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author | Alyssa Milburn | 2012-08-28 15:39:00 +0200 |
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committer | Alyssa Milburn | 2012-08-28 15:54:12 +0200 |
commit | 31801137b5c6908edd76f357b3f29b07e9e3be84 (patch) | |
tree | 33e973717545ae27da6ba4996d0d8fe1bcd437b3 /engines/sword2 | |
parent | 35fd91793b34b72624a89f2a76f45bc8e59020d2 (diff) | |
parent | 6ab8db638e4a1d547ee67db067b5d6c3d6c940a4 (diff) | |
download | scummvm-rg350-31801137b5c6908edd76f357b3f29b07e9e3be84.tar.gz scummvm-rg350-31801137b5c6908edd76f357b3f29b07e9e3be84.tar.bz2 scummvm-rg350-31801137b5c6908edd76f357b3f29b07e9e3be84.zip |
Merge remote-tracking branch 'origin/master' into tony
Conflicts:
common/coroutines.cpp
common/coroutines.h
devtools/create_project/msbuild.cpp
devtools/create_project/visualstudio.cpp
Diffstat (limited to 'engines/sword2')
-rw-r--r-- | engines/sword2/animation.cpp | 66 | ||||
-rw-r--r-- | engines/sword2/animation.h | 30 | ||||
-rw-r--r-- | engines/sword2/function.cpp | 2 |
3 files changed, 36 insertions, 62 deletions
diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp index e77ae98163..00260f789a 100644 --- a/engines/sword2/animation.cpp +++ b/engines/sword2/animation.cpp @@ -38,8 +38,11 @@ #include "sword2/screen.h" #include "sword2/animation.h" +#include "graphics/palette.h" + #include "gui/message.h" +#include "video/dxa_decoder.h" #include "video/smk_decoder.h" #include "video/psx_decoder.h" @@ -51,9 +54,8 @@ namespace Sword2 { // Basic movie player /////////////////////////////////////////////////////////////////////////////// -MoviePlayer::MoviePlayer(Sword2Engine *vm, Audio::Mixer *snd, OSystem *system, Audio::SoundHandle *bgSoundHandle, Video::VideoDecoder *decoder, DecoderType decoderType) - : _vm(vm), _snd(snd), _bgSoundHandle(bgSoundHandle), _system(system) { - _bgSoundStream = NULL; +MoviePlayer::MoviePlayer(Sword2Engine *vm, OSystem *system, Video::VideoDecoder *decoder, DecoderType decoderType) + : _vm(vm), _system(system) { _decoderType = decoderType; _decoder = decoder; @@ -62,7 +64,6 @@ MoviePlayer::MoviePlayer(Sword2Engine *vm, Audio::Mixer *snd, OSystem *system, A } MoviePlayer::~MoviePlayer() { - delete _bgSoundHandle; delete _decoder; } @@ -75,11 +76,6 @@ bool MoviePlayer::load(const char *name) { if (_vm->shouldQuit()) return false; - if (_decoderType == kVideoDecoderDXA) - _bgSoundStream = Audio::SeekableAudioStream::openStreamFile(name); - else - _bgSoundStream = NULL; - _textSurface = NULL; Common::String filename; @@ -99,6 +95,7 @@ bool MoviePlayer::load(const char *name) { // Need to load here in case it fails in which case we'd need // to go back to paletted mode if (_decoder->loadFile(filename)) { + _decoder->start(); return true; } else { initGraphics(640, 480, true); @@ -106,7 +103,15 @@ bool MoviePlayer::load(const char *name) { } } - return _decoder->loadFile(filename.c_str()); + if (!