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authorEugene Sandulenko2010-09-15 12:51:25 +0000
committerEugene Sandulenko2010-10-12 23:55:44 +0000
commit951549a29884bee204aa3b9d67d7c868cb3bcce8 (patch)
tree351d5f14cdba09291a71580b9a3bab9aaed899a8 /engines/sword25
parent573dafefbb95924d11d6d869b2236a17c4b56bfd (diff)
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SWORD25: Fix hangup
svn-id: r53365
Diffstat (limited to 'engines/sword25')
-rw-r--r--engines/sword25/sfx/soundengine.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword25/sfx/soundengine.cpp b/engines/sword25/sfx/soundengine.cpp
index cd83085e44..78d543f59c 100644
--- a/engines/sword25/sfx/soundengine.cpp
+++ b/engines/sword25/sfx/soundengine.cpp
@@ -82,7 +82,7 @@ bool SoundEngine::PlaySound(const Common::String &FileName, SOUND_TYPES Type, fl
}
uint SoundEngine::PlaySoundEx(const Common::String &FileName, SOUND_TYPES Type, float Volume, float Pan, bool Loop, int LoopStart, int LoopEnd, uint Layer) {
- return 0;
+ return true;
}
void SoundEngine::SetSoundVolume(uint Handle, float Volume) {