diff options
author | Max Horn | 2008-07-23 10:27:24 +0000 |
---|---|---|
committer | Max Horn | 2008-07-23 10:27:24 +0000 |
commit | bc2ec5afdeb9be3cc35b4e45f21d783c79cf6709 (patch) | |
tree | b5ba2678b87cccce2728fc67c6bc55fdc2ba1094 /engines/tinsel/anim.cpp | |
parent | d5e2c6d4bf32d066948df8a8a2bd4730e473a1cc (diff) | |
download | scummvm-rg350-bc2ec5afdeb9be3cc35b4e45f21d783c79cf6709.tar.gz scummvm-rg350-bc2ec5afdeb9be3cc35b4e45f21d783c79cf6709.tar.bz2 scummvm-rg350-bc2ec5afdeb9be3cc35b4e45f21d783c79cf6709.zip |
Got rid of some typedefs
svn-id: r33235
Diffstat (limited to 'engines/tinsel/anim.cpp')
-rw-r--r-- | engines/tinsel/anim.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/tinsel/anim.cpp b/engines/tinsel/anim.cpp index 266c39bca8..95d834d88a 100644 --- a/engines/tinsel/anim.cpp +++ b/engines/tinsel/anim.cpp @@ -59,7 +59,7 @@ union ANI_SCRIPT { * Advance to next frame routine. * @param pAnim Animation data structure */ -SCRIPTSTATE DoNextFrame(PANIM pAnim) { +SCRIPTSTATE DoNextFrame(ANIM *pAnim) { // get a pointer to the script const ANI_SCRIPT *pAni = (const ANI_SCRIPT *)LockMem(pAnim->hScript); @@ -227,7 +227,7 @@ SCRIPTSTATE DoNextFrame(PANIM pAnim) { * @param hNewScript Script of multipart frames * @param aniSpeed Sets speed of animation in frames */ -void InitStepAnimScript(PANIM pAnim, OBJECT *pAniObj, SCNHANDLE hNewScript, int aniSpeed) { +void InitStepAnimScript(ANIM *pAnim, OBJECT *pAniObj, SCNHANDLE hNewScript, int aniSpeed) { OBJECT *pObj; // multi-object list iterator pAnim->aniDelta = 1; // will animate on next call to NextAnimRate @@ -247,7 +247,7 @@ void InitStepAnimScript(PANIM pAnim, OBJECT *pAniObj, SCNHANDLE hNewScript, int * Execute the next command in a animation script. * @param pAnim Animation data structure */ -SCRIPTSTATE StepAnimScript(PANIM pAnim) { +SCRIPTSTATE StepAnimScript(ANIM *pAnim) { SCRIPTSTATE state; if (--pAnim->aniDelta == 0) { @@ -270,7 +270,7 @@ SCRIPTSTATE StepAnimScript(PANIM pAnim) { * @param pAnim Animation data structure * @param numFrames Number of frames to skip */ -void SkipFrames(PANIM pAnim, int numFrames) { +void SkipFrames(ANIM *pAnim, int numFrames) { // get a pointer to the script const ANI_SCRIPT *pAni = (const ANI_SCRIPT *)LockMem(pAnim->hScript); |