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-rw-r--r--backends/fs/abstract-fs.cpp2
-rw-r--r--backends/fs/amigaos4/amigaos4-fs.cpp31
-rw-r--r--backends/fs/psp/psp-fs.cpp2
-rw-r--r--backends/fs/symbian/symbian-fs.cpp6
-rw-r--r--backends/fs/symbian/symbianstream.cpp4
-rw-r--r--backends/platform/PalmOS/Src/base_event.cpp2
-rw-r--r--backends/platform/PalmOS/Src/base_gfx.cpp2
-rw-r--r--backends/platform/gp2x/events.cpp2
-rw-r--r--backends/platform/gp2x/graphics.cpp2
-rw-r--r--backends/platform/gp2xwiz/gp2xwiz-events.cpp16
-rw-r--r--backends/platform/gp2xwiz/gp2xwiz-graphics.cpp138
-rw-r--r--backends/platform/gp2xwiz/gp2xwiz-hw.cpp6
-rw-r--r--backends/platform/iphone/iphone_video.m2
-rw-r--r--backends/platform/linuxmoto/linuxmoto-events.cpp16
-rw-r--r--backends/platform/linuxmoto/linuxmoto-graphics.cpp186
-rw-r--r--backends/platform/linuxmoto/linuxmoto-scaler.h2
-rw-r--r--backends/platform/ps2/savefilemgr.cpp4
-rw-r--r--backends/platform/psp/osys_psp.cpp106
-rw-r--r--backends/platform/psp/psp_main.cpp3
-rw-r--r--backends/platform/sdl/graphics.cpp2
-rw-r--r--backends/platform/symbian/src/ScummVMApp.cpp2
-rw-r--r--backends/platform/symbian/src/SymbianOS.cpp44
-rw-r--r--backends/platform/wii/osystem_gfx.cpp2
-rw-r--r--backends/platform/wince/CEActionsPocket.cpp146
-rw-r--r--backends/platform/wince/CEException.cpp50
-rw-r--r--backends/platform/wince/wince-sdl.cpp68
-rw-r--r--backends/vkeybd/virtual-keyboard.cpp2
-rw-r--r--common/EventRecorder.cpp6
-rw-r--r--common/stream.cpp2
-rw-r--r--common/zlib.cpp2
-rw-r--r--engines/agi/preagi_common.cpp2
-rw-r--r--engines/agi/preagi_mickey.cpp18
-rw-r--r--engines/agi/preagi_troll.cpp8
-rw-r--r--engines/agi/preagi_winnie.cpp20
-rw-r--r--engines/agos/event.cpp6
-rw-r--r--engines/agos/string_pn.cpp4
-rw-r--r--engines/draci/game.cpp6
-rw-r--r--engines/draci/script.cpp4
-rw-r--r--engines/gob/draw_playtoons.cpp6
-rw-r--r--engines/gob/inter.h2
-rw-r--r--engines/gob/inter_v1.cpp2
-rw-r--r--engines/gob/sound/adlib.cpp4
-rw-r--r--engines/kyra/kyra_v1.cpp2
-rw-r--r--engines/kyra/scene_lol.cpp2
-rw-r--r--engines/kyra/sequences_lol.cpp2
-rw-r--r--engines/m4/converse.cpp4
-rw-r--r--engines/parallaction/parallaction.cpp2
-rw-r--r--engines/parallaction/parallaction_br.cpp2
-rw-r--r--engines/parallaction/parallaction_ns.cpp2
-rw-r--r--engines/saga/isomap.cpp4
-rw-r--r--engines/saga/saga.cpp2
-rw-r--r--engines/sci/engine/ksound.cpp2
-rw-r--r--engines/sci/engine/savegame.cpp2
-rw-r--r--engines/sci/engine/state.cpp2
-rw-r--r--engines/sci/engine/vm.cpp4
-rw-r--r--engines/sci/resource.cpp2
-rw-r--r--engines/sci/sfx/core.cpp2
-rw-r--r--engines/scumm/player_v2cms.cpp2
-rw-r--r--engines/sky/logic.cpp3
-rw-r--r--engines/sword1/control.cpp4
-rw-r--r--engines/sword1/logic.cpp3
-rw-r--r--engines/sword1/mouse.cpp5
-rw-r--r--engines/sword1/router.cpp34
-rw-r--r--engines/sword1/screen.cpp26
-rw-r--r--engines/sword1/text.cpp8
-rw-r--r--engines/sword2/maketext.cpp4
-rw-r--r--engines/sword2/palette.cpp2
-rw-r--r--engines/sword2/protocol.cpp2
-rw-r--r--engines/sword2/render.cpp8
-rw-r--r--engines/sword2/router.cpp6
-rw-r--r--engines/sword2/sprite.cpp8
-rw-r--r--engines/teenagent/callbacks.cpp2
-rw-r--r--engines/teenagent/inventory.cpp2
-rw-r--r--engines/teenagent/scene.cpp4
-rw-r--r--engines/teenagent/teenagent.cpp4
-rw-r--r--engines/tinsel/coroutine.h2
-rw-r--r--engines/tinsel/graphics.cpp2
-rw-r--r--graphics/VectorRenderer.cpp72
-rw-r--r--graphics/VectorRendererSpec.cpp6
-rw-r--r--graphics/video/coktelvideo/indeo3.cpp14
-rw-r--r--gui/ThemeParser.cpp6
-rw-r--r--gui/about.cpp4
-rw-r--r--sound/mods/infogrames.cpp2
-rw-r--r--sound/shorten.cpp4
-rw-r--r--sound/softsynth/mt32.cpp2
-rw-r--r--sound/softsynth/mt32/synth.cpp2
-rw-r--r--sound/softsynth/opl/mame.cpp190
-rw-r--r--sound/vag.cpp2
-rw-r--r--tools/create_lure/process_actions.cpp2
-rw-r--r--tools/qtable/qtable.cpp2
90 files changed, 700 insertions, 715 deletions
diff --git a/backends/fs/abstract-fs.cpp b/backends/fs/abstract-fs.cpp
index aa341e70d9..f110e862b7 100644
--- a/backends/fs/abstract-fs.cpp
+++ b/backends/fs/abstract-fs.cpp
@@ -26,7 +26,7 @@
const char *AbstractFSNode::lastPathComponent(const Common::String &str, const char sep) {
// TODO: Get rid of this eventually! Use Common::lastPathComponent instead
- if(str.empty())
+ if (str.empty())
return "";
const char *start = str.c_str();
diff --git a/backends/fs/amigaos4/amigaos4-fs.cpp b/backends/fs/amigaos4/amigaos4-fs.cpp
index 183558409e..9eababe60b 100644
--- a/backends/fs/amigaos4/amigaos4-fs.cpp
+++ b/backends/fs/amigaos4/amigaos4-fs.cpp
@@ -179,8 +179,7 @@ AmigaOSFilesystemNode::AmigaOSFilesystemNode(const Common::String &p) {
const char c = _sPath.lastChar();
if (c != '/' && c != ':')
_sPath += '/';
- }
- else {
+ } else {
//_bIsDirectory = false;
_bIsValid = true;
}
@@ -231,15 +230,13 @@ AmigaOSFilesystemNode::AmigaOSFilesystemNode(BPTR pLock, const char *pDisplayNam
const char c = _sPath.lastChar();
if (c != '/' && c != ':')
_sPath += '/';
- }
- else {
+ } else {
//_bIsDirectory = false;
_bIsValid = true;
}
IDOS->FreeDosObject(DOS_EXAMINEDATA, pExd);
- }
- else {
+ } else {
debug(6, "ExamineObject() returned NULL");
}
@@ -268,7 +265,7 @@ AmigaOSFilesystemNode::~AmigaOSFilesystemNode() {
bool AmigaOSFilesystemNode::exists() const {
ENTER();
- if(_sPath.empty())
+ if (_sPath.empty())
return false;
bool nodeExists = false;
@@ -352,16 +349,16 @@ bool AmigaOSFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, b
struct ExamineData * pExd = NULL; // NB: no need to free value after usage, all is dealt by the DirContext release
AmigaOSFilesystemNode *entry ;
- while( (pExd = IDOS->ExamineDir(context)) ) {
- if( (EXD_IS_FILE(pExd) && ( Common::FSNode::kListFilesOnly == mode ))
+ while ( (pExd = IDOS->ExamineDir(context)) ) {
+ if ( (EXD_IS_FILE(pExd) && ( Common::FSNode::kListFilesOnly == mode ))
|| (EXD_IS_DIRECTORY(pExd) && ( Common::FSNode::kListDirectoriesOnly == mode ))
|| Common::FSNode::kListAll == mode
)
{
BPTR pLock = IDOS->Lock( pExd->Name, SHARED_LOCK );
- if( pLock ) {
+ if (pLock) {
entry = new AmigaOSFilesystemNode( pLock, pExd->Name );
- if( entry ) {
+ if (entry) {
myList.push_back(entry);
}
@@ -369,18 +366,17 @@ bool AmigaOSFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, b
}
}
}
- if( ERROR_NO_MORE_ENTRIES != IDOS->IoErr() ) {
+
+ if (ERROR_NO_MORE_ENTRIES != IDOS->IoErr() ) {
debug(6, "An error occured during ExamineDir");
ret = false;
- }
- else {
+ } else {
ret = true;
}
IDOS->ReleaseDirContext(context);
- }
- else {
+ } else {
debug(6, "Unable to ObtainDirContext");
ret = false;
}
@@ -411,8 +407,7 @@ AbstractFSNode *AmigaOSFilesystemNode::getParent() const {
if (parentDir) {
node = new AmigaOSFilesystemNode(parentDir);
IDOS->UnLock(parentDir);
- }
- else
+ } else
node = new AmigaOSFilesystemNode();
LEAVE();
diff --git a/backends/fs/psp/psp-fs.cpp b/backends/fs/psp/psp-fs.cpp
index 0c53020d94..75a91e5802 100644
--- a/backends/fs/psp/psp-fs.cpp
+++ b/backends/fs/psp/psp-fs.cpp
@@ -96,7 +96,7 @@ PSPFilesystemNode::PSPFilesystemNode(const Common::String &p, bool verify) {
if (verify) {
struct stat st;
- if(PowerMan.beginCriticalSection()==PowerManager::Blocked)
+ if (PowerMan.beginCriticalSection()==PowerManager::Blocked)
PSPDebugSuspend("Suspended in PSPFilesystemNode::PSPFilesystemNode\n");
_isValid = (0 == stat(_path.c_str(), &st));
PowerMan.endCriticalSection();
diff --git a/backends/fs/symbian/symbian-fs.cpp b/backends/fs/symbian/symbian-fs.cpp
index 2fa5d7b142..5d4951e269 100644
--- a/backends/fs/symbian/symbian-fs.cpp
+++ b/backends/fs/symbian/symbian-fs.cpp
@@ -66,9 +66,9 @@ public:
TPtrC8 ptr((const unsigned char*) _path.c_str(), _path.size());
fname.Copy(ptr);
TBool fileExists = BaflUtils::FileExists(static_cast<OSystem_SDL_Symbian*> (g_system)->FsSession(), fname);
- if(!fileExists) {
+ if (!fileExists) {
TParsePtrC parser(fname);
- if(parser.PathPresent() && parser.Path().Compare(_L("\\")) == KErrNone && !parser.NameOrExtPresent()) {
+ if (parser.PathPresent() && parser.Path().Compare(_L("\\")) == KErrNone && !parser.NameOrExtPresent()) {
fileExists = ETrue;
}
}
@@ -137,7 +137,7 @@ SymbianFilesystemNode::SymbianFilesystemNode(const Common::String &path) {
_isValid = ETrue;
_isDirectory = EFalse;
TParsePtrC parser(fname);
- if(parser.PathPresent() && parser.Path().Compare(_L("\\")) == KErrNone && !parser.NameOrExtPresent()) {
+ if (parser.PathPresent() && parser.Path().Compare(_L("\\")) == KErrNone && !parser.NameOrExtPresent()) {
_isDirectory = ETrue;
}
}
diff --git a/backends/fs/symbian/symbianstream.cpp b/backends/fs/symbian/symbianstream.cpp
index 650bbd0dcd..c926cc65f8 100644
--- a/backends/fs/symbian/symbianstream.cpp
+++ b/backends/fs/symbian/symbianstream.cpp
@@ -71,7 +71,7 @@ TSymbianFileEntry* CreateSymbianFileEntry(const char* name, const char* mode) {
fileMode = fileMode| EFileShareAny;
- switch(mode[0]) {
+ switch (mode[0]) {
case 'a':
if (fileEntry->_fileHandle.Open(static_cast<OSystem_SDL_Symbian*>(g_system)->FsSession(), tempFileName, fileMode) != KErrNone) {
if (fileEntry->_fileHandle.Create(static_cast<OSystem_SDL_Symbian*>(g_system)->FsSession(), tempFileName, fileMode) != KErrNone) {
@@ -160,7 +160,7 @@ size_t ReadData(const void* ptr, size_t size, size_t numItems, TSymbianFileEntry
}
}
- if((numItems * size) != pointer.Length() && entry->_lastError == KErrNone) {
+ if ((numItems * size) != pointer.Length() && entry->_lastError == KErrNone) {
entry->_eofReached = ETrue;
}
diff --git a/backends/platform/PalmOS/Src/base_event.cpp b/backends/platform/PalmOS/Src/base_event.cpp
index 81eeb4e79c..ae93514e34 100644
--- a/backends/platform/PalmOS/Src/base_event.cpp
+++ b/backends/platform/PalmOS/Src/base_event.cpp
@@ -324,7 +324,7 @@ bool OSystem_PalmBase::pollEvent(Common::Event &event) {
if (SysHandleEvent(&ev))
continue;
- switch(ev.eType) {
+ switch (ev.eType) {
case penMoveEvent:
get_coordinates(&ev, x, y);
diff --git a/backends/platform/PalmOS/Src/base_gfx.cpp b/backends/platform/PalmOS/Src/base_gfx.cpp
index 73a98909d6..2d2904bdec 100644
--- a/backends/platform/PalmOS/Src/base_gfx.cpp
+++ b/backends/platform/PalmOS/Src/base_gfx.cpp
@@ -53,7 +53,7 @@ int OSystem_PalmBase::getGraphicsMode() const {
}
bool OSystem_PalmBase::setGraphicsMode(int mode) {
- switch(mode) {
+ switch (mode) {
case GFX_NORMAL:
case GFX_WIDE:
_setMode = mode;
diff --git a/backends/platform/gp2x/events.cpp b/backends/platform/gp2x/events.cpp
index bc9a4ff26c..e0117e9313 100644
--- a/backends/platform/gp2x/events.cpp
+++ b/backends/platform/gp2x/events.cpp
@@ -282,7 +282,7 @@ bool OSystem_GP2X::pollEvent(Common::Event &event) {
while (SDL_PollEvent(&ev)) {
- switch(ev.type) {
+ switch (ev.type) {
case SDL_KEYDOWN:{
b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());
diff --git a/backends/platform/gp2x/graphics.cpp b/backends/platform/gp2x/graphics.cpp
index cf874323e0..27732007bc 100644
--- a/backends/platform/gp2x/graphics.cpp
+++ b/backends/platform/gp2x/graphics.cpp
@@ -179,7 +179,7 @@ bool OSystem_GP2X::setGraphicsMode(int mode) {
int newScaleFactor = 1;
- switch(mode) {
+ switch (mode) {
case GFX_NORMAL:
newScaleFactor = 1;
break;
diff --git a/backends/platform/gp2xwiz/gp2xwiz-events.cpp b/backends/platform/gp2xwiz/gp2xwiz-events.cpp
index 48c9af00ff..2774efce1b 100644
--- a/backends/platform/gp2xwiz/gp2xwiz-events.cpp
+++ b/backends/platform/gp2xwiz/gp2xwiz-events.cpp
@@ -81,13 +81,13 @@ static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode) {
}
void OSystem_GP2XWIZ::fillMouseEvent(Common::Event &event, int x, int y) {
- if(_videoMode.mode == GFX_HALF && !_overlayVisible){
- event.mouse.x = x*2;
- event.mouse.y = y*2;
- } else {
- event.mouse.x = x;
- event.mouse.y = y;
- }
+ if (_videoMode.mode == GFX_HALF && !_overlayVisible){
+ event.mouse.x = x*2;
+ event.mouse.y = y*2;
+ } else {
+ event.mouse.x = x;
+ event.mouse.y = y;
+ }
// Update the "keyboard mouse" coords
_km.x = x;
@@ -216,7 +216,7 @@ bool OSystem_GP2XWIZ::pollEvent(Common::Event &event) {
while (SDL_PollEvent(&ev)) {
- switch(ev.type) {
+ switch (ev.type) {
case SDL_KEYDOWN:{
b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());
diff --git a/backends/platform/gp2xwiz/gp2xwiz-graphics.cpp b/backends/platform/gp2xwiz/gp2xwiz-graphics.cpp
index 90f2c821aa..ad4b0fc6ef 100644
--- a/backends/platform/gp2xwiz/gp2xwiz-graphics.cpp
+++ b/backends/platform/gp2xwiz/gp2xwiz-graphics.cpp
@@ -58,13 +58,13 @@ bool OSystem_GP2XWIZ::setGraphicsMode(int mode) {
int newScaleFactor = 1;
- switch(mode) {
+ switch (mode) {
case GFX_NORMAL:
newScaleFactor = 1;
break;
- case GFX_HALF:
- newScaleFactor = 1;
- break;
+ case GFX_HALF:
+ newScaleFactor = 1;
+ break;
default:
warning("unknown gfx mode %d", mode);
return false;
@@ -90,9 +90,9 @@ void OSystem_GP2XWIZ::setGraphicsModeIntern() {
case GFX_NORMAL:
newScalerProc = Normal1x;
break;
- case GFX_HALF:
- newScalerProc = HalfScale;
- break;
+ case GFX_HALF:
+ newScalerProc = HalfScale;
+ break;
default:
error("Unknown gfx mode %d", _videoMode.mode);
@@ -113,19 +113,19 @@ void OSystem_GP2XWIZ::setGraphicsModeIntern() {
void OSystem_GP2XWIZ::initSize(uint w, uint h) {
- assert(_transactionMode == kTransactionActive);
+ assert(_transactionMode == kTransactionActive);
// Avoid redundant res changes
if ((int)w == _videoMode.screenWidth && (int)h == _videoMode.screenHeight)
return;
- _videoMode.screenWidth = w;
+ _videoMode.screenWidth = w;
_videoMode.screenHeight = h;
- if(w > 320 || h > 240){
- setGraphicsMode(GFX_HALF);
- setGraphicsModeIntern();
- toggleMouseGrab();
- }
+ if (w > 320 || h > 240){
+ setGraphicsMode(GFX_HALF);
+ setGraphicsModeIntern();
+ toggleMouseGrab();
+ }
_cksumNum = (w * h / (8 * 8));
@@ -157,13 +157,13 @@ void OSystem_GP2XWIZ::drawMouse() {
int width, height;
int hotX, hotY;
- if(_videoMode.mode == GFX_HALF && !_overlayVisible){
- dst.x = _mouseCurState.x/2;
- dst.y = _mouseCurState.y/2;
- } else {
- dst.x = _mouseCurState.x;
- dst.y = _mouseCurState.y;
- }
+ if (_videoMode.mode == GFX_HALF && !_overlayVisible){
+ dst.x = _mouseCurState.x/2;
+ dst.y = _mouseCurState.y/2;
+ } else {
+ dst.x = _mouseCurState.x;
+ dst.y = _mouseCurState.y;
+ }
if (!_overlayVisible) {
scale = _videoMode.scaleFactor;
@@ -214,7 +214,7 @@ void OSystem_GP2XWIZ::drawMouse() {
// The screen will be updated using real surface coordinates, i.e.
// they will not be scaled or aspect-ratio corrected.
