diff options
Diffstat (limited to 'engines/sword25/gfx/renderobjectmanager.cpp')
-rw-r--r-- | engines/sword25/gfx/renderobjectmanager.cpp | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/engines/sword25/gfx/renderobjectmanager.cpp b/engines/sword25/gfx/renderobjectmanager.cpp index a8f8c3682c..994d9367ab 100644 --- a/engines/sword25/gfx/renderobjectmanager.cpp +++ b/engines/sword25/gfx/renderobjectmanager.cpp @@ -97,12 +97,11 @@ bool RenderObjectManager::render() { // Die Render-Methode der Wurzel aufrufen. Dadurch wird das rekursive Rendern der Baumelemente angestoßen. - uint32 renderDuration = g_system->getMillis(); - _currQueue->clear(); - _rootPtr->collectRenderQueue(_currQueue); + _rootPtr->preRender(_currQueue); _uta->clear(); + // Add rectangles of objects which don't exist in this frame any more for (RenderObjectQueue::iterator it = _prevQueue->begin(); it != _prevQueue->end(); ++it) if (!_currQueue->exists(*it)) @@ -111,7 +110,7 @@ bool RenderObjectManager::render() { for (RenderObjectQueue::iterator it = _currQueue->begin(); it != _currQueue->end(); ++it) if (!_prevQueue->exists(*it)) _uta->addRect((*it)._bbox); - + RectangleList *updateRects = _uta->getRectangles(); Common::Array<int> updateRectsMinZ; @@ -148,9 +147,6 @@ bool RenderObjectManager::render() { SWAP(_currQueue, _prevQueue); - renderDuration = g_system->getMillis() - renderDuration; - //debug("renderDuration: %3.5f", renderDuration / 1000.0f); - return true; } |