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author | Johannes Schickel | 2010-10-13 03:57:44 +0000 |
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committer | Johannes Schickel | 2010-10-13 03:57:44 +0000 |
commit | 75e8452b6e6a2bf4fb2f588aa00b428a60d873b5 (patch) | |
tree | f29541d55309487a94bd1d38e8b53bb3dde9aec6 /engines/sword25/gfx/image/renderedimage.h | |
parent | 48ee83b88957dab86bc763e9ef21a70179fa8679 (diff) | |
parent | e9f50882ea5b6beeefa994040be9d3bab6a1f107 (diff) | |
download | scummvm-rg350-75e8452b6e6a2bf4fb2f588aa00b428a60d873b5.tar.gz scummvm-rg350-75e8452b6e6a2bf4fb2f588aa00b428a60d873b5.tar.bz2 scummvm-rg350-75e8452b6e6a2bf4fb2f588aa00b428a60d873b5.zip |
OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend
changes into the branch. I suppose the gp2x backend and probably all new
backends, i.e. gph, dingux etc., might not compile anymore.
Since I have no way of testing those it would be nice if porters could look
into getting those up to speed in this branch.
svn-id: r53399
Diffstat (limited to 'engines/sword25/gfx/image/renderedimage.h')
-rw-r--r-- | engines/sword25/gfx/image/renderedimage.h | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/engines/sword25/gfx/image/renderedimage.h b/engines/sword25/gfx/image/renderedimage.h new file mode 100644 index 0000000000..a9f2f1823c --- /dev/null +++ b/engines/sword25/gfx/image/renderedimage.h @@ -0,0 +1,121 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +/* + * This code is based on Broken Sword 2.5 engine + * + * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer + * + * Licensed under GNU GPL v2 + * + */ + +#ifndef SWORD25_RENDERED_IMAGE_H +#define SWORD25_RENDERED_IMAGE_H + +// ----------------------------------------------------------------------------- +// INCLUDES +// ----------------------------------------------------------------------------- + +#include "sword25/kernel/common.h" +#include "sword25/gfx/image/image.h" +#include "sword25/gfx/graphicengine.h" + +namespace Sword25 { + +class RenderedImage : public Image { +public: + RenderedImage(const Common::String &filename, bool &result); + + /** + @brief Erzeugt ein leeres BS_RenderedImage + + @param Width die Breite des zu erzeugenden Bildes. + @param Height die Höhe des zu erzeugenden Bildes + @param Result gibt dem Aufrufer bekannt, ob der Konstruktor erfolgreich ausgeführt wurde. Wenn es nach dem Aufruf false enthalten sollte, + dürfen keine Methoden am Objekt aufgerufen werden und das Objekt ist sofort zu zerstören. + */ + RenderedImage(uint width, uint height, bool &result); + RenderedImage(); + + virtual ~RenderedImage(); + + virtual int getWidth() const { + return _width; + } + virtual int getHeight() const { + return _height; + } + virtual GraphicEngine::COLOR_FORMATS getColorFormat() const { + return GraphicEngine::CF_ARGB32; + } + + virtual bool blit(int posX = 0, int posY = 0, + int flipping = Image::FLIP_NONE, + Common::Rect *pPartRect = NULL, + uint color = BS_ARGB(255, 255, 255, 255), + int width = -1, int height = -1); + virtual bool fill(const Common::Rect *pFillRect, uint color); + virtual bool setContent(const byte *pixeldata, uint size, uint offset = 0, uint stride = 0); + void replaceContent(byte *pixeldata, int width, int height); + virtual uint getPixel(int x, int y); + + virtual bool isBlitSource() const { + return true; + } + virtual bool isBlitTarget() const { + return false; + } + virtual bool isScalingAllowed() const { + return true; + } + virtual bool isFillingAllowed() const { + return false; + } + virtual bool isAlphaAllowed() const { + return true; + } + virtual bool isColorModulationAllowed() const { + return true; + } + virtual bool isSetContentAllowed() const { + return true; + } + + static Graphics::Surface *scale(const Graphics::Surface &srcImage, int xSize, int ySize); +private: + byte *_data; + int _width; + int _height; + bool _doCleanup; + + Graphics::Surface *_backSurface; + + static int *scaleLine(int size, int srcSize); +}; + +} // End of namespace Sword25 + +#endif |