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author | Max Horn | 2006-02-18 11:15:37 +0000 |
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committer | Max Horn | 2006-02-18 11:15:37 +0000 |
commit | 8ac17430ac7aa3bba5630d74a1eeda54bce7801b (patch) | |
tree | 5c3a57c00428e599f43edde027ff3ff87475ceb9 /engines/sword2 | |
parent | d0e637f7aa5c23ef66a4a5685bba8aecd58e14a7 (diff) | |
download | scummvm-rg350-8ac17430ac7aa3bba5630d74a1eeda54bce7801b.tar.gz scummvm-rg350-8ac17430ac7aa3bba5630d74a1eeda54bce7801b.tar.bz2 scummvm-rg350-8ac17430ac7aa3bba5630d74a1eeda54bce7801b.zip |
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
- renamed Engine_XXX_gameList to Engine_XXX_gameList for consistency
- added new Engine_XXX_findGameID / PLUGIN_findGameID function
- updated plugins code to take advantage of the new plugin API, to support
obsolete gameids w/o showing them to the user
svn-id: r20752
Diffstat (limited to 'engines/sword2')
-rw-r--r-- | engines/sword2/sword2.cpp | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp index bcc1e36e86..56ae60b7ff 100644 --- a/engines/sword2/sword2.cpp +++ b/engines/sword2/sword2.cpp @@ -63,7 +63,7 @@ static const Sword2GameSettings sword2_settings[] = { {NULL, NULL, 0, NULL} }; -GameList Engine_SWORD2_gameList() { +GameList Engine_SWORD2_gameIDList() { const Sword2GameSettings *g = sword2_settings; GameList games; while (g->gameid) { @@ -73,6 +73,16 @@ GameList Engine_SWORD2_gameList() { return games; } +GameSettings Engine_SWORD2_findGameID(const char *gameid) { + const Sword2GameSettings *g = sword2_settings; + while (g->gameid) { + if (0 == strcmp(gameid, g->gameid)) + break; + g++; + } + return toGameSettings(*g); +} + DetectedGameList Engine_SWORD2_detectGames(const FSList &fslist) { DetectedGameList detectedGames; const Sword2GameSettings *g; |