- addDirtyRect(dst.x, dst.y, dst.w, dst.h, true);
+ addDirtyRect(dst.x, dst.y, dst.w, dst.h, true);
}
void OSystem_GP2XWIZ::undrawMouse() {
@@ -227,12 +227,12 @@ void OSystem_GP2XWIZ::undrawMouse() {
return;
if (_mouseBackup.w != 0 && _mouseBackup.h != 0){
- if(_videoMode.mode == GFX_HALF && !_overlayVisible){
- addDirtyRect(x*2, y*2, _mouseBackup.w*2, _mouseBackup.h*2);
- } else {
- addDirtyRect(x, y, _mouseBackup.w, _mouseBackup.h);
- }
- }
+ if (_videoMode.mode == GFX_HALF && !_overlayVisible){
+ addDirtyRect(x*2, y*2, _mouseBackup.w*2, _mouseBackup.h*2);
+ } else {
+ addDirtyRect(x, y, _mouseBackup.w, _mouseBackup.h);
+ }
+ }
}
void OSystem_GP2XWIZ::internUpdateScreen() {
@@ -348,11 +348,11 @@ void OSystem_GP2XWIZ::internUpdateScreen() {
for (r = _dirtyRectList; r != lastRect; ++r) {
register int dst_y = r->y + _currentShakePos;
register int dst_h = 0;
- register int dst_w = r->w;
+ register int dst_w = r->w;
register int orig_dst_y = 0;
register int dst_x = r->x;
- register int src_y;
- register int src_x;
+ register int src_y;
+ register int src_x;
if (dst_y < height) {
dst_h = r->h;
@@ -360,42 +360,42 @@ void OSystem_GP2XWIZ::internUpdateScreen() {
dst_h = height - dst_y;
orig_dst_y = dst_y;
- src_x = dst_x;
- src_y = dst_y;
+ src_x = dst_x;
+ src_y = dst_y;
if (_videoMode.aspectRatioCorrection && !_overlayVisible)
dst_y = real2Aspect(dst_y);
assert(scalerProc != NULL);
- if(_videoMode.mode == GFX_HALF && scalerProc == HalfScale){
- if(dst_x%2==1){
- dst_x--;
- dst_w++;
- }
- if(dst_y%2==1){
- dst_y--;
- dst_h++;
- }
- src_x = dst_x;
- src_y = dst_y;
- dst_x = dst_x / 2;
- dst_y = dst_y / 2;
- }
- scalerProc((byte *)srcSurf->pixels + (src_x * 2 + 2) + (src_y + 1) * srcPitch, srcPitch,
+ if (_videoMode.mode == GFX_HALF && scalerProc == HalfScale){
+ if (dst_x%2==1){
+ dst_x--;
+ dst_w++;
+ }
+ if (dst_y%2==1){
+ dst_y--;
+ dst_h++;
+ }
+ src_x = dst_x;
+ src_y = dst_y;
+ dst_x = dst_x / 2;
+ dst_y = dst_y / 2;
+ }
+ scalerProc((byte *)srcSurf->pixels + (src_x * 2 + 2) + (src_y + 1) * srcPitch, srcPitch,
(byte *)_hwscreen->pixels + dst_x * 2 + dst_y * dstPitch, dstPitch, dst_w, dst_h);
}
- if(_videoMode.mode == GFX_HALF && scalerProc == HalfScale){
- r->w = r->w / 2;
- r->h = dst_h / 2;
- } else {
- r->w = r->w;
- r->h = dst_h;
- }
+ if (_videoMode.mode == GFX_HALF && scalerProc == HalfScale){
+ r->w = r->w / 2;
+ r->h = dst_h / 2;
+ } else {
+ r->w = r->w;
+ r->h = dst_h;
+ }
- r->x = dst_x;
- r->y = dst_y;
+ r->x = dst_x;
+ r->y = dst_y;
#ifndef DISABLE_SCALERS
@@ -430,27 +430,27 @@ void OSystem_GP2XWIZ::internUpdateScreen() {
}
void OSystem_GP2XWIZ::showOverlay() {
- if(_videoMode.mode == GFX_HALF){
- _mouseCurState.x = _mouseCurState.x / 2;
- _mouseCurState.y = _mouseCurState.y / 2;
- }
+ if (_videoMode.mode == GFX_HALF){
+ _mouseCurState.x = _mouseCurState.x / 2;
+ _mouseCurState.y = _mouseCurState.y / 2;
+ }
OSystem_SDL::showOverlay();
}
void OSystem_GP2XWIZ::hideOverlay() {
- if(_videoMode.mode == GFX_HALF){
- _mouseCurState.x = _mouseCurState.x * 2;
- _mouseCurState.y = _mouseCurState.y * 2;
- }
+ if (_videoMode.mode == GFX_HALF){
+ _mouseCurState.x = _mouseCurState.x * 2;
+ _mouseCurState.y = _mouseCurState.y * 2;
+ }
OSystem_SDL::hideOverlay();
}
void OSystem_GP2XWIZ::warpMouse(int x, int y) {
if (_mouseCurState.x != x || _mouseCurState.y != y) {
- if(_videoMode.mode == GFX_HALF && !_overlayVisible){
- x = x / 2;
- y = y / 2;
- }
+ if (_videoMode.mode == GFX_HALF && !_overlayVisible){
+ x = x / 2;
+ y = y / 2;
+ }
}
OSystem_SDL::warpMouse(x, y);
}
diff --git a/backends/platform/gp2xwiz/gp2xwiz-hw.cpp b/backends/platform/gp2xwiz/gp2xwiz-hw.cpp
index 4a86443aa7..bc1aa00ce4 100644
--- a/backends/platform/gp2xwiz/gp2xwiz-hw.cpp
+++ b/backends/platform/gp2xwiz/gp2xwiz-hw.cpp
@@ -65,8 +65,8 @@ void mixerMoveVolume(int direction) {
if (direction == VOLUME_UP) volumeLevel += VOLUME_CHANGE_RATE/2;
if (direction == VOLUME_DOWN) volumeLevel -= VOLUME_CHANGE_RATE/2;
} else {
- if(direction == VOLUME_UP) volumeLevel += VOLUME_CHANGE_RATE;
- if(direction == VOLUME_DOWN) volumeLevel -= VOLUME_CHANGE_RATE;
+ if (direction == VOLUME_UP) volumeLevel += VOLUME_CHANGE_RATE;
+ if (direction == VOLUME_DOWN) volumeLevel -= VOLUME_CHANGE_RATE;
}
if (volumeLevel < VOLUME_MIN) volumeLevel = VOLUME_MIN;
@@ -74,7 +74,7 @@ void mixerMoveVolume(int direction) {
unsigned long soundDev = open("/dev/mixer", O_RDWR);
- if(soundDev) {
+ if (soundDev) {
int vol = ((volumeLevel << 8) | volumeLevel);
ioctl(soundDev, SOUND_MIXER_WRITE_PCM, &vol);
close(soundDev);
diff --git a/backends/platform/iphone/iphone_video.m b/backends/platform/iphone/iphone_video.m
index ef55a655c0..33585bdacb 100644
--- a/backends/platform/iphone/iphone_video.m
+++ b/backends/platform/iphone/iphone_video.m
@@ -352,7 +352,7 @@ uint getSizeNextPOT(uint size) {
- (void)addEvent:(NSDictionary*)event {
- if(_events == nil)
+ if (_events == nil)
_events = [[NSMutableArray alloc] init];
[_events addObject: event];
diff --git a/backends/platform/linuxmoto/linuxmoto-events.cpp b/backends/platform/linuxmoto/linuxmoto-events.cpp
index aa71fe8be3..50daa12d5b 100644
--- a/backends/platform/linuxmoto/linuxmoto-events.cpp
+++ b/backends/platform/linuxmoto/linuxmoto-events.cpp
@@ -44,13 +44,13 @@ static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode) {
}
void OSystem_LINUXMOTO::fillMouseEvent(Common::Event &event, int x, int y) {
- if(_videoMode.mode == GFX_HALF && !_overlayVisible) {
- event.mouse.x = x*2;
- event.mouse.y = y*2;
- } else {
- event.mouse.x = x;
- event.mouse.y = y;
- }
+ if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
+ event.mouse.x = x*2;
+ event.mouse.y = y*2;
+ } else {
+ event.mouse.x = x;
+ event.mouse.y = y;
+ }
// Update the "keyboard mouse" coords
_km.x = x;
@@ -82,7 +82,7 @@ bool OSystem_LINUXMOTO::remapKey(SDL_Event &ev, Common::Event &event) {
ev.key.keysym.sym = SDLK_F5;
}
// VirtualKeyboard - Camera key
- else if (ev.key.keysym.sym == SDLK_PAUSE) {
+ else if (ev.key.keysym.sym == SDLK_PAUSE) {
ev.key.keysym.sym = SDLK_F7;
}
// Enter - mod+fire key
diff --git a/backends/platform/linuxmoto/linuxmoto-graphics.cpp b/backends/platform/linuxmoto/linuxmoto-graphics.cpp
index e74cb8dbf3..592d991a7f 100644
--- a/backends/platform/linuxmoto/linuxmoto-graphics.cpp
+++ b/backends/platform/linuxmoto/linuxmoto-graphics.cpp
@@ -58,13 +58,13 @@ bool OSystem_LINUXMOTO::setGraphicsMode(int mode) {
int newScaleFactor = 1;
- switch(mode) {
+ switch (mode) {
case GFX_NORMAL:
- newScaleFactor = 1;
- break;
+ newScaleFactor = 1;
+ break;
case GFX_HALF:
- newScaleFactor = 1;
- break;
+ newScaleFactor = 1;
+ break;
default:
warning("unknown gfx mode %d", mode);
return false;
@@ -113,20 +113,20 @@ void OSystem_LINUXMOTO::setGraphicsModeIntern() {
void OSystem_LINUXMOTO::initSize(uint w, uint h) {
- assert(_transactionMode == kTransactionActive);
+ assert(_transactionMode == kTransactionActive);
// Avoid redundant res changes
if ((int)w == _videoMode.screenWidth && (int)h == _videoMode.screenHeight)
return;
- _videoMode.screenWidth = w;
- _videoMode.screenHeight = h;
+ _videoMode.screenWidth = w;
+ _videoMode.screenHeight = h;
- if (w > 320 || h > 240) {
- setGraphicsMode(GFX_HALF);
- setGraphicsModeIntern();
- toggleMouseGrab();
- }
+ if (w > 320 || h > 240) {
+ setGraphicsMode(GFX_HALF);
+ setGraphicsModeIntern();
+ toggleMouseGrab();
+ }
_cksumNum = (w * h / (8 * 8));
@@ -137,30 +137,30 @@ void OSystem_LINUXMOTO::initSize(uint w, uint h) {
}
bool OSystem_LINUXMOTO::loadGFXMode() {
- printf("Game ScreenMode = %d*%d\n",_videoMode.screenWidth, _videoMode.screenHeight);
- if (_videoMode.screenWidth > 320 || _videoMode.screenHeight > 240) {
- _videoMode.aspectRatioCorrection = false;
- setGraphicsMode(GFX_HALF);
- printf("GraphicsMode set to HALF\n");
+ printf("Game ScreenMode = %d*%d\n",_videoMode.screenWidth, _videoMode.screenHeight);
+ if (_videoMode.screenWidth > 320 || _videoMode.screenHeight > 240) {
+ _videoMode.aspectRatioCorrection = false;
+ setGraphicsMode(GFX_HALF);
+ printf("GraphicsMode set to HALF\n");
+ } else {
+ setGraphicsMode(GFX_NORMAL);
+ printf("GraphicsMode set to NORMAL\n");
+ }
+ if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
+ _videoMode.overlayWidth = 320;
+ _videoMode.overlayHeight = 240;
+ _videoMode.fullscreen = true;
} else {
- setGraphicsMode(GFX_NORMAL);
- printf("GraphicsMode set to NORMAL\n");
- }
- if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
- _videoMode.overlayWidth = 320;
- _videoMode.overlayHeight = 240;
- _videoMode.fullscreen = true;
- } else {
- _videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
- _videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor;
+ _videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
+ _videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor;
- if (_videoMode.aspectRatioCorrection)
- _videoMode.overlayHeight = real2Aspect(_videoMode.overlayHeight);
+ if (_videoMode.aspectRatioCorrection)
+ _videoMode.overlayHeight = real2Aspect(_videoMode.overlayHeight);
- _videoMode.hardwareWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
- _videoMode.hardwareHeight = effectiveScreenHeight();
- }
+ _videoMode.hardwareWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
+ _videoMode.hardwareHeight = effectiveScreenHeight();
+ }
return OSystem_SDL::loadGFXMode();
}
@@ -176,13 +176,13 @@ void OSystem_LINUXMOTO::drawMouse() {
int width, height;
int hotX, hotY;
- if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
- dst.x = _mouseCurState.x/2;
- dst.y = _mouseCurState.y/2;
- } else {
- dst.x = _mouseCurState.x;
- dst.y = _mouseCurState.y;
- }
+ if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
+ dst.x = _mouseCurState.x/2;
+ dst.y = _mouseCurState.y/2;
+ } else {
+ dst.x = _mouseCurState.x;
+ dst.y = _mouseCurState.y;
+ }
if (!_overlayVisible) {
scale = _videoMode.scaleFactor;
@@ -192,7 +192,6 @@ void OSystem_LINUXMOTO::drawMouse() {
dst.h = _mouseCurState.vH;
hotX = _mouseCurState.vHotX;
hotY = _mouseCurState.vHotY;
-
} else {
scale = 1;
width = _videoMode.overlayWidth;
@@ -201,7 +200,6 @@ void OSystem_LINUXMOTO::drawMouse() {
dst.h = _mouseCurState.rH;
hotX = _mouseCurState.rHotX;
hotY = _mouseCurState.rHotY;
-
}
// The mouse is undrawn using virtual coordinates, i.e. they may be
@@ -235,7 +233,7 @@ void OSystem_LINUXMOTO::drawMouse() {
// The screen will be updated using real surface coordinates, i.e.
// they will not be scaled or aspect-ratio corrected.
- addDirtyRect(dst.x, dst.y, dst.w, dst.h, true);
+ addDirtyRect(dst.x, dst.y, dst.w, dst.h, true);
}
void OSystem_LINUXMOTO::undrawMouse() {
@@ -247,13 +245,13 @@ void OSystem_LINUXMOTO::undrawMouse() {
if (!_overlayVisible && (x >= _videoMode.screenWidth || y >= _videoMode.screenHeight))
return;
- if (_mouseBackup.w != 0 && _mouseBackup.h != 0){
- if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
- addDirtyRect(x*2, y*2, _mouseBackup.w*2, _mouseBackup.h*2);
- } else {
- addDirtyRect(x, y, _mouseBackup.w, _mouseBackup.h);
- }
- }
+ if (_mouseBackup.w != 0 && _mouseBackup.h != 0) {
+ if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
+ addDirtyRect(x*2, y*2, _mouseBackup.w*2, _mouseBackup.h*2);
+ } else {
+ addDirtyRect(x, y, _mouseBackup.w, _mouseBackup.h);
+ }
+ }
}
void OSystem_LINUXMOTO::internUpdateScreen() {
@@ -388,43 +386,41 @@ void OSystem_LINUXMOTO::internUpdateScreen() {
assert(scalerProc != NULL);
- if (_videoMode.mode == GFX_HALF && scalerProc == HalfScale) {
-
- if (dst_x%2==1) {
- dst_x--;
- dst_w++;
- }
- if (dst_y%2==1) {
- dst_y--;
- dst_h++;
- }
-
- if (dst_w&1)
- dst_w++;
- if (dst_h&1)
- dst_h++;
-
- src_x = dst_x;
- src_y = dst_y;
- dst_x = dst_x / 2;
- dst_y = dst_y / 2;
- }
- scalerProc((byte *)srcSurf->pixels + (src_x * 2 + 2) + (src_y + 1) * srcPitch, srcPitch,
+ if (_videoMode.mode == GFX_HALF && scalerProc == HalfScale) {
+
+ if (dst_x%2==1) {
+ dst_x--;
+ dst_w++;
+ }
+ if (dst_y%2==1) {
+ dst_y--;
+ dst_h++;
+ }
+
+ if (dst_w&1)
+ dst_w++;
+ if (dst_h&1)
+ dst_h++;
+
+ src_x = dst_x;
+ src_y = dst_y;
+ dst_x = dst_x / 2;
+ dst_y = dst_y / 2;
+ }
+ scalerProc((byte *)srcSurf->pixels + (src_x * 2 + 2) + (src_y + 1) * srcPitch, srcPitch,
(byte *)_hwscreen->pixels + dst_x * 2 + dst_y * dstPitch, dstPitch, dst_w, dst_h);
}
- if (_videoMode.mode == GFX_HALF && scalerProc == HalfScale) {
-
- r->w = r->w / 2;
- r->h = dst_h / 2;
- } else {
- r->w = r->w;
- r->h = dst_h;
- }
-
- r->x = dst_x;
- r->y = dst_y;
+ if (_videoMode.mode == GFX_HALF && scalerProc == HalfScale) {
+ r->w = r->w / 2;
+ r->h = dst_h / 2;
+ } else {
+ r->w = r->w;
+ r->h = dst_h;
+ }
+ r->x = dst_x;
+ r->y = dst_y;
#ifndef DISABLE_SCALERS
if (_videoMode.aspectRatioCorrection && orig_dst_y < height && !_overlayVisible)
@@ -458,27 +454,27 @@ void OSystem_LINUXMOTO::internUpdateScreen() {
}
void OSystem_LINUXMOTO::showOverlay() {
- if (_videoMode.mode == GFX_HALF) {
- _mouseCurState.x = _mouseCurState.x / 2;
- _mouseCurState.y = _mouseCurState.y / 2;
- }
+ if (_videoMode.mode == GFX_HALF) {
+ _mouseCurState.x = _mouseCurState.x / 2;
+ _mouseCurState.y = _mouseCurState.y / 2;
+ }
OSystem_SDL::showOverlay();
}
void OSystem_LINUXMOTO::hideOverlay() {
- if (_videoMode.mode == GFX_HALF) {
- _mouseCurState.x = _mouseCurState.x * 2;
- _mouseCurState.y = _mouseCurState.y * 2;
- }
+ if (_videoMode.mode == GFX_HALF) {
+ _mouseCurState.x = _mouseCurState.x * 2;
+ _mouseCurState.y = _mouseCurState.y * 2;
+ }
OSystem_SDL::hideOverlay();
}
void OSystem_LINUXMOTO::warpMouse(int x, int y) {
if (_mouseCurState.x != x || _mouseCurState.y != y) {
- if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
- x = x / 2;
- y = y / 2;
- }
+ if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
+ x = x / 2;
+ y = y / 2;
+ }
}
OSystem_SDL::warpMouse(x, y);
}
diff --git a/backends/platform/linuxmoto/linuxmoto-scaler.h b/backends/platform/linuxmoto/linuxmoto-scaler.h
index e8064f40f9..03d4bec82f 100644
--- a/backends/platform/linuxmoto/linuxmoto-scaler.h
+++ b/backends/platform/linuxmoto/linuxmoto-scaler.h
@@ -33,7 +33,7 @@
// FIXME: For now keep hacks in this header to save polluting the SDL backend.
enum {
- GFX_HALF = 12
+ GFX_HALF = 12
};
// TODO/FIXME: Move this platform specific scaler into /graphics/scaler and properly merge with the WinCE PocketPCHalf that it is based on.
