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author | Max Horn | 2009-09-30 16:16:53 +0000 |
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committer | Max Horn | 2009-09-30 16:16:53 +0000 |
commit | 8ba75fc522f16844524dd4d6f88c3851e2402969 (patch) | |
tree | df25c20389e3e706d508f37914dedc73c6479f00 /engines/sword2/render.cpp | |
parent | 25dde91c7c6c7da52636e3daa34bd9eee5d9dcb9 (diff) | |
download | scummvm-rg350-8ba75fc522f16844524dd4d6f88c3851e2402969.tar.gz scummvm-rg350-8ba75fc522f16844524dd4d6f88c3851e2402969.tar.bz2 scummvm-rg350-8ba75fc522f16844524dd4d6f88c3851e2402969.zip |
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
svn-id: r44495
Diffstat (limited to 'engines/sword2/render.cpp')
-rw-r--r-- | engines/sword2/render.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/sword2/render.cpp b/engines/sword2/render.cpp index 7d41ccd207..6123986367 100644 --- a/engines/sword2/render.cpp +++ b/engines/sword2/render.cpp @@ -618,7 +618,7 @@ int32 Screen::initialisePsxBackgroundLayer(byte *parallax) { if (!(remLines && posY == _yBlocks[_layer] - 1)) remLines = 32; - for(j = 0; j < remLines; j++) { + for (j = 0; j < remLines; j++) { memcpy(tileChunk + j * BLOCKWIDTH * 2, parallax + stripeOffset + j * BLOCKWIDTH, BLOCKWIDTH); memcpy(tileChunk + j * BLOCKWIDTH * 2 + BLOCKWIDTH, parallax + stripeOffset + j * BLOCKWIDTH, BLOCKWIDTH); } @@ -728,7 +728,7 @@ int32 Screen::initialisePsxParallaxLayer(byte *parallax) { block_has_data = true; // If one of the two grouped blocks is without data, then we also have transparency - if(!firstTilePresent || !secondTilePresent) + if (!firstTilePresent || !secondTilePresent) block_is_transparent = true; } @@ -737,7 +737,7 @@ int32 Screen::initialisePsxParallaxLayer(byte *parallax) { byte *block = data; if (firstTilePresent) { for (k = 0; k < 0x400; k++) { - if ( *(block + k) == 0) { + if (*(block + k) == 0) { block_is_transparent = true; break; } @@ -749,7 +749,7 @@ int32 Screen::initialisePsxParallaxLayer(byte *parallax) { // a second tile, check it if (secondTilePresent && !block_is_transparent) { for (k = 0; k < 0x400; k++) { - if ( *(block + k) == 0) { + if (*(block + k) == 0) { block_is_transparent = true; break; } |