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author | Eugene Sandulenko | 2010-08-14 19:49:57 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 22:40:20 +0000 |
commit | 23eace8f7dda2163f2b2aa407e102516b8f9f8ac (patch) | |
tree | 159e40c0b70a4e9f9b1939f3a80f7dc0ee7c65da /engines/sword25/gfx/opengl/glvectorimageblit.cpp | |
parent | f010c4e2ad16e862a943726014fadb992f0183f4 (diff) | |
download | scummvm-rg350-23eace8f7dda2163f2b2aa407e102516b8f9f8ac.tar.gz scummvm-rg350-23eace8f7dda2163f2b2aa407e102516b8f9f8ac.tar.bz2 scummvm-rg350-23eace8f7dda2163f2b2aa407e102516b8f9f8ac.zip |
SWORD25: Next step of graphics code conversion.
Now it does not depend on glsprite library and may even show something
svn-id: r53229
Diffstat (limited to 'engines/sword25/gfx/opengl/glvectorimageblit.cpp')
-rw-r--r-- | engines/sword25/gfx/opengl/glvectorimageblit.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/engines/sword25/gfx/opengl/glvectorimageblit.cpp b/engines/sword25/gfx/opengl/glvectorimageblit.cpp index 5689fdfcba..35b6c2ba5f 100644 --- a/engines/sword25/gfx/opengl/glvectorimageblit.cpp +++ b/engines/sword25/gfx/opengl/glvectorimageblit.cpp @@ -61,6 +61,7 @@ bool BS_VectorImage::Blit(int PosX, int PosY, BS_Rect *pPartRect, unsigned int Color, int Width, int Height) { +#if 0 static BS_VectorImageRenderer VectorImageRenderer; static byte *PixelData; static GLS_Sprite Sprite = 0; @@ -138,8 +139,13 @@ bool BS_VectorImage::Blit(int PosX, int PosY, (Flipping & BS_Image::FLIP_H) ? GLS_True : GLS_False, 1.0f, 1.0f); if (Result != GLS_OK) BS_LOG_ERRORLN("GLS_Blit() failed. Reason: %s", GLS_ResultString(Result)); +#else + warning("STUB: BS_VectorImage::Blit()"); - return Result == GLS_OK; + return true; +#endif + + return true; } } // End of namespace Sword25 |