_decoder->loadFile(filename)) + return false; + + // For DXA, also add the external sound file + if (_decoderType == kVideoDecoderDXA) + _decoder->addStreamFileTrack(name); + + _decoder->start(); + return true; } void MoviePlayer::play(MovieText *movieTexts, uint32 numMovieTexts, uint32 leadIn, uint32 leadOut) { @@ -122,24 +127,15 @@ void MoviePlayer::play(MovieText *movieTexts, uint32 numMovieTexts, uint32 leadI if (leadIn) _vm->_sound->playMovieSound(leadIn, kLeadInSound); - if (_bgSoundStream) - _snd->playStream(Audio::Mixer::kSFXSoundType, _bgSoundHandle, _bgSoundStream); - - bool terminated = false; - - terminated = !playVideo(); + bool terminated = !playVideo(); closeTextObject(_currentMovieText, NULL, 0); if (terminated) { - _snd->stopHandle(*_bgSoundHandle); _vm->_sound->stopMovieSounds(); _vm->_sound->stopSpeech(); } - while (_snd->isSoundHandleActive(*_bgSoundHandle)) - _system->delayMillis(100); - if (_decoderType == kVideoDecoderPSX) { // Need to jump back to paletted color initGraphics(640, 480, true); @@ -332,11 +328,11 @@ bool MoviePlayer::playVideo() { if (_decoderType == kVideoDecoderPSX) drawFramePSX(frame); else - _vm->_system->copyRectToScreen((byte *)frame->pixels, frame->pitch, x, y, frame->w, frame->h); + _vm->_system->copyRectToScreen(frame->pixels, frame->pitch, x, y, frame->w, frame->h); } if (_decoder->hasDirtyPalette()) { - _decoder->setSystemPalette(); + _vm->_system->getPaletteManager()->setPalette(_decoder->getPalette(), 0, 256); uint32 maxWeight = 0; uint32 minWeight = 0xFFFFFFFF; @@ -401,36 +397,24 @@ void MoviePlayer::drawFramePSX(const Graphics::Surface *frame) { uint16 x = (g_system->getWidth() - scaledFrame.w) / 2; uint16 y = (g_system->getHeight() - scaledFrame.h) / 2; - _vm->_system->copyRectToScreen((byte *)scaledFrame.pixels, scaledFrame.pitch, x, y, scaledFrame.w, scaledFrame.h); + _vm->_system->copyRectToScreen(scaledFrame.pixels, scaledFrame.pitch, x, y, scaledFrame.w, scaledFrame.h); scaledFrame.free(); } -DXADecoderWithSound::DXADecoderWithSound(Audio::Mixer *mixer, Audio::SoundHandle *bgSoundHandle) - : _mixer(mixer), _bgSoundHandle(bgSoundHandle) { -} - -uint32 DXADecoderWithSound::getElapsedTime() const { - if (_mixer->isSoundHandleActive(*_bgSoundHandle)) - return _mixer->getSoundElapsedTime(*_bgSoundHandle); - - return DXADecoder::getElapsedTime(); -} - /////////////////////////////////////////////////////////////////////////////// // Factory function for creating the appropriate cutscene player /////////////////////////////////////////////////////////////////////////////// -MoviePlayer *makeMoviePlayer(const char *name, Sword2Engine *vm, Audio::Mixer *snd, OSystem *system, uint32 frameCount) { +MoviePlayer *makeMoviePlayer(const char *name, Sword2Engine *vm, OSystem *system, uint32 frameCount) { Common::String filename; - Audio::SoundHandle *bgSoundHandle = new Audio::SoundHandle; filename = Common::String::format("%s.str", name); if (Common::File::exists(filename)) { #ifdef USE_RGB_COLOR Video::VideoDecoder *psxDecoder = new Video::PSXStreamDecoder(Video::PSXStreamDecoder::kCD2x, frameCount); - return new MoviePlayer(vm, snd, system, bgSoundHandle, psxDecoder, kVideoDecoderPSX); + return new MoviePlayer(vm, system, psxDecoder, kVideoDecoderPSX); #else GUI::MessageDialog dialog(_("PSX cutscenes found but ScummVM has been built without RGB color support"), _("OK")); dialog.runModal(); @@ -441,16 +425,16 @@ MoviePlayer *makeMoviePlayer(const char *name, Sword2Engine *vm, Audio::Mixer *s filename = Common::String::format("%s.smk", name); if (Common::File::exists(filename)) { - Video::SmackerDecoder *smkDecoder = new Video::SmackerDecoder(snd); - return new MoviePlayer(vm, snd, system, bgSoundHandle, smkDecoder, kVideoDecoderSMK); + Video::SmackerDecoder *smkDecoder = new Video::SmackerDecoder(); + return new MoviePlayer(vm, system, smkDecoder, kVideoDecoderSMK); } filename = Common::String::format("%s.dxa", name); if (Common::File::exists(filename)) { #ifdef USE_ZLIB - DXADecoderWithSound *dxaDecoder = new DXADecoderWithSound(snd, bgSoundHandle); - return new MoviePlayer(vm, snd, system, bgSoundHandle, dxaDecoder, kVideoDecoderDXA); + Video::DXADecoder *dxaDecoder = new Video::DXADecoder(); + return new MoviePlayer(vm, system, dxaDecoder, kVideoDecoderDXA); #else GUI::MessageDialog dialog(_("DXA cutscenes found but ScummVM has been built without zlib support"), _("OK")); dialog.runModal(); diff --git a/engines/sword2/animation.h b/engines/sword2/animation.h index 3ef8dac754..b2a243b2ca 100644 --- a/engines/sword2/animation.h +++ b/engines/sword2/animation.h @@ -25,12 +25,16 @@ #ifndef SWORD2_ANIMATION_H #define SWORD2_ANIMATION_H -#include "video/dxa_decoder.h" -#include "video/video_decoder.h" -#include "audio/mixer.h" - #include "sword2/screen.h" +namespace Graphics { +struct Surface; +} + +namespace Video { +class VideoDecoder; +} + namespace Sword2 { enum DecoderType { @@ -55,20 +59,9 @@ struct MovieText { } }; -class DXADecoderWithSound : public Video::DXADecoder { -public: - DXADecoderWithSound(Audio::Mixer *mixer, Audio::SoundHandle *bgSoundHandle); - ~DXADecoderWithSound() {} - - uint32 getElapsedTime() const; -private: - Audio::Mixer *_mixer; - Audio::SoundHandle *_bgSoundHandle; -}; - class MoviePlayer { public: - MoviePlayer(Sword2Engine *vm, Audio::Mixer *snd, OSystem *system, Audio::SoundHandle *bgSoundHandle, Video::VideoDecoder *decoder, DecoderType decoderType); + MoviePlayer(Sword2Engine *vm, OSystem *system, Video::VideoDecoder *decoder, DecoderType decoderType); virtual ~MoviePlayer(); bool load(const char *name); @@ -76,7 +69,6 @@ public: protected: Sword2Engine *_vm; - Audio::Mixer *_snd; OSystem *_system; MovieText *_movieTexts; uint32 _numMovieTexts; @@ -87,8 +79,6 @@ protected: DecoderType _decoderType; Video::VideoDecoder *_decoder; - Audio::SoundHandle *_bgSoundHandle; - Audio::AudioStream *_bgSoundStream; uint32 _leadOut; int _leadOutFrame; @@ -105,7 +95,7 @@ protected: uint32 getWhiteColor(); }; -MoviePlayer *makeMoviePlayer(const char *name, Sword2Engine *vm, Audio::Mixer *snd, OSystem *system, uint32 frameCount); +MoviePlayer *makeMoviePlayer(const char *name, Sword2Engine *vm, OSystem *system, uint32 frameCount); } // End of namespace Sword2 diff --git a/engines/sword2/function.cpp b/engines/sword2/function.cpp index 836b252d6c..07fcaa094b 100644 --- a/engines/sword2/function.cpp +++ b/engines/sword2/function.cpp @@ -2139,7 +2139,7 @@ int32 Logic::fnPlaySequence(int32 *params) { uint32 frameCount = Sword2Engine::isPsx() ? params[1] : 0; - _moviePlayer = makeMoviePlayer(filename, _vm, _vm->_mixer, _vm->_system, frameCount); + _moviePlayer = makeMoviePlayer(filename, _vm, _vm->_system, frameCount); if (_moviePlayer && _moviePlayer->load(filename)) { _moviePlayer->play(_sequenceTextList, _sequenceTextLines, _smackerLeadIn, _smackerLeadOut); |