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author | Torbjörn Andersson | 2007-12-15 22:54:00 +0000 |
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committer | Torbjörn Andersson | 2007-12-15 22:54:00 +0000 |
commit | 01b6e025ffa455507514d7fbf065d0cc4ba0a4c6 (patch) | |
tree | 1dafd983c374fa875989d1ec4e590111c8a95662 /engines/sword2 | |
parent | 6dcbc00b238c1cb85720ee44f580e9242ee268be (diff) | |
download | scummvm-rg350-01b6e025ffa455507514d7fbf065d0cc4ba0a4c6.tar.gz scummvm-rg350-01b6e025ffa455507514d7fbf065d0cc4ba0a4c6.tar.bz2 scummvm-rg350-01b6e025ffa455507514d7fbf065d0cc4ba0a4c6.zip |
Fixed typo in comment.
svn-id: r29865
Diffstat (limited to 'engines/sword2')
-rw-r--r-- | engines/sword2/mouse.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword2/mouse.cpp b/engines/sword2/mouse.cpp index b6d435c45b..a754f9810c 100644 --- a/engines/sword2/mouse.cpp +++ b/engines/sword2/mouse.cpp @@ -645,7 +645,7 @@ void Mouse::menuMouse() { } void Mouse::normalMouse() { - // The gane is playing and none of the menus are activated - but, we + // The game is playing and none of the menus are activated - but, we // need to check if a menu is to start. Note, won't have luggage MouseEvent *me; |