diff --git a/backends/platform/ps2/savefilemgr.cpp b/backends/platform/ps2/savefilemgr.cpp
index 1613863530..192e3a4b7e 100644
--- a/backends/platform/ps2/savefilemgr.cpp
+++ b/backends/platform/ps2/savefilemgr.cpp
@@ -125,7 +125,7 @@ Common::InSaveFile *Ps2SaveFileManager::openForLoading(const Common::String &fil
Common::FSNode file(path);
- if(!file.exists())
+ if (!file.exists())
return NULL;
sf = file.createReadStream();
@@ -133,7 +133,7 @@ Common::InSaveFile *Ps2SaveFileManager::openForLoading(const Common::String &fil
} else {
Common::FSNode file = savePath.getChild(filename);
- if(!file.exists())
+ if (!file.exists())
return NULL;
sf = file.createReadStream();
diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp
index 16f35f971f..960f135499 100644
--- a/backends/platform/psp/osys_psp.cpp
+++ b/backends/platform/psp/osys_psp.cpp
@@ -617,19 +617,19 @@ void OSystem_PSP::updateScreen() {
sceGuDisable(GU_ALPHA_TEST);
sceGuEnable(GU_BLEND);
sceGuBlendFunc(GU_ADD, GU_SRC_ALPHA, GU_ONE_MINUS_SRC_ALPHA, 0, 0);
- switch(_keyboardMode) {
- case 0:
- sceGuTexImage(0, 512, 512, 480, keyboard_letters);
- break;
- case CAPS_LOCK:
- sceGuTexImage(0, 512, 512, 480, keyboard_letters_shift);
- break;
- case SYMBOLS:
- sceGuTexImage(0, 512, 512, 480, keyboard_symbols);
- break;
- case (CAPS_LOCK | SYMBOLS):
- sceGuTexImage(0, 512, 512, 480, keyboard_symbols_shift);
- break;
+ switch (_keyboardMode) {
+ case 0:
+ sceGuTexImage(0, 512, 512, 480, keyboard_letters);
+ break;
+ case CAPS_LOCK:
+ sceGuTexImage(0, 512, 512, 480, keyboard_letters_shift);
+ break;
+ case SYMBOLS:
+ sceGuTexImage(0, 512, 512, 480, keyboard_symbols);
+ break;
+ case (CAPS_LOCK | SYMBOLS):
+ sceGuTexImage(0, 512, 512, 480, keyboard_symbols_shift);
+ break;
}
sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA);
@@ -1006,50 +1006,50 @@ bool OSystem_PSP::pollEvent(Common::Event &event) {
event.type = (pad.Buttons & PSP_CTRL_CROSS) ? Common::EVENT_KEYDOWN : Common::EVENT_KEYUP;
if (_keySelected > 26) {
event.kbd.flags = 0;
- switch(_keySelected) {
- case 27:
- event.kbd.ascii = ' ';
- event.kbd.keycode = Common::KEYCODE_SPACE;
- break;
- case 28:
- event.kbd.ascii = 127;
- event.kbd.keycode = Common::KEYCODE_DELETE;
+ switch (_keySelected) {
+ case 27:
+ event.kbd.ascii = ' ';
+ event.kbd.keycode = Common::KEYCODE_SPACE;
+ break;
+ case 28:
+ event.kbd.ascii = 127;
+ event.kbd.keycode = Common::KEYCODE_DELETE;
+ break;
+ case 29:
+ event.kbd.ascii = 8;
+ event.kbd.keycode = Common::KEYCODE_BACKSPACE;
+ break;
+ case 30:
+ event.kbd.ascii = 13;
+ event.kbd.keycode = Common::KEYCODE_RETURN;
+ break;
+ }
+ } else {
+ switch ( _keyboardMode) {
+ case 0:
+ event.kbd.flags = 0;
+ event.kbd.ascii = 'a'+_keySelected-1;
+ event.kbd.keycode = (Common::KeyCode)(Common::KEYCODE_a + _keySelected-1);
break;
- case 29:
- event.kbd.ascii = 8;
- event.kbd.keycode = Common::KEYCODE_BACKSPACE;
+ case CAPS_LOCK:
+ event.kbd.ascii = 'A'+_keySelected-1;
+ event.kbd.keycode = (Common::KeyCode)(Common::KEYCODE_a + _keySelected-1);
+ event.kbd.flags = Common::KBD_SHIFT;
break;
- case 30:
- event.kbd.ascii = 13;
- event.kbd.keycode = Common::KEYCODE_RETURN;
+ case SYMBOLS:
+ if (_keySelected < 21) {
+ event.kbd.flags = 0;
+ event.kbd.ascii = kbd_ascii[_keySelected-1];
+ event.kbd.keycode = kbd_code[ _keySelected-1];
+ }
break;
- }
- } else {
- switch( _keyboardMode) {
- case 0:
+ case (SYMBOLS|CAPS_LOCK):
+ if (_keySelected < 21) {
event.kbd.flags = 0;
- event.kbd.ascii = 'a'+_keySelected-1;
- event.kbd.keycode = (Common::KeyCode)(Common::KEYCODE_a + _keySelected-1);
- break;
- case CAPS_LOCK:
- event.kbd.ascii = 'A'+_keySelected-1;
- event.kbd.keycode = (Common::KeyCode)(Common::KEYCODE_a + _keySelected-1);
- event.kbd.flags = Common::KBD_SHIFT;
- break;
- case SYMBOLS:
- if (_keySelected < 21) {
- event.kbd.flags = 0;
- event.kbd.ascii = kbd_ascii[_keySelected-1];
- event.kbd.keycode = kbd_code[ _keySelected-1];
- }
- break;
- case (SYMBOLS|CAPS_LOCK):
- if (_keySelected < 21) {
- event.kbd.flags = 0;
- event.kbd.ascii = kbd_ascii_cl[_keySelected-1];
- event.kbd.keycode = kbd_code_cl[ _keySelected-1];
- }
- break;
+ event.kbd.ascii = kbd_ascii_cl[_keySelected-1];
+ event.kbd.keycode = kbd_code_cl[ _keySelected-1];
+ }
+ break;
}
}
_prevButtons = pad.Buttons;
diff --git a/backends/platform/psp/psp_main.cpp b/backends/platform/psp/psp_main.cpp
index 74363e4ac9..1f33e0add0 100644
--- a/backends/platform/psp/psp_main.cpp
+++ b/backends/platform/psp/psp_main.cpp
@@ -23,7 +23,6 @@
*
*/
-
#define USERSPACE_ONLY //don't use kernel mode features
#ifndef USERSPACE_ONLY
@@ -118,7 +117,7 @@ int CallbackThread(SceSize /*size*/, void *arg) {
cbid = sceKernelCreateCallback("Power Callback", (SceKernelCallbackFunction)power_callback, 0);
if (cbid >= 0) {
- if(scePowerRegisterCallback(-1, cbid) < 0) {
+ if (scePowerRegisterCallback(-1, cbid) < 0) {
PSPDebugTrace("SetupCallbacks(): Couldn't register callback for power_callback\n");
}
} else {
diff --git a/backends/platform/sdl/graphics.cpp b/backends/platform/sdl/graphics.cpp
index ed881952b7..ff09e5bc8f 100644
--- a/backends/platform/sdl/graphics.cpp
+++ b/backends/platform/sdl/graphics.cpp
@@ -301,7 +301,7 @@ bool OSystem_SDL::setGraphicsMode(int mode) {
int newScaleFactor = 1;
- switch(mode) {
+ switch (mode) {
case GFX_NORMAL:
newScaleFactor = 1;
break;
diff --git a/backends/platform/symbian/src/ScummVMApp.cpp b/backends/platform/symbian/src/ScummVMApp.cpp
index 741f93cfd1..e031244135 100644
--- a/backends/platform/symbian/src/ScummVMApp.cpp
+++ b/backends/platform/symbian/src/ScummVMApp.cpp
@@ -151,7 +151,7 @@ void CScummVMUi::BringUpEmulatorL() {
}
void CScummVMUi::HandleCommandL(TInt aCommand) {
- switch(aCommand) {
+ switch (aCommand) {
case EEikCmdExit:
{
RThread thread;
diff --git a/backends/platform/symbian/src/SymbianOS.cpp b/backends/platform/symbian/src/SymbianOS.cpp
index 7af1cade8c..fcdc22db51 100644
--- a/backends/platform/symbian/src/SymbianOS.cpp
+++ b/backends/platform/symbian/src/SymbianOS.cpp
@@ -84,35 +84,35 @@ static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
};
bool OSystem_SDL_Symbian::hasFeature(Feature f) {
- switch(f) {
- case kFeatureFullscreenMode:
- case kFeatureAspectRatioCorrection:
- case kFeatureAutoComputeDirtyRects:
- case kFeatureCursorHasPalette:
+ switch (f) {
+ case kFeatureFullscreenMode:
+ case kFeatureAspectRatioCorrection:
+ case kFeatureAutoComputeDirtyRects:
+ case kFeatureCursorHasPalette:
#ifdef USE_VIBRA_SE_PXXX
- case kFeatureVibration:
+ case kFeatureVibration:
#endif
- return true;
+ return true;
- default:
- return false;
+ default:
+ return false;
}
}
void OSystem_SDL_Symbian::setFeatureState(Feature f, bool enable) {
- switch(f) {
- case kFeatureVirtualKeyboard:
- if (enable) {
- }
- else {
+ switch (f) {
+ case kFeatureVirtualKeyboard:
+ if (enable) {
+ }
+ else {
- }
- break;
- case kFeatureDisableKeyFiltering:
- GUI::Actions::Instance()->beginMapping(enable);
- break;
- default:
- OSystem_SDL::setFeatureState(f, enable);
+ }
+ break;
+ case kFeatureDisableKeyFiltering:
+ GUI::Actions::Instance()->beginMapping(enable);
+ break;
+ default:
+ OSystem_SDL::setFeatureState(f, enable);
}
}
@@ -326,7 +326,7 @@ bool OSystem_SDL_Symbian::remapKey(SDL_Event &ev, Common::Event &event) {
if (GUI::Actions::Instance()->getMapping(loop) == ev.key.keysym.sym &&
GUI::Actions::Instance()->isEnabled(loop)) {
// Create proper event instead
- switch(loop) {
+ switch (loop) {
case GUI::ACTION_UP:
if (ev.type == SDL_KEYDOWN) {
_km.y_vel = -1;
diff --git a/backends/platform/wii/osystem_gfx.cpp b/backends/platform/wii/osystem_gfx.cpp
index fdb32de362..13ad3267bf 100644
--- a/backends/platform/wii/osystem_gfx.cpp
+++ b/backends/platform/wii/osystem_gfx.cpp
@@ -258,7 +258,7 @@ void OSystem_Wii::initSize(uint width, uint height,
}
if (update) {
- if(_gamePixels)
+ if (_gamePixels)
free(_gamePixels);
tex_format = GFX_TF_PALETTE_RGB565;
diff --git a/backends/platform/wince/CEActionsPocket.cpp b/backends/platform/wince/CEActionsPocket.cpp
index 45dbad12cc..ebe6981290 100644
--- a/backends/platform/wince/CEActionsPocket.cpp
+++ b/backends/platform/wince/CEActionsPocket.cpp
@@ -232,7 +232,7 @@ bool CEActionsPocket::perform(GUI::ActionType action, bool pushed) {
static bool keydialogrunning = false, quitdialog = false;
if (!pushed) {
- switch(action) {
+ switch (action) {
case POCKET_ACTION_RIGHTCLICK:
_CESystem->add_right_click(false);
return true;
@@ -251,78 +251,78 @@ bool CEActionsPocket::perform(GUI::ActionType action, bool pushed) {
}
switch (action) {
- case POCKET_ACTION_PAUSE:
- case POCKET_ACTION_SAVE:
- case POCKET_ACTION_SKIP:
- case POCKET_ACTION_MULTI:
- if (action == POCKET_ACTION_SAVE && ConfMan.get("gameid") == "parallaction") {
- // FIXME: This is a temporary solution. The engine should handle its own menus.
- // Note that the user can accomplish this via the virtual keyboard as well, this is just for convenience
- GUI::MessageDialog alert("Do you want to load or save the game?", "Load", "Save");
- if (alert.runModal() == GUI::kMessageOK)
- _key_action[action].setKey(SDLK_l);
- else
- _key_action[action].setKey(SDLK_s);
- }
- EventsBuffer::simulateKey(&_key_action[action], true);
- return true;
- case POCKET_ACTION_KEYBOARD:
- _CESystem->swap_panel();
- return true;
- case POCKET_ACTION_HIDE:
- _CESystem->swap_panel_visibility();
- return true;
- case POCKET_ACTION_SOUND:
- _CESystem->swap_sound_master();
- return true;
- case POCKET_ACTION_RIGHTCLICK:
- _CESystem->add_right_click(true);
- return true;
- case POCKET_ACTION_CURSOR:
- _CESystem->swap_mouse_visibility();
- return true;
- case POCKET_ACTION_FREELOOK:
- _CESystem->swap_freeLook();
- return true;
- case POCKET_ACTION_ZOOM_UP:
- _CESystem->swap_zoom_up();
- return true;
- case POCKET_ACTION_ZOOM_DOWN:
- _CESystem->swap_zoom_down();
- return true;
- case POCKET_ACTION_LEFTCLICK:
- _CESystem->add_left_click(true);
- return true;
- case POCKET_ACTION_UP:
- _CESystem->move_cursor_up();
- return true;
- case POCKET_ACTION_DOWN:
- _CESystem->move_cursor_down();
- return true;
- case POCKET_ACTION_LEFT:
- _CESystem->move_cursor_left();
- return true;
- case POCKET_ACTION_RIGHT:
- _CESystem->move_cursor_right();
- return true;
- case POCKET_ACTION_QUIT:
- if (!quitdialog) {
- quitdialog = true;
- GUI::MessageDialog alert(" Are you sure you want to quit ? ", "Yes", "No");
- if (alert.runModal() == GUI::kMessageOK)
- _mainSystem->quit();
- quitdialog = false;
- }
- return true;
- case POCKET_ACTION_BINDKEYS:
- if (!keydialogrunning) {
- keydialogrunning = true;
- GUI::KeysDialog *keysDialog = new GUI::KeysDialog();
- keysDialog->runModal();
- delete keysDialog;
- keydialogrunning = false;
- }
- return true;
+ case POCKET_ACTION_PAUSE:
+ case POCKET_ACTION_SAVE:
+ case POCKET_ACTION_SKIP:
+ case POCKET_ACTION_MULTI:
+ if (action == POCKET_ACTION_SAVE && ConfMan.get("gameid") == "parallaction") {
+ // FIXME: This is a temporary solution. The engine should handle its own menus.
+ // Note that the user can accomplish this via the virtual keyboard as well, this is just for convenience
+ GUI::MessageDialog alert("Do you want to load or save the game?", "Load", "Save");
+ if (alert.runModal() == GUI::kMessageOK)
+ _key_action[action].setKey(SDLK_l);
+ else
+ _key_action[action].setKey(SDLK_s);
+ }
+ EventsBuffer::simulateKey(&_key_action[action], true);
+ return true;
+ case POCKET_ACTION_KEYBOARD:
+ _CESystem->swap_panel();
+ return true;
+ case POCKET_ACTION_HIDE:
+ _CESystem->swap_panel_visibility();
+ return true;
+ case POCKET_ACTION_SOUND:
+ _CESystem->swap_sound_master();
+ return true;
+ case POCKET_ACTION_RIGHTCLICK:
+ _CESystem->add_right_click(true);
+ return true;
+ case POCKET_ACTION_CURSOR:
+ _CESystem->swap_mouse_visibility();
+ return true;
+ case POCKET_ACTION_FREELOOK:
+ _CESystem->swap_freeLook();
+ return true;
+ case POCKET_ACTION_ZOOM_UP:
+ _CESystem->swap_zoom_up();
+ return true;
+ case POCKET_ACTION_ZOOM_DOWN:
+ _CESystem->swap_zoom_down();
+ return true;
+ case POCKET_ACTION_LEFTCLICK:
+ _CESystem->add_left_click(true);
+ return true;
+ case POCKET_ACTION_UP:
+ _CESystem->move_cursor_up();
+ return true;
+ case POCKET_ACTION_DOWN:
+ _CESystem->move_cursor_down();
+ return true;
+ case POCKET_ACTION_LEFT:
+ _CESystem->move_cursor_left();
+ return true;
+ case POCKET_ACTION_RIGHT:
+ _CESystem->move_cursor_right();
+ return true;
+ case POCKET_ACTION_QUIT:
+ if (!quitdialog) {
+ quitdialog = true;
+ GUI::MessageDialog alert(" Are you sure you want to quit ? ", "Yes", "No");
+ if (alert.runModal() == GUI::kMessageOK)
+ _mainSystem->quit();
+ quitdialog = false;
+ }
+ return true;
+ case POCKET_ACTION_BINDKEYS:
+ if (!keydialogrunning) {
+ keydialogrunning = true;
+ GUI::KeysDialog *keysDialog = new GUI::KeysDialog();
+ keysDialog->runModal();
+ delete keysDialog;
+ keydialogrunning = false;
+ }
+ return true;
}
return false;
}
diff --git a/backends/platform/wince/CEException.cpp b/backends/platform/wince/CEException.cpp
index aec818102d..4ecabece5a 100644
--- a/backends/platform/wince/CEException.cpp
+++ b/backends/platform/wince/CEException.cpp
@@ -94,31 +94,31 @@ void CEException::dumpException(HANDLE file, EXCEPTION_RECORD *exceptionRecord)
unsigned int i;
#if (_WIN32_WCE >= 300)
writeBreak(file);
- switch(exceptionRecord->ExceptionCode) {
- case EXCEPTION_ACCESS_VIOLATION :
- strcpy(exceptionName, "Access Violation");
- break;
- case EXCEPTION_ARRAY_BOUNDS_EXCEEDED :
- strcpy(exceptionName, "Array Bounds Exceeded");
- break;
- case EXCEPTION_DATATYPE_MISALIGNMENT :
- strcpy(exceptionName, "Datatype Misalignment");
- break;
- case EXCEPTION_IN_PAGE_ERROR :
- strcpy(exceptionName, "In Page Error");
- break;
- case EXCEPTION_INT_DIVIDE_BY_ZERO :
- strcpy(exceptionName, "Int Divide By Zero");
- break;
- case EXCEPTION_INT_OVERFLOW :
- strcpy(exceptionName, "Int Overflow");
- break;
- case EXCEPTION_STACK_OVERFLOW :
- strcpy(exceptionName, "Stack Overflow");
- break;
- default:
- sprintf(exceptionName, "%.8x", exceptionRecord->ExceptionCode);
- break;
+ switch (exceptionRecord->ExceptionCode) {
+ case EXCEPTION_ACCESS_VIOLATION :
+ strcpy(exceptionName, "Access Violation");
+ break;
+ case EXCEPTION_ARRAY_BOUNDS_EXCEEDED :
+ strcpy(exceptionName, "Array Bounds Exceeded");
+ break;
+ case EXCEPTION_DATATYPE_MISALIGNMENT :
+ strcpy(exceptionName, "Datatype Misalignment");
+ break;
+ case EXCEPTION_IN_PAGE_ERROR :
+ strcpy(exceptionName, "In Page Error");
+ break;
+ case EXCEPTION_INT_DIVIDE_BY_ZERO :
+ strcpy(exceptionName, "Int Divide By Zero");
+ break;
+ case EXCEPTION_INT_OVERFLOW :
+ strcpy(exceptionName, "Int Overflow");
+ break;
+ case EXCEPTION_STACK_OVERFLOW :
+ strcpy(exceptionName, "Stack Overflow");
+ break;
+ default:
+ sprintf(exceptionName, "%.8x", exceptionRecord->ExceptionCode);
+ break;
}
sprintf(tempo, "Exception %s Flags %.8x Address %.8x", exceptionName, exceptionRecord->ExceptionFlags,
