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author | Max Horn | 2006-03-02 22:29:01 +0000 |
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committer | Max Horn | 2006-03-02 22:29:01 +0000 |
commit | 907bd7128dde715b35b8d93c26e6f6ebcae77c05 (patch) | |
tree | 59f222395f9e11f0f058b0d1bc85a48ce72af6cc /engines/sword2 | |
parent | 1ef22b315fb01026b3ce87c6b2acaee797c513c9 (diff) | |
download | scummvm-rg350-907bd7128dde715b35b8d93c26e6f6ebcae77c05.tar.gz scummvm-rg350-907bd7128dde715b35b8d93c26e6f6ebcae77c05.tar.bz2 scummvm-rg350-907bd7128dde715b35b8d93c26e6f6ebcae77c05.zip |
Fix for bug #1438822 (Targets are case sensitive)
svn-id: r21017
Diffstat (limited to 'engines/sword2')
-rw-r--r-- | engines/sword2/sword2.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp index 4abd8b1a70..e3e7d25bde 100644 --- a/engines/sword2/sword2.cpp +++ b/engines/sword2/sword2.cpp @@ -76,7 +76,7 @@ GameList Engine_SWORD2_gameIDList() { GameSettings Engine_SWORD2_findGameID(const char *gameid) { const Sword2GameSettings *g = sword2_settings; while (g->gameid) { - if (0 == strcmp(gameid, g->gameid)) + if (0 == scumm_stricmp(gameid, g->gameid)) break; g++; } |