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authorD G Turner2012-07-07 14:42:26 +0100
committerD G Turner2012-07-07 14:42:26 +0100
commita77a81da5160a8257d1596d11b27c8677b2350ef (patch)
treead85ac7e408b3684ab9a9a11fa6247682eb88f16 /engines/teenagent/scene.cpp
parentd7b3ca02fef9ec194dbac1c66ceb2a6e46b2e57d (diff)
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TEENAGENT: Remove unecessary passing of OSystem to scene Class.
This can be accessed via the engine's _system variable instead.
Diffstat (limited to 'engines/teenagent/scene.cpp')
-rw-r--r--engines/teenagent/scene.cpp53
1 files changed, 26 insertions, 27 deletions
diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp
index a1f6485a1d..7e1c4fd471 100644
--- a/engines/teenagent/scene.cpp
+++ b/engines/teenagent/scene.cpp
@@ -36,11 +36,10 @@
namespace TeenAgent {
-Scene::Scene(TeenAgentEngine *vm, OSystem *system) : _vm(vm), intro(false), _id(0), ons(0),
+Scene::Scene(TeenAgentEngine *vm) : _vm(vm), intro(false), _id(0), ons(0),
orientation(kActorRight), actor_talking(false), teenagent(vm), teenagent_idle(vm),
message_timer(0), message_first_frame(0), message_last_frame(0), message_animation(NULL),
current_event(SceneEvent::kNone), hide_actor(false), callback(0), callback_timer(0), _idle_timer(0) {
- _system = system;
_fade_timer = 0;
on_enabled = true;
@@ -414,7 +413,7 @@ void Scene::init(int id, const Common::Point &pos) {
if (now_playing != _vm->res->dseg.get_byte(0xDB90))
_vm->music->load(_vm->res->dseg.get_byte(0xDB90));
- _system->copyRectToScreen(background.pixels, background.pitch, 0, 0, background.w, background.h);
+ _vm->_system->copyRectToScreen(background.pixels, background.pitch, 0, 0, background.w, background.h);
setPalette(0);
}
@@ -605,11 +604,11 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) {
switch (current_event.type) {
case SceneEvent::kCredits: {
- _system->fillScreen(0);
+ _vm->_system->fillScreen(0);
///\todo: optimize me
- Graphics::Surface *surface = _system->lockScreen();
+ Graphics::Surface *surface = _vm->_system->lockScreen();
_vm->res->font7.render(surface, current_event.dst.x, current_event.dst.y -= game_delta, current_event.message, current_event.color);
- _system->unlockScreen();
+ _vm->_system->unlockScreen();
if (current_event.dst.y < -(int)current_event.timer)
current_event.clear();
@@ -629,24 +628,24 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) {
}
if (current_event.type == SceneEvent::kCreditsMessage) {
- _system->fillScreen(0);
- Graphics::Surface *surface = _system->lockScreen();
+ _vm->_system->fillScreen(0);
+ Graphics::Surface *surface = _vm->_system->lockScreen();
if (current_event.lan == 8) {
_vm->res->font8.shadow_color = current_event.orientation;
_vm->res->font8.render(surface, current_event.dst.x, current_event.dst.y, message, current_event.color);
} else {
_vm->res->font7.render(surface, current_event.dst.x, current_event.dst.y, message, 0xd1);
}
- _system->unlockScreen();
+ _vm->_system->unlockScreen();
return true;
}
if (background.pixels && debug_features.feature[DebugFeatures::kShowBack]) {
- _system->copyRectToScreen(background.pixels, background.pitch, 0, 0, background.w, background.h);
+ _vm->_system->copyRectToScreen(background.pixels, background.pitch, 0, 0, background.w, background.h);
} else
- _system->fillScreen(0);
+ _vm->_system->fillScreen(0);
- Graphics::Surface *surface = _system->lockScreen();
+ Graphics::Surface *surface = _vm->_system->lockScreen();
bool got_any_animation = false;
@@ -796,7 +795,7 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) {
}
if (restart) {
- _system->unlockScreen();
+ _vm->_system->unlockScreen();
continue;
}
//removed mark == null. In final scene of chapter 2 mark rendered above table.
@@ -860,7 +859,7 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) {
}
}
- _system->unlockScreen();
+ _vm->_system->unlockScreen();
if (current_event.type == SceneEvent::kWait) {
if (current_event.timer > delta) {
@@ -1108,21 +1107,21 @@ bool Scene::processEventQueue() {
break;
case SceneEvent::kEffect:
- _system->delayMillis(80); //2 vsyncs
- _system->setShakePos(8);
- _system->updateScreen();
+ _vm->_system->delayMillis(80); //2 vsyncs
+ _vm->_system->setShakePos(8);
+ _vm->_system->updateScreen();
- _system->delayMillis(80); //2 vsyncs
- _system->setShakePos(0);
- _system->updateScreen();
+ _vm->_system->delayMillis(80); //2 vsyncs
+ _vm->_system->setShakePos(0);
+ _vm->_system->updateScreen();
- _system->delayMillis(80); //2 vsyncs
- _system->setShakePos(4);
- _system->updateScreen();
+ _vm->_system->delayMillis(80); //2 vsyncs
+ _vm->_system->setShakePos(4);
+ _vm->_system->updateScreen();
- _system->delayMillis(80); //2 vsyncs
- _system->setShakePos(0);
- _system->updateScreen();
+ _vm->_system->delayMillis(80); //2 vsyncs
+ _vm->_system->setShakePos(0);
+ _vm->_system->updateScreen();
current_event.clear();
break;
@@ -1170,7 +1169,7 @@ void Scene::setPalette(unsigned mul) {
p[i] = (unsigned)palette[i] * mul;
}
- _system->getPaletteManager()->setPalette(p, 0, 256);
+ _vm->_system->getPaletteManager()->setPalette(p, 0, 256);
}
Object *Scene::getObject(int id, int scene_id) {