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authorEugene Sandulenko2010-10-19 20:54:30 +0000
committerEugene Sandulenko2010-10-19 20:54:30 +0000
commitae78107e2a8732977313e208f1d08e65d50ec8e8 (patch)
tree211a1d877c9bbb69b59f358a7f9ddd1cc151de8e /engines/sword25/gfx/dynamicbitmap.h
parent3feab382bc5c97656580254c235a5573e24e0d6f (diff)
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SWORD25: Enforce code naming conventions in gfx/*
svn-id: r53625
Diffstat (limited to 'engines/sword25/gfx/dynamicbitmap.h')
-rw-r--r--engines/sword25/gfx/dynamicbitmap.h25
1 files changed, 8 insertions, 17 deletions
diff --git a/engines/sword25/gfx/dynamicbitmap.h b/engines/sword25/gfx/dynamicbitmap.h
index a02769fb57..1737bdf5fc 100644
--- a/engines/sword25/gfx/dynamicbitmap.h
+++ b/engines/sword25/gfx/dynamicbitmap.h
@@ -35,11 +35,6 @@
#ifndef SWORD25_DYNAMIC_BITMAP_H
#define SWORD25_DYNAMIC_BITMAP_H
-
-// -----------------------------------------------------------------------------
-// Includes
-// -----------------------------------------------------------------------------
-
#include "sword25/kernel/common.h"
#include "sword25/gfx/bitmap.h"
#include "sword25/gfx/image/renderedimage.h"
@@ -48,10 +43,6 @@
namespace Sword25 {
-// -----------------------------------------------------------------------------
-// Klassendeklaration
-// -----------------------------------------------------------------------------
-
class DynamicBitmap : public Bitmap {
friend class RenderObject;
@@ -60,18 +51,18 @@ public:
virtual uint getPixel(int x, int y) const;
- virtual bool setContent(const byte *pixeldata, uint size, uint offset, uint stride);
+ virtual bool setContent(const byte *pixeldata, uint size, uint offset, uint stride);
- virtual bool isScalingAllowed() const;
- virtual bool isAlphaAllowed() const;
- virtual bool isColorModulationAllowed() const;
- virtual bool isSetContentAllowed() const;
+ virtual bool isScalingAllowed() const;
+ virtual bool isAlphaAllowed() const;
+ virtual bool isColorModulationAllowed() const;
+ virtual bool isSetContentAllowed() const;
- virtual bool persist(OutputPersistenceBlock &writer);
- virtual bool unpersist(InputPersistenceBlock &reader);
+ virtual bool persist(OutputPersistenceBlock &writer);
+ virtual bool unpersist(InputPersistenceBlock &reader);
protected:
- virtual bool doRender();
+ virtual bool doRender();
private:
DynamicBitmap(RenderObjectPtr<RenderObject> parentPtr, uint width, uint height);