aboutsummaryrefslogtreecommitdiff
path: root/engines/sword25/input/inputengine_script.cpp
diff options
context:
space:
mode:
authorEugene Sandulenko2010-08-18 12:57:47 +0000
committerEugene Sandulenko2010-10-12 22:55:59 +0000
commitbe44216e5c1d74879d7843215ce1cd3f488b4db8 (patch)
treecd49961f2fe9b1ea641e2e57d90b3d8a315123ea /engines/sword25/input/inputengine_script.cpp
parent485ff15d23b3ae9545f5c9df794f1326185eae7a (diff)
downloadscummvm-rg350-be44216e5c1d74879d7843215ce1cd3f488b4db8.tar.gz
scummvm-rg350-be44216e5c1d74879d7843215ce1cd3f488b4db8.tar.bz2
scummvm-rg350-be44216e5c1d74879d7843215ce1cd3f488b4db8.zip
SWORD25: eliminated BS_ prefix in all but kernel/
svn-id: r53259
Diffstat (limited to 'engines/sword25/input/inputengine_script.cpp')
-rw-r--r--engines/sword25/input/inputengine_script.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/engines/sword25/input/inputengine_script.cpp b/engines/sword25/input/inputengine_script.cpp
index 5827e88414..440955b7c0 100644
--- a/engines/sword25/input/inputengine_script.cpp
+++ b/engines/sword25/input/inputengine_script.cpp
@@ -61,9 +61,9 @@ static void TheCharacterCallback(int Character);
static void TheCommandCallback(int Command);
namespace {
-class CharacterCallbackClass : public BS_LuaCallback {
+class CharacterCallbackClass : public LuaCallback {
public:
- CharacterCallbackClass(lua_State *L) : BS_LuaCallback(L) {};
+ CharacterCallbackClass(lua_State *L) : LuaCallback(L) {};
Common::String Character;
@@ -77,13 +77,13 @@ Common::SharedPtr<CharacterCallbackClass> CharacterCallbackPtr;
// -----------------------------------------------------------------------------
-class CommandCallbackClass : public BS_LuaCallback {
+class CommandCallbackClass : public LuaCallback {
public:
- CommandCallbackClass(lua_State *L) : BS_LuaCallback(L) {
- Command = BS_InputEngine::KEY_COMMAND_BACKSPACE;
+ CommandCallbackClass(lua_State *L) : LuaCallback(L) {
+ Command = InputEngine::KEY_COMMAND_BACKSPACE;
}
- BS_InputEngine::KEY_COMMANDS Command;
+ InputEngine::KEY_COMMANDS Command;
protected:
int PreFunctionInvokation(lua_State *L) {
@@ -106,10 +106,10 @@ static CallbackfunctionRegisterer Instance;
// -----------------------------------------------------------------------------
-static BS_InputEngine *GetIE() {
+static InputEngine *GetIE() {
BS_Kernel *pKernel = BS_Kernel::GetInstance();
BS_ASSERT(pKernel);
- BS_InputEngine *pIE = static_cast<BS_InputEngine *>(pKernel->GetService("input"));
+ InputEngine *pIE = static_cast<InputEngine *>(pKernel->GetService("input"));
BS_ASSERT(pIE);
return pIE;
}
@@ -117,7 +117,7 @@ static BS_InputEngine *GetIE() {
// -----------------------------------------------------------------------------
static int Init(lua_State *L) {
- BS_InputEngine *pIE = GetIE();
+ InputEngine *pIE = GetIE();
lua_pushbooleancpp(L, pIE->Init());
return 1;
@@ -126,7 +126,7 @@ static int Init(lua_State *L) {
// -----------------------------------------------------------------------------
static int Update(lua_State *L) {
- BS_InputEngine *pIE = GetIE();
+ InputEngine *pIE = GetIE();
// Beim ersten Aufruf der Update()-Methode werden die beiden Callbacks am Input-Objekt registriert.
// Dieses kann nicht in _RegisterScriptBindings() passieren, da diese Funktion vom Konstruktor der abstrakten Basisklasse aufgerufen wird und die
@@ -145,7 +145,7 @@ static int Update(lua_State *L) {
// -----------------------------------------------------------------------------
static int IsLeftMouseDown(lua_State *L) {
- BS_InputEngine *pIE = GetIE();
+ InputEngine *pIE = GetIE();
lua_pushbooleancpp(L, pIE->IsLeftMouseDown());
return 1;
@@ -154,7 +154,7 @@ static int IsLeftMouseDown(lua_State *L) {
// -----------------------------------------------------------------------------
static int IsRightMouseDown(lua_State *L) {
- BS_InputEngine *pIE = GetIE();
+ InputEngine *pIE = GetIE();
lua_pushbooleancpp(L, pIE->IsRightMouseDown());
return 1;
@@ -163,7 +163,7 @@ static int IsRightMouseDown(lua_State *L) {
// -----------------------------------------------------------------------------
static int WasLeftMouseDown(lua_State *L) {
- BS_InputEngine *pIE = GetIE();
+ InputEngine *pIE = GetIE();
lua_pushbooleancpp(L, pIE->WasLeftMouseDown());
return 1;
@@ -172,7 +172,7 @@ static int WasLeftMouseDown(lua_State *L) {
// -----------------------------------------------------------------------------
static int WasRightMouseDown(lua_State *L) {
- BS_InputEngine *pIE = GetIE();
+ InputEngine *pIE = GetIE();
