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authorWillem Jan Palenstijn2013-09-30 22:05:32 +0200
committerWillem Jan Palenstijn2013-09-30 22:05:32 +0200
commit8e58be7a1d39d8235ddd7beb876de1ff3988fca5 (patch)
tree64cebc37a319e17299a6a37a8b13b35742174d58 /engines/sword25/gfx/animation.h
parent057b01951a92cc17e6c7a5121d2bd866841c4f75 (diff)
parent17df6b343a0fdb2168b4d3a22927cd0f584ce735 (diff)
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Merge branch 'master' into wme_rendering
Diffstat (limited to 'engines/sword25/gfx/animation.h')
-rw-r--r--engines/sword25/gfx/animation.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/sword25/gfx/animation.h b/engines/sword25/gfx/animation.h
index 44255e3b64..ced1995ae9 100644
--- a/engines/sword25/gfx/animation.h
+++ b/engines/sword25/gfx/animation.h
@@ -159,18 +159,18 @@ private:
BACKWARD
};
- int _relX;
- int _relY;
+ int32 _relX;
+ int32 _relY;
float _scaleFactorX;
float _scaleFactorY;
- uint _modulationColor;
- uint _currentFrame;
- int _currentFrameTime;
+ uint32 _modulationColor;
+ uint32 _currentFrame;
+ int32 _currentFrameTime;
bool _running;
bool _finished;
Direction _direction;
AnimationResource *_animationResourcePtr;
- uint _animationTemplateHandle;
+ uint32 _animationTemplateHandle;
bool _framesLocked;
ANIMATION_CALLBACK _loopPointCallback;