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authorMax Horn2008-07-23 09:02:47 +0000
committerMax Horn2008-07-23 09:02:47 +0000
commitc441c5261ff3e6ad114c0384ef818b942655f3a6 (patch)
tree6563ef6632ec89f7db2bbb62ad42aea680b507e6 /engines/tinsel/music.h
parente7c1a88dd3bf024e87ef62ff0c851b6a551ae2a5 (diff)
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Added Tinsel engine to main repos (no news item for it ON PURPOSE)
svn-id: r33230
Diffstat (limited to 'engines/tinsel/music.h')
-rw-r--r--engines/tinsel/music.h118
1 files changed, 118 insertions, 0 deletions
diff --git a/engines/tinsel/music.h b/engines/tinsel/music.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+// Music class
+
+#ifndef TINSEL_MUSIC_H
+#define TINSEL_MUSIC_H
+
+#include "sound/mididrv.h"
+#include "sound/midiparser.h"
+#include "common/mutex.h"
+
+namespace Tinsel {
+
+#define MAXMIDIVOL 127
+
+bool PlayMidiSequence( // Plays the specified MIDI sequence through the sound driver
+ uint32 dwFileOffset, // handle of MIDI sequence data
+ bool bLoop); // Whether to loop the sequence
+
+bool MidiPlaying(void); // Returns TRUE if a Midi tune is currently playing
+
+bool StopMidi(void); // Stops any currently playing midi
+
+void SetMidiVolume( // Sets the volume of the MIDI music. Returns the old volume
+ int vol); // new volume - 0..MAXMIDIVOL
+
+int GetMidiVolume();
+
+void OpenMidiFiles();
+void DeleteMidiBuffer();
+
+void CurrentMidiFacts(SCNHANDLE *pMidi, bool *pLoop);
+void RestoreMidiFacts(SCNHANDLE Midi, bool Loop);
+
+int GetTrackNumber(SCNHANDLE hMidi);
+SCNHANDLE GetTrackOffset(int trackNumber);
+
+void dumpMusic();
+
+
+class MusicPlayer : public MidiDriver {
+public:
+ MusicPlayer(MidiDriver *driver);
+ ~MusicPlayer();
+
+ bool isPlaying() { return _isPlaying; }
+ void setPlaying(bool playing) { _isPlaying = playing; }
+
+ void setVolume(int volume);
+ int getVolume() { return _masterVolume; }
+
+ void playXMIDI(byte *midiData, uint32 size, bool loop);
+ void stop();
+ void pause();
+ void resume();
+ void setLoop(bool loop) { _looping = loop; }
+
+ //MidiDriver interface implementation
+ int open();
+ void close();
+ void send(uint32 b);
+
+ void metaEvent(byte type, byte *data, uint16 length);
+
+ void setTimerCallback(void *timerParam, void (*timerProc)(void *)) { }
+
+ // The original sets the "sequence timing" to 109 Hz, whatever that
+ // means. The default is 120.
+
+ uint32 getBaseTempo(void) { return _driver ? (109 * _driver->getBaseTempo()) / 120 : 0; }
+
+ //Channel allocation functions
+ MidiChannel *allocateChannel() { return 0; }
+ MidiChannel *getPercussionChannel() { return 0; }
+
+ MidiParser *_parser;
+ Common::Mutex _mutex;
+
+protected:
+
+ static void onTimer(void *data);
+
+ MidiChannel *_channel[16];
+ MidiDriver *_driver;
+ MidiParser *_xmidiParser;
+ byte _channelVolume[16];
+
+ bool _isPlaying;
+ bool _looping;
+ byte _masterVolume;
+};
+
+} // End of namespace Made
+
+#endif