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authorFilippos Karapetis2009-01-12 14:56:29 +0000
committerFilippos Karapetis2009-01-12 14:56:29 +0000
commit8911d345426fc250c12bf7a5d63dd69c584e7730 (patch)
treefeb5dc31ee2a1b4d7a640cde0efa10da2bbf342f /engines/tinsel/detection.cpp
parente5d75d1f7b8a677e4f4e5f5d5da8fff413265ed6 (diff)
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Added support for the Discworld 1 Music Enhancement project. Big thanks to James Woodcock for his work on both versions of the game (the *.GRA and *.SCN version)
svn-id: r35836
Diffstat (limited to 'engines/tinsel/detection.cpp')
-rw-r--r--engines/tinsel/detection.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/tinsel/detection.cpp b/engines/tinsel/detection.cpp
index 32d4562ad9..a9a72b1a14 100644
--- a/engines/tinsel/detection.cpp
+++ b/engines/tinsel/detection.cpp
@@ -133,7 +133,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
GID_DW1,
0,
- GF_FLOPPY,
+ GF_FLOPPY | GF_ENHANCED_AUDIO_SUPPORT,
TINSEL_V1,
},
@@ -151,7 +151,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
GID_DW1,
0,
- GF_CD,
+ GF_CD | GF_ENHANCED_AUDIO_SUPPORT,
TINSEL_V1,
},
@@ -175,7 +175,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
GID_DW1,
0,
- GF_CD | GF_USE_4FLAGS,
+ GF_CD | GF_USE_4FLAGS | GF_ENHANCED_AUDIO_SUPPORT,
TINSEL_V1,
},
{
@@ -197,7 +197,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
GID_DW1,
0,
- GF_CD | GF_USE_4FLAGS,
+ GF_CD | GF_USE_4FLAGS | GF_ENHANCED_AUDIO_SUPPORT,
TINSEL_V1,
},
{
@@ -219,7 +219,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
GID_DW1,
0,
- GF_CD | GF_USE_4FLAGS,
+ GF_CD | GF_USE_4FLAGS | GF_ENHANCED_AUDIO_SUPPORT,
TINSEL_V1,
},
{
@@ -241,7 +241,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
GID_DW1,
0,
- GF_CD | GF_USE_4FLAGS,
+ GF_CD | GF_USE_4FLAGS | GF_ENHANCED_AUDIO_SUPPORT,
TINSEL_V1,
},
@@ -260,7 +260,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
GID_DW1,
0,
- GF_CD | GF_SCNFILES,
+ GF_CD | GF_SCNFILES | GF_ENHANCED_AUDIO_SUPPORT,
TINSEL_V1,
},
@@ -280,7 +280,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
GID_DW1,
0,
- GF_CD,
+ GF_CD | GC_SCNFILES | GF_ENHANCED_AUDIO_SUPPORT,
TINSEL_V1,
},
#endif
@@ -297,7 +297,7 @@ static const TinselGameDescription gameDescriptions[] = {
},
GID_DW1,
0,
- GF_CD | GF_SCNFILES,
+ GF_CD | GF_SCNFILES | GF_ENHANCED_AUDIO_SUPPORT,
TINSEL_V1,
},