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author | Vladimir Menshakov | 2009-09-15 07:41:05 +0000 |
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committer | Vladimir Menshakov | 2009-09-15 07:41:05 +0000 |
commit | 7cbbc0ad25dde67d69dbb2f3e8da1c8a9ec4be1a (patch) | |
tree | 5c44cb4daae647089f7f075237f50af8c7110ea8 /engines/teenagent/teenagent.h | |
parent | 5605e8b74d47b66ab4ae85113176de4414f2dcf0 (diff) | |
download | scummvm-rg350-7cbbc0ad25dde67d69dbb2f3e8da1c8a9ec4be1a.tar.gz scummvm-rg350-7cbbc0ad25dde67d69dbb2f3e8da1c8a9ec4be1a.tar.bz2 scummvm-rg350-7cbbc0ad25dde67d69dbb2f3e8da1c8a9ec4be1a.zip |
adapted code to comply code formatting conventions.
svn-id: r44098
Diffstat (limited to 'engines/teenagent/teenagent.h')
-rw-r--r-- | engines/teenagent/teenagent.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/teenagent/teenagent.h b/engines/teenagent/teenagent.h index 2adafabdcd..8944d06f16 100644 --- a/engines/teenagent/teenagent.h +++ b/engines/teenagent/teenagent.h @@ -44,7 +44,7 @@ class TeenAgentEngine: public Engine { public: enum Action { ActionNone, ActionExamine, ActionUse }; - TeenAgentEngine(OSystem * system, const ADGameDescription *gd); + TeenAgentEngine(OSystem *system, const ADGameDescription *gd); virtual Common::Error run(); virtual Common::Error loadGameState(int slot); @@ -56,13 +56,13 @@ public: void deinit(); - Object * findObject(int id, const Common::Point &point); + Object *findObject(int id, const Common::Point &point); void examine(const Common::Point &point, Object *object); void use(Object *object); bool processCallback(uint16 addr); - inline Scene * getScene() { return scene; } + inline Scene *getScene() { return scene; } static Common::String parseMessage(uint16 addr); @@ -72,7 +72,7 @@ public: void displayCredits(uint16 addr); void moveTo(const Common::Point & dst, byte o, bool warp = false); void moveTo(uint16 x, uint16 y, byte o, bool warp = false); - void moveTo(Object * obj); + void moveTo(Object *obj); void moveRel(int16 x, int16 y, byte o, bool warp = false); void playActorAnimation(uint16 id, bool async = false); void playAnimation(uint16 id, byte slot, bool async = false); @@ -105,7 +105,7 @@ private: bool scene_busy; Action action; - Object * dst_object; + Object *dst_object; Audio::AudioStream *_musicStream; |