exceptionRecord->ExceptionAddress);
diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp
index 1291e09671..b2512e0234 100644
--- a/backends/platform/wince/wince-sdl.cpp
+++ b/backends/platform/wince/wince-sdl.cpp
@@ -935,46 +935,46 @@ bool OSystem_WINCE3::hasFeature(Feature f) {
}
void OSystem_WINCE3::setFeatureState(Feature f, bool enable) {
- switch(f) {
- case kFeatureFullscreenMode:
- return;
+ switch (f) {
+ case kFeatureFullscreenMode:
+ return;
- case kFeatureVirtualKeyboard:
- if (_hasSmartphoneResolution)
- return;
- _toolbarHighDrawn = false;
- if (enable) {
- _panelStateForced = true;
- if (!_toolbarHandler.visible()) swap_panel_visibility();
- //_saveToolbarState = _toolbarHandler.visible();
- _saveActiveToolbar = _toolbarHandler.activeName();
- _toolbarHandler.setActive(NAME_PANEL_KEYBOARD);
- _toolbarHandler.setVisible(true);
- }
- else
- if (_panelStateForced) {
- _panelStateForced = false;
- _toolbarHandler.setActive(_saveActiveToolbar);
- //_toolbarHandler.setVisible(_saveToolbarState);
- }
+ case kFeatureVirtualKeyboard:
+ if (_hasSmartphoneResolution)
return;
+ _toolbarHighDrawn = false;
+ if (enable) {
+ _panelStateForced = true;
+ if (!_toolbarHandler.visible()) swap_panel_visibility();
+ //_saveToolbarState = _toolbarHandler.visible();
+ _saveActiveToolbar = _toolbarHandler.activeName();
+ _toolbarHandler.setActive(NAME_PANEL_KEYBOARD);
+ _toolbarHandler.setVisible(true);
+ }
+ else
+ if (_panelStateForced) {
+ _panelStateForced = false;
+ _toolbarHandler.setActive(_saveActiveToolbar);
+ //_toolbarHandler.setVisible(_saveToolbarState);
+ }
+ return;
- case kFeatureDisableKeyFiltering:
- if (_hasSmartphoneResolution)
- _unfilteredkeys = enable;
- return;
+ case kFeatureDisableKeyFiltering:
+ if (_hasSmartphoneResolution)
+ _unfilteredkeys = enable;
+ return;
- default:
- OSystem_SDL::setFeatureState(f, enable);
+ default:
+ OSystem_SDL::setFeatureState(f, enable);
}
}
bool OSystem_WINCE3::getFeatureState(Feature f) {
- switch(f) {
- case kFeatureFullscreenMode:
- return false;
- case kFeatureVirtualKeyboard:
- return (_panelStateForced);
+ switch (f) {
+ case kFeatureFullscreenMode:
+ return false;
+ case kFeatureVirtualKeyboard:
+ return (_panelStateForced);
}
return OSystem_SDL::getFeatureState(f);
}
@@ -1277,7 +1277,7 @@ bool OSystem_WINCE3::setGraphicsMode(int mode) {
if (_scaleFactorXm < 0) {
/* Standard scalers, from the SDL backend */
- switch(_videoMode.mode) {
+ switch (_videoMode.mode) {
case GFX_NORMAL:
_videoMode.scaleFactor = 1;
_scalerProc = Normal1x;
@@ -2308,7 +2308,7 @@ bool OSystem_WINCE3::pollEvent(Common::Event &event) {
currentTime = GetTickCount();
while (SDL_PollEvent(&ev)) {
- switch(ev.type) {
+ switch (ev.type) {
case SDL_KEYDOWN:
debug(1, "Key down %X %s", ev.key.keysym.sym, SDL_GetKeyName((SDLKey)ev.key.keysym.sym));
// KMOD_RESERVED is used if the key has been injected by an external buffer
diff --git a/backends/vkeybd/virtual-keyboard.cpp b/backends/vkeybd/virtual-keyboard.cpp
index 4ca4a5f586..80aad3be4a 100644
--- a/backends/vkeybd/virtual-keyboard.cpp
+++ b/backends/vkeybd/virtual-keyboard.cpp
@@ -337,7 +337,7 @@ void VirtualKeyboard::KeyPressQueue::deleteKey() {
List<VirtualKeyPress>::iterator it = _keyPos;
it--;
_strPos -= it->strLen;
- while((it->strLen)-- > 0)
+ while ((it->strLen)-- > 0)
_keysStr.deleteChar(_strPos);
_keys.erase(it);
_strChanged = true;
diff --git a/common/EventRecorder.cpp b/common/EventRecorder.cpp
index 57ab475f4a..64de26a8c7 100644
--- a/common/EventRecorder.cpp
+++ b/common/EventRecorder.cpp
@@ -39,7 +39,7 @@ void readRecord(Common::InSaveFile *inFile, uint32 &diff, Common::Event &event)
event.type = (Common::EventType)inFile->readUint32LE();
- switch(event.type) {
+ switch (event.type) {
case Common::EVENT_KEYDOWN:
case Common::EVENT_KEYUP:
event.kbd.keycode = (Common::KeyCode)inFile->readSint32LE();
@@ -66,7 +66,7 @@ void writeRecord(Common::OutSaveFile *outFile, uint32 diff, const Common::Event
outFile->writeUint32LE((uint32)event.type);
- switch(event.type) {
+ switch (event.type) {
case Common::EVENT_KEYDOWN:
case Common::EVENT_KEYUP:
outFile->writeSint32LE(event.kbd.keycode);
@@ -340,7 +340,7 @@ bool EventRecorder::pollEvent(Common::Event &ev) {
if (_hasPlaybackEvent) {
if (_playbackDiff <= (_eventCount - _lastEventCount)) {
- switch(_playbackEvent.type) {
+ switch (_playbackEvent.type) {
case Common::EVENT_MOUSEMOVE:
case Common::EVENT_LBUTTONDOWN:
case Common::EVENT_LBUTTONUP:
diff --git a/common/stream.cpp b/common/stream.cpp
index 946b26a393..9329ddea6c 100644
--- a/common/stream.cpp
+++ b/common/stream.cpp
@@ -202,7 +202,7 @@ bool SeekableSubReadStream::seek(int32 offset, int whence) {
assert(_pos >= _begin);
assert(_pos <= _end);
- switch(whence) {
+ switch (whence) {
case SEEK_END:
offset = size() + offset;
// fallthrough
diff --git a/common/zlib.cpp b/common/zlib.cpp
index 519b7c4806..7f04bd5a4f 100644
--- a/common/zlib.cpp
+++ b/common/zlib.cpp
@@ -154,7 +154,7 @@ public:
bool seek(int32 offset, int whence = SEEK_SET) {
int32 newPos = 0;
assert(whence != SEEK_END); // SEEK_END not supported
- switch(whence) {
+ switch (whence) {
case SEEK_SET:
newPos = offset;
break;
diff --git a/engines/agi/preagi_common.cpp b/engines/agi/preagi_common.cpp
index 74dcd75edb..e84bf0d1ba 100644
--- a/engines/agi/preagi_common.cpp
+++ b/engines/agi/preagi_common.cpp
@@ -124,7 +124,7 @@ int PreAgiEngine::getSelection(SelectionTypes type) {
while (!shouldQuit()) {
while (_eventMan->pollEvent(event)) {
- switch(event.type) {
+ switch (event.type) {
case Common::EVENT_RTL:
case Common::EVENT_QUIT:
return 0;
diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp
index c06cd94bec..e61637194c 100644
--- a/engines/agi/preagi_mickey.cpp
+++ b/engines/agi/preagi_mickey.cpp
@@ -295,7 +295,7 @@ void Mickey::getMouseMenuSelRow(MSA_MENU menu, int *sel0, int *sel1, int iRow, i
int iWord;
int *sel = 0;
- switch(iRow) {
+ switch (iRow) {
case 0:
if (y != IDI_MSA_ROW_MENU_0) return;
sel = sel0;
@@ -323,7 +323,7 @@ bool Mickey::getMenuSelRow(MSA_MENU menu, int *sel0, int *sel1, int iRow) {
int x, y;
int goIndex = -1, northIndex = -1, southIndex = -1, eastIndex = -1, westIndex = -1;
- switch(iRow) {
+ switch (iRow) {
case 0:
sel = sel0;
break;
@@ -361,7 +361,7 @@ bool Mickey::getMenuSelRow(MSA_MENU menu, int *sel0, int *sel1, int iRow) {
while (!_vm->shouldQuit()) {
while (_vm->_system->getEventManager()->pollEvent(event)) {
- switch(event.type) {
+ switch (event.type) {
case Common::EVENT_RTL:
case Common::EVENT_QUIT:
return 0;
@@ -679,7 +679,7 @@ void Mickey::playSound(ENUM_MSA_SOUND iSound) {
uint8 *buffer = new uint8[1024];
int pBuf = 1;
- switch(iSound) {
+ switch (iSound) {
case IDI_MSA_SND_XL30:
for (int iNote = 0; iNote < 6; iNote++) {
note.counter = _vm->rnd(59600) + 59;
@@ -701,7 +701,7 @@ void Mickey::playSound(ENUM_MSA_SOUND iSound) {
if (iSound == IDI_MSA_SND_THEME) {
while (_vm->_system->getEventManager()->pollEvent(event)) {
- switch(event.type) {
+ switch (event.type) {
case Common::EVENT_RTL:
case Common::EVENT_QUIT:
case Common::EVENT_LBUTTONUP:
@@ -769,7 +769,7 @@ void Mickey::drawRoomAnimation() {
0xF0, 1, 0xF9, 2, 43, 45, 0xFF
};
- switch(_game.iRoom) {
+ switch (_game.iRoom) {
case IDI_MSA_PIC_EARTH_SHIP:
case IDI_MSA_PIC_VENUS_SHIP:
case IDI_MSA_PIC_NEPTUNE_SHIP:
@@ -835,7 +835,7 @@ void Mickey::drawRoomAnimation() {
// draw crystal
if (_game.iRoom == IDI_MSA_XTAL_ROOM_XY[_game.iPlanet][0]) {
if (!_game.fHasXtal) {
- switch(_game.iPlanet) {
+ switch (_game.iPlanet) {
case IDI_MSA_PLANET_VENUS:
if (_game.iRmMenu[_game.iRoom] != 2)
break;
@@ -1488,7 +1488,7 @@ void Mickey::getXtal(int iStr) {
}
bool Mickey::parse(int cmd, int arg) {
- switch(cmd) {
+ switch (cmd) {
// BASIC
@@ -2211,7 +2211,7 @@ void Mickey::waitAnyKey(bool anim) {
while (!_vm->shouldQuit()) {
while (_vm->_system->getEventManager()->pollEvent(event)) {
- switch(event.type) {
+ switch (event.type) {
case Common::EVENT_RTL:
case Common::EVENT_QUIT:
case Common::EVENT_KEYDOWN:
diff --git a/engines/agi/preagi_troll.cpp b/engines/agi/preagi_troll.cpp
index e34949c8fe..04c0d25b11 100644
--- a/engines/agi/preagi_troll.cpp
+++ b/engines/agi/preagi_troll.cpp
@@ -60,7 +60,7 @@ bool Troll::getMenuSel(const char *szMenu, int *iSel, int nSel) {
while (!_vm->shouldQuit()) {
while (_vm->_system->getEventManager()->pollEvent(event)) {
- switch(event.type) {
+ switch (event.type) {
case Common::EVENT_RTL:
case Common::EVENT_QUIT:
return 0;
@@ -207,7 +207,7 @@ void Troll::waitAnyKeyIntro() {
while (!_vm->shouldQuit()) {
while (_vm->_system->getEventManager()->pollEvent(event)) {
- switch(event.type) {
+ switch (event.type) {
case Common::EVENT_RTL:
case Common::EVENT_QUIT:
case Common::EVENT_LBUTTONUP:
@@ -285,7 +285,7 @@ void Troll::tutorial() {
while (!done && !_vm->shouldQuit()) {
getMenuSel(IDS_TRO_TUTORIAL_1, &iSel, IDI_TRO_MAX_OPTION);
- switch(iSel) {
+ switch (iSel) {
case IDI_TRO_SEL_OPTION_1:
_vm->clearScreen(0x22, false);
_vm->_gfx->doUpdate();
@@ -579,7 +579,7 @@ void Troll::gameLoop() {
roomParam = _roomDescs[_roomPicture - 1].roomDescIndex[currentOption];
- switch(_roomDescs[_roomPicture - 1].optionTypes[currentOption]) {
+ switch (_roomDescs[_roomPicture - 1].optionTypes[currentOption]) {
case OT_FLASHLIGHT:
if (!haveFlashlight) {
printUserMessage(13);
diff --git a/engines/agi/preagi_winnie.cpp b/engines/agi/preagi_winnie.cpp
index ac0d3625b2..85cf2d29ef 100644
--- a/engines/agi/preagi_winnie.cpp
+++ b/engines/agi/preagi_winnie.cpp
@@ -266,7 +266,7 @@ int Winnie::parser(int pc, int index, uint8 *buffer) {
// extract text from block
opcode = *(buffer + pc);
- switch(opcode) {
+ switch (opcode) {
case 0:
case IDO_WTP_OPTION_0:
case IDO_WTP_OPTION_1:
@@ -331,9 +331,9 @@ int Winnie::parser(int pc, int index, uint8 *buffer) {
}
// process selection
- switch(iSel) {
+ switch (iSel) {
case IDI_WTP_SEL_HOME:
- switch(_room) {
+ switch (_room) {
case IDI_WTP_ROOM_HOME:
case IDI_WTP_ROOM_MIST:
case IDI_WTP_ROOM_TIGGER:
@@ -384,7 +384,7 @@ int Winnie::parser(int pc, int index, uint8 *buffer) {
// process script
do {
opcode = *(buffer + pc++);
- switch(opcode) {
+ switch (opcode) {
case IDO_WTP_GOTO_ROOM:
opcode = *(buffer + pc++);
iNewRoom = opcode;
@@ -726,7 +726,7 @@ void Winnie::drawMenu(char *szMenu, int iSel, int fCanSel[]) {
if (fCanSel[IDI_WTP_SEL_DROP])
_vm->drawStr(IDI_WTP_ROW_OPTION_4, IDI_WTP_COL_DROP, IDA_DEFAULT, IDS_WTP_DROP);
- switch(iSel) {
+ switch (iSel) {
case IDI_WTP_SEL_OPT_1:
case IDI_WTP_SEL_OPT_2:
case IDI_WTP_SEL_OPT_3:
@@ -778,7 +778,7 @@ void Winnie::decMenuSel(int *iSel, int fCanSel[]) {
}
void Winnie::getMenuMouseSel(int *iSel, int fCanSel[], int x, int y) {
- switch(y) {
+ switch (y) {
case IDI_WTP_ROW_OPTION_1:
case IDI_WTP_ROW_OPTION_2:
case IDI_WTP_ROW_OPTION_3:
@@ -816,7 +816,7 @@ void Winnie::getMenuSel(char *szMenu, int *iSel, int fCanSel[]) {
while (!_vm->shouldQuit()) {
while (_vm->_system->getEventManager()->pollEvent(event)) {
- switch(event.type) {
+ switch (event.type) {
case Common::EVENT_RTL:
case Common::EVENT_QUIT:
return;
@@ -865,7 +865,7 @@ void Winnie::getMenuSel(char *szMenu, int *iSel, int fCanSel[]) {
_vm->_gfx->setCursorPalette(false);
}
- switch(*iSel) {
+ switch (*iSel) {
case IDI_WTP_SEL_OPT_1:
case IDI_WTP_SEL_OPT_2:
case IDI_WTP_SEL_OPT_3:
@@ -970,7 +970,7 @@ void Winnie::getMenuSel(char *szMenu, int *iSel, int fCanSel[]) {
makeSel();
break;
case Common::KEYCODE_RETURN:
- switch(*iSel) {
+ switch (*iSel) {
case IDI_WTP_SEL_OPT_1:
case IDI_WTP_SEL_OPT_2:
case IDI_WTP_SEL_OPT_3:
@@ -1036,7 +1036,7 @@ phase2:
while (!_vm->shouldQuit()) {
for (iBlock = 0; iBlock < IDI_WTP_MAX_BLOCK; iBlock++) {
- switch(parser(hdr.ofsBlock[iBlock] - _roomOffset, iBlock, roomdata)) {
+ switch (parser(hdr.ofsBlock[iBlock] - _roomOffset, iBlock, roomdata)) {
case IDI_WTP_PAR_GOTO:
goto phase0;
break;
diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp
index 67ae7ef2c2..360fa4bf8c 100644
--- a/engines/agos/event.cpp
+++ b/engines/agos/event.cpp
@@ -695,7 +695,7 @@ void AGOSEngine_DIMP::dimpIdle() {
if (_variableArray[110] > 2)
break;
n = _rnd.getRandomNumber(6);
- switch(n) {
+ switch (n) {
case(0): loadSoundFile("And01.wav");break;
case(1): loadSoundFile("And02.wav");break;
case(2): loadSoundFile("And03.wav");break;
@@ -710,7 +710,7 @@ void AGOSEngine_DIMP::dimpIdle() {
if (_variableArray[111] > 2)
break;
n = _rnd.getRandomNumber(6);
- switch(n) {
+ switch (n) {
case(0): loadSoundFile("And08.wav");break;
case(1): loadSoundFile("And09.wav");break;
case(2): loadSoundFile("And0a.wav");break;
@@ -725,7 +725,7 @@ void AGOSEngine_DIMP::dimpIdle() {
if (_variableArray[112] > 2)
break;
n = _rnd.getRandomNumber(4);
- switch(n) {
+ switch (n) {
case(0): loadSoundFile("And0f.wav");break;
case(1): loadSoundFile("And0g.wav");break;
case(2): loadSoundFile("And0h.wav");break;
diff --git a/engines/agos/string_pn.cpp b/engines/agos/string_pn.cpp
index 0872e9d589..a4e40d8306 100644
--- a/engines/agos/string_pn.cpp
+++ b/engines/agos/string_pn.cpp
@@ -23,8 +23,6 @@
*
*/
-
-
#include "agos/agos.h"
#include "agos/intern.h"
@@ -34,7 +32,7 @@ uint32 AGOSEngine_PN::ftext(uint32 base, int n) {
uint32 b = base;
int ct = n;
while (ct) {
- while(_textBase[b++])
+ while (_textBase[b++])
;
ct--;
}
diff --git a/engines/draci/game.cpp b/engines/draci/game.cpp
index b148852892..df723dbbba 100644
--- a/engines/draci/game.cpp
+++ b/engines/draci/game.cpp
@@ -299,7 +299,7 @@ void Game::loop() {
}
}
- if(_vm->_mouse->isCursorOn()) {
+ if (_vm->_mouse->isCursorOn()) {
// Fetch the dedicated objects' title animation / current frame
Animation *titleAnim = _vm->_anims->getAnimation(kTitleText);
Text *title = reinterpret_cast<Text *>(titleAnim->getFrame());
@@ -787,7 +787,7 @@ void Game::dialogueMenu(int dialogueID) {
_dialogueBegin = false;
oldLines = _dialogueLinesNum;
- } while(!_dialogueExit);
+ } while (!_dialogueExit);
dialogueDone();
_currentDialogue = kNoDialogue;
@@ -1562,7 +1562,7 @@ Common::Point WalkingMap::findNearestWalkable(int startX, int startY, Common::Re
// such resizing step, it checks some select points on the ellipse for walkability.
// It also does the same check for the ellipse perpendicular to it (rotated by 90 degrees).
- while(1) {
+ while (1) {
// The default major radius
radius += _deltaX;
diff --git a/engines/draci/script.cpp b/engines/draci/script.cpp
index 7cf5ef50a1..aec95241e0 100644
--- a/engines/draci/script.cpp
+++ b/engines/draci/script.cpp
@@ -369,7 +369,7 @@ void Script::load(Common::Queue<int> &params) {
GameObject *obj = _vm->_game->getObject(objID);
// If the animation is already loaded, return
- for(i = 0; i < obj->_anims.size(); ++i) {
+ for (i = 0; i < obj->_anims.size(); ++i) {
if (obj->_anims[i] == animID) {
return;
}
@@ -384,7 +384,7 @@ void Script::load(Common::Queue<int> &params) {
// Care must be taken to store them sorted (increasing order) as some things
// depend on this.
