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author | md5 | 2011-05-26 12:29:51 +0300 |
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committer | md5 | 2011-05-26 12:29:51 +0300 |
commit | 62c026d3b6a17ab3e7634cf3d4e5b63bbf0aa7eb (patch) | |
tree | eedcb53d6c996a5d91fd996b70a3039a02d6e4e8 /engines/sword25/gfx/image/imgloader.h | |
parent | a654115f1a9a1497ee7d73a3c861e4f37ab1e081 (diff) | |
download | scummvm-rg350-62c026d3b6a17ab3e7634cf3d4e5b63bbf0aa7eb.tar.gz scummvm-rg350-62c026d3b6a17ab3e7634cf3d4e5b63bbf0aa7eb.tar.bz2 scummvm-rg350-62c026d3b6a17ab3e7634cf3d4e5b63bbf0aa7eb.zip |
SWORD25: Merged the PNG and thumbnail decoding code into a common class
Diffstat (limited to 'engines/sword25/gfx/image/imgloader.h')
-rw-r--r-- | engines/sword25/gfx/image/imgloader.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/engines/sword25/gfx/image/imgloader.h b/engines/sword25/gfx/image/imgloader.h new file mode 100644 index 0000000000..735ab9203c --- /dev/null +++ b/engines/sword25/gfx/image/imgloader.h @@ -0,0 +1,78 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on Broken Sword 2.5 engine + * + * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer + * + * Licensed under GNU GPL v2 + * + */ + +#ifndef SWORD25_IMGLOADER_H +#define SWORD25_IMGLOADER_H + +#include "sword25/kernel/common.h" +#include "sword25/gfx/graphicengine.h" + +namespace Sword25 { + +/** + * Class for loading PNG files, and PNG data embedded into savegames. + * + * Originally written by Malte Thiesen. + */ +class ImgLoader { +protected: + ImgLoader() {} // Protected constructor to prevent instances + +public: + + /** + * Decode an image. + * @param[in] fileDatePtr pointer to the image data + * @param[in] fileSize size of the image data in bytes + * @param[out] pUncompressedData if successful, this is set to a pointer containing the decoded image data + * @param[out] width if successful, this is set to the width of the image + * @param[out] height if successful, this is set to the height of the image + * @param[out] pitch if successful, this is set to the number of bytes per scanline in the image + * @return false in case of an error + * + * @remark The size of the output data equals pitch * height. + * @remark This function does not free the image buffer passed to it, + * it is the callers responsibility to do so. + */ + static bool decodePNGImage(const byte *pFileData, uint fileSize, + byte *&pUncompressedData, + int &width, int &height, + int &pitch); + + static bool decodeThumbnailImage(const byte *pFileData, uint fileSize, + byte *&pUncompressedData, + int &width, int &height, + int &pitch); +}; + +} // End of namespace Sword25 + +#endif |