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author | Paul Gilbert | 2010-08-21 08:20:32 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 23:09:12 +0000 |
commit | 1d16dfd281b30627ce0ade7c6c2de0cb7e4cc985 (patch) | |
tree | aebed8218d896782eedf28f4d9f53d6e656812dc /engines/sword25/math/rect.h | |
parent | 018698467143fb2d91c4688db032a883bac8db5c (diff) | |
download | scummvm-rg350-1d16dfd281b30627ce0ade7c6c2de0cb7e4cc985.tar.gz scummvm-rg350-1d16dfd281b30627ce0ade7c6c2de0cb7e4cc985.tar.bz2 scummvm-rg350-1d16dfd281b30627ce0ade7c6c2de0cb7e4cc985.zip |
SWORD25: Refactored engine to remove BS_Rect class
svn-id: r53265
Diffstat (limited to 'engines/sword25/math/rect.h')
-rw-r--r-- | engines/sword25/math/rect.h | 116 |
1 files changed, 0 insertions, 116 deletions
diff --git a/engines/sword25/math/rect.h b/engines/sword25/math/rect.h deleted file mode 100644 index c08169e86e..0000000000 --- a/engines/sword25/math/rect.h +++ /dev/null @@ -1,116 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -/* - * This code is based on Broken Sword 2.5 engine - * - * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer - * - * Licensed under GNU GPL v2 - * - */ - -#ifndef SWORD25_RECT_H -#define SWORD25_RECT_H - -// Includes -#include "common/rect.h" -#include "sword25/kernel/common.h" -#include "sword25/math/vertex.h" - -namespace Sword25 { - -// Class definitions - -/** - * Rect class. Currently this encapsultes the ScummVM Rect class. Eventually all usage of this - * class should be replaced with Common::Rect directly. -*/ -class BS_Rect: public Common::Rect { -public: - BS_Rect() : Common::Rect() {} - BS_Rect(int16 w, int16 h) : Common::Rect(w, h) {} - BS_Rect(int16 x1, int16 y1, int16 x2, int16 y2) : Common::Rect(x1, y1, x2, y2) {} - - void Move(int DeltaX, int DeltaY) { - translate(DeltaX, DeltaY); - } - - bool DoesIntersect(const BS_Rect &Rect_) const { - return intersects(Rect_); - } - - bool Intersect(const BS_Rect &Rect_, BS_Rect &Result) const { - Result = Rect_; - Result.clip(*this); - - return Result.isEmpty(); - } - - void Join(const BS_Rect &Rect_, BS_Rect &Result) const { - Result = Rect_; - Result.extend(*this); - } - - int GetWidth() const { - return width(); - } - - int GetHeight() const { - return height(); - } - - int GetArea() const { - return width() * height(); - } - - bool operator==(const BS_Rect &rhs) const { - return equals(rhs); - } - - bool operator!= (const BS_Rect &rhs) const { - return !equals(rhs); - } - - bool IsValid() const { - return isValidRect(); - } - - bool IsPointInRect(const Vertex &Vertex) const { - return contains(Vertex.X, Vertex.Y); - } - - bool IsPointInRect(int X, int Y) const { - return contains(X, Y); - } - - bool ContainsRect(const BS_Rect &OtherRect) const { - return contains(OtherRect); - } -}; - -} // End of namespace Sword25 - -#endif |