgroundToIndexed(uint8* psxBackground, uint32 bakXr // Last line of tiles is FULL WIDTH! uint32 tileHeight = (remainingTiles == xresInTiles * 2) ? 16 : 8; - halfres_buffer = (uint8*) malloc(bakXres * 16 * 2); + halfres_buffer = (uint8 *)malloc(bakXres * 16 * 2); memset(halfres_buffer, 0, bakXres * 16 * 2); tileXpos = 0; diff --git a/engines/sword1/screen.h b/engines/sword1/screen.h index da150a583c..8a9f9bcc92 100644 --- a/engines/sword1/screen.h +++ b/engines/sword1/screen.h @@ -116,8 +116,8 @@ private: void drawSprite(uint8 *sprData, uint16 sprX, uint16 sprY, uint16 sprWidth, uint16 sprHeight, uint16 sprPitch); void drawPsxHalfShrinkedSprite(uint8 *sprData, uint16 sprX, uint16 sprY, uint16 sprWidth, uint16 sprHeight, uint16 sprPitch); void drawPsxFullShrinkedSprite(uint8 *sprData, uint16 sprX, uint16 sprY, uint16 sprWidth, uint16 sprHeight, uint16 sprPitch); - uint8* psxBackgroundToIndexed(uint8* psxBackground, uint32 bakXres, uint32 bakYres); - uint8* psxShrinkedBackgroundToIndexed(uint8* psxBackground, uint32 bakXres, uint32 bakYres); + uint8* psxBackgroundToIndexed(uint8 *psxBackground, uint32 bakXres, uint32 bakYres); + uint8* psxShrinkedBackgroundToIndexed(uint8 *psxBackground, uint32 bakXres, uint32 bakYres); void fetchPsxParallaxSize(uint8 *psxParallax, uint16 *paraSizeX, uint16 *paraSizeY); void drawPsxParallax(uint8 *psxParallax, uint16 paraScrlX, uint16 scrnScrlX, uint16 scrnWidth); void decompressRLE7(uint8 *src, uint32 compSize, uint8 *dest); |