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author | Eugene Sandulenko | 2010-08-14 19:53:53 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 22:41:44 +0000 |
commit | 2be2f8331baa585dcfcf143da45116f6465b3303 (patch) | |
tree | b34003765535cc8ce81bbd71c202afeb9af3d845 /engines/sword25/util/glsprites/internal/util.h | |
parent | fa224de16f6de5ce29a50769e5fdd9823d5f3bb2 (diff) | |
download | scummvm-rg350-2be2f8331baa585dcfcf143da45116f6465b3303.tar.gz scummvm-rg350-2be2f8331baa585dcfcf143da45116f6465b3303.tar.bz2 scummvm-rg350-2be2f8331baa585dcfcf143da45116f6465b3303.zip |
SWORD25: Get rid of glsprites library
svn-id: r53231
Diffstat (limited to 'engines/sword25/util/glsprites/internal/util.h')
-rw-r--r-- | engines/sword25/util/glsprites/internal/util.h | 42 |
1 files changed, 0 insertions, 42 deletions
diff --git a/engines/sword25/util/glsprites/internal/util.h b/engines/sword25/util/glsprites/internal/util.h deleted file mode 100644 index cdd69e2953..0000000000 --- a/engines/sword25/util/glsprites/internal/util.h +++ /dev/null @@ -1,42 +0,0 @@ -/******************************************************************************/ -/* This file is part of Broken Sword 2.5 */ -/* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdörfer */ -/* */ -/* Broken Sword 2.5 is free software; you can redistribute it and/or modify */ -/* it under the terms of the GNU General Public License as published by */ -/* the Free Software Foundation; either version 2 of the License, or */ -/* (at your option) any later version. */ -/* */ -/* Broken Sword 2.5 is distributed in the hope that it will be useful, */ -/* but WITHOUT ANY WARRANTY; without even the implied warranty of */ -/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ -/* GNU General Public License for more details. */ -/* */ -/* You should have received a copy of the GNU General Public License */ -/* along with Broken Sword 2.5; if not, write to the Free Software */ -/* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ -/******************************************************************************/ - -#ifndef GLS_UTIL_H -#define GLS_UTIL_H - -#include "../glsprites.h" -#include "glinclude.h" - -typedef struct -{ - GLfloat x1; - GLfloat y1; - GLfloat x2; - GLfloat y2; -} GLS_GLfloatRect; - -GLS_Bool GLS_IsPowerOf2(GLS_UInt32 value); -GLS_UInt32 GLS_NextPowerOf2(GLS_UInt32 value); -GLS_UInt32 GLS_Log2(GLS_UInt32 value); -GLS_Bool GLS_IntersectGLfloatRects(const GLS_GLfloatRect * r1, const GLS_GLfloatRect * r2, GLS_GLfloatRect * result); - -#define GLS_MAX(a,b) (((a) > (b)) ? (a) : (b)) -#define GLS_MIN(a,b) (((a) < (b)) ? (a) : (b)) - -#endif |