- for(i = 0; i < obj->_anims.size(); ++i) {
+ for (i = 0; i < obj->_anims.size(); ++i) {
if (obj->_anims[i] > animID) {
break;
}
diff --git a/engines/gob/draw_playtoons.cpp b/engines/gob/draw_playtoons.cpp
index 2dcdaba388..df246de281 100644
--- a/engines/gob/draw_playtoons.cpp
+++ b/engines/gob/draw_playtoons.cpp
@@ -151,7 +151,7 @@ void Draw_Playtoons::spriteOperation(int16 operation) {
break;
case DRAW_PUTPIXEL:
- switch(_pattern & 0xFF) {
+ switch (_pattern & 0xFF) {
case -1:
warning("oPlaytoons_spriteOperation: operation DRAW_PUTPIXEL, pattern -1");
break;
@@ -180,7 +180,7 @@ void Draw_Playtoons::spriteOperation(int16 operation) {
_destSpriteY + (_pattern + 1) / 2);
break;
case DRAW_FILLRECT:
- switch(_pattern & 0xFF) {
+ switch (_pattern & 0xFF) {
case 1:
case 2:
case 3:
@@ -217,7 +217,7 @@ void Draw_Playtoons::spriteOperation(int16 operation) {
_destSpriteX + 1, _destSpriteY + 1,
_spriteRight + 1, _spriteBottom + 1, _frontColor);
} else {
- switch(_pattern & 0xFF) {
+ switch (_pattern & 0xFF) {
case 0:
_vm->_video->drawLine(*_spritesArray[_destSurface],
_destSpriteX, _destSpriteY,
diff --git a/engines/gob/inter.h b/engines/gob/inter.h
index 157476f241..df5e5ccda1 100644
--- a/engines/gob/inter.h
+++ b/engines/gob/inter.h
@@ -199,7 +199,7 @@ protected:
bool o1_callSub(OpFuncParams &params);
bool o1_printTotText(OpFuncParams &params);
bool o1_loadCursor(OpFuncParams &params);
- bool o1_switch(OpFuncParams &params);
+ bool o1_switch (OpFuncParams &params);
bool o1_repeatUntil(OpFuncParams &params);
bool o1_whileDo(OpFuncParams &params);
bool o1_if(OpFuncParams &params);
diff --git a/engines/gob/inter_v1.cpp b/engines/gob/inter_v1.cpp
index d3bd11ab75..51142e3659 100644
--- a/engines/gob/inter_v1.cpp
+++ b/engines/gob/inter_v1.cpp
@@ -722,7 +722,7 @@ bool Inter_v1::o1_loadCursor(OpFuncParams &params) {
return false;
}
-bool Inter_v1::o1_switch(OpFuncParams &params) {
+bool Inter_v1::o1_switch (OpFuncParams &params) {
uint32 offset;
checkSwitchTable(offset);
diff --git a/engines/gob/sound/adlib.cpp b/engines/gob/sound/adlib.cpp
index 170ed5ccf4..03bc87fb88 100644
--- a/engines/gob/sound/adlib.cpp
+++ b/engines/gob/sound/adlib.cpp
@@ -610,7 +610,7 @@ void MDYPlayer::interpret() {
do {
instr = *_playPos;
// printf("instr 0x%X\n", instr);
- switch(instr) {
+ switch (instr) {
case 0xF8:
_wait = *(_playPos++);
break;
@@ -640,7 +640,7 @@ void MDYPlayer::interpret() {
}
channel = (int)(instr & 0x0f);
- switch(instr & 0xf0) {
+ switch (instr & 0xf0) {
case 0x90:
note = *(_playPos++);
volume = *(_playPos++);
diff --git a/engines/kyra/kyra_v1.cpp b/engines/kyra/kyra_v1.cpp
index cf2b360d79..098a698e14 100644
--- a/engines/kyra/kyra_v1.cpp
+++ b/engines/kyra/kyra_v1.cpp
@@ -279,7 +279,7 @@ int KyraEngine_v1::checkInput(Button *buttonList, bool mainLoop, int eventFlag)
quitGame();
}
} else {
- switch(event.kbd.keycode) {
+ switch (event.kbd.keycode) {
case Common::KEYCODE_SPACE:
keys = 61;
break;
diff --git a/engines/kyra/scene_lol.cpp b/engines/kyra/scene_lol.cpp
index 09fb0f0329..5a18869da0 100644
--- a/engines/kyra/scene_lol.cpp
+++ b/engines/kyra/scene_lol.cpp
@@ -1405,7 +1405,7 @@ void LoLEngine::processGasExplosion(int soundId) {
}
int LoLEngine::smoothScrollDrawSpecialGuiShape(int pageNum) {
- if(!_specialGuiShape)
+ if (!_specialGuiShape)
return 0;
_screen->clearGuiShapeMemory(pageNum);
diff --git a/engines/kyra/sequences_lol.cpp b/engines/kyra/sequences_lol.cpp
index 0c9cf6d297..15c9bbdd7e 100644
--- a/engines/kyra/sequences_lol.cpp
+++ b/engines/kyra/sequences_lol.cpp
@@ -714,7 +714,7 @@ void LoLEngine::showStarcraftLogo() {
if (!(shouldQuit() || inputFlag)) {
_sound->voicePlay("star2", &_speechHandle);
- while(_sound->voiceIsPlaying(&_speechHandle) && !(shouldQuit() || inputFlag)) {
+ while (_sound->voiceIsPlaying(&_speechHandle) && !(shouldQuit() || inputFlag)) {
inputFlag = checkInput(0) & 0xff;
delay(_tickLength);
}
diff --git a/engines/m4/converse.cpp b/engines/m4/converse.cpp
index 61f4c1eac7..79baebeb18 100644
--- a/engines/m4/converse.cpp
+++ b/engines/m4/converse.cpp
@@ -235,7 +235,7 @@ void ConversationView::selectEntry(int entryIndex) {
}
void ConversationView::updateState() {
- switch(_conversationState) {
+ switch (_conversationState) {
case kConversationOptionsShown:
return;
case kEntryIsActive:
@@ -412,7 +412,7 @@ void Converse::loadConversation(const char *convName) {
if (convS->eos()) break;
if (debugFlag) printf("***** Pos: %i -> ", chunkPos);
- switch(chunk) {
+ switch (chunk) {
case CHUNK_DECL: // Declare
if (debugFlag) printf("DECL chunk\n");
data = convS->readUint32LE();
diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp
index 8fadd4e462..edfd14e6c7 100644
--- a/engines/parallaction/parallaction.cpp
+++ b/engines/parallaction/parallaction.cpp
@@ -572,7 +572,7 @@ void Parallaction::runZone(ZonePtr z) {
uint16 actionType = ACTIONTYPE(z);
debugC(3, kDebugExec, "actionType = %x, itemType = %x", actionType, ITEMTYPE(z));
- switch(actionType) {
+ switch (actionType) {
case kZoneExamine:
enterCommentMode(z);
diff --git a/engines/parallaction/parallaction_br.cpp b/engines/parallaction/parallaction_br.cpp
index c2982185ab..033350643e 100644
--- a/engines/parallaction/parallaction_br.cpp
+++ b/engines/parallaction/parallaction_br.cpp
@@ -134,7 +134,7 @@ bool Parallaction_br::processGameEvent(int event) {
bool c = true;
_input->stopHovering();
- switch(event) {
+ switch (event) {
case kEvIngameMenu:
startIngameMenu();
c = false;
diff --git a/engines/parallaction/parallaction_ns.cpp b/engines/parallaction/parallaction_ns.cpp
index 9604b26026..de3cb1e557 100644
--- a/engines/parallaction/parallaction_ns.cpp
+++ b/engines/parallaction/parallaction_ns.cpp
@@ -256,7 +256,7 @@ bool Parallaction_ns::processGameEvent(int event) {
bool c = true;
_input->stopHovering();
- switch(event) {
+ switch (event) {
case kEvSaveGame:
_saveLoad->saveGame();
break;
diff --git a/engines/saga/isomap.cpp b/engines/saga/isomap.cpp
index 850eb994a7..08a00acd2a 100644
--- a/engines/saga/isomap.cpp
+++ b/engines/saga/isomap.cpp
@@ -1067,7 +1067,7 @@ void IsoMap::testPossibleDirections(int16 u, int16 v, uint16 terraComp[8], int s
memset(terraComp, 0, 8 * sizeof(uint16));
#define FILL_MASK(index, testMask) \
- if ( mask & testMask) { \
+ if (mask & testMask) { \
terraComp[index] |= fgdMask; \
} \
if (~mask & testMask) { \
@@ -1370,7 +1370,7 @@ void IsoMap::findDragonTilePath(ActorData* actor,const Location &start, const Lo
tile = getTile(u1, v1, _platformHeight );
if (tile != NULL) {
mask = tile->terrainMask;
- if ( ((mask != 0) && (tile->GetFGDAttr() >= kTerrBlock)) ||
+ if (((mask != 0) && (tile->GetFGDAttr() >= kTerrBlock)) ||
((mask != 0xFFFF) && (tile->GetBGDAttr() >= kTerrBlock)) ) {
pcell->visited = 1;
}
diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp
index 7386b6dd10..84d151223f 100644
--- a/engines/saga/saga.cpp
+++ b/engines/saga/saga.cpp
@@ -169,7 +169,7 @@ Common::Error SagaEngine::run() {
if (_readingSpeed > 3)
_readingSpeed = 0;
- switch(getGameId()) {
+ switch (getGameId()) {
case GID_ITE:
_resource = new Resource_RSC(this);
break;
diff --git a/engines/sci/engine/ksound.cpp b/engines/sci/engine/ksound.cpp
index 7b20a65e95..5d73fd4fb3 100644
--- a/engines/sci/engine/ksound.cpp
+++ b/engines/sci/engine/ksound.cpp
@@ -1003,7 +1003,7 @@ static reg_t kDoSoundSci1Late(EngineState *s, int argc, reg_t *argv) {
* Used for synthesized music playback
*/
reg_t kDoSound(EngineState *s, int argc, reg_t *argv) {
- switch(s->detectDoSoundType()) {
+ switch (s->detectDoSoundType()) {
case SCI_VERSION_0_EARLY:
return kDoSoundSci0(s, argc, argv);
case SCI_VERSION_1_EARLY:
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index ae9db4cb67..8747ba31b8 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -545,7 +545,7 @@ static byte *find_unique_script_block(EngineState *s, byte *buf, int type) {
int seeker_size = READ_LE_UINT16(buf + 2);
assert(seeker_size > 0);
buf += seeker_size;
- } while(1);
+ } while (1);
return NULL;
}
diff --git a/engines/sci/engine/state.cpp b/engines/sci/engine/state.cpp
index 10d2a957a8..effaac0ca5 100644
--- a/engines/sci/engine/state.cpp
+++ b/engines/sci/engine/state.cpp
@@ -271,7 +271,7 @@ SciVersion EngineState::detectDoSoundType() {
if (!parse_reg_t(this, "?Sound", &soundClass)) {
int sum = methodChecksum(soundClass, _kernel->_selectorCache.play, -6, 6);
- switch(sum) {
+ switch (sum) {
case 0x1B2: // SCI0
case 0x1AE: // SCI01
_doSoundType = SCI_VERSION_0_EARLY;
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index acb89824b2..f377e77d13 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -403,7 +403,7 @@ ExecStack *send_selector(EngineState *s, reg_t send_obj, reg_t work_obj, StackPt
sendCalls.push(call);
break;
- } // switch(lookup_selector())
+ } // switch (lookup_selector())
framesize -= (2 + argc);
argp += argc + 1;
@@ -1410,7 +1410,7 @@ void run_vm(EngineState *s, int restoring) {
default:
error("run_vm(): illegal opcode %x", opnumber);
- } // switch(opcode >> 1)
+ } // switch (opcode >> 1)
if (s->_executionStackPosChanged) // Force initialization
scriptState.xs = xs_new;
diff --git a/engines/sci/resource.cpp b/engines/sci/resource.cpp
index f6b24d0a12..f413020267 100644
--- a/engines/sci/resource.cpp
+++ b/engines/sci/resource.cpp
@@ -1532,7 +1532,7 @@ ViewType ResourceManager::detectViewType() {
Resource *res = findResource(ResourceId(kResourceTypeView, i), 0);
if (res) {
- switch(res->data[1]) {
+ switch (res->data[1]) {
case 128:
// If the 2nd byte is 128, it's a VGA game
return kViewVga;
diff --git a/engines/sci/sfx/core.cpp b/engines/sci/sfx/core.cpp
index 669a3f7d76..643d919da1 100644
--- a/engines/sci/sfx/core.cpp
+++ b/engines/sci/sfx/core.cpp
@@ -226,7 +226,7 @@ void SfxPlayer::player_timer_callback(void *refCon) {
Common::Error SfxPlayer::init(ResourceManager *resMan, int expected_latency) {
MidiDriverType musicDriver = MidiDriver::detectMusicDriver(MDT_PCSPK | MDT_ADLIB);
- switch(musicDriver) {
+ switch (musicDriver) {
case MD_ADLIB:
_mididrv = new MidiPlayer_Adlib();
break;
diff --git a/engines/scumm/player_v2cms.cpp b/engines/scumm/player_v2cms.cpp
index d628293d7d..bffe9faf70 100644
--- a/engines/scumm/player_v2cms.cpp
+++ b/engines/scumm/player_v2cms.cpp
@@ -320,7 +320,7 @@ void CMSEmulator::update(int chip, int16 *buffer, int length) {
saa->noise[ch].counter -= saa->noise[ch].freq;
while (saa->noise[ch].counter < 0) {
saa->noise[ch].counter += _sampleRate;
- if( ((saa->noise[ch].level & 0x4000) == 0) == ((saa->noise[ch].level & 0x0040) == 0) )
+ if (((saa->noise[ch].level & 0x4000) == 0) == ((saa->noise[ch].level & 0x0040) == 0) )
saa->noise[ch].level = (saa->noise[ch].level << 1) | 1;
else
saa->noise[ch].level <<= 1;
diff --git a/engines/sky/logic.cpp b/engines/sky/logic.cpp
index 5924197d96..c67b7fe675 100644
--- a/engines/sky/logic.cpp
+++ b/engines/sky/logic.cpp
@@ -23,7 +23,6 @@
*
*/
-
#include "common/endian.h"
#include "common/rect.h"
#include "common/events.h"
@@ -1918,7 +1917,7 @@ bool Logic::fnStartMenu(uint32 firstObject, uint32 b, uint32 c) {
uint32 menuLength = 0;
for (i = firstObject; i < firstObject + ARRAYSIZE(_objectList); i++) {
- if ( _scriptVariables[i] )
+ if (_scriptVariables[i])
_objectList[menuLength++] = _scriptVariables[i];
}
_scriptVariables[MENU_LENGTH] = menuLength;
diff --git a/engines/sword1/control.cpp b/engines/sword1/control.cpp
index e5f3b9a04c..2134e7dc2d 100644
--- a/engines/sword1/control.cpp
+++ b/engines/sword1/control.cpp
@@ -1032,7 +1032,7 @@ void Control::renderText(const uint8 *str, uint16 x, uint16 y, uint8 mode) {
dst[cntx] = sprData[cntx];
}
- if(SwordEngine::isPsx()) { //On PSX version we need to double horizontal lines
+ if (SwordEngine::isPsx()) { //On PSX version we need to double horizontal lines
dst += SCREEN_WIDTH;
for (uint16 cntx = 0; cntx < _resMan->getUint16(chSpr->width); cntx++)
if (sprData[cntx])
@@ -1074,7 +1074,7 @@ void Control::renderVolumeBar(uint8 id, uint8 volL, uint8 volR) {
for (uint16 cnty = 0; cnty < barHeight; cnty++) {
memcpy(destMem, srcMem, _resMan->getUint16(frHead->width));
- if(SwordEngine::isPsx()) { //linedoubling
+ if (SwordEngine::isPsx()) { //linedoubling
destMem += SCREEN_WIDTH;
memcpy(destMem, srcMem, _resMan->getUint16(frHead->width));
}
diff --git a/engines/sword1/logic.cpp b/engines/sword1/logic.cpp
index 26635c2708..f32c422540 100644
--- a/engines/sword1/logic.cpp
+++ b/engines/sword1/logic.cpp
@@ -23,7 +23,6 @@
*
*/
-
#include "common/endian.h"
#include "common/util.h"
#include "common/system.h"
@@ -114,7 +113,7 @@ void Logic::newScreen(uint32 screen) {
}
// work around, at screen 69 in psx version TOP menu gets stuck at disabled, fix it at next screen (71)
- if( (screen == 71) && (SwordEngine::isPsx()))
+ if ((screen == 71) && (SwordEngine::isPsx()))
_scriptVars[TOP_MENU_DISABLED] = 0;
if (SwordEngine::_systemVars.justRestoredGame) { // if we've just restored a game - we want George to be exactly as saved
diff --git a/engines/sword1/mouse.cpp b/engines/sword1/mouse.cpp
index 020586d702..77e58f8116 100644
--- a/engines/sword1/mouse.cpp
+++ b/engines/sword1/mouse.cpp
@@ -23,7 +23,6 @@
*
*/
-
#include "common/system.h"
#include "graphics/cursorman.h"
@@ -245,7 +244,7 @@ void Mouse::createPointer(uint32 ptrId, uint32 luggageId) {
if (luggSrc[cntx])
dstData[cntx] = luggSrc[cntx];
- if(SwordEngine::isPsx()) {
+ if (SwordEngine::isPsx()) {
dstData += resSizeX;
for (uint32 cntx = 0; cntx < luggSizeX; cntx++)
if (luggSrc[cntx])
@@ -267,7 +266,7 @@ void Mouse::createPointer(uint32 ptrId, uint32 luggageId) {
if (srcData[cntx])
dstData[cntx] = srcData[cntx];
- if(SwordEngine::isPsx()) {
+ if (SwordEngine::isPsx()) {
dstData +=resSizeX;
for (uint32 cntx = 0; cntx < ptrSizeX; cntx++)
if (srcData[cntx])
diff --git a/engines/sword1/router.cpp b/engines/sword1/router.cpp
index df7640f80b..b8347abd32 100644
--- a/engines/sword1/router.cpp
+++ b/engines/sword1/router.cpp
@@ -705,7 +705,7 @@ void Router::slidyWalkAnimator(WalkData *walkAnim) {
if (lastDir != currentDir) {
// get the direction to turn
turnDir = currentDir - lastDir;
- if ( turnDir < 0)
+ if (turnDir < 0)
turnDir += NO_DIRECTIONS;
if (turnDir > 4)
@@ -716,7 +716,7 @@ void Router::slidyWalkAnimator(WalkData *walkAnim) {
// rotate to new walk direction
// for george and nico put in a head turn at the start
if ((megaId == GEORGE) || (megaId == NICO)) {
- if ( turnDir < 0) { // new frames for turn frames 29oct95jps
+ if (turnDir < 0) { // new frames for turn frames 29oct95jps
module = turnFramesLeft + lastDir;
} else {
module = turnFramesRight + lastDir;
@@ -732,12 +732,12 @@ void Router::slidyWalkAnimator(WalkData *walkAnim) {
// rotate till were facing new dir then go back 45 degrees
while (lastDir != currentDir) {
lastDir += turnDir;
- if ( turnDir < 0) { // new frames for turn frames 29oct95jps
- if ( lastDir < 0)
+ if (turnDir < 0) { // new frames for turn frames 29oct95jps
+ if (lastDir < 0)
lastDir += NO_DIRECTIONS;
module = turnFramesLeft + lastDir;
} else {
- if ( lastDir > 7)
+ if (lastDir > 7)
lastDir -= NO_DIRECTIONS;
module = turnFramesRight + lastDir;
}
@@ -926,7 +926,7 @@ void Router::slidyWalkAnimator(WalkData *walkAnim) {
} else if (_targetDir != lastRealDir) { // rotate to _targetDir
// rotate to target direction
turnDir = _targetDir - lastRealDir;
- if ( turnDir < 0)
+ if (turnDir < 0)
turnDir += NO_DIRECTIONS;
if (turnDir > 4)
@@ -937,7 +937,7 @@ void Router::slidyWalkAnimator(WalkData *walkAnim) {
// rotate to target direction
// for george and nico put in a head turn at the start
if ((megaId == GEORGE) || (megaId == NICO)) {
- if ( turnDir < 0) { // new frames for turn frames 29oct95jps
+ if (turnDir < 0) { // new frames for turn frames 29oct95jps
module = turnFramesLeft + lastDir;
} else {
module = turnFramesRight + lastDir;
@@ -953,12 +953,12 @@ void Router::slidyWalkAnimator(WalkData *walkAnim) {
// rotate if we need to
while (lastRealDir != _targetDir) {
lastRealDir += turnDir;
- if ( turnDir < 0) { // new frames for turn frames 29oct95jps
- if ( lastRealDir < 0)
+ if (turnDir < 0) { // new frames for turn frames 29oct95jps
+ if (lastRealDir < 0)
lastRealDir += NO_DIRECTIONS;
module = turnFramesLeft + lastRealDir;
} else {
- if ( lastRealDir > 7)
+ if (lastRealDir > 7)
lastRealDir -= NO_DIRECTIONS;
module = turnFramesRight + lastRealDir;
}
@@ -1123,7 +1123,7 @@ int32 Router::solidWalkAnimator(WalkData *walkAnim) {
if (lastDir != currentDir) {
// get the direction to turn
turnDir = currentDir - lastDir;
- if ( turnDir < 0)
+ if (turnDir < 0)
turnDir += NO_DIRECTIONS;
if (turnDir > 4)
@@ -1134,7 +1134,7 @@ int32 Router::solidWalkAnimator(WalkData *walkAnim) {
// rotate to new walk direction
// for george and nico put in a head turn at the start
if ((megaId == GEORGE) || (megaId == NICO)) {
- if ( turnDir < 0) { // new frames for turn frames 29oct95jps
+ if (turnDir < 0) { // new frames for turn frames 29oct95jps
module = turnFramesLeft + lastDir;
} else {
module = turnFramesRight + lastDir;
@@ -1150,12 +1150,12 @@ int32 Router::solidWalkAnimator(WalkData *walkAnim) {
// rotate till were facing new dir then go back 45 degrees
while (lastDir != currentDir) {
lastDir += turnDir;
- if ( turnDir < 0) { // new frames for turn frames 29oct95jps
- if ( lastDir < 0)
+ if (turnDir < 0) { // new frames for turn frames 29oct95jps
+ if (lastDir < 0)
lastDir += NO_DIRECTIONS;
module = turnFramesLeft + lastDir;
} else {
- if ( lastDir > 7)
+ if (lastDir > 7)
lastDir -= NO_DIRECTIONS;
module = turnFramesRight + lastDir;
}
@@ -2125,9 +2125,9 @@ int whatTarget(int32 startX, int32 startY, int32 destX, int32 destY) {
int signY = (deltaY > 0);
int slope;
- if ( (ABS(deltaY) * DIAGONALX ) < (ABS(deltaX) * DIAGONALY / 2))
+ if ((ABS(deltaY) * DIAGONALX ) < (ABS(deltaX) * DIAGONALY / 2))
slope = 0;// its flat
- else if ( (ABS(deltaY) * DIAGONALX / 2) > (ABS(deltaX) * DIAGONALY ) )
+ else if ((ABS(deltaY) * DIAGONALX / 2) > (ABS(deltaX) * DIAGONALY ) )
slope = 2;// its vertical
else
slope = 1;// its diagonal
diff --git a/engines/sword1/screen.cpp b/engines/sword1/screen.cpp
index e6193e4137..bef715199c 100644
--- a/engines/sword1/screen.cpp
+++ b/engines/sword1/screen.cpp
@@ -373,7 +373,7 @@ void Screen::draw(void) {
uint8 *src = _layerBlocks[0];
uint8 *dest = _screenBuf;
- if(SwordEngine::isPsx()) {
+ if (SwordEngine::isPsx()) {
if (!_psxCache.decodedBackground)
_psxCache.decodedBackground = psxShrinkedBackgroundToIndexed(_layerBlocks[0], _scrnSizeX, _scrnSizeY);
memcpy(_screenBuf, _psxCache.decodedBackground, _scrnSizeX * _scrnSizeY);
@@ -398,7 +398,7 @@ void Screen::draw(void) {
} else if (!(SwordEngine::isPsx())) {
memcpy(_screenBuf, _layerBlocks[0], _scrnSizeX * _scrnSizeY);
} else { //We are using PSX version
- if(_currentScreen == 45 || _currentScreen == 55 ||
+ if (_currentScreen == 45 || _currentScreen == 55 ||
_currentScreen == 57 || _currentScreen == 63 || _currentScreen == 71) { // Width shrinked backgrounds
if (!_psxCache.decodedBackground)
_psxCache.decodedBackground = psxShrinkedBackgroundToIndexed(_layerBlocks[0], _scrnSizeX, _scrnSizeY);
@@ -426,7 +426,7 @@ void Screen::draw(void) {
renderParallax(_parallax[1]);
// PSX version has parallax layer for this room in an external file (TRAIN.PLX)
- if(SwordEngine::isPsx() && _currentScreen == 63) {
+ if (SwordEngine::isPsx() && _currentScreen == 63) {
// FIXME: this should be handled in a cleaner way...
