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authorEugene Sandulenko2010-08-14 19:49:57 +0000
committerEugene Sandulenko2010-10-12 22:40:20 +0000
commit23eace8f7dda2163f2b2aa407e102516b8f9f8ac (patch)
tree159e40c0b70a4e9f9b1939f3a80f7dc0ee7c65da /engines/sword25/gfx/opengl/glimage.cpp
parentf010c4e2ad16e862a943726014fadb992f0183f4 (diff)
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SWORD25: Next step of graphics code conversion.
Now it does not depend on glsprite library and may even show something svn-id: r53229
Diffstat (limited to 'engines/sword25/gfx/opengl/glimage.cpp')
-rw-r--r--engines/sword25/gfx/opengl/glimage.cpp105
1 files changed, 72 insertions, 33 deletions
diff --git a/engines/sword25/gfx/opengl/glimage.cpp b/engines/sword25/gfx/opengl/glimage.cpp
index 3ab20016de..0b0c2c1f7c 100644
--- a/engines/sword25/gfx/opengl/glimage.cpp
+++ b/engines/sword25/gfx/opengl/glimage.cpp
@@ -50,7 +50,7 @@ namespace Sword25 {
// -----------------------------------------------------------------------------
BS_GLImage::BS_GLImage(const Common::String &Filename, bool &Result) :
- m_Sprite(0),
+ _data(0),
m_Width(0),
m_Height(0) {
Result = false;
@@ -58,6 +58,8 @@ BS_GLImage::BS_GLImage(const Common::String &Filename, bool &Result) :
BS_PackageManager *pPackage = static_cast<BS_PackageManager *>(BS_Kernel::GetInstance()->GetService("package"));
BS_ASSERT(pPackage);
+ _backSurface = (static_cast<BS_GraphicEngine *>(BS_Kernel::GetInstance()->GetService("gfx")))->getSurface();
+
// Datei laden
char *pFileData;
unsigned int FileSize;
@@ -122,11 +124,13 @@ bool BS_GLImage::SetContent(const byte *Pixeldata, uint size, unsigned int Offse
return false;
}
- // GLS-Sprite mit den Bilddaten füllen
- GLS_Result GLSResult = GLS_SetSpriteData(m_Sprite, m_Width, m_Height, &Pixeldata[Offset], Stride / 4);
- if (GLSResult != GLS_OK) {
- BS_LOG_ERRORLN("CGLS_SetSpriteData() failed. Reason: %s", GLS_ResultString(GLSResult));
- return false;
+ const byte *in = &Pixeldata[Offset];
+ byte *out = _data;
+
+ for (int i = 0; i < m_Height; i++) {
+ memcpy(out, in, m_Width * 4);
+ out += m_Width * 4;
+ in += Stride;
}
return true;
@@ -146,43 +150,78 @@ bool BS_GLImage::Blit(int PosX, int PosY,
BS_Rect *pPartRect,
unsigned int Color,
int Width, int Height) {
- // BS_Rect nach GLS_Rect konvertieren
- GLS_Rect SubImage;
+ int x1 = 0, y1 = 0;
+ int w = m_Width, h = m_Height;
if (pPartRect) {
- SubImage.x1 = pPartRect->left;
- SubImage.y1 = pPartRect->top;
- SubImage.x2 = pPartRect->right;
- SubImage.y2 = pPartRect->bottom;
+ x1 = pPartRect->left;
+ y1 = pPartRect->top;
+ w = pPartRect->right - pPartRect->left;
+ h = pPartRect->bottom - pPartRect->top;
}
- // Farbe nach GLS_Color konvertieren
- GLS_Color GLSColor;
- GLSColor.a = Color >> 24;
- GLSColor.r = (Color >> 16) & 0xff;
- GLSColor.g = (Color >> 8) & 0xff;
- GLSColor.b = Color & 0xff;
-
// Skalierungen berechnen
- GLS_Float ScaleX, ScaleY;
- if (Width == -1) Width = m_Width;
- ScaleX = (GLS_Float) Width / (GLS_Float) m_Width;
+ float ScaleX, ScaleY;
+ if (Width == -1)
+ Width = m_Width;
+ ScaleX = (float) Width / (float) m_Width;
+
+ if (Height == -1)
+ Height = m_Height;
+ ScaleY = (float) Height / (float) m_Height;
+
+ if (Color != 0xffffffff) {
+ warning("STUB: Image bg color: %x", Color);
+ }
+
+ if (ScaleX != 1.0 || ScaleY != 1.0) {
+ warning("STUB: Sprite scaling (%f x %f)", ScaleX, ScaleY);
+ }
+
+ if (Flipping & (BS_Image::FLIP_V | BS_Image::FLIP_H)) {
+ warning("STUB: Sprite flipping");
+ }
- if (Height == -1) Height = m_Height;
- ScaleY = (GLS_Float) Height / (GLS_Float) m_Height;
+ w = CLIP(x1 + w, 0, (int)_backSurface->w);
+ h = CLIP(y1 + h, 0, (int)_backSurface->h);
// Rendern
// TODO:
// Die Bedeutung von FLIP_V und FLIP_H ist vertauscht. Allerdings glaubt der Rest der Engine auch daran, daher war es einfacher diesen Fehler
// weiterzuführen. Bei Gelegenheit ist dieses aber zu ändern.
- GLS_Result Result = GLS_Blit(m_Sprite,
- PosX, PosY,
- pPartRect ? &SubImage : 0, &GLSColor,
- (Flipping & BS_Image::FLIP_V) ? GLS_True : GLS_False,
- (Flipping & BS_Image::FLIP_H) ? GLS_True : GLS_False,
- ScaleX, ScaleY);
- if (Result != GLS_OK) BS_LOG_ERRORLN("GLS_Blit() failed. Reason: %s", GLS_ResultString(Result));
-
- return Result == GLS_OK;
+
+ // TODO: scaling
+ // TODO: Flipping
+ byte *ino = &_data[y1 * m_Width * 4 + x1 * 4];
+ byte *outo = (byte *)_backSurface->getBasePtr(PosX, PosY);
+ byte *in, *out;
+ bool alphawarn = false;
+
+ for (int i = 0; i < h; i++) {
+ out = outo;
+ in = ino;
+ for (int j = 0; j < w; j++) {
+ if (*in == 0) {
+ in += 4;
+ out += 4;
+ continue;
+ }
+
+ if (*in != 255)
+ alphawarn = true;
+
+ *in++ = *out++; // TODO: alpha blending
+ *in++ = *out++;
+ *in++ = *out++;
+ *in++ = *out++;
+ }
+ outo += _backSurface->pitch;
+ ino += m_Width * 4;
+ }
+
+ if (alphawarn)
+ warning("STUB: alpha image");
+
+ return true;
}
} // End of namespace Sword25