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author | Filippos Karapetis | 2012-12-01 21:53:33 +0200 |
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committer | Filippos Karapetis | 2012-12-01 21:53:33 +0200 |
commit | 3fdddd53b2b970aae3e967bebc0bff6e642a5111 (patch) | |
tree | d20ba561d9c2896e8b533440f9f614e5cd9d6c64 /engines/tinsel/anim.cpp | |
parent | 8e09661e247f9955df64eb98eae0f90390b5ba24 (diff) | |
download | scummvm-rg350-3fdddd53b2b970aae3e967bebc0bff6e642a5111.tar.gz scummvm-rg350-3fdddd53b2b970aae3e967bebc0bff6e642a5111.tar.bz2 scummvm-rg350-3fdddd53b2b970aae3e967bebc0bff6e642a5111.zip |
TINSEL: Start handling the BE resources of the Mac versions of DW1
Refer to bug #3110936
This is still work in progress, but it doesn't affect the rest
of the LE versions of DW1. Both the Mac demo and the full
version still crash. The music in the Mac version is skipped for
now, as it isn't MIDI
Diffstat (limited to 'engines/tinsel/anim.cpp')
-rw-r--r-- | engines/tinsel/anim.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tinsel/anim.cpp b/engines/tinsel/anim.cpp index 034296ccc7..cfc2612a5c 100644 --- a/engines/tinsel/anim.cpp +++ b/engines/tinsel/anim.cpp @@ -189,7 +189,7 @@ SCRIPTSTATE DoNextFrame(ANIM *pAnim) { default: // must be an actual animation frame handle // set objects new animation frame - pAnim->pObject->hShape = FROM_LE_32(pAni[pAnim->scriptIndex].hFrame); + pAnim->pObject->hShape = FROM_32(pAni[pAnim->scriptIndex].hFrame); // re-shape the object MultiReshape(pAnim->pObject); |