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author | Max Horn | 2011-04-14 14:12:27 +0200 |
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committer | Max Horn | 2011-04-14 14:12:35 +0200 |
commit | 84184aabc00251374a181fe296487619afa779ed (patch) | |
tree | 6e635dcaf2300d979e6ad1be9a5e9e0ec653df4a /engines/sword2/screen.h | |
parent | 64c4e65201ca3097cc25b295359683eafaf25b07 (diff) | |
download | scummvm-rg350-84184aabc00251374a181fe296487619afa779ed.tar.gz scummvm-rg350-84184aabc00251374a181fe296487619afa779ed.tar.bz2 scummvm-rg350-84184aabc00251374a181fe296487619afa779ed.zip |
ALL: colour -> color
Diffstat (limited to 'engines/sword2/screen.h')
-rw-r--r-- | engines/sword2/screen.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sword2/screen.h b/engines/sword2/screen.h index 46eb53d0db..9ef4f28049 100644 --- a/engines/sword2/screen.h +++ b/engines/sword2/screen.h @@ -172,7 +172,7 @@ struct SpriteInfo { uint16 type; // mask containing 'RDSPR_' bits specifying compression type, flip, transparency, etc uint16 blend; // holds the blending values. byte *data; // pointer to the sprite data - byte *colourTable; // pointer to 16-byte colour table, only applicable to 16-col compression type + byte *colorTable; // pointer to 16-byte color table, only applicable to 16-col compression type bool isText; // It is a engine-generated sprite containing text }; @@ -442,8 +442,8 @@ public: void buildDisplay(); - void plotPoint(int x, int y, uint8 colour); - void drawLine(int x0, int y0, int x1, int y1, uint8 colour); + void plotPoint(int x, int y, uint8 color); + void drawLine(int x0, int y0, int x1, int y1, uint8 color); void rollCredits(); void splashScreen(); |