lua_pushbooleancpp(L, pIE->WasRightMouseDown());
return 1;
@@ -181,7 +181,7 @@ static int WasRightMouseDown(lua_State *L) {
// -----------------------------------------------------------------------------
static int IsLeftDoubleClick(lua_State *L) {
- BS_InputEngine *pIE = GetIE();
+ InputEngine *pIE = GetIE();
lua_pushbooleancpp(L, pIE->IsLeftDoubleClick());
return 1;
@@ -190,7 +190,7 @@ static int IsLeftDoubleClick(lua_State *L) {
// -----------------------------------------------------------------------------
static int GetMouseX(lua_State *L) {
- BS_InputEngine *pIE = GetIE();
+ InputEngine *pIE = GetIE();
lua_pushnumber(L, pIE->GetMouseX());
return 1;
@@ -199,7 +199,7 @@ static int GetMouseX(lua_State *L) {
// -----------------------------------------------------------------------------
static int GetMouseY(lua_State *L) {
- BS_InputEngine *pIE = GetIE();
+ InputEngine *pIE = GetIE();
lua_pushnumber(L, pIE->GetMouseY());
return 1;
@@ -208,7 +208,7 @@ static int GetMouseY(lua_State *L) {
// -----------------------------------------------------------------------------
static int IsKeyDown(lua_State *L) {
- BS_InputEngine *pIE = GetIE();
+ InputEngine *pIE = GetIE();
lua_pushbooleancpp(L, pIE->IsKeyDown((unsigned int) luaL_checknumber(L, 1)));
return 1;
@@ -217,7 +217,7 @@ static int IsKeyDown(lua_State *L) {
// -----------------------------------------------------------------------------
static int WasKeyDown(lua_State *L) {
- BS_InputEngine *pIE = GetIE();
+ InputEngine *pIE = GetIE();
lua_pushbooleancpp(L, pIE->WasKeyDown((unsigned int) luaL_checknumber(L, 1)));
return 1;
@@ -226,7 +226,7 @@ static int WasKeyDown(lua_State *L) {
// -----------------------------------------------------------------------------
static int SetMouseX(lua_State *L) {
- BS_InputEngine *pIE = GetIE();
+ InputEngine *pIE = GetIE();
pIE->SetMouseX((int) luaL_checknumber(L, 1));
return 0;
@@ -235,7 +235,7 @@ static int SetMouseX(lua_State *L) {
// -----------------------------------------------------------------------------
static int SetMouseY(lua_State *L) {
- BS_InputEngine *pIE = GetIE();
+ InputEngine *pIE = GetIE();
pIE->SetMouseY((int) luaL_checknumber(L, 1));
return 0;
@@ -270,7 +270,7 @@ static int UnregisterCharacterCallback(lua_State *L) {
// -----------------------------------------------------------------------------
static void TheCommandCallback(int Command) {
- CommandCallbackPtr->Command = static_cast<BS_InputEngine::KEY_COMMANDS>(Command);
+ CommandCallbackPtr->Command = static_cast<InputEngine::KEY_COMMANDS>(Command);
lua_State *L = static_cast<lua_State *>(BS_Kernel::GetInstance()->GetScript()->GetScriptObject());
CommandCallbackPtr->InvokeCallbackFunctions(L, 1);
}
@@ -318,8 +318,8 @@ static const luaL_reg PACKAGE_FUNCTIONS[] = {
{0, 0}
};
-#define X(k) {"KEY_" #k, BS_InputEngine::KEY_##k}
-#define Y(k) {"KEY_COMMAND_" #k, BS_InputEngine::KEY_COMMAND_##k}
+#define X(k) {"KEY_" #k, InputEngine::KEY_##k}
+#define Y(k) {"KEY_COMMAND_" #k, InputEngine::KEY_COMMAND_##k}
static const lua_constant_reg PACKAGE_CONSTANTS[] = {
X(BACKSPACE), X(TAB), X(CLEAR), X(RETURN), X(PAUSE), X(CAPSLOCK), X(ESCAPE), X(SPACE), X(PAGEUP), X(PAGEDOWN), X(END), X(HOME), X(LEFT),
X(UP), X(RIGHT), X(DOWN), X(PRINTSCREEN), X(INSERT), X(DELETE), X(0), X(1), X(2), X(3), X(4), X(5), X(6), X(7), X(8), X(9), X(A), X(B),
@@ -335,16 +335,16 @@ static const lua_constant_reg PACKAGE_CONSTANTS[] = {
// -----------------------------------------------------------------------------
-bool BS_InputEngine::_RegisterScriptBindings() {
+bool InputEngine::_RegisterScriptBindings() {
BS_Kernel *pKernel = BS_Kernel::GetInstance();
BS_ASSERT(pKernel);
- BS_ScriptEngine *pScript = static_cast<BS_ScriptEngine *>(pKernel->GetService("script"));
+ ScriptEngine *pScript = static_cast<ScriptEngine *>(pKernel->GetService("script"));
BS_ASSERT(pScript);
lua_State *L = static_cast<lua_State *>(pScript->GetScriptObject());
BS_ASSERT(L);
- if (!BS_LuaBindhelper::AddFunctionsToLib(L, PACKAGE_LIBRARY_NAME, PACKAGE_FUNCTIONS)) return false;
- if (!BS_LuaBindhelper::AddConstantsToLib(L, PACKAGE_LIBRARY_NAME, PACKAGE_CONSTANTS)) return false;
+ if (!LuaBindhelper::AddFunctionsToLib(L, PACKAGE_LIBRARY_NAME, PACKAGE_FUNCTIONS)) return false;
+ if (!LuaBindhelper::AddConstantsToLib(L, PACKAGE_LIBRARY_NAME, PACKAGE_CONSTANTS)) return false;
CharacterCallbackPtr = Common::SharedPtr<CharacterCallbackClass>(new CharacterCallbackClass(L));
CommandCallbackPtr = Common::SharedPtr<CommandCallbackClass>(new CommandCallbackClass(L));