if (!_psxCache.extPlxCache) {
Common::File parallax;
@@ -493,7 +493,7 @@ void Screen::processImage(uint32 id) {
uint16 sprSizeX, sprSizeY;
if (compact->o_status & STAT_SHRINK) {
memset(_shrinkBuffer, 0, SHRINK_BUFFER_SIZE); //Clean shrink buffer to avoid corruption
- if( SwordEngine::isPsx() && (compact->o_resource != GEORGE_MEGA)) { //PSX Height shrinked sprites
+ if (SwordEngine::isPsx() && (compact->o_resource != GEORGE_MEGA)) { //PSX Height shrinked sprites
sprSizeX = (scale * _resMan->readUint16(&frameHead->width)) / 256;
sprSizeY = (scale * (_resMan->readUint16(&frameHead->height))) / 256 / 2;
fastShrink(sprData, _resMan->readUint16(&frameHead->width), (_resMan->readUint16(&frameHead->height)) / 2, scale, _shrinkBuffer);
@@ -509,7 +509,7 @@ void Screen::processImage(uint32 id) {
sprData = _shrinkBuffer;
} else {
sprSizeX = _resMan->readUint16(&frameHead->width);
- if(SwordEngine::isPsx()) { //PSX sprites are half height
+ if (SwordEngine::isPsx()) { //PSX sprites are half height
sprSizeY = _resMan->readUint16(&frameHead->height) / 2;
} else
sprSizeY = (_resMan->readUint16(&frameHead->height));
@@ -537,7 +537,7 @@ void Screen::processImage(uint32 id) {
spriteClipAndSet(&spriteX, &spriteY, &sprSizeX, &sprSizeY, &incr);
if ((sprSizeX > 0) && (sprSizeY > 0)) {
- if( (!(SwordEngine::isPsx()) || (compact->o_type == TYPE_TEXT)
+ if ((!(SwordEngine::isPsx()) || (compact->o_type == TYPE_TEXT)
|| (compact->o_resource == LVSFLY) || (!(compact->o_resource == GEORGE_MEGA) && (sprSizeX < 260))))
drawSprite(sprData + incr, spriteX, spriteY, sprSizeX, sprSizeY, sprPitch);
else if (((sprSizeX >= 260) && (sprSizeX < 450)) || ((compact->o_resource == GMWRITH) && (sprSizeX < 515)) // a psx shrinked sprite (1/2 width)
@@ -666,7 +666,7 @@ void Screen::renderParallax(uint8 *data) {
} else
paraScrlY = 0;
- if(SwordEngine::isPsx())
+ if (SwordEngine::isPsx())
drawPsxParallax(data, paraScrlX, scrnScrlX, scrnWidth);
else
for (uint16 cnty = 0; cnty < scrnHeight; cnty++) {
@@ -867,7 +867,7 @@ uint8* Screen::psxBackgroundToIndexed(uint8 *psxBackground, uint32 bakXres, uint
for (uint32 currentTile = 0; currentTile < totTiles; currentTile++) {
uint32 tileOffset = READ_LE_UINT32(psxBackground + 4 * currentTile);
- if(isCompressed)
+ if (isCompressed)
decompressHIF(psxBackground + tileOffset - 4, decomp_tile); //Decompress the tile into decomp_tile
else
memcpy(decomp_tile, psxBackground + tileOffset - 4, 16*16);
@@ -911,7 +911,7 @@ uint8* Screen::psxShrinkedBackgroundToIndexed(uint8 *psxBackground, uint32 bakXr
for (currentTile = 0; currentTile < totTiles; currentTile++) {
uint32 tileOffset = READ_LE_UINT32(psxBackground + 4 * currentTile);
- if(isCompressed)
+ if (isCompressed)
decompressHIF(psxBackground + tileOffset - 4, decomp_tile); //Decompress the tile into decomp_tile
else
memcpy(decomp_tile, psxBackground + tileOffset - 4, 16 * 16);
@@ -949,7 +949,7 @@ uint8* Screen::psxShrinkedBackgroundToIndexed(uint8 *psxBackground, uint32 bakXr
for (; currentTile < totTiles + remainingTiles; currentTile++) {
uint32 tileOffset = READ_LE_UINT32(psxBackground + 4 * currentTile);
- if(isCompressed)
+ if (isCompressed)
decompressHIF(psxBackground + tileOffset - 4, decomp_tile); //Decompress the tile into decomp_tile
else
memcpy(decomp_tile, psxBackground + tileOffset - 4, 256);
@@ -1101,7 +1101,7 @@ void Screen::decompressHIF(uint8 *src, uint8 *dest) {
if (info_word == 0xFFFF) return; //Got 0xFFFF code, finished.
int32 repeat_count = (info_word >> 12) + 2; //How many time data needs to be refetched
- while(repeat_count >= 0) {
+ while (repeat_count >= 0) {
uint8 *old_data_src = dest - ((info_word & 0xFFF) + 1);
*dest++ = *old_data_src;
repeat_count--;
@@ -1187,7 +1187,7 @@ void Screen::spriteClipAndSet(uint16 *pSprX, uint16 *pSprY, uint16 *pSprWidth, u
uint16 gridH = (*pSprHeight + (sprY & (SCRNGRID_Y - 1)) + (SCRNGRID_Y - 1)) / SCRNGRID_Y;
uint16 gridW = (*pSprWidth + (sprX & (SCRNGRID_X - 1)) + (SCRNGRID_X - 1)) / SCRNGRID_X;
- if(SwordEngine::isPsx()) {
+ if (SwordEngine::isPsx()) {
gridH *= 2; // This will correct the PSX sprite being cut at half height
gridW *= 2; // and masking problems when sprites are stretched in width
@@ -1225,7 +1225,7 @@ void Screen::showFrame(uint16 x, uint16 y, uint32 resId, uint32 frameNo, const b
uint8 frame[40 * 40];
int i, j;
- if(SwordEngine::isPsx())
+ if (SwordEngine::isPsx())
memset(frame, 0, sizeof(frame)); // PSX top menu is black
else
memset(frame, 199, sizeof(frame)); // Dark gray background
diff --git a/engines/sword1/text.cpp b/engines/sword1/text.cpp
index 0c78798a49..d71b5027b8 100644
--- a/engines/sword1/text.cpp
+++ b/engines/sword1/text.cpp
@@ -106,7 +106,7 @@ void Text::makeTextSprite(uint8 slot, uint8 *text, uint16 maxWidth, uint8 pen) {
for (uint16 pos = 0; pos < lines[lineCnt].length; pos++)
sprPtr += copyChar(*text++, sprPtr, sprWidth, pen) - OVERLAP;
text++; // skip space at the end of the line
- if(SwordEngine::isPsx()) //Chars are half height in psx version
+ if (SwordEngine::isPsx()) //Chars are half height in psx version
linePtr += (_charHeight / 2) * sprWidth;
else
linePtr += _charHeight * sprWidth;
@@ -136,7 +136,7 @@ uint16 Text::analyzeSentence(uint8 *text, uint16 maxWidth, LineInfo *line) {
text++;
wordWidth += OVERLAP; // no overlap on final letter of word!
- if ( firstWord ) { // first word on first line, so no separating SPACE needed
+ if (firstWord) { // first word on first line, so no separating SPACE needed
line[0].width = wordWidth;
line[0].length = wordLength;
firstWord = false;
@@ -167,9 +167,9 @@ uint16 Text::copyChar(uint8 ch, uint8 *sprPtr, uint16 sprWidth, uint8 pen) {
uint8 *decChr;
uint16 frameHeight = 0;
- if(SwordEngine::isPsx()) {
+ if (SwordEngine::isPsx()) {
frameHeight = _resMan->getUint16(chFrame->height)/2;
- if(_fontId == CZECH_GAME_FONT) { //Czech game fonts are compressed
+ if (_fontId == CZECH_GAME_FONT) { //Czech game fonts are compressed
decBuf = (uint8*) malloc((_resMan->getUint16(chFrame->width))*(_resMan->getUint16(chFrame->height)/2));
Screen::decompressHIF(chData, decBuf);
decChr = decBuf;
diff --git a/engines/sword2/maketext.cpp b/engines/sword2/maketext.cpp
index 0c29e5719c..35f0924404 100644
--- a/engines/sword2/maketext.cpp
+++ b/engines/sword2/maketext.cpp
@@ -325,7 +325,7 @@ uint16 FontRenderer::charWidth(byte ch, uint32 fontRes) {
frame_head.read(charBuf);
- if(Sword2Engine::isPsx())
+ if (Sword2Engine::isPsx())
free(charBuf);
_vm->_resman->closeResource(fontRes);
@@ -353,7 +353,7 @@ uint16 FontRenderer::charHeight(uint32 fontRes) {
frame_head.read(charbuf);
- if(Sword2Engine::isPsx())
+ if (Sword2Engine::isPsx())
free(charbuf);
_vm->_resman->closeResource(fontRes);
diff --git a/engines/sword2/palette.cpp b/engines/sword2/palette.cpp
index aa569689ff..84ebd142ca 100644
--- a/engines/sword2/palette.cpp
+++ b/engines/sword2/palette.cpp
@@ -50,7 +50,7 @@ void Screen::startNewPalette() {
// Don't fetch palette match table while using PSX version,
// because it is not present.
- if(!Sword2Engine::isPsx())
+ if (!Sword2Engine::isPsx())
memcpy(_paletteMatch, _vm->fetchPaletteMatchTable(screenFile), PALTABLESIZE);
setPalette(0, 256, _vm->fetchPalette(screenFile), RDPAL_FADE);
diff --git a/engines/sword2/protocol.cpp b/engines/sword2/protocol.cpp
index dcb5b5f5b0..bb5f68fd5f 100644
--- a/engines/sword2/protocol.cpp
+++ b/engines/sword2/protocol.cpp
@@ -43,7 +43,7 @@ namespace Sword2 {
byte *Sword2Engine::fetchPalette(byte *screenFile) {
byte *palette;
- if(isPsx()) { // PSX version doesn't have a "MultiScreenHeader", instead there's a ScreenHeader and a tag
+ if (isPsx()) { // PSX version doesn't have a "MultiScreenHeader", instead there's a ScreenHeader and a tag
palette = screenFile + ResHeader::size() + ScreenHeader::size() + 2;
} else {
MultiScreenHeader mscreenHeader;
diff --git a/engines/sword2/render.cpp b/engines/sword2/render.cpp
index 7d41ccd207..6123986367 100644
--- a/engines/sword2/render.cpp
+++ b/engines/sword2/render.cpp
@@ -618,7 +618,7 @@ int32 Screen::initialisePsxBackgroundLayer(byte *parallax) {
if (!(remLines && posY == _yBlocks[_layer] - 1))
remLines = 32;
- for(j = 0; j < remLines; j++) {
+ for (j = 0; j < remLines; j++) {
memcpy(tileChunk + j * BLOCKWIDTH * 2, parallax + stripeOffset + j * BLOCKWIDTH, BLOCKWIDTH);
memcpy(tileChunk + j * BLOCKWIDTH * 2 + BLOCKWIDTH, parallax + stripeOffset + j * BLOCKWIDTH, BLOCKWIDTH);
}
@@ -728,7 +728,7 @@ int32 Screen::initialisePsxParallaxLayer(byte *parallax) {
block_has_data = true;
// If one of the two grouped blocks is without data, then we also have transparency
- if(!firstTilePresent || !secondTilePresent)
+ if (!firstTilePresent || !secondTilePresent)
block_is_transparent = true;
}
@@ -737,7 +737,7 @@ int32 Screen::initialisePsxParallaxLayer(byte *parallax) {
byte *block = data;
if (firstTilePresent) {
for (k = 0; k < 0x400; k++) {
- if ( *(block + k) == 0) {
+ if (*(block + k) == 0) {
block_is_transparent = true;
break;
}
@@ -749,7 +749,7 @@ int32 Screen::initialisePsxParallaxLayer(byte *parallax) {
// a second tile, check it
if (secondTilePresent && !block_is_transparent) {
for (k = 0; k < 0x400; k++) {
- if ( *(block + k) == 0) {
+ if (*(block + k) == 0) {
block_is_transparent = true;
break;
}
diff --git a/engines/sword2/router.cpp b/engines/sword2/router.cpp
index 2fc5c9efd5..d8789d00fb 100644
--- a/engines/sword2/router.cpp
+++ b/engines/sword2/router.cpp
@@ -945,11 +945,11 @@ void Router::slidyWalkAnimator(WalkData *walkAnim) {
// new frames for turn frames 29oct95jps
if (turnDir < 0) {
- if ( lastDir < 0)
+ if (lastDir < 0)
lastDir += NO_DIRECTIONS;
module = _firstStandingTurnLeftFrame + lastDir;
} else {
- if ( lastDir > 7)
+ if (lastDir > 7)
lastDir -= NO_DIRECTIONS;
module = _firstStandingTurnRightFrame + lastDir;
}
@@ -1208,7 +1208,7 @@ void Router::slidyWalkAnimator(WalkData *walkAnim) {
} else if (_targetDir != lastRealDir) {
// rotate to target direction
turnDir = _targetDir - lastRealDir;
- if ( turnDir < 0)
+ if (turnDir < 0)
turnDir += NO_DIRECTIONS;
if (turnDir > 4)
diff --git a/engines/sword2/sprite.cpp b/engines/sword2/sprite.cpp
index 39abb8efe9..3d40c2b858 100644
--- a/engines/sword2/sprite.cpp
+++ b/engines/sword2/sprite.cpp
@@ -279,7 +279,7 @@ uint32 Screen::decompressHIF(byte *src, byte *dst, uint32 *skipData) {
}
int32 repeat_count = (info_word >> 12) + 2; // How many time data needs to be refetched
- while(repeat_count >= 0) {
+ while (repeat_count >= 0) {
uint16 refetchData = (info_word & 0xFFF) + 1;
if (refetchData > decompSize) return 0; // We have a problem here...
uint8 *old_data_src = dst - refetchData;
@@ -498,7 +498,7 @@ int32 Screen::drawSprite(SpriteInfo *s) {
// Decompression and mirroring
// -----------------------------------------------------------------
if (s->type & RDSPR_NOCOMPRESSION) {
- if(Sword2Engine::isPsx()) { // PSX Uncompressed sprites
+ if (Sword2Engine::isPsx()) { // PSX Uncompressed sprites
if (s->w > 254 && !s->isText) { // We need to recompose these frames
recomposePsxSprite(s);
}
@@ -528,7 +528,7 @@ int32 Screen::drawSprite(SpriteInfo *s) {
decompData = decompressHIF(s->data, tempBuf);
// Check that we correctly decompressed data
- if(!decompData)
+ if (!decompData)
return RDERR_DECOMPRESSION;
s->w = (decompData / (s->h / 2)) * 2;
@@ -568,7 +568,7 @@ int32 Screen::drawSprite(SpriteInfo *s) {
uint32 decompData = decompressHIF(s->data, tempBuf);
// Check that we correctly decompressed data
- if(!decompData)
+ if (!decompData)
return RDERR_DECOMPRESSION;
s->w = (decompData / (s->h / 2));
diff --git a/engines/teenagent/callbacks.cpp b/engines/teenagent/callbacks.cpp
index bee079cda7..d21e5b4eee 100644
--- a/engines/teenagent/callbacks.cpp
+++ b/engines/teenagent/callbacks.cpp
@@ -186,7 +186,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
displayMessage(0x57b2);
return true;
} else {
- for(byte i = 11; i <= 27; i += 4)
+ for (byte i = 11; i <= 27; i += 4)
playSound(76, i);
playSound(56, 35);
diff --git a/engines/teenagent/inventory.cpp b/engines/teenagent/inventory.cpp
index d8d40f64d3..91de759bec 100644
--- a/engines/teenagent/inventory.cpp
+++ b/engines/teenagent/inventory.cpp
@@ -50,7 +50,7 @@ void Inventory::init(TeenAgentEngine *engine) {
offset[i] = items->readUint16LE();
}
- for(byte i = 0; i < 92; ++i) {
+ for (byte i = 0; i < 92; ++i) {
InventoryObject io;
uint16 obj_addr = res->dseg.get_word(0xc4a4 + i * 2);
if (obj_addr != 0)
diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp
index 196283159d..4f21fb774c 100644
--- a/engines/teenagent/scene.cpp
+++ b/engines/teenagent/scene.cpp
@@ -116,7 +116,7 @@ void Scene::init(TeenAgentEngine *engine, OSystem *system) {
objects.resize(42);
walkboxes.resize(42);
- for(byte i = 0; i < 42; ++i) {
+ for (byte i = 0; i < 42; ++i) {
Common::Array<Object> &scene_objects = objects[i];
scene_objects.clear();
@@ -151,7 +151,7 @@ Object *Scene::findObject(const Common::Point &point) {
Common::Array<Object> &scene_objects = objects[_id - 1];
- for(uint i = 0; i < scene_objects.size(); ++i) {
+ for (uint i = 0; i < scene_objects.size(); ++i) {
Object &obj = scene_objects[i];
if (obj.enabled != 0 && obj.rect.in(point))
return &obj;
diff --git a/engines/teenagent/teenagent.cpp b/engines/teenagent/teenagent.cpp
index 53d214950e..a1176e04ef 100644
--- a/engines/teenagent/teenagent.cpp
+++ b/engines/teenagent/teenagent.cpp
@@ -134,10 +134,10 @@ void TeenAgentEngine::init() {
Resources * res = Resources::instance();
use_hotspots.resize(42);
byte *scene_hotspots = res->dseg.ptr(0xbb87);
- for(byte i = 0; i < 42; ++i) {
+ for (byte i = 0; i < 42; ++i) {
Common::Array<UseHotspot> & hotspots = use_hotspots[i];
byte * hotspots_ptr = res->dseg.ptr(READ_LE_UINT16(scene_hotspots + i * 2));
- while(*hotspots_ptr) {
+ while (*hotspots_ptr) {
UseHotspot h;
h.load(hotspots_ptr);
hotspots_ptr += 9;
diff --git a/engines/tinsel/coroutine.h b/engines/tinsel/coroutine.h
index c562ecdabb..34d4865ce9 100644
--- a/engines/tinsel/coroutine.h
+++ b/engines/tinsel/coroutine.h
@@ -145,7 +145,7 @@ public:
if (&coroParam == &nullContext) assert(!nullContext);\
if (!x) {coroParam = x = new CoroContextTag();}\
CoroContextHolder tmpHolder(coroParam);\
- switch(coroParam->_line) { case 0:;
+ switch (coroParam->_line) { case 0:;
/**
* End the code section of a coroutine.
diff --git a/engines/tinsel/graphics.cpp b/engines/tinsel/graphics.cpp
index 0b3f2e6e24..9700e8947f 100644
--- a/engines/tinsel/graphics.cpp
+++ b/engines/tinsel/graphics.cpp
@@ -286,7 +286,7 @@ static void PsxDrawTiles(DRAWOBJECT *pObj, uint8 *srcP, uint8 *destP, bool apply
p += boxBounds.top * (fourBitClut ? sizeof(uint16) : sizeof(uint32));
for (int yp = boxBounds.top; yp <= boxBounds.bottom; ++yp, p += (fourBitClut ? sizeof(uint16) : sizeof(uint32))) {
- if(!fourBitClut) {
+ if (!fourBitClut) {
if (!transparency)
Common::copy(p + boxBounds.left, p + boxBounds.right + 1, tempDest + (SCREEN_WIDTH * (yp - boxBounds.top)));
else
diff --git a/graphics/VectorRenderer.cpp b/graphics/VectorRenderer.cpp
index 2616664841..46e1e975d5 100644
--- a/graphics/VectorRenderer.cpp
+++ b/graphics/VectorRenderer.cpp
@@ -84,26 +84,26 @@ void VectorRenderer::stepGetPositions(const DrawStep &step, const Common::Rect &
if (!step.autoWidth) {
in_w = step.w == -1 ? area.height() : step.w;
- switch(step.xAlign) {
- case Graphics::DrawStep::kVectorAlignManual:
- if (step.x >= 0) in_x = area.left + step.x;
- else in_x = area.left + area.width() + step.x; // value relative to the opposite corner.
- break;
-
- case Graphics::DrawStep::kVectorAlignCenter:
- in_x = area.left + (area.width() / 2) - (in_w / 2);
- break;
-
- case Graphics::DrawStep::kVectorAlignLeft:
- in_x = area.left;
- break;
-
- case Graphics::DrawStep::kVectorAlignRight:
- in_x = area.left + area.width() - in_w;
- break;
-
- default:
- error("Vertical alignment in horizontal data.");
+ switch (step.xAlign) {
+ case Graphics::DrawStep::kVectorAlignManual:
+ if (step.x >= 0) in_x = area.left + step.x;
+ else in_x = area.left + area.width() + step.x; // value relative to the opposite corner.
