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authorVladimir Menshakov2009-09-15 20:21:18 +0000
committerVladimir Menshakov2009-09-15 20:21:18 +0000
commit6db034a1db90ed2423a4cb6cc7a7ae5d87673e77 (patch)
tree580f739bc56fb8b0ec471b9dbe95cdb432fda012 /engines/teenagent/teenagent.cpp
parent76ea1fbb6493cdefcb7bdc2bf1112fc7cff6f108 (diff)
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renamed constants to comply with the code convention.
svn-id: r44109
Diffstat (limited to 'engines/teenagent/teenagent.cpp')
-rw-r--r--engines/teenagent/teenagent.cpp52
1 files changed, 26 insertions, 26 deletions
diff --git a/engines/teenagent/teenagent.cpp b/engines/teenagent/teenagent.cpp
index a1b0be0d80..43cd232b66 100644
--- a/engines/teenagent/teenagent.cpp
+++ b/engines/teenagent/teenagent.cpp
@@ -36,7 +36,7 @@
namespace TeenAgent {
-TeenAgentEngine::TeenAgentEngine(OSystem *system, const ADGameDescription *gd) : Engine(system), action(ActionNone), _gameDescription(gd) {
+TeenAgentEngine::TeenAgentEngine(OSystem *system, const ADGameDescription *gd) : Engine(system), action(kActionNone), _gameDescription(gd) {
music = new MusicPlayer();
}
@@ -46,7 +46,7 @@ void TeenAgentEngine::processObject() {
Resources *res = Resources::instance();
switch (action) {
- case ActionExamine: {
+ case kActionExamine: {
byte *dcall = res->dseg.ptr(0xb5ce);
dcall = res->dseg.ptr(READ_LE_UINT16(dcall + scene->getId() * 2 - 2));
dcall += 2 * dst_object->id - 2;
@@ -58,7 +58,7 @@ void TeenAgentEngine::processObject() {
}
}
break;
- case ActionUse: {
+ case kActionUse: {
InventoryObject *inv = inventory->selectedObject();
if (inv != NULL) {
byte *dcall = res->dseg.ptr(0xbb87);
@@ -90,7 +90,7 @@ void TeenAgentEngine::processObject() {
}
break;
- case ActionNone:
+ case kActionNone:
break;
}
}
@@ -108,7 +108,7 @@ void TeenAgentEngine::use(Object *object) {
scene->moveTo(Common::Point(object->actor_rect.right, object->actor_rect.bottom), object->actor_orientation);
if (object->actor_orientation > 0)
scene->setOrientation(object->actor_orientation);
- action = ActionUse;
+ action = kActionUse;
}
void TeenAgentEngine::examine(const Common::Point &point, Object *object) {
@@ -120,13 +120,13 @@ void TeenAgentEngine::examine(const Common::Point &point, Object *object) {
debug(0, "click %d, %d, object %d, %d", point.x, point.y, dst.x, dst.y);
if (object->actor_rect.valid())
scene->moveTo(dst, object->actor_orientation);
- action = ActionExamine;
+ action = kActionExamine;
dst_object = object;
} else {
debug(0, "click %d, %d", point.x, point.y);
scene->moveTo(point, 0, true);
dst_object = NULL;
- action = ActionNone;
+ action = kActionNone;
}
}
@@ -267,9 +267,9 @@ Common::Error TeenAgentEngine::run() {
if (f0 != f1) {
bool b = scene->render(_system);
scene_busy = b;
- if (!inventory->active() && !scene_busy && action != ActionNone) {
+ if (!inventory->active() && !scene_busy && action != kActionNone) {
processObject();
- action = ActionNone;
+ action = kActionNone;
dst_object = NULL;
}
}
@@ -335,7 +335,7 @@ void TeenAgentEngine::displayMessage(const Common::String &str, byte color) {
if (str.empty()) {
return;
}
- SceneEvent event(SceneEvent::Message);
+ SceneEvent event(SceneEvent::kMessage);
event.message = str;
event.color = color;
event.lan = 4;
@@ -364,7 +364,7 @@ void TeenAgentEngine::displayMessage(uint16 addr, byte color) {
}
void TeenAgentEngine::displayCredits(uint16 addr) {
- SceneEvent event(SceneEvent::CreditsMessage);
+ SceneEvent event(SceneEvent::kCreditsMessage);
const byte *src = Resources::instance()->dseg.ptr(addr);
event.orientation = *src++;
@@ -394,7 +394,7 @@ void TeenAgentEngine::moveTo(Object *obj) {
}
void TeenAgentEngine::moveTo(uint16 x, uint16 y, byte o, bool warp) {
- SceneEvent event(SceneEvent::Walk);
+ SceneEvent event(SceneEvent::kWalk);
