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authorMatthew Hoops2011-08-24 09:38:46 -0400
committerMatthew Hoops2011-08-24 09:54:19 -0400
commitadb69a5a39bb58a0ac6866b64ede228692a80488 (patch)
treea7e4116dd85224c23dcdb49336fb285e8f528a9d /engines/sword2
parent7d5f6fedda6044efba4e0f3eadd413f6cd59a56e (diff)
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AUDIO: Rename Vag to XA
Vag is really an XA container, and one that we do not have a decoder for (nor need)
Diffstat (limited to 'engines/sword2')
-rw-r--r--engines/sword2/music.cpp4
-rw-r--r--engines/sword2/sound.cpp6
2 files changed, 5 insertions, 5 deletions
diff --git a/engines/sword2/music.cpp b/engines/sword2/music.cpp
index 63116e954a..1e52cc29a7 100644
--- a/engines/sword2/music.cpp
+++ b/engines/sword2/music.cpp
@@ -39,7 +39,7 @@
#include "audio/decoders/vorbis.h"
#include "audio/decoders/flac.h"
#include "audio/decoders/wave.h"
-#include "audio/decoders/vag.h"
+#include "audio/decoders/xa.h"
#include "audio/rate.h"
#include "sword2/sword2.h"
@@ -267,7 +267,7 @@ Audio::AudioStream *makePSXCLUStream(Common::File *file, int size) {
byte *buffer = (byte *)malloc(size);
file->read(buffer, size);
- return Audio::makeVagStream(new Common::MemoryReadStream(buffer, size, DisposeAfterUse::YES));
+ return Audio::makeXAStream(new Common::MemoryReadStream(buffer, size, DisposeAfterUse::YES));
}
// ----------------------------------------------------------------------------
diff --git a/engines/sword2/sound.cpp b/engines/sword2/sound.cpp
index 19e244e61c..d9260cc2d5 100644
--- a/engines/sword2/sound.cpp
+++ b/engines/sword2/sound.cpp
@@ -47,7 +47,7 @@
#include "sword2/sound.h"
#include "audio/decoders/wave.h"
-#include "audio/decoders/vag.h"
+#include "audio/decoders/xa.h"
#define Debug_Printf _vm->_debugger->DebugPrintf
@@ -234,7 +234,7 @@ void Sound::playMovieSound(int32 res, int type) {
Audio::RewindableAudioStream *input = 0;
if (Sword2Engine::isPsx()) {
- input = Audio::makeVagStream(stream);
+ input = Audio::makeXAStream(stream);
} else {
input = Audio::makeWAVStream(stream, DisposeAfterUse::YES);
}
@@ -361,7 +361,7 @@ int32 Sound::playFx(Audio::SoundHandle *handle, byte *data, uint32 len, uint8 vo
Audio::RewindableAudioStream *input = 0;
if (Sword2Engine::isPsx())
- input = Audio::makeVagStream(stream);
+ input = Audio::makeXAStream(stream);
else
input = Audio::makeWAVStream(stream, DisposeAfterUse::YES);