+ break;
+
+ case Graphics::DrawStep::kVectorAlignCenter:
+ in_x = area.left + (area.width() / 2) - (in_w / 2);
+ break;
+
+ case Graphics::DrawStep::kVectorAlignLeft:
+ in_x = area.left;
+ break;
+
+ case Graphics::DrawStep::kVectorAlignRight:
+ in_x = area.left + area.width() - in_w;
+ break;
+
+ default:
+ error("Vertical alignment in horizontal data.");
}
} else {
in_x = area.left;
@@ -113,26 +113,26 @@ void VectorRenderer::stepGetPositions(const DrawStep &step, const Common::Rect &
if (!step.autoHeight) {
in_h = step.h == -1 ? area.width() : step.h;
- switch(step.yAlign) {
- case Graphics::DrawStep::kVectorAlignManual:
- if (step.y >= 0) in_y = area.top + step.y;
- else in_y = area.top + area.height() + step.y; // relative
- break;
+ switch (step.yAlign) {
+ case Graphics::DrawStep::kVectorAlignManual:
+ if (step.y >= 0) in_y = area.top + step.y;
+ else in_y = area.top + area.height() + step.y; // relative
+ break;
- case Graphics::DrawStep::kVectorAlignCenter:
- in_y = area.top + (area.height() / 2) - (in_h / 2);
- break;
+ case Graphics::DrawStep::kVectorAlignCenter:
+ in_y = area.top + (area.height() / 2) - (in_h / 2);
+ break;
- case Graphics::DrawStep::kVectorAlignTop:
- in_y = area.top;
- break;
+ case Graphics::DrawStep::kVectorAlignTop:
+ in_y = area.top;
+ break;
- case Graphics::DrawStep::kVectorAlignBottom:
- in_y = area.top + area.height() - in_h;
- break;
+ case Graphics::DrawStep::kVectorAlignBottom:
+ in_y = area.top + area.height() - in_h;
+ break;
- default:
- error("Horizontal alignment in vertical data.");
+ default:
+ error("Horizontal alignment in vertical data.");
}
} else {
in_y = area.top;
diff --git a/graphics/VectorRendererSpec.cpp b/graphics/VectorRendererSpec.cpp
index a575ee8b94..bb52874230 100644
--- a/graphics/VectorRendererSpec.cpp
+++ b/graphics/VectorRendererSpec.cpp
@@ -700,7 +700,7 @@ drawTriangle(int x, int y, int w, int h, TriangleOrientation orient) {
int newW = w / 2;
if (newW % 2) newW++;
- switch(orient) {
+ switch (orient) {
case kTriangleUp:
case kTriangleDown:
drawTriangleFast(x + (newW / 2), y + (h / 2) - (newW / 2), newW, (orient == kTriangleDown), color, Base::_fillMode);
@@ -1028,7 +1028,7 @@ drawTriangleVertAlg(int x1, int y1, int w, int h, bool inverted, PixelType color
int dysub = ddy - (dx * 2);
int error_term = ddy - dx;
- switch(fill_m) {
+ switch (fill_m) {
case kFillDisabled:
while (dx--) {
__TRIANGLE_MAINX();
@@ -1060,7 +1060,7 @@ drawTriangleVertAlg(int x1, int y1, int w, int h, bool inverted, PixelType color
int dxsub = ddx - (dy * 2);
int error_term = ddx - dy;
- switch(fill_m) {
+ switch (fill_m) {
case kFillDisabled:
while (dy--) {
__TRIANGLE_MAINY();
diff --git a/graphics/video/coktelvideo/indeo3.cpp b/graphics/video/coktelvideo/indeo3.cpp
index 581f59b1b1..983705ab9c 100644
--- a/graphics/video/coktelvideo/indeo3.cpp
+++ b/graphics/video/coktelvideo/indeo3.cpp
@@ -96,7 +96,7 @@ void Indeo3::setDither(DitherAlgorithm dither) {
_dither = dither;
- switch(dither) {
+ switch (dither) {
case kDitherSierraLight:
_ditherSL = new Graphics::SierraLight(_width, _palLUT);
break;
@@ -538,7 +538,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
correction_lp[0] = correction_lp[1] = correction + (lv << 8);
}
- switch(k) {
+ switch (k) {
case 1:
case 0: /********** CASE 0 **********/
for ( ; blks_height > 0; blks_height -= 4) {
@@ -548,7 +548,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
cur_lp = ((uint32 *)cur_frm_pos) + width_tbl[lp2];
ref_lp = ((uint32 *)ref_frm_pos) + width_tbl[lp2];
- switch(correction_type_sp[0][k]) {
+ switch (correction_type_sp[0][k]) {
case 0:
*cur_lp = FROM_LE_32(((FROM_LE_32(*ref_lp) >> 1) + correction_lp[lp2 & 0x01][k]) << 1);
lp2++;
@@ -651,7 +651,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
cur_lp = ((uint32 *)cur_frm_pos) + width_tbl[lp2 * 2];
ref_lp = ((uint32 *)cur_frm_pos) + width_tbl[(lp2 * 2) - 1];
- switch(correction_type_sp[lp2 & 0x01][k]) {
+ switch (correction_type_sp[lp2 & 0x01][k]) {
case 0:
cur_lp[width_tbl[1]] = FROM_LE_32(((FROM_LE_32(*ref_lp) >> 1) + correction_lp[lp2 & 0x01][k]) << 1);
if (lp2 > 0 || flag1 == 0 || strip->ypos != 0)
@@ -780,7 +780,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
#endif
}
- switch(correction_type_sp[lp2 & 0x01][k]) {
+ switch (correction_type_sp[lp2 & 0x01][k]) {
case 0:
cur_lp[width_tbl[1]] = FROM_LE_32(((FROM_LE_32(lv1) >> 1) + correctionloworder_lp[lp2 & 0x01][k]) << 1);
cur_lp[width_tbl[1]+1] = FROM_LE_32(((FROM_LE_32(lv2) >> 1) + correctionhighorder_lp[lp2 & 0x01][k]) << 1);
@@ -935,7 +935,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
cur_lp = ((uint32 *)cur_frm_pos) + width_tbl[lp2 * 2];
ref_lp = ((uint32 *)ref_frm_pos) + width_tbl[lp2 * 2];
- switch(correction_type_sp[lp2 & 0x01][k]) {
+ switch (correction_type_sp[lp2 & 0x01][k]) {
case 0:
lv1 = correctionloworder_lp[lp2 & 0x01][k];
lv2 = correctionhighorder_lp[lp2 & 0x01][k];
@@ -1038,7 +1038,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
cur_lp = ((uint32 *)cur_frm_pos) + width_tbl[lp2 * 2];
ref_lp = ((uint32 *)ref_frm_pos) + width_tbl[lp2 * 2];
- switch(correction_type_sp[lp2 & 0x01][k]) {
+ switch (correction_type_sp[lp2 & 0x01][k]) {
case 0:
cur_lp[0] = FROM_LE_32(((FROM_LE_32(*ref_lp) >> 1) + correction_lp[lp2 & 0x01][k]) << 1);
cur_lp[width_tbl[1]] = FROM_LE_32(((FROM_LE_32(ref_lp[width_tbl[1]]) >> 1) + correction_lp[lp2 & 0x01][k]) << 1);
diff --git a/gui/ThemeParser.cpp b/gui/ThemeParser.cpp
index e30e759e66..4d7c91686b 100644
--- a/gui/ThemeParser.cpp
+++ b/gui/ThemeParser.cpp
@@ -459,7 +459,7 @@ bool ThemeParser::parseDrawStep(ParserNode *stepNode, Graphics::DrawStep *drawst
if (stepNode->values.contains("orientation")) {
val = stepNode->values["orientation"];
- if ( val == "top")
+ if (val == "top")
drawstep->extraData = Graphics::VectorRenderer::kTriangleUp;
else if (val == "bottom")
drawstep->extraData = Graphics::VectorRenderer::kTriangleDown;
@@ -622,7 +622,7 @@ bool ThemeParser::parserCallback_widget(ParserNode *node) {
Graphics::TextAlign alignH = Graphics::kTextAlignLeft;
if (node->values.contains("textalign")) {
- if((alignH = parseTextHAlign(node->values["textalign"])) == Graphics::kTextAlignInvalid)
+ if ((alignH = parseTextHAlign(node->values["textalign"])) == Graphics::kTextAlignInvalid)
return parserError("Invalid value for text alignment.");
}
@@ -847,7 +847,7 @@ bool ThemeParser::parseCommonLayoutProps(ParserNode *node, const Common::String
if (node->values.contains("textalign")) {
Graphics::TextAlign alignH = Graphics::kTextAlignLeft;
- if((alignH = parseTextHAlign(node->values["textalign"])) == Graphics::kTextAlignInvalid)
+ if ((alignH = parseTextHAlign(node->values["textalign"])) == Graphics::kTextAlignInvalid)
return parserError("Invalid value for text alignment.");
_theme->getEvaluator()->setVar(var + "Align", alignH);
diff --git a/gui/about.cpp b/gui/about.cpp
index 03927e6a40..0a9265cb13 100644
--- a/gui/about.cpp
+++ b/gui/about.cpp
@@ -100,7 +100,7 @@ AboutDialog::AboutDialog()
_w = 0;
for (i = 0; i < ARRAYSIZE(credits); i++) {
int tmp = g_gui.getStringWidth(credits[i] + 5);
- if ( _w < tmp && tmp <= maxW) {
+ if (_w < tmp && tmp <= maxW) {
_w = tmp;
}
}
@@ -311,7 +311,7 @@ void AboutDialog::reflowLayout() {
_w = 0;
for (int i = 0; i < ARRAYSIZE(credits); i++) {
int tmp = g_gui.getStringWidth(credits[i] + 5);
- if ( _w < tmp && tmp <= maxW) {
+ if (_w < tmp && tmp <= maxW) {
_w = tmp;
}
}
diff --git a/sound/mods/infogrames.cpp b/sound/mods/infogrames.cpp
index a5b3ea1f35..62c66d7765 100644
--- a/sound/mods/infogrames.cpp
+++ b/sound/mods/infogrames.cpp
@@ -320,7 +320,7 @@ void Infogrames::getNextSample(Channel &chn) {
chn.volSlide.curDelay2 = 0;
break;
case 0xE0: // 111xxxxx - Extended
- switch(cmd & 0x1F) {
+ switch (cmd & 0x1F) {
case 0: // Set period modifier
chn.periodMod = (int8) *chn.cmds++;
break;
diff --git a/sound/shorten.cpp b/sound/shorten.cpp
index e8066a49be..8f5f8456f7 100644
--- a/sound/shorten.cpp
+++ b/sound/shorten.cpp
@@ -116,13 +116,13 @@ ShortenGolombReader::ShortenGolombReader(Common::ReadStream *stream, int version
int32 ShortenGolombReader::getURice(uint32 numBits) {
int32 result = 0;
- if(!_nbitget) {
+ if (!_nbitget) {
_buf = _stream->readUint32BE();
_nbitget = 32;
}
for (result = 0; !(_buf & (1L << --_nbitget)); result++) {
- if(!_nbitget) {
+ if (!_nbitget) {
_buf = _stream->readUint32BE();
_nbitget = 32;
}
diff --git a/sound/softsynth/mt32.cpp b/sound/softsynth/mt32.cpp
index 914b37b6eb..f3e768d08d 100644
--- a/sound/softsynth/mt32.cpp
+++ b/sound/softsynth/mt32.cpp
@@ -189,7 +189,7 @@ static void MT32_PrintDebug(void *userData, const char *fmt, va_list list) {
}
static int MT32_Report(void *userData, MT32Emu::ReportType type, const void *reportData) {
- switch(type) {
+ switch (type) {
case MT32Emu::ReportType_lcdMessage:
g_system->displayMessageOnOSD((const char *)reportData);
break;
diff --git a/sound/softsynth/mt32/synth.cpp b/sound/softsynth/mt32/synth.cpp
index c8b7abdf67..0f0d15686c 100644
--- a/sound/softsynth/mt32/synth.cpp
+++ b/sound/softsynth/mt32/synth.cpp
@@ -839,7 +839,7 @@ void Synth::readMemoryRegion(const MemoryRegion *region, Bit32u addr, Bit32u len
unsigned int m;
- switch(region->type) {
+ switch (region->type) {
case MR_PatchTemp:
for (m = 0; m < len; m++)
data[m] = ((Bit8u *)&mt32ram.patchSettings[first])[off + m];
diff --git a/sound/softsynth/opl/mame.cpp b/sound/softsynth/opl/mame.cpp
index 559c84f717..906cf31626 100644
--- a/sound/softsynth/opl/mame.cpp
+++ b/sound/softsynth/opl/mame.cpp
@@ -289,11 +289,11 @@ void OPLBuildTables(int ENV_BITS_PARAM, int EG_ENT_PARAM) {
inline void OPL_STATUS_SET(FM_OPL *OPL, int flag) {
/* set status flag */
OPL->status |= flag;
- if(!(OPL->status & 0x80)) {
- if(OPL->status & OPL->statusmask) { /* IRQ on */
+ if (!(OPL->status & 0x80)) {
+ if (OPL->status & OPL->statusmask) { /* IRQ on */
OPL->status |= 0x80;
/* callback user interrupt handler (IRQ is OFF to ON) */
- if(OPL->IRQHandler)
+ if (OPL->IRQHandler)
(OPL->IRQHandler)(OPL->IRQParam,1);
}
}
@@ -303,11 +303,11 @@ inline void OPL_STATUS_SET(FM_OPL *OPL, int flag) {
inline void OPL_STATUS_RESET(FM_OPL *OPL, int flag) {
/* reset status flag */
OPL->status &= ~flag;
- if((OPL->status & 0x80)) {
+ if ((OPL->status & 0x80)) {
if (!(OPL->status & OPL->statusmask)) {
OPL->status &= 0x7f;
/* callback user interrupt handler (IRQ is ON to OFF) */
- if(OPL->IRQHandler) (OPL->IRQHandler)(OPL->IRQParam,0);
+ if (OPL->IRQHandler) (OPL->IRQHandler)(OPL->IRQParam,0);
}
}
}
@@ -333,7 +333,7 @@ inline void OPL_KEYON(OPL_SLOT *SLOT) {
/* ----- key off ----- */
inline void OPL_KEYOFF(OPL_SLOT *SLOT) {
- if( SLOT->evm > ENV_MOD_RR) {
+ if (SLOT->evm > ENV_MOD_RR) {
/* set envelope counter from envleope output */
// WORKAROUND: The Kyra engine does something very strange when
@@ -364,7 +364,7 @@ inline void OPL_KEYOFF(OPL_SLOT *SLOT) {
if (SLOT->evm == ENV_MOD_AR && SLOT->evc == EG_AST)
SLOT->evc = EG_DED;
- else if( !(SLOT->evc & EG_DST) )
+ else if (!(SLOT->evc & EG_DST))
//SLOT->evc = (ENV_CURVE[SLOT->evc>>ENV_BITS]<<ENV_BITS) + EG_DST;
SLOT->evc = EG_DST;
SLOT->eve = EG_DED;
@@ -378,8 +378,8 @@ inline void OPL_KEYOFF(OPL_SLOT *SLOT) {
/* return : envelope output */
inline uint OPL_CALC_SLOT(OPL_SLOT *SLOT) {
/* calcrate envelope generator */
- if((SLOT->evc += SLOT->evs) >= SLOT->eve) {
- switch( SLOT->evm ) {
+ if ((SLOT->evc += SLOT->evs) >= SLOT->eve) {
+ switch (SLOT->evm) {
case ENV_MOD_AR: /* ATTACK -> DECAY1 */
/* next DR */
SLOT->evm = ENV_MOD_DR;
@@ -390,7 +390,7 @@ inline uint OPL_CALC_SLOT(OPL_SLOT *SLOT) {
case ENV_MOD_DR: /* DECAY -> SL or RR */
SLOT->evc = SLOT->SL;
SLOT->eve = EG_DED;
- if(SLOT->eg_typ) {
+ if (SLOT->eg_typ) {
SLOT->evs = 0;
} else {
SLOT->evm = ENV_MOD_RR;
@@ -423,7 +423,7 @@ inline void CALC_FCSLOT(OPL_CH *CH, OPL_SLOT *SLOT) {
SLOT->Incr = CH->fc * SLOT->mul;
ksr = CH->kcode >> SLOT->KSR;
- if( SLOT->ksr != ksr ) {
+ if (SLOT->ksr != ksr) {
SLOT->ksr = ksr;
/* attack , decay rate recalcration */
SLOT->evsa = SLOT->AR[ksr];
@@ -455,7 +455,7 @@ inline void set_ksl_tl(FM_OPL *OPL, int slot, int v) {
SLOT->ksl = ksl ? 3-ksl : 31;
SLOT->TL = (int)((v & 0x3f) * (0.75 / EG_STEP)); /* 0.75db step */
- if(!(OPL->mode & 0x80)) { /* not CSM latch total level */
+ if (!(OPL->mode & 0x80)) { /* not CSM latch total level */
SLOT->TLL = SLOT->TL + (CH->ksl_base >> SLOT->ksl);
}
}
@@ -469,12 +469,12 @@ inline void set_ar_dr(FM_OPL *OPL, int slot, int v) {
SLOT->AR = ar ? &OPL->AR_TABLE[ar << 2] : RATE_0;
SLOT->evsa = SLOT->AR[SLOT->ksr];
- if(SLOT->evm == ENV_MOD_AR)
+ if (SLOT->evm == ENV_MOD_AR)
SLOT->evs = SLOT->evsa;
SLOT->DR = dr ? &OPL->DR_TABLE[dr<<2] : RATE_0;
SLOT->evsd = SLOT->DR[SLOT->ksr];
- if(SLOT->evm == ENV_MOD_DR)
+ if (SLOT->evm == ENV_MOD_DR)
SLOT->evs = SLOT->evsd;
}
@@ -486,11 +486,11 @@ inline void set_sl_rr(FM_OPL *OPL, int slot, int v) {
int rr = v & 0x0f;
SLOT->SL = SL_TABLE[sl];
- if(SLOT->evm == ENV_MOD_DR)
+ if (SLOT->evm == ENV_MOD_DR)
SLOT->eve = SLOT->SL;
SLOT->RR = &OPL->DR_TABLE[rr<<2];
SLOT->evsr = SLOT->RR[SLOT->ksr];
- if(SLOT->evm == ENV_MOD_RR)
+ if (SLOT->evm == ENV_MOD_RR)
SLOT->evs = SLOT->evsr;
}
@@ -506,14 +506,14 @@ inline void OPL_CALC_CH(OPL_CH *CH) {
/* SLOT 1 */
SLOT = &CH->SLOT[SLOT1];
env_out=OPL_CALC_SLOT(SLOT);
- if(env_out < (uint)(EG_ENT - 1)) {
+ if (env_out < (uint)(EG_ENT - 1)) {
/* PG */
- if(SLOT->vib)
+ if (SLOT->vib)
SLOT->Cnt += (SLOT->Incr * vib) >> VIB_RATE_SHIFT;
else
SLOT->Cnt += SLOT->Incr;
/* connection */
- if(CH->FB) {
+ if (CH->FB) {
int feedback1 = (CH->op1_out[0] + CH->op1_out[1]) >> CH->FB;
CH->op1_out[1] = CH->op1_out[0];
*CH->connect1 += CH->op1_out[0] = OP_OUT(SLOT, env_out, feedback1);
@@ -527,9 +527,9 @@ inline void OPL_CALC_CH(OPL_CH *CH) {
/* SLOT 2 */
SLOT = &CH->SLOT[SLOT2];
env_out=OPL_CALC_SLOT(SLOT);
- if(env_out < (uint)(EG_ENT - 1)) {
+ if (env_out < (uint)(EG_ENT - 1)) {
/* PG */
- if(SLOT->vib)
+ if (SLOT->vib)
SLOT->Cnt += (SLOT->Incr * vib) >> VIB_RATE_SHIFT;
else
SLOT->Cnt += SLOT->Incr;
@@ -558,14 +558,14 @@ inline void OPL_CALC_RH(FM_OPL *OPL, OPL_CH *CH) {
/* SLOT 1 */
SLOT = &CH[6].SLOT[SLOT1];
env_out = OPL_CALC_SLOT(SLOT);
- if(env_out < EG_ENT-1) {
+ if (env_out < EG_ENT-1) {
/* PG */
