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author | Eugene Sandulenko | 2010-08-14 19:49:57 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 22:40:20 +0000 |
commit | 23eace8f7dda2163f2b2aa407e102516b8f9f8ac (patch) | |
tree | 159e40c0b70a4e9f9b1939f3a80f7dc0ee7c65da /engines/sword25/gfx/opengl/glimage.h | |
parent | f010c4e2ad16e862a943726014fadb992f0183f4 (diff) | |
download | scummvm-rg350-23eace8f7dda2163f2b2aa407e102516b8f9f8ac.tar.gz scummvm-rg350-23eace8f7dda2163f2b2aa407e102516b8f9f8ac.tar.bz2 scummvm-rg350-23eace8f7dda2163f2b2aa407e102516b8f9f8ac.zip |
SWORD25: Next step of graphics code conversion.
Now it does not depend on glsprite library and may even show something
svn-id: r53229
Diffstat (limited to 'engines/sword25/gfx/opengl/glimage.h')
-rw-r--r-- | engines/sword25/gfx/opengl/glimage.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword25/gfx/opengl/glimage.h b/engines/sword25/gfx/opengl/glimage.h index c1dfbdc0b9..678a40aff4 100644 --- a/engines/sword25/gfx/opengl/glimage.h +++ b/engines/sword25/gfx/opengl/glimage.h @@ -43,8 +43,6 @@ #include "sword25/gfx/image/image.h" #include "sword25/gfx/graphicengine.h" -#include <vector> - namespace Sword25 { // ----------------------------------------------------------------------------- @@ -116,6 +114,8 @@ private: byte *_data; int m_Width; int m_Height; + + Graphics::Surface *_backSurface; }; } // End of namespace Sword25 |