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author | johndoe123 | 2013-04-20 00:34:32 +0200 |
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committer | johndoe123 | 2013-04-20 00:34:32 +0200 |
commit | 4fc57dac8fd6865494d21acfddeb69ab7fb1ad5c (patch) | |
tree | b94c1c72f00b06a44a78751f9a13a8528df2fb84 /engines/sword25/gfx/renderobjectmanager.cpp | |
parent | 176a3babc553d1d6eb2a57fddb0a9665fc4aaa71 (diff) | |
download | scummvm-rg350-4fc57dac8fd6865494d21acfddeb69ab7fb1ad5c.tar.gz scummvm-rg350-4fc57dac8fd6865494d21acfddeb69ab7fb1ad5c.tar.bz2 scummvm-rg350-4fc57dac8fd6865494d21acfddeb69ab7fb1ad5c.zip |
SWORD25: Fix blitting code
- Rename collectRenderQueue to preRender
- Only do forceRefresh() in Panel::setColor() and Text::setText() if the new values are different
- Move child object resorting from RenderObject::render() into RenderObject::preRender()
Diffstat (limited to 'engines/sword25/gfx/renderobjectmanager.cpp')
-rw-r--r-- | engines/sword25/gfx/renderobjectmanager.cpp | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/engines/sword25/gfx/renderobjectmanager.cpp b/engines/sword25/gfx/renderobjectmanager.cpp index a8f8c3682c..994d9367ab 100644 --- a/engines/sword25/gfx/renderobjectmanager.cpp +++ b/engines/sword25/gfx/renderobjectmanager.cpp @@ -97,12 +97,11 @@ bool RenderObjectManager::render() { // Die Render-Methode der Wurzel aufrufen. Dadurch wird das rekursive Rendern der Baumelemente angestoßen. - uint32 renderDuration = g_system->getMillis(); - _currQueue->clear(); - _rootPtr->collectRenderQueue(_currQueue); + _rootPtr->preRender(_currQueue); _uta->clear(); + // Add rectangles of objects which don't exist in this frame any more for (RenderObjectQueue::iterator it = _prevQueue->begin(); it != _prevQueue->end(); ++it) if (!_currQueue->exists(*it)) @@ -111,7 +110,7 @@ bool RenderObjectManager::render() { for (RenderObjectQueue::iterator it = _currQueue->begin(); it != _currQueue->end(); ++it) if (!_prevQueue->exists(*it)) _uta->addRect((*it)._bbox); - + RectangleList *updateRects = _uta->getRectangles(); Common::Array<int> updateRectsMinZ; @@ -148,9 +147,6 @@ bool RenderObjectManager::render() { SWAP(_currQueue, _prevQueue); - renderDuration = g_system->getMillis() - renderDuration; - //debug("renderDuration: %3.5f", renderDuration / 1000.0f); - return true; } |