- if(SLOT->vib)
+ if (SLOT->vib)
SLOT->Cnt += (SLOT->Incr * vib) >> VIB_RATE_SHIFT;
else
SLOT->Cnt += SLOT->Incr;
/* connection */
- if(CH[6].FB) {
+ if (CH[6].FB) {
int feedback1 = (CH[6].op1_out[0] + CH[6].op1_out[1]) >> CH[6].FB;
CH[6].op1_out[1] = CH[6].op1_out[0];
feedback2 = CH[6].op1_out[0] = OP_OUT(SLOT, env_out, feedback1);
@@ -581,9 +581,9 @@ inline void OPL_CALC_RH(FM_OPL *OPL, OPL_CH *CH) {
/* SLOT 2 */
SLOT = &CH[6].SLOT[SLOT2];
env_out = OPL_CALC_SLOT(SLOT);
- if(env_out < EG_ENT-1) {
+ if (env_out < EG_ENT-1) {
/* PG */
- if(SLOT->vib)
+ if (SLOT->vib)
SLOT->Cnt += (SLOT->Incr * vib) >> VIB_RATE_SHIFT;
else
SLOT->Cnt += SLOT->Incr;
@@ -601,19 +601,19 @@ inline void OPL_CALC_RH(FM_OPL *OPL, OPL_CH *CH) {
env_hh = OPL_CALC_SLOT(SLOT7_1) + whitenoise;
/* PG */
- if(SLOT7_1->vib)
+ if (SLOT7_1->vib)
SLOT7_1->Cnt += (SLOT7_1->Incr * vib) >> (VIB_RATE_SHIFT-1);
else
SLOT7_1->Cnt += 2 * SLOT7_1->Incr;
- if(SLOT7_2->vib)
+ if (SLOT7_2->vib)
SLOT7_2->Cnt += (CH[7].fc * vib) >> (VIB_RATE_SHIFT-3);
else
SLOT7_2->Cnt += (CH[7].fc * 8);
- if(SLOT8_1->vib)
+ if (SLOT8_1->vib)
SLOT8_1->Cnt += (SLOT8_1->Incr * vib) >> VIB_RATE_SHIFT;
else
SLOT8_1->Cnt += SLOT8_1->Incr;
- if(SLOT8_2->vib)
+ if (SLOT8_2->vib)
SLOT8_2->Cnt += ((CH[8].fc * 3) * vib) >> (VIB_RATE_SHIFT-4);
else
SLOT8_2->Cnt += (CH[8].fc * 48);
@@ -621,16 +621,16 @@ inline void OPL_CALC_RH(FM_OPL *OPL, OPL_CH *CH) {
tone8 = OP_OUT(SLOT8_2,whitenoise,0 );
/* SD */
- if(env_sd < (uint)(EG_ENT - 1))
+ if (env_sd < (uint)(EG_ENT - 1))
outd[0] += OP_OUT(SLOT7_1, env_sd, 0) * 8;
/* TAM */
- if(env_tam < (uint)(EG_ENT - 1))
+ if (env_tam < (uint)(EG_ENT - 1))
outd[0] += OP_OUT(SLOT8_1, env_tam, 0) * 2;
/* TOP-CY */
- if(env_top < (uint)(EG_ENT - 1))
+ if (env_top < (uint)(EG_ENT - 1))
outd[0] += OP_OUT(SLOT7_2, env_top, tone8) * 2;
/* HH */
- if(env_hh < (uint)(EG_ENT-1))
+ if (env_hh < (uint)(EG_ENT-1))
outd[0] += OP_OUT(SLOT7_2, env_hh, tone8) * 2;
}
@@ -644,7 +644,7 @@ static void init_timetables(FM_OPL *OPL, int ARRATE, int DRRATE) {
OPL->AR_TABLE[i] = OPL->DR_TABLE[i] = 0;
for (i = 4; i <= 60; i++) {
rate = OPL->freqbase; /* frequency rate */
- if(i < 60)
+ if (i < 60)
rate *= 1.0 + (i & 3) * 0.25; /* b0-1 : x1 , x1.25 , x1.5 , x1.75 */
rate *= 1 << ((i >> 2) - 1); /* b2-5 : shift bit */
rate *= (double)(EG_ENT << ENV_BITS);
@@ -672,22 +672,22 @@ static int OPLOpenTable(void) {
#else
/* allocate dynamic tables */
- if((TL_TABLE = (int *)malloc(TL_MAX * 2 * sizeof(int))) == NULL)
+ if ((TL_TABLE = (int *)malloc(TL_MAX * 2 * sizeof(int))) == NULL)
return 0;
- if((SIN_TABLE = (int **)malloc(SIN_ENT * 4 * sizeof(int *))) == NULL) {
+ if ((SIN_TABLE = (int **)malloc(SIN_ENT * 4 * sizeof(int *))) == NULL) {
free(TL_TABLE);
return 0;
}
#endif
- if((AMS_TABLE = (int *)malloc(AMS_ENT * 2 * sizeof(int))) == NULL) {
+ if ((AMS_TABLE = (int *)malloc(AMS_ENT * 2 * sizeof(int))) == NULL) {
free(TL_TABLE);
free(SIN_TABLE);
return 0;
}
- if((VIB_TABLE = (int *)malloc(VIB_ENT * 2 * sizeof(int))) == NULL) {
+ if ((VIB_TABLE = (int *)malloc(VIB_ENT * 2 * sizeof(int))) == NULL) {
free(TL_TABLE);
free(SIN_TABLE);
free(AMS_TABLE);
@@ -730,7 +730,7 @@ static int OPLOpenTable(void) {
for (i=0; i < EG_ENT; i++) {
/* ATTACK curve */
pom = pow(((double)(EG_ENT - 1 - i) / EG_ENT), 8) * EG_ENT;
- /* if( pom >= EG_ENT ) pom = EG_ENT-1; */
+ /* if (pom >= EG_ENT) pom = EG_ENT-1; */
ENV_CURVE[i] = (int)pom;
/* DECAY ,RELEASE curve */
ENV_CURVE[(EG_DST >> ENV_BITS) + i]= i;
@@ -788,7 +788,7 @@ static void OPL_initalize(FM_OPL *OPL) {
/* make time tables */
init_timetables(OPL, OPL_ARRATE, OPL_DRRATE);
/* make fnumber -> increment counter table */
- for( fn=0; fn < 1024; fn++) {
+ for (fn=0; fn < 1024; fn++) {
OPL->FN_TABLE[fn] = (uint)(OPL->freqbase * fn * FREQ_RATE * (1<<7) / 2);
}
/* LFO freq.table */
@@ -802,17 +802,17 @@ void OPLWriteReg(FM_OPL *OPL, int r, int v) {
int slot;
uint block_fnum;
- switch(r & 0xe0) {
+ switch (r & 0xe0) {
case 0x00: /* 00-1f:controll */
- switch(r & 0x1f) {
+ switch (r & 0x1f) {
case 0x01:
/* wave selector enable */
- if(OPL->type&OPL_TYPE_WAVESEL) {
+ if (OPL->type&OPL_TYPE_WAVESEL) {
OPL->wavesel = v & 0x20;
- if(!OPL->wavesel) {
+ if (!OPL->wavesel) {
/* preset compatible mode */
int c;
- for(c=0; c<OPL->max_ch; c++) {
+ for (c = 0; c < OPL->max_ch; c++) {
OPL->P_CH[c].SLOT[SLOT1].wavetable = &SIN_TABLE[0];
OPL->P_CH[c].SLOT[SLOT2].wavetable = &SIN_TABLE[0];
}
@@ -826,7 +826,7 @@ void OPLWriteReg(FM_OPL *OPL, int r, int v) {
OPL->T[1] = (256-v) * 16;
return;
case 0x04: /* IRQ clear / mask and Timer enable */
- if(v & 0x80) { /* IRQ flag clear */
+ if (v & 0x80) { /* IRQ flag clear */
OPL_STATUS_RESET(OPL, 0x7f);
} else { /* set IRQ mask ,timer enable*/
uint8 st1 = v & 1;
@@ -835,13 +835,13 @@ void OPLWriteReg(FM_OPL *OPL, int r, int v) {
OPL_STATUS_RESET(OPL, v & 0x78);
OPL_STATUSMASK_SET(OPL,((~v) & 0x78) | 0x01);
/* timer 2 */
- if(OPL->st[1] != st2) {
+ if (OPL->st[1] != st2) {
double interval = st2 ? (double)OPL->T[1] * OPL->TimerBase : 0.0;
OPL->st[1] = st2;
if (OPL->TimerHandler) (OPL->TimerHandler)(OPL->TimerParam + 1, interval);
}
/* timer 1 */
- if(OPL->st[0] != st1) {
+ if (OPL->st[0] != st1) {
double interval = st1 ? (double)OPL->T[0] * OPL->TimerBase : 0.0;
OPL->st[0] = st1;
if (OPL->TimerHandler) (OPL->TimerHandler)(OPL->TimerParam + 0, interval);
@@ -852,30 +852,30 @@ void OPLWriteReg(FM_OPL *OPL, int r, int v) {
break;
case 0x20: /* am,vib,ksr,eg type,mul */
slot = slot_array[r&0x1f];
- if(slot == -1)
+ if (slot == -1)
return;
set_mul(OPL,slot,v);
return;
case 0x40:
slot = slot_array[r&0x1f];
- if(slot == -1)
+ if (slot == -1)
return;
set_ksl_tl(OPL,slot,v);
return;
case 0x60:
slot = slot_array[r&0x1f];
- if(slot == -1)
+ if (slot == -1)
return;
set_ar_dr(OPL,slot,v);
return;
case 0x80:
slot = slot_array[r&0x1f];
- if(slot == -1)
+ if (slot == -1)
return;
set_sl_rr(OPL,slot,v);
return;
case 0xa0:
- switch(r) {
+ switch (r) {
case 0xbd:
/* amsep,vibdep,r,bd,sd,tom,tc,hh */
{
@@ -883,10 +883,10 @@ void OPLWriteReg(FM_OPL *OPL, int r, int v) {
OPL->ams_table = &AMS_TABLE[v & 0x80 ? AMS_ENT : 0];
OPL->vib_table = &VIB_TABLE[v & 0x40 ? VIB_ENT : 0];
OPL->rythm = v & 0x3f;
- if(OPL->rythm & 0x20) {
+ if (OPL->rythm & 0x20) {
/* BD key on/off */
- if(rkey & 0x10) {
- if(v & 0x10) {
+ if (rkey & 0x10) {
+ if (v & 0x10) {
OPL->P_CH[6].op1_out[0] = OPL->P_CH[6].op1_out[1] = 0;
OPL_KEYON(&OPL->P_CH[6].SLOT[SLOT1]);
OPL_KEYON(&OPL->P_CH[6].SLOT[SLOT2]);
@@ -896,28 +896,28 @@ void OPLWriteReg(FM_OPL *OPL, int r, int v) {
}
}
/* SD key on/off */
- if(rkey & 0x08) {
- if(v & 0x08)
+ if (rkey & 0x08) {
+ if (v & 0x08)
OPL_KEYON(&OPL->P_CH[7].SLOT[SLOT2]);
else
OPL_KEYOFF(&OPL->P_CH[7].SLOT[SLOT2]);
}/* TAM key on/off */
- if(rkey & 0x04) {
- if(v & 0x04)
+ if (rkey & 0x04) {
+ if (v & 0x04)
OPL_KEYON(&OPL->P_CH[8].SLOT[SLOT1]);
else
OPL_KEYOFF(&OPL->P_CH[8].SLOT[SLOT1]);
}
/* TOP-CY key on/off */
- if(rkey & 0x02) {
- if(v & 0x02)
+ if (rkey & 0x02) {
+ if (v & 0x02)
OPL_KEYON(&OPL->P_CH[8].SLOT[SLOT2]);
else
OPL_KEYOFF(&OPL->P_CH[8].SLOT[SLOT2]);
}
/* HH key on/off */
- if(rkey & 0x01) {
- if(v & 0x01)
+ if (rkey & 0x01) {
+ if (v & 0x01)
OPL_KEYON(&OPL->P_CH[7].SLOT[SLOT1]);
else
OPL_KEYOFF(&OPL->P_CH[7].SLOT[SLOT1]);
@@ -930,16 +930,16 @@ void OPLWriteReg(FM_OPL *OPL, int r, int v) {
break;
}
/* keyon,block,fnum */
- if((r & 0x0f) > 8)
+ if ((r & 0x0f) > 8)
return;
CH = &OPL->P_CH[r & 0x0f];
- if(!(r&0x10)) { /* a0-a8 */
+ if (!(r&0x10)) { /* a0-a8 */
block_fnum = (CH->block_fnum & 0x1f00) | v;
} else { /* b0-b8 */
int keyon = (v >> 5) & 1;
block_fnum = ((v & 0x1f) << 8) | (CH->block_fnum & 0xff);
- if(CH->keyon != keyon) {
- if((CH->keyon=keyon)) {
+ if (CH->keyon != keyon) {
+ if ((CH->keyon=keyon)) {
CH->op1_out[0] = CH->op1_out[1] = 0;
OPL_KEYON(&CH->SLOT[SLOT1]);
OPL_KEYON(&CH->SLOT[SLOT2]);
@@ -950,14 +950,14 @@ void OPLWriteReg(FM_OPL *OPL, int r, int v) {
}
}
/* update */
- if(CH->block_fnum != block_fnum) {
+ if (CH->block_fnum != block_fnum) {
int blockRv = 7 - (block_fnum >> 10);
int fnum = block_fnum & 0x3ff;
CH->block_fnum = block_fnum;
CH->ksl_base = KSL_TABLE[block_fnum >> 6];
CH->fc = OPL->FN_TABLE[fnum] >> blockRv;
CH->kcode = CH->block_fnum >> 9;
- if((OPL->mode & 0x40) && CH->block_fnum & 0x100)
+ if ((OPL->mode & 0x40) && CH->block_fnum & 0x100)
CH->kcode |=1;
CALC_FCSLOT(CH,&CH->SLOT[SLOT1]);
CALC_FCSLOT(CH,&CH->SLOT[SLOT2]);
@@ -965,7 +965,7 @@ void OPLWriteReg(FM_OPL *OPL, int r, int v) {
return;
case 0xc0:
/* FB,C */
- if((r & 0x0f) > 8)
+ if ((r & 0x0f) > 8)
return;
CH = &OPL->P_CH[r&0x0f];
{
@@ -977,10 +977,10 @@ void OPLWriteReg(FM_OPL *OPL, int r, int v) {
return;
case 0xe0: /* wave type */
slot = slot_array[r & 0x1f];
- if(slot == -1)
+ if (slot == -1)
return;
CH = &OPL->P_CH[slot>>1];
- if(OPL->wavesel) {
+ if (OPL->wavesel) {
CH->SLOT[slot&1].wavetable = &SIN_TABLE[(v & 0x03) * SIN_ENT];
}
return;
@@ -990,12 +990,12 @@ void OPLWriteReg(FM_OPL *OPL, int r, int v) {
/* lock/unlock for common table */
static int OPL_LockTable(void) {
num_lock++;
- if(num_lock>1)
+ if (num_lock>1)
return 0;
/* first time */
cur_chip = NULL;
/* allocate total level table (128kb space) */
- if(!OPLOpenTable()) {
+ if (!OPLOpenTable()) {
num_lock--;
return -1;
}
@@ -1003,9 +1003,9 @@ static int OPL_LockTable(void) {
}
static void OPL_UnLockTable(void) {
- if(num_lock)
+ if (num_lock)
num_lock--;
- if(num_lock)
+ if (num_lock)
return;
/* last time */
cur_chip = NULL;
@@ -1027,7 +1027,7 @@ void YM3812UpdateOne(FM_OPL *OPL, int16 *buffer, int length) {
OPL_CH *CH, *R_CH;
- if((void *)OPL != cur_chip) {
+ if ((void *)OPL != cur_chip) {
cur_chip = (void *)OPL;
/* channel pointers */
S_CH = OPL->P_CH;
@@ -1044,17 +1044,17 @@ void YM3812UpdateOne(FM_OPL *OPL, int16 *buffer, int length) {
vib_table = OPL->vib_table;
}
R_CH = rythm ? &S_CH[6] : E_CH;
- for(i = 0; i < length; i++) {
+ for (i = 0; i < length; i++) {
/* channel A channel B channel C */
/* LFO */
ams = ams_table[(amsCnt += amsIncr) >> AMS_SHIFT];
vib = vib_table[(vibCnt += vibIncr) >> VIB_SHIFT];
outd[0] = 0;
/* FM part */
- for(CH=S_CH; CH < R_CH; CH++)
+ for (CH = S_CH; CH < R_CH; CH++)
OPL_CALC_CH(CH);
/* Rythn part */
- if(rythm)
+ if (rythm)
OPL_CALC_RH(OPL, S_CH);
/* limit check */
data = CLIP(outd[0], OPL_MINOUT, OPL_MAXOUT);
@@ -1079,13 +1079,13 @@ void OPLResetChip(FM_OPL *OPL) {
OPLWriteReg(OPL, 0x02,0); /* Timer1 */
OPLWriteReg(OPL, 0x03,0); /* Timer2 */
OPLWriteReg(OPL, 0x04,0); /* IRQ mask clear */
- for(i = 0xff; i >= 0x20; i--)
+ for (i = 0xff; i >= 0x20; i--)
OPLWriteReg(OPL,i,0);
/* reset OPerator parameter */
- for(c = 0; c < OPL->max_ch ;c++ ) {
+ for (c = 0; c < OPL->max_ch ;c++ ) {
OPL_CH *CH = &OPL->P_CH[c];
/* OPL->P_CH[c].PAN = OPN_CENTER; */
- for(s = 0; s < 2; s++ ) {
+ for (s = 0; s < 2; s++ ) {
/* wave table */
CH->SLOT[s].wavetable = &SIN_TABLE[0];
/* CH->SLOT[s].evm = ENV_MOD_RR; */
@@ -1104,7 +1104,7 @@ FM_OPL *OPLCreate(int type, int clock, int rate) {
int state_size;
int max_ch = 9; /* normaly 9 channels */
- if( OPL_LockTable() == -1)
+ if (OPL_LockTable() == -1)
return NULL;
/* allocate OPL state space */
state_size = sizeof(FM_OPL);
@@ -1112,7 +1112,7 @@ FM_OPL *OPLCreate(int type, int clock, int rate) {
/* allocate memory block */
ptr = (char *)calloc(state_size, 1);
- if(ptr == NULL)
+ if (ptr == NULL)
return NULL;
/* clear */
@@ -1158,10 +1158,10 @@ void OPLSetUpdateHandler(FM_OPL *OPL, OPL_UPDATEHANDLER UpdateHandler,int param)
/* ---------- YM3812 I/O interface ---------- */
int OPLWrite(FM_OPL *OPL,int a,int v) {
- if(!(a & 1)) { /* address port */
+ if (!(a & 1)) { /* address port */
OPL->address = v & 0xff;
} else { /* data port */
- if(OPL->UpdateHandler)
+ if (OPL->UpdateHandler)
OPL->UpdateHandler(OPL->UpdateParam,0);
OPLWriteReg(OPL, OPL->address,v);
}
@@ -1169,11 +1169,11 @@ int OPLWrite(FM_OPL *OPL,int a,int v) {
}
unsigned char OPLRead(FM_OPL *OPL,int a) {
- if(!(a & 1)) { /* status port */
+ if (!(a & 1)) { /* status port */
return OPL->status & (OPL->statusmask | 0x80);
}
/* data port */
- switch(OPL->address) {
+ switch (OPL->address) {
case 0x05: /* KeyBoard IN */
warning("OPL:read unmapped KEYBOARD port");
return 0;
@@ -1189,16 +1189,16 @@ unsigned char OPLRead(FM_OPL *OPL,int a) {
}
int OPLTimerOver(FM_OPL *OPL, int c) {
- if(c) { /* Timer B */
+ if (c) { /* Timer B */
OPL_STATUS_SET(OPL, 0x20);
} else { /* Timer A */
OPL_STATUS_SET(OPL, 0x40);
/* CSM mode key,TL controll */
- if(OPL->mode & 0x80) { /* CSM mode total level latch and auto key on */
+ if (OPL->mode & 0x80) { /* CSM mode total level latch and auto key on */
int ch;
- if(OPL->UpdateHandler)
+ if (OPL->UpdateHandler)
OPL->UpdateHandler(OPL->UpdateParam,0);
- for(ch = 0; ch < 9; ch++)
+ for (ch = 0; ch < 9; ch++)
CSMKeyControll(&OPL->P_CH[ch]);
}
}
diff --git a/sound/vag.cpp b/sound/vag.cpp
index a08c1c0a72..688db2ce1c 100644
--- a/sound/vag.cpp
+++ b/sound/vag.cpp
@@ -106,7 +106,7 @@ int VagStream::readBuffer(int16 *buffer, const int numSamples) {
_samplesRemaining = 28 - i;
}
- if(_loop && _stream->eos())
+ if (_loop && _stream->eos())
rewind();
return samplesDecoded;
diff --git a/tools/create_lure/process_actions.cpp b/tools/create_lure/process_actions.cpp
index 81db0de022..7ea45d8681 100644
--- a/tools/create_lure/process_actions.cpp
+++ b/tools/create_lure/process_actions.cpp
@@ -221,7 +221,7 @@ uint16 process_action_sequence_entry(int supportIndex, byte *data, uint16 remain
for (int paramCtr = 0; paramCtr < numParams[actionNum]; ++paramCtr)
params[paramCtr] = lureExe.readWord();
- switch(actionNum) {
+ switch (actionNum) {
case NPC_SET_ROOM_AND_BLOCKED_OFFSET:
case NPC_SET_SUPPORT_OFFSET:
case NPC_SUPPORT_OFFSET_COND:
diff --git a/tools/qtable/qtable.cpp b/tools/qtable/qtable.cpp
index fe4eb07809..a659698688 100644
--- a/tools/qtable/qtable.cpp
+++ b/tools/qtable/qtable.cpp
@@ -147,7 +147,7 @@ static void createTableFile(TableFile *tf) {
writeUint32BE(out, CURRENT_VERSION);
/* write tables */
offset = 4 + 4;
- for(i = 0; i < tf->dataFileEntriesTableCount; ++i) {
+ for (i = 0; i < tf->dataFileEntriesTableCount; ++i) {
const DataFileEntriesTable *dfet = &tf->dataFileEntriesTable[i];
/* write number of entries in table */
writeUint16BE(out, dfet->fileEntriesCount);