event.dst.x = x;
event.dst.y = y;
event.orientation = o;
@@ -403,7 +403,7 @@ void TeenAgentEngine::moveTo(uint16 x, uint16 y, byte o, bool warp) {
}
void TeenAgentEngine::moveRel(int16 x, int16 y, byte o, bool warp) {
- SceneEvent event(SceneEvent::Walk);
+ SceneEvent event(SceneEvent::kWalk);
event.dst.x = x;
event.dst.y = y;
event.orientation = o;
@@ -412,7 +412,7 @@ void TeenAgentEngine::moveRel(int16 x, int16 y, byte o, bool warp) {
}
void TeenAgentEngine::playAnimation(uint16 id, byte slot, bool async) {
- SceneEvent event(SceneEvent::PlayAnimation);
+ SceneEvent event(SceneEvent::kPlayAnimation);
event.animation = id;
event.lan = slot;
scene->push(event);
@@ -421,7 +421,7 @@ void TeenAgentEngine::playAnimation(uint16 id, byte slot, bool async) {
}
void TeenAgentEngine::playActorAnimation(uint16 id, bool async) {
- SceneEvent event(SceneEvent::PlayActorAnimation);
+ SceneEvent event(SceneEvent::kPlayActorAnimation);
event.animation = id;
scene->push(event);
if (!async)
@@ -434,7 +434,7 @@ void TeenAgentEngine::loadScene(byte id, const Common::Point &pos, byte o) {
}
void TeenAgentEngine::loadScene(byte id, uint16 x, uint16 y, byte o) {
- SceneEvent event(SceneEvent::LoadScene);
+ SceneEvent event(SceneEvent::kLoadScene);
event.scene = id;
event.dst.x = x;
event.dst.y = y;
@@ -443,7 +443,7 @@ void TeenAgentEngine::loadScene(byte id, uint16 x, uint16 y, byte o) {
}
void TeenAgentEngine::setOns(byte id, byte value, byte scene_id) {
- SceneEvent event(SceneEvent::SetOn);
+ SceneEvent event(SceneEvent::kSetOn);
event.ons = id + 1;
event.color = value;
event.scene = scene_id;
@@ -453,7 +453,7 @@ void TeenAgentEngine::setOns(byte id, byte value, byte scene_id) {
void TeenAgentEngine::setLan(byte id, byte value, byte scene_id) {
if (id == 0)
error("setting lan 0 is invalid");
- SceneEvent event(SceneEvent::SetLan);
+ SceneEvent event(SceneEvent::kSetLan);
event.lan = id;
event.color = value;
event.scene = scene_id;
@@ -461,14 +461,14 @@ void TeenAgentEngine::setLan(byte id, byte value, byte scene_id) {
}
void TeenAgentEngine::reloadLan() {
- SceneEvent event(SceneEvent::SetLan);
+ SceneEvent event(SceneEvent::kSetLan);
event.lan = 0;
scene->push(event);
}
void TeenAgentEngine::playMusic(byte id) {
- SceneEvent event(SceneEvent::PlayMusic);
+ SceneEvent event(SceneEvent::kPlayMusic);
event.music = id;
scene->push(event);
}
@@ -476,14 +476,14 @@ void TeenAgentEngine::playMusic(byte id) {
void TeenAgentEngine::playSound(byte id, byte skip_frames) {
if (skip_frames > 0)
--skip_frames;
- SceneEvent event(SceneEvent::PlaySound);
+ SceneEvent event(SceneEvent::kPlaySound);
event.sound = id;
event.color = skip_frames;
scene->push(event);
}
void TeenAgentEngine::enableObject(byte id, byte scene_id) {
- SceneEvent event(SceneEvent::EnableObject);
+ SceneEvent event(SceneEvent::kEnableObject);
event.object = id + 1;
event.color = 1;
event.scene = scene_id;
@@ -491,7 +491,7 @@ void TeenAgentEngine::enableObject(byte id, byte scene_id) {
}
void TeenAgentEngine::disableObject(byte id, byte scene_id) {
- SceneEvent event(SceneEvent::EnableObject);
+ SceneEvent event(SceneEvent::kEnableObject);
event.object = id + 1;
event.color = 0;
event.scene = scene_id;
@@ -499,19 +499,19 @@ void TeenAgentEngine::disableObject(byte id, byte scene_id) {
}
void TeenAgentEngine::hideActor() {
- SceneEvent event(SceneEvent::HideActor);
+ SceneEvent event(SceneEvent::kHideActor);
event.color = 1;
scene->push(event);
}
void TeenAgentEngine::showActor() {
- SceneEvent event(SceneEvent::HideActor);
+ SceneEvent event(SceneEvent::kHideActor);
event.color = 0;
scene->push(event);
}
void TeenAgentEngine::waitAnimation() {
- SceneEvent event(SceneEvent::WaitForAnimation);
+ SceneEvent event(SceneEvent::kWaitForAnimation);
scene->push(event);
}